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</style></head><body><table border="0" cellpadding="0" cellspacing="0" width="100%"><tr /><td align="left" valign="top" width="32"><img align="left" border="0" height="32" src="images/rb-logo.png" width="32" /></td><td width="1">  </td><td class="postheader" valign="center"><a href="../pyqt4ref.html"><font color="#004faf">Home</font></a> · <a href="classes.html"><font color="#004faf">All Classes</font></a> · <a href="modules.html"><font color="#004faf">Modules</font></a></td></table><h1 align="center">QTabletEvent Class Reference<br /><sup><sup>[<a href="qtgui.html">QtGui</a> module]</sup></sup></h1><p>The QTabletEvent class contains parameters that describe a Tablet event. <a href="#details">More...</a></p>
<p>Inherits <a href="qinputevent.html">QInputEvent</a>.</p><h3>Types</h3><ul><li><div class="fn" />enum <b><a href="qtabletevent.html#PointerType-enum">PointerType</a></b> { UnknownPointer, Pen, Cursor, Eraser }</li><li><div class="fn" />enum <b><a href="qtabletevent.html#TabletDevice-enum">TabletDevice</a></b> { NoDevice, Puck, Stylus, Airbrush, ..., RotationStylus }</li></ul><h3>Methods</h3><ul><li><div class="fn" /><b><a href="qtabletevent.html#QTabletEvent">__init__</a></b> (<i>self</i>, QEvent.Type <i>t</i>, QPoint <i>pos</i>, QPoint <i>globalPos</i>, QPointF <i>hiResGlobalPos</i>, int <i>device</i>, int <i>pointerType</i>, float <i>pressure</i>, int <i>xTilt</i>, int <i>yTilt</i>, float <i>tangentialPressure</i>, float <i>rotation</i>, int <i>z</i>, Qt.KeyboardModifiers <i>keyState</i>, long <i>uniqueID</i>)</li><li><div class="fn" /><b><a href="qtabletevent.html#QTabletEvent-2">__init__</a></b> (<i>self</i>, QTabletEvent)</li><li><div class="fn" />TabletDevice <b><a href="qtabletevent.html#device">device</a></b> (<i>self</i>)</li><li><div class="fn" />QPoint <b><a href="qtabletevent.html#globalPos">globalPos</a></b> (<i>self</i>)</li><li><div class="fn" />int <b><a href="qtabletevent.html#globalX">globalX</a></b> (<i>self</i>)</li><li><div class="fn" />int <b><a href="qtabletevent.html#globalY">globalY</a></b> (<i>self</i>)</li><li><div class="fn" />QPointF <b><a href="qtabletevent.html#hiResGlobalPos">hiResGlobalPos</a></b> (<i>self</i>)</li><li><div class="fn" />float <b><a href="qtabletevent.html#hiResGlobalX">hiResGlobalX</a></b> (<i>self</i>)</li><li><div class="fn" />float <b><a href="qtabletevent.html#hiResGlobalY">hiResGlobalY</a></b> (<i>self</i>)</li><li><div class="fn" />PointerType <b><a href="qtabletevent.html#pointerType">pointerType</a></b> (<i>self</i>)</li><li><div class="fn" />QPoint <b><a href="qtabletevent.html#pos">pos</a></b> (<i>self</i>)</li><li><div class="fn" />float <b><a href="qtabletevent.html#pressure">pressure</a></b> (<i>self</i>)</li><li><div class="fn" />float <b><a href="qtabletevent.html#rotation">rotation</a></b> (<i>self</i>)</li><li><div class="fn" />float <b><a href="qtabletevent.html#tangentialPressure">tangentialPressure</a></b> (<i>self</i>)</li><li><div class="fn" />long <b><a href="qtabletevent.html#uniqueId">uniqueId</a></b> (<i>self</i>)</li><li><div class="fn" />int <b><a href="qtabletevent.html#x">x</a></b> (<i>self</i>)</li><li><div class="fn" />int <b><a href="qtabletevent.html#xTilt">xTilt</a></b> (<i>self</i>)</li><li><div class="fn" />int <b><a href="qtabletevent.html#y">y</a></b> (<i>self</i>)</li><li><div class="fn" />int <b><a href="qtabletevent.html#yTilt">yTilt</a></b> (<i>self</i>)</li><li><div class="fn" />int <b><a href="qtabletevent.html#z">z</a></b> (<i>self</i>)</li></ul><a name="details" /><hr /><h2>Detailed Description</h2><p>The QTabletEvent class contains parameters that describe a Tablet event.</p>
<p>Tablet Events are generated from a Wacom tablet. Most of the time you will want to deal with events from the tablet as if they were events from a mouse; for example, you would retrieve the cursor position with <a href="qtabletevent.html#x">x</a>(), <a href="qtabletevent.html#y">y</a>(), <a href="qtabletevent.html#pos">pos</a>(), <a href="qtabletevent.html#globalX">globalX</a>(), <a href="qtabletevent.html#globalY">globalY</a>(), and <a href="qtabletevent.html#globalPos">globalPos</a>(). In some situations you may wish to retrieve the extra information provided by the tablet device driver; for example, you might want to do subpixeling with higher resolution coordinates or you may want to adjust color brightness based on pressure. QTabletEvent allows you to read the <a href="qtabletevent.html#pressure">pressure</a>(), the <a href="qtabletevent.html#xTilt">xTilt</a>(), and <a href="qtabletevent.html#yTilt">yTilt</a>(), as well as the type of device being used with <a href="qtabletevent.html#device">device</a>() (see <a href="qtabletevent.html#TabletDevice-enum">TabletDevice</a>). It can also give you the minimum and maximum values for each device's pressure and high resolution coordinates.</p>
<p>A tablet event contains a special accept flag that indicates whether the receiver wants the event. You should call <a href="qevent.html#accept">QTabletEvent.accept</a>() if you handle the tablet event; otherwise it will be sent to the parent widget.</p>
<p>The <a href="qwidget.html#enabled-prop">QWidget.setEnabled</a>() function can be used to enable or disable mouse and keyboard events for a widget.</p>
<p>The event handler <a href="qwidget.html#tabletEvent">QWidget.tabletEvent</a>() receives all three types of tablet events. Qt will first send a tabletEvent then, if it is not accepted, it will send a mouse event. This allows applications that don't utilize tablets to use a tablet like a mouse, while also enabling those who want to use both tablets and mouses differently.</p>
<hr /><h2>Type Documentation</h2><h3 class="fn"><a name="PointerType-enum" />QTabletEvent.PointerType</h3><p>This enum defines what type of point is generating the event.</p>
<table border="1" cellpadding="2" cellspacing="1" width="100%">
<tr>
<th width="25%">Constant</th>
<th width="15%">Value</th>
<th width="60%">Description</th>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.UnknownPointer</tt></td>
<td align="center" valign="top"><tt>0</tt></td>
<td valign="top">An unknown device.</td>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.Pen</tt></td>
<td align="center" valign="top"><tt>1</tt></td>
<td valign="top">Tip end of a stylus-like device (the narrow end of the pen).</td>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.Cursor</tt></td>
<td align="center" valign="top"><tt>2</tt></td>
<td valign="top">Any puck-like device.</td>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.Eraser</tt></td>
<td align="center" valign="top"><tt>3</tt></td>
<td valign="top">Eraser end of a stylus-like device (the broad end of the pen).</td>
</tr>
</table>
<br />
<br />
<p>See also <a href="qtabletevent.html#pointerType">pointerType</a>().</p>
<h3 class="fn"><a name="TabletDevice-enum" />QTabletEvent.TabletDevice</h3><p>This enum defines what type of device is generating the event.</p>
<table border="1" cellpadding="2" cellspacing="1" width="100%">
<tr>
<th width="25%">Constant</th>
<th width="15%">Value</th>
<th width="60%">Description</th>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.NoDevice</tt></td>
<td align="center" valign="top"><tt>0</tt></td>
<td valign="top">No device, or an unknown device.</td>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.Puck</tt></td>
<td align="center" valign="top"><tt>1</tt></td>
<td valign="top">A Puck (a device that is similar to a flat mouse with a transparent circle with cross-hairs).</td>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.Stylus</tt></td>
<td align="center" valign="top"><tt>2</tt></td>
<td valign="top">A Stylus.</td>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.Airbrush</tt></td>
<td align="center" valign="top"><tt>3</tt></td>
<td valign="top">An airbrush</td>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.FourDMouse</tt></td>
<td align="center" valign="top"><tt>4</tt></td>
<td valign="top">A 4D Mouse.</td>
</tr>
<tr>
<td valign="top"><tt>QTabletEvent.RotationStylus</tt></td>
<td align="center" valign="top"><tt>6</tt></td>
<td valign="top">A special stylus that also knows about rotation (a 6D stylus).</td>
</tr>
</table>
<br />
<br />
<p>This enum was introduced in Qt 4.1.</p>
<hr /><h2>Method Documentation</h2><h3 class="fn"><a name="QTabletEvent" />QTabletEvent.__init__ (<i>self</i>, <a href="qevent.html#Type-enum">QEvent.Type</a> <i>t</i>, <a href="qpoint.html">QPoint</a> <i>pos</i>, <a href="qpoint.html">QPoint</a> <i>globalPos</i>, <a href="qpointf.html">QPointF</a> <i>hiResGlobalPos</i>, int <i>device</i>, int <i>pointerType</i>, float <i>pressure</i>, int <i>xTilt</i>, int <i>yTilt</i>, float <i>tangentialPressure</i>, float <i>rotation</i>, int <i>z</i>, <a href="qt-keyboardmodifiers.html">Qt.KeyboardModifiers</a> <i>keyState</i>, long <i>uniqueID</i>)</h3><p>Construct a tablet event of the given <i>type</i>.</p>
<p>The <i>pos</i> parameter indicates where the event occurred in the widget; <i>globalPos</i> is the corresponding position in absolute coordinates. The <i>hiResGlobalPos</i> contains a high resolution measurement of the position.</p>
<p><i>pressure</i> contains the pressure exerted on the <i>device</i>.</p>
<p><i>pointerType</i> describes the type of pen that is being used.</p>
<p><i>xTilt</i> and <i>yTilt</i> contain the device's degree of tilt from the x and y axes respectively.</p>
<p><i>keyState</i> specifies which keyboard modifiers are pressed (e.g., <b>Ctrl</b>).</p>
<p>The <i>uniqueID</i> parameter contains the unique ID for the current device.</p>
<p>The <i>z</i> parameter contains the coordinate of the device on the tablet, this is usually given by a wheel on 4D mouse. If the device does not support a Z-axis, pass zero here.</p>
<p>The <i>tangentialPressure</i> paramater contins the tangential pressure of an air brush. If the device does not support tangential pressure, pass 0 here.</p>
<p><i>rotation</i> contains the device's rotation in degrees. 4D mice support rotation. If the device does not support rotation, pass 0 here.</p>
<p>See also <a href="qtabletevent.html#pos">pos</a>(), <a href="qtabletevent.html#globalPos">globalPos</a>(), <a href="qtabletevent.html#device">device</a>(), <a href="qtabletevent.html#pressure">pressure</a>(), <a href="qtabletevent.html#xTilt">xTilt</a>(), <a href="qtabletevent.html#yTilt">yTilt</a>(), <a href="qtabletevent.html#uniqueId">uniqueId</a>(), <a href="qtabletevent.html#rotation">rotation</a>(), <a href="qtabletevent.html#tangentialPressure">tangentialPressure</a>(), and <a href="qtabletevent.html#z">z</a>().</p>
<h3 class="fn"><a name="QTabletEvent-2" />QTabletEvent.__init__ (<i>self</i>, <a href="qtabletevent.html">QTabletEvent</a>)</h3><h3 class="fn"><a name="device" /><a href="qtabletevent.html#TabletDevice-enum">TabletDevice</a> QTabletEvent.device (<i>self</i>)</h3><p>Returns the type of device that generated the event.</p>
<p>This is useful if you want to know which end of a pen was used to draw on the tablet.</p>
<p>See also <a href="qtabletevent.html#TabletDevice-enum">TabletDevice</a>.</p>
<h3 class="fn"><a name="globalPos" /><a href="qpoint.html">QPoint</a> QTabletEvent.globalPos (<i>self</i>)</h3><p>Returns the global position of the device <i>at the time of the event</i>. This is important on asynchronous windows systems like X11; whenever you move your widgets around in response to mouse events, globalPos() can differ significantly from the current position <a href="qcursor.html#pos">QCursor.pos</a>().</p>
<p>See also <a href="qtabletevent.html#globalX">globalX</a>(), <a href="qtabletevent.html#globalY">globalY</a>(), and <a href="qtabletevent.html#hiResGlobalPos">hiResGlobalPos</a>().</p>
<h3 class="fn"><a name="globalX" />int QTabletEvent.globalX (<i>self</i>)</h3><p>Returns the global x position of the mouse pointer at the time of the event.</p>
<p>See also <a href="qtabletevent.html#globalY">globalY</a>(), <a href="qtabletevent.html#globalPos">globalPos</a>(), and <a href="qtabletevent.html#hiResGlobalX">hiResGlobalX</a>().</p>
<h3 class="fn"><a name="globalY" />int QTabletEvent.globalY (<i>self</i>)</h3><p>Returns the global y position of the tablet device at the time of the event.</p>
<p>See also <a href="qtabletevent.html#globalX">globalX</a>(), <a href="qtabletevent.html#globalPos">globalPos</a>(), and <a href="qtabletevent.html#hiResGlobalY">hiResGlobalY</a>().</p>
<h3 class="fn"><a name="hiResGlobalPos" /><a href="qpointf.html">QPointF</a> QTabletEvent.hiResGlobalPos (<i>self</i>)</h3><p>The high precision coordinates delivered from the tablet expressed. Sub pixeling information is in the fractional part of the <a href="qpointf.html">QPointF</a>.</p>
<p>See also <a href="qtabletevent.html#globalPos">globalPos</a>(), <a href="qtabletevent.html#hiResGlobalX">hiResGlobalX</a>(), and <a href="qtabletevent.html#hiResGlobalY">hiResGlobalY</a>().</p>
<h3 class="fn"><a name="hiResGlobalX" />float QTabletEvent.hiResGlobalX (<i>self</i>)</h3><p>The high precision x position of the tablet device.</p>
<h3 class="fn"><a name="hiResGlobalY" />float QTabletEvent.hiResGlobalY (<i>self</i>)</h3><p>The high precision y position of the tablet device.</p>
<h3 class="fn"><a name="pointerType" /><a href="qtabletevent.html#PointerType-enum">PointerType</a> QTabletEvent.pointerType (<i>self</i>)</h3><p>Returns the type of point that generated the event.</p>
<h3 class="fn"><a name="pos" /><a href="qpoint.html">QPoint</a> QTabletEvent.pos (<i>self</i>)</h3><p>Returns the position of the device, relative to the widget that received the event.</p>
<p>If you move widgets around in response to mouse events, use <a href="qtabletevent.html#globalPos">globalPos</a>() instead of this function.</p>
<p>See also <a href="qtabletevent.html#x">x</a>(), <a href="qtabletevent.html#y">y</a>(), and <a href="qtabletevent.html#globalPos">globalPos</a>().</p>
<h3 class="fn"><a name="pressure" />float QTabletEvent.pressure (<i>self</i>)</h3><p>Returns the pressure for the device. 0.0 indicates that the stylus is not on the tablet, 1.0 indicates the maximum amount of pressure for the stylus.</p>
<p>See also <a href="qtabletevent.html#tangentialPressure">tangentialPressure</a>().</p>
<h3 class="fn"><a name="rotation" />float QTabletEvent.rotation (<i>self</i>)</h3><p>Returns the rotation of the current device in degress. This is usually given by a 4D Mouse. If the device doesn't support rotation this value is always 0.0.</p>
<h3 class="fn"><a name="tangentialPressure" />float QTabletEvent.tangentialPressure (<i>self</i>)</h3><p>Returns the tangential pressure for the device. This is typically given by a finger wheel on an airbrush tool. The range is from -1.0 to 1.0. 0.0 indicates a neutral position. Current airbrushes can only move in the positive direction from the neutrual position. If the device does not support tangential pressure, this value is always 0.0.</p>
<p>See also <a href="qtabletevent.html#pressure">pressure</a>().</p>
<h3 class="fn"><a name="uniqueId" />long QTabletEvent.uniqueId (<i>self</i>)</h3><p>Returns a unique ID for the current device, making it possible to differentiate between multiple devices being used at the same time on the tablet.</p>
<p>Values for the same device may vary from OS to OS.</p>
<p>It is possible to generate a unique ID for any Wacom device.</p>
<h3 class="fn"><a name="x" />int QTabletEvent.x (<i>self</i>)</h3><p>Returns the x position of the device, relative to the widget that received the event.</p>
<p>See also <a href="qtabletevent.html#y">y</a>() and <a href="qtabletevent.html#pos">pos</a>().</p>
<h3 class="fn"><a name="xTilt" />int QTabletEvent.xTilt (<i>self</i>)</h3><p>Returns the angle between the device (a pen, for example) and the perpendicular in the direction of the x axis. Positive values are towards the tablet's physical right. The angle is in the range -60 to +60 degrees.</p>
<p align="center"><img src="images/qtabletevent-tilt.png" /></p>
<p>See also <a href="qtabletevent.html#yTilt">yTilt</a>().</p>
<h3 class="fn"><a name="y" />int QTabletEvent.y (<i>self</i>)</h3><p>Returns the y position of the device, relative to the widget that received the event.</p>
<p>See also <a href="qtabletevent.html#x">x</a>() and <a href="qtabletevent.html#pos">pos</a>().</p>
<h3 class="fn"><a name="yTilt" />int QTabletEvent.yTilt (<i>self</i>)</h3><p>Returns the angle between the device (a pen, for example) and the perpendicular in the direction of the y axis. Positive values are towards the bottom of the tablet. The angle is within the range -60 to +60 degrees.</p>
<p>See also <a href="qtabletevent.html#xTilt">xTilt</a>().</p>
<h3 class="fn"><a name="z" />int QTabletEvent.z (<i>self</i>)</h3><p>Returns the z position of the device. Typically this is represented by a wheel on a 4D Mouse. If the device does not support a Z-axis, this value is always zero. This is <em>not</em> the same as pressure.</p>
<p>See also <a href="qtabletevent.html#pressure">pressure</a>().</p>
<address><hr /><div align="center"><table border="0" cellspacing="0" width="100%"><tr class="address"><td width="25%">PyQt 4.0.1 for X11</td><td align="center" width="50%">Copyright © <a href="http://www.riverbankcomputing.com">Riverbank Computing Ltd</a> and <a href="http://www.trolltech.com">Trolltech AS</a> 2006</td><td align="right" width="25%">Qt 4.1.4</td></tr></table></div></address></body></html>
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