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#############################################################################
##
## Copyright (C) 2010 Riverbank Computing Limited.
## Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
## All rights reserved.
##
## This file is part of the examples of PyQt.
##
## $QT_BEGIN_LICENSE:LGPL$
## Commercial Usage
## Licensees holding valid Qt Commercial licenses may use this file in
## accordance with the Qt Commercial License Agreement provided with the
## Software or, alternatively, in accordance with the terms contained in
## a written agreement between you and Nokia.
##
## GNU Lesser General Public License Usage
## Alternatively, this file may be used under the terms of the GNU Lesser
## General Public License version 2.1 as published by the Free Software
## Foundation and appearing in the file LICENSE.LGPL included in the
## packaging of this file. Please review the following information to
## ensure the GNU Lesser General Public License version 2.1 requirements
## will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
##
## In addition, as a special exception, Nokia gives you certain additional
## rights. These rights are described in the Nokia Qt LGPL Exception
## version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
##
## GNU General Public License Usage
## Alternatively, this file may be used under the terms of the GNU
## General Public License version 3.0 as published by the Free Software
## Foundation and appearing in the file LICENSE.GPL included in the
## packaging of this file. Please review the following information to
## ensure the GNU General Public License version 3.0 requirements will be
## met: http://www.gnu.org/copyleft/gpl.html.
##
## If you have questions regarding the use of this file, please contact
## Nokia at qt-info@nokia.com.
## $QT_END_LICENSE$
##
#############################################################################
from PyQt4 import QtGui
class DemoScene(QtGui.QGraphicsScene):
def drawItems(self, painter, items, options, widget):
for item, option in zip(items, options):
painter.save()
painter.setMatrix(item.sceneMatrix(), True)
item.paint(painter, option, widget)
painter.restore()
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