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// qvector4d.sip generated by MetaSIP
//
// This file is part of the QtGui Python extension module.
//
// Copyright (c) 2015 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt4.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
%If (Qt_4_6_0 -)
%ModuleCode
#include <qvector4d.h>
%End
%End
%If (Qt_4_6_0 -)
class QVector4D
{
%TypeHeaderCode
#include <qvector4d.h>
%End
%PickleCode
sipRes = Py_BuildValue((char *)"dddd", (double)sipCpp->x(),
(double)sipCpp->y(), (double)sipCpp->z(), (double)sipCpp->w());
%End
public:
QVector4D();
%If (Qt_5_0_0 -)
QVector4D(float xpos, float ypos, float zpos, float wpos);
%End
%If (- Qt_5_0_0)
QVector4D(qreal xpos, qreal ypos, qreal zpos, qreal wpos);
%End
explicit QVector4D(const QPoint &point);
explicit QVector4D(const QPointF &point);
QVector4D(const QVector2D &vector);
%If (Qt_5_0_0 -)
QVector4D(const QVector2D &vector, float zpos, float wpos);
%End
%If (- Qt_5_0_0)
QVector4D(const QVector2D &vector, qreal zpos, qreal wpos);
%End
QVector4D(const QVector3D &vector);
%If (Qt_5_0_0 -)
QVector4D(const QVector3D &vector, float wpos);
%End
%If (- Qt_5_0_0)
QVector4D(const QVector3D &vector, qreal wpos);
%End
SIP_PYOBJECT __repr__() const /DocType="str"/;
%MethodCode
PyObject *x = PyFloat_FromDouble(sipCpp->x());
PyObject *y = PyFloat_FromDouble(sipCpp->y());
PyObject *z = PyFloat_FromDouble(sipCpp->z());
PyObject *w = PyFloat_FromDouble(sipCpp->w());
if (x && y && z && w)
{
#if PY_MAJOR_VERSION >= 3
sipRes = PyUnicode_FromFormat("PyQt4.QtGui.QVector4D(%R, %R, %R, %R)", x,
y, z, w);
#else
sipRes = PyString_FromString("PyQt4.QtGui.QVector4D(");
PyString_ConcatAndDel(&sipRes, PyObject_Repr(x));
PyString_ConcatAndDel(&sipRes, PyString_FromString(", "));
PyString_ConcatAndDel(&sipRes, PyObject_Repr(y));
PyString_ConcatAndDel(&sipRes, PyString_FromString(", "));
PyString_ConcatAndDel(&sipRes, PyObject_Repr(z));
PyString_ConcatAndDel(&sipRes, PyString_FromString(", "));
PyString_ConcatAndDel(&sipRes, PyObject_Repr(w));
PyString_ConcatAndDel(&sipRes, PyString_FromString(")"));
#endif
}
Py_XDECREF(x);
Py_XDECREF(y);
Py_XDECREF(z);
Py_XDECREF(w);
%End
%If (Qt_5_0_0 -)
float length() const;
%End
%If (- Qt_5_0_0)
qreal length() const;
%End
%If (Qt_5_0_0 -)
float lengthSquared() const;
%End
%If (- Qt_5_0_0)
qreal lengthSquared() const;
%End
QVector4D normalized() const;
void normalize();
%If (Qt_5_0_0 -)
static float dotProduct(const QVector4D &v1, const QVector4D &v2);
%End
%If (- Qt_5_0_0)
static qreal dotProduct(const QVector4D &v1, const QVector4D &v2);
%End
QVector2D toVector2D() const;
QVector2D toVector2DAffine() const;
QVector3D toVector3D() const;
QVector3D toVector3DAffine() const;
bool isNull() const;
%If (Qt_5_0_0 -)
float x() const;
%End
%If (- Qt_5_0_0)
qreal x() const;
%End
%If (Qt_5_0_0 -)
float y() const;
%End
%If (- Qt_5_0_0)
qreal y() const;
%End
%If (Qt_5_0_0 -)
float z() const;
%End
%If (- Qt_5_0_0)
qreal z() const;
%End
%If (Qt_5_0_0 -)
float w() const;
%End
%If (- Qt_5_0_0)
qreal w() const;
%End
%If (Qt_5_0_0 -)
void setX(float aX);
%End
%If (- Qt_5_0_0)
void setX(qreal aX);
%End
%If (Qt_5_0_0 -)
void setY(float aY);
%End
%If (- Qt_5_0_0)
void setY(qreal aY);
%End
%If (Qt_5_0_0 -)
void setZ(float aZ);
%End
%If (- Qt_5_0_0)
void setZ(qreal aZ);
%End
%If (Qt_5_0_0 -)
void setW(float aW);
%End
%If (- Qt_5_0_0)
void setW(qreal aW);
%End
QVector4D &operator+=(const QVector4D &vector);
QVector4D &operator-=(const QVector4D &vector);
%If (Qt_5_0_0 -)
QVector4D &operator*=(float factor);
%End
%If (- Qt_5_0_0)
QVector4D &operator*=(qreal factor);
%End
QVector4D &operator*=(const QVector4D &vector);
%If (Qt_5_0_0 -)
QVector4D &operator/=(float divisor);
%End
%If (- Qt_5_0_0)
QVector4D &operator/=(qreal divisor);
%End
QPoint toPoint() const;
QPointF toPointF() const;
};
%End
%If (Qt_4_6_0 -)
bool operator==(const QVector4D &v1, const QVector4D &v2);
%End
%If (Qt_4_6_0 -)
bool operator!=(const QVector4D &v1, const QVector4D &v2);
%End
%If (Qt_4_6_0 -)
const QVector4D operator+(const QVector4D &v1, const QVector4D &v2);
%End
%If (Qt_4_6_0 -)
const QVector4D operator-(const QVector4D &v1, const QVector4D &v2);
%End
%If (Qt_5_0_0 -)
const QVector4D operator*(float factor, const QVector4D &vector);
%End
%If (Qt_4_6_0 - Qt_5_0_0)
const QVector4D operator*(qreal factor, const QVector4D &vector);
%End
%If (Qt_5_0_0 -)
const QVector4D operator*(const QVector4D &vector, float factor);
%End
%If (Qt_4_6_0 - Qt_5_0_0)
const QVector4D operator*(const QVector4D &vector, qreal factor);
%End
%If (Qt_4_6_0 -)
const QVector4D operator*(const QVector4D &v1, const QVector4D &v2);
%End
%If (Qt_4_6_0 -)
const QVector4D operator-(const QVector4D &vector);
%End
%If (Qt_5_0_0 -)
const QVector4D operator/(const QVector4D &vector, float divisor);
%End
%If (Qt_4_6_0 - Qt_5_0_0)
const QVector4D operator/(const QVector4D &vector, qreal divisor);
%End
%If (Qt_4_6_0 -)
bool qFuzzyCompare(const QVector4D &v1, const QVector4D &v2);
%End
%If (Qt_4_6_0 -)
QDataStream &operator<<(QDataStream &, const QVector4D & /Constrained/);
%End
%If (Qt_4_6_0 -)
QDataStream &operator>>(QDataStream &, QVector4D & /Constrained/);
%End
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