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import math
from qtpy.QtCore import QPointF, QRect, QRectF, QSizeF
from qtpy.QtGui import QFont, QFontMetrics, QTransform
from qtpy.QtWidgets import QSizePolicy
from .base import NodeBase
from .enums import NodeValidationState, PortType
from .port import Port
class NodeGeometry:
def __init__(self, node: NodeBase):
super().__init__()
self._node = node
self._model = node.model
self._dragging_pos = QPointF(-1000, -1000)
self._entry_width = 0
self._entry_height = 20
self._font_metrics = QFontMetrics(QFont())
self._height = 150
self._hovered = False
self._input_port_width = 70
self._output_port_width = 70
self._spacing = 20
self._style = node.style
self._width = 100
f = QFont()
f.setBold(True)
self._bold_font_metrics = QFontMetrics(f)
@property
def height(self) -> int:
"""
Height
Returns
-------
value : int
"""
return self._height
@height.setter
def height(self, h: int):
self._height = int(h)
@property
def width(self) -> int:
"""
Width
Returns
-------
value : int
"""
return self._width
@width.setter
def width(self, width: int):
"""
Set width
Parameters
----------
width : int
"""
self._width = int(width)
@property
def entry_height(self) -> int:
"""
Entry height
Returns
-------
value : int
"""
return self._entry_height
@entry_height.setter
def entry_height(self, h: int):
"""
Set entry height
Parameters
----------
h : int
"""
self._entry_height = int(h)
@property
def entry_width(self) -> int:
"""
Entry width
Returns
-------
value : int
"""
return self._entry_width
@entry_width.setter
def entry_width(self, width: int):
"""
Set entry width
Parameters
----------
width : int
"""
self._entry_width = int(width)
@property
def spacing(self) -> int:
"""
Spacing
Returns
-------
value : int
"""
return self._spacing
@spacing.setter
def spacing(self, s: int):
"""
Set spacing
Parameters
----------
s : int
"""
self._spacing = int(s)
@property
def hovered(self) -> bool:
"""
Hovered
Returns
-------
value : bool
"""
return self._hovered
@hovered.setter
def hovered(self, h: int):
"""
Set hovered
Parameters
----------
h : int
"""
self._hovered = bool(h)
@property
def num_sources(self) -> int:
"""
N sources
Returns
-------
value : int
"""
return self._model.num_ports[PortType.output]
@property
def num_sinks(self) -> int:
"""
N sinks
Returns
-------
value : int
"""
return self._model.num_ports[PortType.input]
@property
def dragging_pos(self) -> QPointF:
"""
Dragging pos
Returns
-------
value : QPointF
"""
return self._dragging_pos
@dragging_pos.setter
def dragging_position(self, pos: QPointF):
self._dragging_pos = QPointF(pos)
def entry_bounding_rect(self, *, addon=0.0) -> QRectF:
"""
Entry bounding rect
Returns
-------
value : QRectF
"""
return QRectF(0 - addon, 0 - addon,
self._entry_width + 2 * addon,
self._entry_height + 2 * addon)
@property
def bounding_rect(self) -> QRectF:
"""
Bounding rect
Returns
-------
value : QRectF
"""
addon = 4 * self._style.connection_point_diameter
return QRectF(0 - addon, 0 - addon,
self._width + 2 * addon, self._height + 2 * addon)
def recalculate_size(self, font: QFont = None):
"""
If font is unspecified,
Updates size unconditionally
Otherwise,
Updates size if the QFontMetrics is changed
"""
if font is not None:
font_metrics = QFontMetrics(font)
bold_font = QFont(font)
bold_font.setBold(True)
bold_font_metrics = QFontMetrics(bold_font)
if self._bold_font_metrics == bold_font_metrics:
return
self._font_metrics = font_metrics
self._bold_font_metrics = bold_font_metrics
self._entry_height = self._font_metrics.height()
max_num_of_entries = max((self.num_sinks, self.num_sources))
step = self._entry_height + self._spacing
height = step * max_num_of_entries
widget = self._model.embedded_widget()
if widget:
height = max((height, widget.height()))
height += self.caption_height
self._input_port_width = self.port_width(PortType.input)
self._output_port_width = self.port_width(PortType.output)
width = self._input_port_width + self._output_port_width + 2 * self._spacing
if widget:
width += widget.width()
width = max((width, self.caption_width))
if self._model.validation_state() != NodeValidationState.valid:
width = max((width, self.validation_width))
height += self.validation_height + self._spacing
self._width = width
self._height = height
def port_scene_position(self, port_type: PortType, index: int,
t: QTransform = None) -> QPointF:
"""
Port scene position
Parameters
----------
port_type : PortType
index : int
t : QTransform
Returns
-------
value : QPointF
"""
if t is None:
t = QTransform()
step = self._entry_height + self._spacing
total_height = float(self.caption_height) + step * index
# TODO_UPSTREAM: why?
total_height += step / 2.0
if port_type == PortType.output:
x = self._width + self._style.connection_point_diameter
result = QPointF(x, total_height)
elif port_type == PortType.input:
x = -float(self._style.connection_point_diameter)
result = QPointF(x, total_height)
else:
raise ValueError(port_type)
return t.map(result)
def check_hit_scene_point(self, port_type: PortType, scene_point: QPointF,
scene_transform: QTransform) -> Port:
"""
Check hit scene point
Parameters
----------
port_type : PortType
scene_point : QPointF
scene_transform : QTransform
Returns
-------
value : Port
"""
if port_type == PortType.none:
return None
tolerance = 2.0 * self._style.connection_point_diameter
for idx, port in self._node.state[port_type].items():
pos = port.get_mapped_scene_position(scene_transform) - scene_point
distance = math.sqrt(QPointF.dotProduct(pos, pos))
if distance < tolerance:
return port
@property
def resize_rect(self) -> QRect:
"""
Resize rect
Returns
-------
value : QRect
"""
rect_size = 7
return QRect(self._width - rect_size,
self._height - rect_size,
rect_size,
rect_size)
@property
def widget_position(self) -> QPointF:
"""
Returns the position of a widget on the Node surface
Returns
-------
value : QPointF
"""
widget = self._model.embedded_widget()
if not widget:
return QPointF()
if widget.sizePolicy().verticalPolicy() & QSizePolicy.ExpandFlag:
# If the widget wants to use as much vertical space as possible,
# place it immediately after the caption.
return QPointF(self._spacing + self.port_width(PortType.input),
self.caption_height())
if self._model.validation_state() != NodeValidationState.valid:
return QPointF(
self._spacing + self.port_width(PortType.input),
(self.caption_height + self._height - self.validation_height -
self._spacing - widget.height()) / 2.0,
)
return QPointF(
self._spacing + self.port_width(PortType.input),
(self.caption_height + self._height - widget.height()) / 2.0
)
def equivalent_widget_height(self) -> int:
'''
The maximum height a widget can be without causing the node to grow.
Returns
-------
value : int
'''
base_height = self.height() - self.caption_height()
if self._model.validation_state() != NodeValidationState.valid:
return (base_height + self.validation_height())
return base_height
@property
def validation_height(self) -> int:
"""
Validation height
Returns
-------
value : int
"""
msg = self._model.validation_message()
return self._bold_font_metrics.boundingRect(msg).height()
@property
def validation_width(self) -> int:
"""
Validation width
Returns
-------
value : int
"""
msg = self._model.validation_message()
return self._bold_font_metrics.boundingRect(msg).width()
@staticmethod
def calculate_node_position_between_node_ports(
target_port_index: int, target_port: PortType, target_node:
NodeBase, source_port_index: int, source_port: PortType,
source_node: NodeBase, new_node: NodeBase) -> QPointF:
"""
calculate node position between node ports
Calculating the nodes position in the scene. It'll be positioned half
way between the two ports that it "connects". The first line
calculates the halfway point between the ports (node position + port
position on the node for both nodes averaged). The second line offsets
self coordinate with the size of the new node, so that the new nodes
center falls on the originally calculated coordinate, instead of it's
upper left corner.
Parameters
----------
target_port_index : int
target_port : PortType
target_node : Node
source_port_index : int
source_port : PortType
source_node : Node
new_node : Node
Returns
-------
value : QPointF
"""
converter_node_pos = (
source_node.graphics_object.pos()
+ source_node.geometry.port_scene_position(source_port, source_port_index)
+ target_node.graphics_object.pos()
+ target_node.geometry.port_scene_position(target_port, target_port_index)
) / 2.0
converter_node_pos.setX(converter_node_pos.x() - new_node.geometry.width / 2.0)
converter_node_pos.setY(converter_node_pos.y() - new_node.geometry.height / 2.0)
return converter_node_pos
@property
def caption_height(self) -> int:
"""
Caption height
Returns
-------
value : int
"""
if not self._model.caption_visible:
return 0
name = self._model.caption
return self._bold_font_metrics.boundingRect(name).height()
@property
def caption_width(self) -> int:
"""
Caption width
Returns
-------
value : int
"""
if not self._model.caption_visible:
return 0
name = self._model.caption
return self._bold_font_metrics.boundingRect(name).width()
def port_width(self, port_type: PortType) -> int:
"""
Port width
Parameters
----------
port_type : PortType
Returns
-------
value : int
"""
names = [port.display_text
for port in self._node[port_type].values()]
if not names:
return 0
return max(self._font_metrics.horizontalAdvance(name)
for name in names)
@property
def size(self):
"""
Get the node size
Parameters
----------
node : Node
Returns
-------
value : QSizeF
"""
return QSizeF(self.width, self.height)
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