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/* ========================================================================== */
/* === umfpack_free_numeric ================================================= */
/* ========================================================================== */
/* -------------------------------------------------------------------------- */
/* UMFPACK Version 4.1 (Apr. 30, 2003), Copyright (c) 2003 by Timothy A. */
/* Davis. All Rights Reserved. See ../README for License. */
/* email: davis@cise.ufl.edu CISE Department, Univ. of Florida. */
/* web: http://www.cise.ufl.edu/research/sparse/umfpack */
/* -------------------------------------------------------------------------- */
void umfpack_di_free_numeric
(
void **Numeric
) ;
void umfpack_dl_free_numeric
(
void **Numeric
) ;
void umfpack_zi_free_numeric
(
void **Numeric
) ;
void umfpack_zl_free_numeric
(
void **Numeric
) ;
/*
double int Syntax:
#include "umfpack.h"
void *Numeric ;
umfpack_di_free_numeric (&Numeric) ;
double long Syntax:
#include "umfpack.h"
void *Numeric ;
umfpack_dl_free_numeric (&Numeric) ;
complex int Syntax:
#include "umfpack.h"
void *Numeric ;
umfpack_zi_free_numeric (&Numeric) ;
complex long Syntax:
#include "umfpack.h"
void *Numeric ;
umfpack_zl_free_numeric (&Numeric) ;
Purpose:
Deallocates the Numeric object and sets the Numeric handle to NULL. This
routine is the only valid way of destroying the Numeric object.
Arguments:
void **Numeric ; Input argument, set to (void *) NULL on output.
Numeric points to a valid Numeric object, computed by umfpack_*_numeric.
No action is taken if Numeric is a (void *) NULL pointer.
*/
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