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// -*- C++ -*-
/***************************************************************************
* blitz/blitz.h Includes all the important header files
*
* $Id: blitz.h 1414 2005-11-01 22:04:59Z cookedm $
*
* Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org>
*
* This code was relicensed under the modified BSD license for use in SciPy
* by Todd Veldhuizen (see LICENSE.txt in the weave directory).
*
*
* Suggestions: blitz-dev@oonumerics.org
* Bugs: blitz-bugs@oonumerics.org
*
* For more information, please see the Blitz++ Home Page:
* http://oonumerics.org/blitz/
*
***************************************************************************/
#ifndef BZ_BLITZ_H
#define BZ_BLITZ_H
/*
* These symbols allow use of the IEEE and System V math libraries
* (libm.a and libmsaa.a) on some platforms.
*/
#ifdef BZ_ENABLE_XOPEN_SOURCE
#ifndef _ALL_SOURCE
#define _ALL_SOURCE
#endif
#ifndef _XOPEN_SOURCE
#define _XOPEN_SOURCE
#endif
#ifndef _XOPEN_SOURCE_EXTENDED
#define _XOPEN_SOURCE_EXTENDED 1
#endif
#endif
#include <blitz/compiler.h> // Compiler-specific directives
#include <blitz/tuning.h> // Performance tuning
#include <blitz/tau.h> // Profiling
#include <string>
#include <stdio.h> // sprintf, etc.
#ifdef BZ_HAVE_STD
#include <iostream>
#include <iomanip>
#else
#include <iostream.h>
#include <iomanip.h>
#endif
#ifdef BZ_MATH_FN_IN_NAMESPACE_STD
#include <cmath>
#else
#include <math.h>
#endif
#ifdef BZ_HAVE_COMPLEX
#include <complex>
#endif
#define BZ_THROW // Needed in <blitz/numinquire.h>
BZ_NAMESPACE(blitz)
#ifdef BZ_HAVE_STD
BZ_USING_NAMESPACE(std)
#endif
#ifdef BZ_GENERATE_GLOBAL_INSTANCES
#define _bz_global
#define BZ_GLOBAL_INIT(X) =X
#else
#define _bz_global extern
#define BZ_GLOBAL_INIT(X)
#endif
BZ_NAMESPACE_END
/*
* Thread safety issues.
* Compiling with -pthread under gcc, or -mt under solaris,
* should automatically turn on BZ_THREADSAFE.
*/
#ifdef _REENTRANT
#ifndef BZ_THREADSAFE
#define BZ_THREADSAFE
#endif
#endif
/*
* Which mutex implementation should be used for synchronizing
* reference counts. Currently only one option -- pthreads.
*/
#ifdef BZ_THREADSAFE
#define BZ_THREADSAFE_USE_PTHREADS
#endif
#ifdef BZ_THREADSAFE_USE_PTHREADS
#include <pthread.h>
#define BZ_MUTEX_DECLARE(name) mutable pthread_mutex_t name;
#define BZ_MUTEX_INIT(name) pthread_mutex_init(&name,NULL);
#define BZ_MUTEX_LOCK(name) pthread_mutex_lock(&name);
#define BZ_MUTEX_UNLOCK(name) pthread_mutex_unlock(&name);
#define BZ_MUTEX_DESTROY(name) pthread_mutex_destroy(&name);
#else
#define BZ_MUTEX_DECLARE(name)
#define BZ_MUTEX_INIT(name)
#define BZ_MUTEX_LOCK(name)
#define BZ_MUTEX_UNLOCK(name)
#define BZ_MUTEX_DESTROY(name)
#endif
#include <blitz/bzdebug.h> // Debugging macros
#endif // BZ_BLITZ_H
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