1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204
|
// -*- C++ -*-
/***************************************************************************
* blitz/range.h Declaration of the Range class
*
* $Id: range.h 1414 2005-11-01 22:04:59Z cookedm $
*
* Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org>
*
* This code was relicensed under the modified BSD license for use in SciPy
* by Todd Veldhuizen (see LICENSE.txt in the weave directory).
*
*
* Suggestions: blitz-dev@oonumerics.org
* Bugs: blitz-bugs@oonumerics.org
*
* For more information, please see the Blitz++ Home Page:
* http://oonumerics.org/blitz/
*
***************************************************************************/
#ifndef BZ_RANGE_H
#define BZ_RANGE_H
#ifndef BZ_BLITZ_H
#include <blitz/blitz.h>
#endif
#ifndef BZ_VECEXPRWRAP_H
#include <blitz/vecexprwrap.h> // _bz_VecExpr wrapper
#endif
#include <blitz/wrap-climits.h> // for INT_MIN
BZ_NAMESPACE(blitz)
// Examples:
// Vector<double> x(7);
// Range::all() [0,1,2,3,4,5,6]
// Range(3,5) [3,4,5]
// Range(3,Range::toEnd) [3,4,5,6]
// Range(Range::fromStart,3) [0,1,2,3]
// Range(1,5,2); [1,3,5]
enum { fromStart = INT_MIN, toEnd = INT_MIN };
// Class Range
class Range {
public:
// This declaration not yet supported by all compilers
// const int fromStart = INT_MIN;
// const int toEnd = INT_MIN;
typedef int T_numtype;
enum { fromStart = INT_MIN, toEnd = INT_MIN };
Range()
{
first_ = fromStart;
last_ = toEnd;
stride_ = 1;
}
// Range(Range r): allow default copy constructor to be used
#ifdef BZ_MANUAL_VECEXPR_COPY_CONSTRUCTOR
Range(const Range& r)
{
first_ = r.first_;
last_ = r.last_;
stride_ = r.stride_;
}
#endif
explicit Range(int slicePosition)
{
first_ = slicePosition;
last_ = slicePosition;
stride_ = 1;
}
Range(int first, int last, int stride=1)
: first_(first), last_(last), stride_(stride)
{
BZPRECHECK((first == fromStart) || (last == toEnd) ||
(first < last) && (stride > 0) ||
(first > last) && (stride < 0) ||
(first == last), (*this) << " is an invalid range.");
BZPRECHECK((last-first) % stride == 0,
(*this) << ": the stride must evenly divide the range");
}
int first(int lowRange = 0) const
{
if (first_ == fromStart)
return lowRange;
return first_;
}
int last(int highRange = 0) const
{
if (last_ == toEnd)
return highRange;
return last_;
}
unsigned length(int =0) const
{
BZPRECONDITION(first_ != fromStart);
BZPRECONDITION(last_ != toEnd);
BZPRECONDITION((last_ - first_) % stride_ == 0);
return (last_ - first_) / stride_ + 1;
}
int stride() const
{ return stride_; }
bool isAscendingContiguous() const
{
return ((first_ < last_) && (stride_ == 1) || (first_ == last_));
}
void setRange(int first, int last, int stride=1)
{
BZPRECONDITION((first < last) && (stride > 0) ||
(first > last) && (stride < 0) ||
(first == last));
BZPRECONDITION((last-first) % stride == 0);
first_ = first;
last_ = last;
stride_ = stride;
}
static Range all()
{ return Range(fromStart,toEnd,1); }
bool isUnitStride() const
{ return stride_ == 1; }
// Operators
Range operator-(int shift) const
{
BZPRECONDITION(first_ != fromStart);
BZPRECONDITION(last_ != toEnd);
return Range(first_ - shift, last_ - shift, stride_);
}
Range operator+(int shift) const
{
BZPRECONDITION(first_ != fromStart);
BZPRECONDITION(last_ != toEnd);
return Range(first_ + shift, last_ + shift, stride_);
}
int operator[](unsigned i) const
{
return first_ + i * stride_;
}
int operator()(unsigned i) const
{
return first_ + i * stride_;
}
friend inline ostream& operator<<(ostream& os, const Range& range)
{
os << "Range(" << range.first() << "," << range.last() << ","
<< range.stride() << ")";
return os;
}
/////////////////////////////////////////////
// Library-internal member functions
// These are undocumented and may change or
// disappear in future releases.
/////////////////////////////////////////////
static const int
_bz_staticLengthCount = 0,
_bz_dynamicLengthCount = 0,
_bz_staticLength = 0;
bool _bz_hasFastAccess() const
{ return stride_ == 1; }
T_numtype _bz_fastAccess(unsigned i) const
{ return first_ + i; }
unsigned _bz_suggestLength() const
{
return length();
}
_bz_VecExpr<Range> _bz_asVecExpr() const
{ return _bz_VecExpr<Range>(*this); }
private:
int first_, last_, stride_;
};
BZ_NAMESPACE_END
#endif // BZ_RANGE_H
|