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// -*- C++ -*-
/***************************************************************************
* blitz/veciter.h Iterator classes for Vector<P_numtype>
*
* $Id: veciter.h 1414 2005-11-01 22:04:59Z cookedm $
*
* Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org>
*
* This code was relicensed under the modified BSD license for use in SciPy
* by Todd Veldhuizen (see LICENSE.txt in the weave directory).
*
*
* Suggestions: blitz-dev@oonumerics.org
* Bugs: blitz-bugs@oonumerics.org
*
* For more information, please see the Blitz++ Home Page:
* http://oonumerics.org/blitz/
*
***************************************************************************/
#ifndef BZ_VECITER_H
#define BZ_VECITER_H
#ifndef BZ_VECTOR_H
#error <blitz/veciter.h> should be included via <blitz/vector.h>
#endif
BZ_NAMESPACE(blitz)
// Declaration of class VectorIter
template<typename P_numtype>
class VectorIter {
public:
typedef P_numtype T_numtype;
explicit VectorIter(Vector<P_numtype>& x)
: data_(x.data())
{
stride_ = x.stride();
length_ = x.length();
}
VectorIter(P_numtype* restrict data, int stride, int length)
: data_(data), stride_(stride), length_(length)
{ }
#ifdef BZ_MANUAL_VECEXPR_COPY_CONSTRUCTOR
VectorIter(const VectorIter<P_numtype>& x)
{
data_ = x.data_;
stride_ = x.stride_;
length_ = x.length_;
}
#endif
P_numtype operator[](int i) const
{
BZPRECONDITION(i < length_);
return data_[i*stride_];
}
P_numtype& restrict operator[](int i)
{
BZPRECONDITION(i < length_);
return data_[i*stride_];
}
P_numtype operator()(int i) const
{
BZPRECONDITION(i < length_);
return data_[i*stride_];
}
P_numtype& restrict operator()(int i)
{
BZPRECONDITION(i < length_);
return data_[i*stride_];
}
P_numtype operator*() const
{ return *data_; }
P_numtype& operator*()
{ return *data_; }
VectorIter<P_numtype> operator+(int i)
{
// NEEDS_WORK -- precondition checking?
return VectorIter<P_numtype>(data_+i*stride_, stride_, length_-i);
}
int length(int) const
{ return length_; }
bool isUnitStride() const
{ return (stride_ == 1); }
/////////////////////////////////////////////
// Library-internal member functions
// These are undocumented and may change or
// disappear in future releases.
/////////////////////////////////////////////
static const int
_bz_staticLengthCount = 0,
_bz_dynamicLengthCount = 1,
_bz_staticLength = 0;
bool _bz_hasFastAccess() const
{ return isUnitStride(); }
P_numtype _bz_fastAccess(int i) const
{ return data_[i]; }
P_numtype& restrict _bz_fastAccess(int i)
{ return data_[i]; }
int _bz_suggestLength() const
{ return length_; }
private:
VectorIter() { }
P_numtype * restrict data_;
int stride_;
int length_;
};
template<typename P_numtype>
class VectorIterConst {
public:
typedef P_numtype T_numtype;
explicit VectorIterConst(const Vector<P_numtype>& x)
: data_(x.data())
{
stride_ = x.stride();
length_ = x.length();
}
#ifdef BZ_MANUAL_VECEXPR_COPY_CONSTRUCTOR
VectorIterConst(const VectorIterConst<P_numtype>& x)
{
data_ = x.data_;
stride_ = x.stride_;
length_ = x.length_;
}
#endif
P_numtype operator[](int i) const
{
BZPRECONDITION(i < length_);
return data_[i*stride_];
}
P_numtype operator()(int i) const
{
BZPRECONDITION(i < length_);
return data_[i*stride_];
}
int length(int) const
{ return length_; }
bool isUnitStride() const
{ return (stride_ == 1); }
/////////////////////////////////////////////
// Library-internal member functions
// These are undocumented and may change or
// disappear in future releases.
/////////////////////////////////////////////
static const int
_bz_staticLengthCount = 0,
_bz_dynamicLengthCount = 1,
_bz_staticLength = 0;
bool _bz_hasFastAccess() const
{ return isUnitStride(); }
P_numtype _bz_fastAccess(int i) const
{
return data_[i];
}
int _bz_suggestLength() const
{ return length_; }
private:
const P_numtype * restrict data_;
int stride_;
int length_;
};
BZ_NAMESPACE_END
#endif // BZ_VECITER_H
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