1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138
|
#!/usr/bin/env python
#
# A library that provides a Python interface to the Telegram Bot API
# Copyright (C) 2015-2025
# Leandro Toledo de Souza <devs@python-telegram-bot.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser Public License for more details.
#
# You should have received a copy of the GNU Lesser Public License
# along with this program. If not, see [http://www.gnu.org/licenses/].
import pytest
from telegram import Animation, Game, MessageEntity, PhotoSize
from tests.auxil.slots import mro_slots
@pytest.fixture(scope="module")
def game():
game = Game(
GameTestBase.title,
GameTestBase.description,
GameTestBase.photo,
text=GameTestBase.text,
text_entities=GameTestBase.text_entities,
animation=GameTestBase.animation,
)
game._unfreeze()
return game
class GameTestBase:
title = "Python-telegram-bot Test Game"
description = "description"
photo = [PhotoSize("Blah", "ElseBlah", 640, 360, file_size=0)]
text = (
b"\\U0001f469\\u200d\\U0001f469\\u200d\\U0001f467"
b"\\u200d\\U0001f467\\U0001f431http://google.com"
).decode("unicode-escape")
text_entities = [MessageEntity(13, 17, MessageEntity.URL)]
animation = Animation("blah", "unique_id", 320, 180, 1)
class TestGameWithoutRequest(GameTestBase):
def test_slot_behaviour(self, game):
for attr in game.__slots__:
assert getattr(game, attr, "err") != "err", f"got extra slot '{attr}'"
assert len(mro_slots(game)) == len(set(mro_slots(game))), "duplicate slot"
def test_de_json_required(self, offline_bot):
json_dict = {
"title": self.title,
"description": self.description,
"photo": [self.photo[0].to_dict()],
}
game = Game.de_json(json_dict, offline_bot)
assert game.api_kwargs == {}
assert game.title == self.title
assert game.description == self.description
assert game.photo == tuple(self.photo)
def test_de_json_all(self, offline_bot):
json_dict = {
"title": self.title,
"description": self.description,
"photo": [self.photo[0].to_dict()],
"text": self.text,
"text_entities": [self.text_entities[0].to_dict()],
"animation": self.animation.to_dict(),
}
game = Game.de_json(json_dict, offline_bot)
assert game.api_kwargs == {}
assert game.title == self.title
assert game.description == self.description
assert game.photo == tuple(self.photo)
assert game.text == self.text
assert game.text_entities == tuple(self.text_entities)
assert game.animation == self.animation
def test_to_dict(self, game):
game_dict = game.to_dict()
assert isinstance(game_dict, dict)
assert game_dict["title"] == game.title
assert game_dict["description"] == game.description
assert game_dict["photo"] == [game.photo[0].to_dict()]
assert game_dict["text"] == game.text
assert game_dict["text_entities"] == [game.text_entities[0].to_dict()]
assert game_dict["animation"] == game.animation.to_dict()
def test_equality(self):
a = Game("title", "description", [PhotoSize("Blah", "unique_id", 640, 360, file_size=0)])
b = Game(
"title",
"description",
[PhotoSize("Blah", "unique_id", 640, 360, file_size=0)],
text="Here is a text",
)
c = Game(
"eltit",
"description",
[PhotoSize("Blah", "unique_id", 640, 360, file_size=0)],
animation=Animation("blah", "unique_id", 320, 180, 1),
)
d = Animation("blah", "unique_id", 320, 180, 1)
assert a == b
assert hash(a) == hash(b)
assert a != c
assert hash(a) != hash(c)
assert a != d
assert hash(a) != hash(d)
def test_parse_entity(self, game):
entity = MessageEntity(type=MessageEntity.URL, offset=13, length=17)
game.text_entities = [entity]
assert game.parse_text_entity(entity) == "http://google.com"
def test_parse_entities(self, game):
entity = MessageEntity(type=MessageEntity.URL, offset=13, length=17)
entity_2 = MessageEntity(type=MessageEntity.BOLD, offset=13, length=1)
game.text_entities = [entity_2, entity]
assert game.parse_text_entities(MessageEntity.URL) == {entity: "http://google.com"}
assert game.parse_text_entities() == {entity: "http://google.com", entity_2: "h"}
|