File: boolean_editor.py

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#------------------------------------------------------------------------------
# Copyright (c) 2007, Riverbank Computing Limited
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD license.
# However, when used with the GPL version of PyQt the additional terms described in the PyQt GPL exception also apply

#
# Author: Riverbank Computing Limited
#------------------------------------------------------------------------------

""" Defines the various Boolean editors for the PyQt user interface toolkit.
"""

#-------------------------------------------------------------------------------
#  Imports:
#-------------------------------------------------------------------------------

from pyface.qt import QtCore, QtGui

# FIXME: ToolkitEditorFactory is a proxy class defined here just for backward
# compatibility. The class has been moved to the
# traitsui.editors.boolean_editor file.
from traitsui.editors.boolean_editor \
    import ToolkitEditorFactory

from editor \
    import Editor

# This needs to be imported in here for use by the editor factory for boolean
# editors (declared in traitsui). The editor factory's text_editor
# method will use the TextEditor in the ui.
from text_editor \
    import SimpleEditor as TextEditor

from constants \
    import ReadonlyColor

#-------------------------------------------------------------------------------
#  'SimpleEditor' class:
#-------------------------------------------------------------------------------

class SimpleEditor ( Editor ):
    """ Simple style of editor for Boolean values, which displays a check box.
    """
    #---------------------------------------------------------------------------
    #  Finishes initializing the editor by creating the underlying toolkit
    #  widget:
    #---------------------------------------------------------------------------

    def init ( self, parent ):
        """ Finishes initializing the editor by creating the underlying toolkit
            widget.
        """
        self.control = QtGui.QCheckBox()
        self.control.connect(self.control, QtCore.SIGNAL('stateChanged(int)'),
                             self.update_object)
        self.set_tooltip()

    #---------------------------------------------------------------------------
    #  Handles the user clicking on the checkbox:
    #---------------------------------------------------------------------------

    def update_object ( self, state ):
        """ Handles the user clicking the checkbox.
        """
        self.value = bool(state)

    #---------------------------------------------------------------------------
    #  Updates the editor when the object trait changes external to the editor:
    #---------------------------------------------------------------------------

    def update_editor ( self ):
        """ Updates the editor when the object trait changes externally to the
            editor.
        """
        if self.value:
            self.control.setCheckState(QtCore.Qt.Checked)
        else:
            self.control.setCheckState(QtCore.Qt.Unchecked)

#-------------------------------------------------------------------------------
#  'ReadonlyEditor' class:
#-------------------------------------------------------------------------------

class ReadonlyEditor ( Editor ):
    """ Read-only style of editor for Boolean values, which displays static text
    of either "True" or "False".
    """
    #---------------------------------------------------------------------------
    #  Finishes initializing the editor by creating the underlying toolkit
    #  widget:
    #---------------------------------------------------------------------------

    def init ( self, parent ):
        """ Finishes initializing the editor by creating the underlying toolkit
            widget.
        """
        self.control = QtGui.QLineEdit()
        self.control.setReadOnly(True)

        pal = QtGui.QPalette(self.control.palette())
        pal.setColor(QtGui.QPalette.Base, ReadonlyColor)
        self.control.setPalette(pal)

    #---------------------------------------------------------------------------
    #  Updates the editor when the object trait changes external to the editor:
    #
    #  (Should normally be overridden in a subclass)
    #---------------------------------------------------------------------------

    def update_editor ( self ):
        """ Updates the editor when the object trait changes externally to the
            editor.
        """
        if self.value:
            self.control.setText('True')
        else:
            self.control.setText('False')