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#-------------------------------------------------------------------------------
#
# Copyright (c) 2007, Enthought, Inc.
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in enthought/LICENSE.txt and may be redistributed only
# under the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
#
# Author: David C. Morrill
# Date: 03/11/2007
#
#-------------------------------------------------------------------------------
""" Traits UI MS Flash editor.
"""
#-------------------------------------------------------------------------------
# Imports:
#-------------------------------------------------------------------------------
import wx
if wx.Platform == '__WXMSW__':
from wx.lib.flashwin import FlashWindow
from traitsui.wx.editor \
import Editor
from traitsui.basic_editor_factory \
import BasicEditorFactory
#-------------------------------------------------------------------------------
# '_FlashEditor' class:
#-------------------------------------------------------------------------------
class _FlashEditor ( Editor ):
""" Traits UI Flash editor.
"""
#---------------------------------------------------------------------------
# Trait definitions:
#---------------------------------------------------------------------------
# Is the table editor is scrollable? This value overrides the default.
scrollable = True
#---------------------------------------------------------------------------
# Finishes initializing the editor by creating the underlying toolkit
# widget:
#---------------------------------------------------------------------------
def init ( self, parent ):
""" Finishes initializing the editor by creating the underlying toolkit
widget.
"""
self.control = FlashWindow( parent )
self.set_tooltip()
#---------------------------------------------------------------------------
# Updates the editor when the object trait changes external to the editor:
#---------------------------------------------------------------------------
def update_editor ( self ):
""" Updates the editor when the object trait changes externally to the
editor.
"""
value = self.str_value.strip()
if value.find( '://' ) < 0:
value = 'file://' + value
wx.BeginBusyCursor()
self.control.LoadMovie( 0, value )
wx.EndBusyCursor()
#-------------------------------------------------------------------------------
# Create the editor factory object:
#-------------------------------------------------------------------------------
# wxPython editor factory for Flash editors:
class FlashEditor ( BasicEditorFactory ):
# The editor class to be created:
klass = _FlashEditor
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