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#-------------------------------------------------------------------------------
#
# Copyright (c) 2007, Enthought, Inc.
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in enthought/LICENSE.txt and may be redistributed only
# under the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
#
# Author: David C. Morrill
# Date: 05/20/2007
#
#-------------------------------------------------------------------------------
""" A traits UI editor for editing tabular data (arrays, list of tuples, lists
of objects, etc).
"""
#-------------------------------------------------------------------------------
# Imports:
#-------------------------------------------------------------------------------
import wx
import wx.lib.mixins.listctrl as listmix
from traits.api \
import HasStrictTraits, Int, \
List, Bool, Instance, Any, Event, \
Property, TraitListEvent
# FIXME: TabularEditor (the editor factory for tabular editors) is a proxy class
# defined here just for backward compatibility. The class has been moved to the
# traitsui.editors.tabular_editor file.
from traitsui.editors.tabular_editor \
import TabularEditor
from traitsui.ui_traits \
import Image
from traitsui.tabular_adapter \
import TabularAdapter
from traitsui.wx.editor \
import Editor
from pyface.image_resource \
import ImageResource
from pyface.timer.api \
import do_later
from constants \
import is_mac, scrollbar_dx
try:
from pyface.wx.drag_and_drop \
import PythonDropSource, PythonDropTarget
except:
PythonDropSource = PythonDropTarget = None
#-------------------------------------------------------------------------------
# Constants:
#-------------------------------------------------------------------------------
# Mapping for trait alignment values to wx alignment values:
alignment_map = {
'left': wx.LIST_FORMAT_LEFT,
'center': wx.LIST_FORMAT_CENTRE,
'right': wx.LIST_FORMAT_RIGHT
}
class TextEditMixin(listmix.TextEditMixin):
def __init__(self, edit_labels):
""" edit_labels controls whether the first column is editable
"""
self.edit_labels = edit_labels
listmix.TextEditMixin.__init__(self)
def OpenEditor(self, col, row):
if col == 0 and not self.edit_labels:
return
else:
return listmix.TextEditMixin.OpenEditor(self, col, row)
#-------------------------------------------------------------------------------
# 'wxListCtrl' class:
#-------------------------------------------------------------------------------
class wxListCtrl ( wx.ListCtrl, TextEditMixin ):
""" Subclass of wx.ListCtrl to provide correct virtual list behavior.
"""
def __init__(self, parent, ID, pos=wx.DefaultPosition, size=wx.DefaultSize,
style=0, can_edit = False, edit_labels=False):
wx.ListCtrl.__init__(self, parent, ID, pos, size, style)
# if the selected is editable, then we have to init the mixin
if can_edit:
TextEditMixin.__init__(self, edit_labels)
def SetVirtualData(self, row, col, text):
# this method is called but the job is already done by
# the _end_label_edit method. Commmented code is availabed
# if needed
pass
#edit = self._editor
#return editor.adapter.set_text( editor.object, editor.name,
# row, col, text )
def OnGetItemAttr ( self, row ):
""" Returns the display attributes to use for the specified list item.
"""
# fixme: There appears to be a bug in wx in that they do not correctly
# manage the reference count for the returned object, and it seems to be
# gc'ed before they finish using it. So we store an object reference to
# it to prevent it from going away too soon...
self._attr = attr = wx.ListItemAttr()
editor = self._editor
object, name = editor.object, editor.name
color = editor.adapter.get_bg_color( object, name, row )
if color is not None:
attr.SetBackgroundColour( color )
color = editor.adapter.get_text_color( object, name, row )
if color is not None:
attr.SetTextColour( color )
font = editor.adapter.get_font( object, name, row )
if font is not None:
attr.SetFont( font )
return attr
def OnGetItemImage ( self, row ):
""" Returns the image index to use for the specified list item.
"""
editor = self._editor
image = editor._get_image( editor.adapter.get_image( editor.object,
editor.name, row, 0 ) )
if image is not None:
return image
return -1
def OnGetItemColumnImage ( self, row, column ):
""" Returns the image index to use for the specified list item.
"""
editor = self._editor
image = editor._get_image( editor.adapter.get_image( editor.object,
editor.name, row, column ) )
if image is not None:
return image
return -1
def OnGetItemText ( self, row, column ):
""" Returns the text to use for the specified list item.
"""
editor = self._editor
return editor.adapter.get_text( editor.object, editor.name,
row, column )
#-------------------------------------------------------------------------------
# 'TabularEditor' class:
#-------------------------------------------------------------------------------
class TabularEditor ( Editor ):
""" A traits UI editor for editing tabular data (arrays, list of tuples,
lists of objects, etc).
"""
#-- Trait Definitions ------------------------------------------------------
# The event fired when a table update is needed:
update = Event
# The current set of selected items (which one is used depends upon the
# initial state of the editor factory 'multi_select' trait):
selected = Any
multi_selected = List
# The current set of selected item indices (which one is used depends upon
# the initial state of the editor factory 'multi_select' trait):
selected_row = Int( -1 )
multi_selected_rows = List( Int )
# The most recently actived item and its index:
activated = Any
activated_row = Int
# The most recent left click data:
clicked = Instance( 'TabularEditorEvent' )
# The most recent left double click data:
dclicked = Instance( 'TabularEditorEvent' )
# The most recent right click data:
right_clicked = Instance( 'TabularEditorEvent' )
# The most recent right double click data:
right_dclicked = Instance( 'TabularEditorEvent' )
# The most recent column click data:
column_clicked = Instance( 'TabularEditorEvent' )
# Is the tabular editor scrollable? This value overrides the default.
scrollable = True
# Row index of item to select after rebuilding editor list:
row = Any
# Should the selected item be edited after rebuilding the editor list:
edit = Bool( False )
# The adapter from trait values to editor values:
adapter = Instance( TabularAdapter )
# Dictionary mapping image names to wx.ImageList indices:
images = Any( {} )
# Dictionary mapping ImageResource objects to wx.ImageList indices:
image_resources = Any( {} )
# An image being converted:
image = Image
# Flag for marking whether the update was within the visible area
_update_visible = Bool(False)
#---------------------------------------------------------------------------
# Finishes initializing the editor by creating the underlying toolkit
# widget:
#---------------------------------------------------------------------------
def init ( self, parent ):
""" Finishes initializing the editor by creating the underlying toolkit
widget.
"""
factory = self.factory
# Set up the adapter to use:
self.adapter = factory.adapter
# Determine the style to use for the list control:
style = wx.LC_REPORT | wx.LC_VIRTUAL | wx.BORDER_NONE
if factory.editable_labels:
style |= wx.LC_EDIT_LABELS
if factory.horizontal_lines:
style |= wx.LC_HRULES
if factory.vertical_lines:
style |= wx.LC_VRULES
if not factory.multi_select:
style |= wx.LC_SINGLE_SEL
if not factory.show_titles:
style |= wx.LC_NO_HEADER
# Create the list control and link it back to us:
self.control = control = wxListCtrl( parent, -1, style = style,
can_edit = factory.editable,
edit_labels = factory.editable_labels)
control._editor = self
# Create the list control column:
#fixme: what do we do here?
#control.InsertColumn( 0, '' )
# Set up the list control's event handlers:
id = control.GetId()
wx.EVT_LIST_BEGIN_DRAG( parent, id, self._begin_drag )
wx.EVT_LIST_BEGIN_LABEL_EDIT( parent, id, self._begin_label_edit )
wx.EVT_LIST_END_LABEL_EDIT( parent, id, self._end_label_edit )
wx.EVT_LIST_ITEM_SELECTED( parent, id, self._item_selected )
wx.EVT_LIST_ITEM_DESELECTED( parent, id, self._item_selected )
wx.EVT_LIST_KEY_DOWN( parent, id, self._key_down )
wx.EVT_LIST_ITEM_ACTIVATED( parent, id, self._item_activated )
wx.EVT_LIST_COL_END_DRAG( parent, id, self._size_modified )
wx.EVT_LIST_COL_RIGHT_CLICK( parent, id, self._column_right_clicked )
wx.EVT_LIST_COL_CLICK( parent, id, self._column_clicked )
wx.EVT_LEFT_DOWN( control, self._left_down )
wx.EVT_LEFT_DCLICK( control, self._left_dclick )
wx.EVT_RIGHT_DOWN( control, self._right_down )
wx.EVT_RIGHT_DCLICK( control, self._right_dclick )
wx.EVT_MOTION( control, self._motion )
wx.EVT_SIZE( control, self._size_modified )
# Set up the drag and drop target:
if PythonDropTarget is not None:
control.SetDropTarget( PythonDropTarget( self ) )
# Set up the selection listener (if necessary):
if factory.multi_select:
self.sync_value( factory.selected, 'multi_selected', 'both',
is_list = True )
self.sync_value( factory.selected_row, 'multi_selected_rows',
'both', is_list = True )
else:
self.sync_value( factory.selected, 'selected', 'both' )
self.sync_value( factory.selected_row, 'selected_row', 'both' )
# Synchronize other interesting traits as necessary:
self.sync_value( factory.update, 'update', 'from' )
self.sync_value( factory.activated, 'activated', 'to' )
self.sync_value( factory.activated_row, 'activated_row', 'to' )
self.sync_value( factory.clicked, 'clicked', 'to' )
self.sync_value( factory.dclicked, 'dclicked', 'to' )
self.sync_value( factory.right_clicked, 'right_clicked', 'to' )
self.sync_value( factory.right_dclicked, 'right_dclicked', 'to' )
self.sync_value( factory.column_clicked, 'column_clicked', 'to' )
# Make sure we listen for 'items' changes as well as complete list
# replacements:
try:
self.context_object.on_trait_change( self.update_editor,
self.extended_name + '_items', dispatch = 'ui' )
except:
pass
# If the user has requested automatic update, attempt to set up the
# appropriate listeners:
if factory.auto_update:
self.context_object.on_trait_change( self.refresh_editor,
self.extended_name + '.-', dispatch = 'ui' )
# Create the mapping from user supplied images to wx.ImageList indices:
for image_resource in factory.images:
self._add_image( image_resource )
# Refresh the editor whenever the adapter changes:
self.on_trait_change( self._refresh, 'adapter.+update',
dispatch = 'ui' )
# Rebuild the editor columns and headers whenever the adapter's
# 'columns' changes:
self.on_trait_change( self._rebuild_all, 'adapter.columns',
dispatch = 'ui' )
# Make sure the tabular view gets initialized:
self._rebuild()
# Set the list control's tooltip:
self.set_tooltip()
def dispose ( self ):
""" Disposes of the contents of an editor.
"""
# Remove all of the wx event handlers:
control = self.control
parent = control.GetParent()
id = control.GetId()
wx.EVT_LIST_BEGIN_DRAG( parent, id, None )
wx.EVT_LIST_BEGIN_LABEL_EDIT( parent, id, None )
wx.EVT_LIST_END_LABEL_EDIT( parent, id, None )
wx.EVT_LIST_ITEM_SELECTED( parent, id, None )
wx.EVT_LIST_ITEM_DESELECTED( parent, id, None )
wx.EVT_LIST_KEY_DOWN( parent, id, None )
wx.EVT_LIST_ITEM_ACTIVATED( parent, id, None )
wx.EVT_LIST_COL_END_DRAG( parent, id, None )
wx.EVT_LIST_COL_RIGHT_CLICK( parent, id, None )
wx.EVT_LIST_COL_CLICK( parent, id, None )
wx.EVT_LEFT_DOWN( control, None )
wx.EVT_LEFT_DCLICK( control, None )
wx.EVT_RIGHT_DOWN( control, None )
wx.EVT_RIGHT_DCLICK( control, None )
wx.EVT_MOTION( control, None )
wx.EVT_SIZE( control, None )
self.context_object.on_trait_change( self.update_editor,
self.extended_name + '_items', remove = True )
if self.factory.auto_update:
self.context_object.on_trait_change( self.refresh_editor,
self.extended_name + '.-', remove = True )
self.on_trait_change( self._refresh, 'adapter.+update', remove = True )
self.on_trait_change( self._rebuild_all, 'adapter.columns',
remove = True )
super( TabularEditor, self ).dispose()
def _update_changed ( self, event ):
""" Handles the 'update' event being fired.
"""
if event is True:
self.update_editor()
elif isinstance( event, int ):
self._refresh_row( event )
else:
self._refresh_editor( event )
def refresh_editor ( self, item, name, old, new ):
""" Handles a table item attribute being changed.
"""
self._refresh_editor( item )
def _refresh_editor ( self, item ):
""" Handles a table item being changed.
"""
adapter = self.adapter
object, name = self.object, self.name
agi = adapter.get_item
for row in xrange( adapter.len( object, name ) ):
if item is agi( object, name, row ):
self._refresh_row( row )
return
self.update_editor()
def _refresh_row ( self, row ):
""" Updates the editor control when a specified table row changes.
"""
self.control.RefreshRect(
self.control.GetItemRect( row, wx.LIST_RECT_BOUNDS ) )
def _update_editor ( self, object, name, old_value, new_value ):
""" Performs updates when the object trait changes.
Overloads traitsui.editor.UIEditor
"""
self._update_visible = True
super(TabularEditor, self)._update_editor(object, name,
old_value, new_value)
def update_editor ( self ):
""" Updates the editor when the object trait changes externally to the
editor.
"""
control = self.control
n = self.adapter.len( self.object, self.name )
top = control.GetTopItem()
pn = control.GetCountPerPage()
bottom = min(top + pn - 1, n)
control.SetItemCount( n )
if self._update_visible:
control.RefreshItems( 0, n-1 )
self._update_visible = False
if len( self.multi_selected_rows ) > 0:
self._multi_selected_rows_changed( self.multi_selected_rows )
if len( self.multi_selected ) > 0:
self._multi_selected_changed( self.multi_selected )
edit, self.edit = self.edit, False
row, self.row = self.row, None
if row is not None:
if row >= n:
row -= 1
if row < 0:
row = None
if row is None:
visible = bottom
if visible >= 0 and visible < control.GetItemCount():
control.EnsureVisible( visible )
return
if 0 <= (row - top) < pn:
control.EnsureVisible( top + pn - 2 )
elif row < top:
control.EnsureVisible( row + pn - 1 )
else:
control.EnsureVisible( row )
control.SetItemState( row,
wx.LIST_STATE_SELECTED | wx.LIST_STATE_FOCUSED,
wx.LIST_STATE_SELECTED | wx.LIST_STATE_FOCUSED )
if edit:
control.EditLabel( row )
#-- Trait Event Handlers ---------------------------------------------------
def _selected_changed ( self, selected ):
""" Handles the editor's 'selected' trait being changed.
"""
if not self._no_update:
if selected is None:
for row in self._get_selected():
self.control.SetItemState( row, 0, wx.LIST_STATE_SELECTED )
else:
try:
self.control.SetItemState( self.value.index( selected ),
wx.LIST_STATE_SELECTED, wx.LIST_STATE_SELECTED )
except:
pass
def _selected_row_changed ( self, old, new ):
""" Handles the editor's 'selected_index' trait being changed.
"""
if not self._no_update:
if new < 0:
if old >= 0:
self.control.SetItemState( old, 0, wx.LIST_STATE_SELECTED )
else:
self.control.SetItemState( new, wx.LIST_STATE_SELECTED,
wx.LIST_STATE_SELECTED )
def _multi_selected_changed ( self, selected ):
""" Handles the editor's 'multi_selected' trait being changed.
"""
if not self._no_update:
values = self.value
try:
self._multi_selected_rows_changed( [ values.index( item )
for item in selected ] )
except:
pass
def _multi_selected_items_changed ( self, event ):
""" Handles the editor's 'multi_selected' trait being modified.
"""
values = self.values
try:
self._multi_selected_rows_items_changed( TraitListEvent( 0,
[ values.index( item ) for item in event.removed ],
[ values.index( item ) for item in event.added ] ) )
except:
pass
def _multi_selected_rows_changed ( self, selected_rows ):
""" Handles the editor's 'multi_selected_rows' trait being changed.
"""
if not self._no_update:
control = self.control
selected = self._get_selected()
# Select any new items that aren't already selected:
for row in selected_rows:
if row in selected:
selected.remove( row )
else:
control.SetItemState( row, wx.LIST_STATE_SELECTED,
wx.LIST_STATE_SELECTED )
# Unselect all remaining selected items that aren't selected now:
for row in selected:
control.SetItemState( row, 0, wx.LIST_STATE_SELECTED )
def _multi_selected_rows_items_changed ( self, event ):
""" Handles the editor's 'multi_selected_rows' trait being modified.
"""
control = self.control
# Remove all items that are no longer selected:
for row in event.removed:
control.SetItemState( row, 0, wx.LIST_STATE_SELECTED )
# Select all newly added items:
for row in event.added:
control.SetItemState( row, wx.LIST_STATE_SELECTED,
wx.LIST_STATE_SELECTED )
#-- List Control Event Handlers --------------------------------------------
def _left_down ( self, event ):
""" Handles the left mouse button being pressed.
"""
self._mouse_click( event, 'clicked' )
def _left_dclick ( self, event ):
""" Handles the left mouse button being double clicked.
"""
self._mouse_click( event, 'dclicked' )
def _right_down ( self, event ):
""" Handles the right mouse button being pressed.
"""
self._mouse_click( event, 'right_clicked' )
def _right_dclick ( self, event ):
""" Handles the right mouse button being double clicked.
"""
self._mouse_click( event, 'right_dclicked' )
def _begin_drag ( self, event ):
""" Handles the user beginning a drag operation with the left mouse
button.
"""
if PythonDropSource is not None:
adapter = self.adapter
object, name = self.object, self.name
selected = self._get_selected()
drag_items = []
# Collect all of the selected items to drag:
for row in selected:
drag = adapter.get_drag( object, name, row )
if drag is None:
return
drag_items.append( drag )
# Save the drag item indices, so that we can later handle a
# completed 'move' operation:
self._drag_rows = selected
try:
# If only one item is being dragged, drag it as an item, not a
# list:
if len( drag_items ) == 1:
drag_items = drag_items[0]
# Perform the drag and drop operation:
ds = PythonDropSource( self.control, drag_items )
# If moves are allowed and the result was a drag move:
if ((ds.result == wx.DragMove) and
(self._drag_local or self.factory.drag_move)):
# Then delete all of the original items (in reverse order
# from highest to lowest, so the indices don't need to be
# adjusted):
rows = self._drag_rows
rows.reverse()
for row in rows:
adapter.delete( object, name, row )
finally:
self._drag_rows = None
self._drag_local = False
def _begin_label_edit ( self, event ):
""" Handles the user starting to edit an item label.
"""
if not self.adapter.get_can_edit( self.object, self.name,
event.GetIndex() ):
event.Veto()
def _end_label_edit ( self, event ):
""" Handles the user finishing editing an item label.
"""
self.adapter.set_text( self.object, self.name, event.GetIndex(),
event.GetColumn(), event.GetText() )
self.row = event.GetIndex() + 1
def _item_selected ( self, event ):
""" Handles an item being selected.
"""
self._no_update = True
try:
get_item = self.adapter.get_item
object, name = self.object, self.name
selected_rows = self._get_selected()
if self.factory.multi_select:
self.multi_selected_rows = selected_rows
self.multi_selected = [ get_item( object, name, row )
for row in selected_rows ]
elif len( selected_rows ) == 0:
self.selected_row = -1
self.selected = None
else:
self.selected_row = selected_rows[0]
self.selected = get_item( object, name, selected_rows[0] )
finally:
self._no_update = False
def _item_activated ( self, event ):
""" Handles an item being activated (double-clicked or enter pressed).
"""
self.activated_row = event.GetIndex()
self.activated = self.adapter.get_item( self.object, self.name,
self.activated_row )
def _key_down ( self, event ):
""" Handles the user pressing a key in the list control.
"""
key = event.GetKeyCode()
if key == wx.WXK_NEXT:
self._append_new()
elif key in ( wx.WXK_BACK, wx.WXK_DELETE ):
self._delete_current()
elif key == wx.WXK_INSERT:
self._insert_current()
elif key == wx.WXK_LEFT:
self._move_up_current()
elif key == wx.WXK_RIGHT:
self._move_down_current()
elif key in ( wx.WXK_RETURN, wx.WXK_ESCAPE ):
self._edit_current()
else:
event.Skip()
def _column_right_clicked ( self, event ):
""" Handles the user right-clicking a column header.
"""
column = event.GetColumn()
if ((self._cached_widths is not None) and
(0 <= column < len( self._cached_widths ))):
self._cached_widths[ column ] = None
self._size_modified( event )
def _column_clicked ( self, event ):
""" Handles the right mouse button being double clicked.
"""
editor_event = TabularEditorEvent(
editor = self,
row = 0,
column = event.GetColumn()
)
setattr( self, 'column_clicked', editor_event)
event.Skip()
def _size_modified ( self, event ):
""" Handles the size of the list control being changed.
"""
control = self.control
n = control.GetColumnCount()
if n == 1:
dx, dy = control.GetClientSizeTuple()
control.SetColumnWidth( 0, dx - 1 )
elif n > 1:
do_later( self._set_column_widths )
event.Skip()
def _motion ( self, event ):
""" Handles the user moving the mouse.
"""
x = event.GetX()
column = self._get_column( x )
row, flags = self.control.HitTest( wx.Point( x, event.GetY() ) )
if (row != self._last_row) or (column != self._last_column):
self._last_row, self._last_column = row, column
if (row == -1) or (column is None):
tooltip = ''
else:
tooltip = self.adapter.get_tooltip( self.object, self.name,
row, column )
if tooltip != self._last_tooltip:
self._last_tooltip = tooltip
wx.ToolTip.Enable( False )
wx.ToolTip.Enable( True )
self.control.SetToolTip( wx.ToolTip( tooltip ) )
#-- Drag and Drop Event Handlers -------------------------------------------
def wx_dropped_on ( self, x, y, data, drag_result ):
""" Handles a Python object being dropped on the list control.
"""
row, flags = self.control.HitTest( wx.Point( x, y ) )
# If the user dropped it on an empty list, set the target as past the
# end of the list:
if ((row == -1) and
((flags & wx.LIST_HITTEST_NOWHERE) != 0) and
(self.control.GetItemCount() == 0)):
row = 0
# If we have a valid drop target row, proceed:
if row != -1:
if not isinstance( data, list ):
# Handle the case of just a single item being dropped:
self._wx_dropped_on( row, data )
else:
# Handles the case of a list of items being dropped, being
# careful to preserve the original order of the source items if
# possible:
data.reverse()
for item in data:
self._wx_dropped_on( row, item )
# If this was an inter-list drag, mark it as 'local':
if self._drag_indices is not None:
self._drag_local = True
# Return a successful drop result:
return drag_result
# Indicate we could not process the drop:
return wx.DragNone
def _wx_dropped_on ( self, row, item ):
""" Helper method for handling a single item dropped on the list
control.
"""
adapter = self.adapter
object, name = self.object, self.name
# Obtain the destination of the dropped item relative to the target:
destination = adapter.get_dropped( object, name, row, item )
# Adjust the target index accordingly:
if destination == 'after':
row += 1
# Insert the dropped item at the requested position:
adapter.insert( object, name, row, item )
# If the source for the drag was also this list control, we need to
# adjust the original source indices to account for their new position
# after the drag operation:
rows = self._drag_rows
if rows is not None:
for i in range( len( rows ) - 1, -1, -1 ):
if rows[i] < row:
break
rows[i] += 1
def wx_drag_over ( self, x, y, data, drag_result ):
""" Handles a Python object being dragged over the tree.
"""
if isinstance( data, list ):
rc = wx.DragNone
for item in data:
rc = self.wx_drag_over( x, y, item, drag_result )
if rc == wx.DragNone:
break
return rc
row, flags = self.control.HitTest( wx.Point( x, y ) )
# If the user is dragging over an empty list, set the target to the end
# of the list:
if ((row == -1) and
((flags & wx.LIST_HITTEST_NOWHERE) != 0) and
(self.control.GetItemCount() == 0)):
row = 0
# If the drag target index is valid and the adapter says it is OK to
# drop the data here, then indicate the data can be dropped:
if ((row != -1) and
self.adapter.get_can_drop( self.object, self.name, row, data )):
return drag_result
# Else indicate that we will not accept the data:
return wx.DragNone
#-- UI preference save/restore interface -----------------------------------
def restore_prefs ( self, prefs ):
""" Restores any saved user preference information associated with the
editor.
"""
self._cached_widths = cws = prefs.get( 'cached_widths' )
if cws is not None:
set_column_width = self.control.SetColumnWidth
for i, width in enumerate( cws ):
if width is not None:
set_column_width( i, width )
def save_prefs ( self ):
""" Returns any user preference information associated with the editor.
"""
cws = self._cached_widths
if cws is not None:
cws = [ ( None, cw )[ cw >= 0 ] for cw in cws ]
return { 'cached_widths': cws }
#-- Private Methods --------------------------------------------------------
def _refresh ( self ):
""" Refreshes the contents of the editor's list control.
"""
n = self.adapter.len( self.object, self.name )
if n > 0:
self.control.RefreshItems( 0, n - 1)
def _rebuild ( self ):
""" Rebuilds the contents of the editor's list control.
"""
control = self.control
control.ClearAll()
adapter, object, name = self.adapter, self.object, self.name
adapter.object, adapter.name = object, name
get_alignment = adapter.get_alignment
get_width = adapter.get_width
for i, label in enumerate( adapter.label_map ):
control.InsertColumn( i, label,
alignment_map.get( get_alignment( object, name, i ),
wx.LIST_FORMAT_LEFT ) )
self._set_column_widths()
def _rebuild_all ( self ):
""" Rebuilds the structure of the list control, then refreshes its
contents.
"""
self._rebuild()
self.update_editor()
def _set_column_widths ( self ):
""" Set the column widths for the current set of columns.
"""
control = self.control
if control is None:
return
object, name = self.object, self.name
dx, dy = control.GetClientSize()
if is_mac:
dx -= scrollbar_dx
n = control.GetColumnCount()
get_width = self.adapter.get_width
pdx = 0
wdx = 0.0
widths = []
cached = self._cached_widths
current = [ control.GetColumnWidth( i ) for i in xrange( n ) ]
if (cached is None) or (len( cached ) != n):
self._cached_widths = cached = [ None ] * n
for i in xrange( n ):
cw = cached[i]
if (cw is None) or (-cw == current[i]):
width = float( get_width( object, name, i ) )
if width <= 0.0:
width = 0.1
if width <= 1.0:
wdx += width
cached[i] = -1
else:
width = int( width )
pdx += width
if cw is None:
cached[i] = width
else:
cached[i] = width = current[i]
pdx += width
widths.append( width )
adx = max( 0, dx - pdx )
control.Freeze()
for i in range( n ):
width = cached[i]
if width < 0:
width = widths[i]
if width <= 1.0:
widths[i] = w = max( 30, int( round( (adx * width)/wdx ) ) )
wdx -= width
width = w
adx -= width
cached[i] = -w
control.SetColumnWidth( i, width )
control.Thaw()
def _add_image ( self, image_resource ):
""" Adds a new image to the wx.ImageList and its associated mapping.
"""
bitmap = image_resource.create_image().ConvertToBitmap()
image_list = self._image_list
if image_list is None:
self._image_list = image_list = wx.ImageList( bitmap.GetWidth(),
bitmap.GetHeight() )
self.control.AssignImageList( image_list, wx.IMAGE_LIST_SMALL )
self.image_resources[image_resource] = \
self.images[ image_resource.name ] = row = image_list.Add( bitmap )
return row
def _get_image ( self, image ):
""" Converts a user specified image to a wx.ListCtrl image index.
"""
if isinstance( image, basestring ):
self.image = image
image = self.image
if isinstance( image, ImageResource ):
result = self.image_resources.get( image )
if result is not None:
return result
return self._add_image( image )
return self.images.get( image )
def _get_selected ( self ):
""" Returns a list of the rows of all currently selected list items.
"""
selected = []
item = -1
control = self.control
# Handle case where the list is cleared
if len( self.value ) == 0:
return selected
while True:
item = control.GetNextItem( item, wx.LIST_NEXT_ALL,
wx.LIST_STATE_SELECTED )
if item == -1:
break;
selected.append( item )
return selected
def _append_new ( self ):
""" Append a new item to the end of the list control.
"""
if 'append' in self.factory.operations:
adapter = self.adapter
self.row = self.control.GetItemCount()
self.edit = True
adapter.insert( self.object, self.name, self.row,
adapter.get_default_value( self.object, self.name ) )
def _insert_current ( self ):
""" Inserts a new item after the currently selected list control item.
"""
if 'insert' in self.factory.operations:
selected = self._get_selected()
if len( selected ) == 1:
adapter = self.adapter
adapter.insert( self.object, self.name, selected[0],
adapter.get_default_value( self.object, self.name ) )
self.row = selected[0]
self.edit = True
def _delete_current ( self ):
""" Deletes the currently selected items from the list control.
"""
if 'delete' in self.factory.operations:
selected = self._get_selected()
if len( selected ) == 0:
return
delete = self.adapter.delete
selected.reverse()
for row in selected:
delete( self.object, self.name, row )
n = self.adapter.len( self.object, self.name )
if not self.factory.multi_select:
self.selected_row = self.row = n-1 if row>=n else row
else:
#FIXME: What should the selection be?
self.multi_selected = []
self.multi_selected_rows = []
def _move_up_current ( self ):
""" Moves the currently selected item up one line in the list control.
"""
if 'move' in self.factory.operations:
selected = self._get_selected()
if len( selected ) == 1:
row = selected[0]
if row > 0:
adapter = self.adapter
object, name = self.object, self.name
item = adapter.get_item( object, name, row )
adapter.delete( object, name, row )
adapter.insert( object, name, row - 1, item )
self.row = row - 1
def _move_down_current ( self ):
""" Moves the currently selected item down one line in the list control.
"""
if 'move' in self.factory.operations:
selected = self._get_selected()
if len( selected ) == 1:
row = selected[0]
if row < (self.control.GetItemCount() - 1):
adapter = self.adapter
object, name = self.object, self.name
item = adapter.get_item( object, name, row )
adapter.delete( object, name, row )
adapter.insert( object, name, row + 1, item )
self.row = row + 1
def _edit_current ( self ):
""" Allows the user to edit the current item in the list control.
"""
if 'edit' in self.factory.operations and self.factory.editable_labels:
selected = self._get_selected()
if len( selected ) == 1:
self.control.EditLabel( selected[0] )
def _get_column ( self, x, translate = False ):
""" Returns the column index corresponding to a specified x position.
"""
if x >= 0:
control = self.control
for i in range( control.GetColumnCount() ):
x -= control.GetColumnWidth( i )
if x < 0:
if translate:
return self.adapter.get_column(
self.object, self.name, i )
return i
return None
def _mouse_click ( self, event, trait ):
""" Generate a TabularEditorEvent event for a specified mouse event and
editor trait name.
"""
x = event.GetX()
row, flags = self.control.HitTest( wx.Point( x, event.GetY() ) )
if row == wx.NOT_FOUND:
if self.factory.multi_select:
self.multi_selected = []
self.multi_selected_rows = []
else:
self.selected = None
self.selected_row = -1
else:
if self.factory.multi_select and event.ShiftDown():
# Handle shift-click multi-selections because the wx.ListCtrl
# does not (by design, apparently).
# We must append this to the event queue because the
# multi-selection will not be recorded until this event handler
# finishes and lets the widget actually handle the event.
do_later( self._item_selected, None )
setattr( self, trait, TabularEditorEvent(
editor = self,
row = row,
column = self._get_column( x, translate = True )
) )
# wx should continue with additional event handlers. Skip(False)
# actually means to skip looking, skip(True) means to keep looking.
# This seems backwards to me...
event.Skip(True)
#-------------------------------------------------------------------------------
# 'TabularEditorEvent' class:
#-------------------------------------------------------------------------------
class TabularEditorEvent ( HasStrictTraits ):
# The index of the row:
row = Int
# The id of the column (either a string or an integer):
column = Any
# The row item:
item = Property
#-- Private Traits ---------------------------------------------------------
# The editor the event is associated with:
editor = Instance( TabularEditor )
#-- Property Implementations -----------------------------------------------
def _get_item ( self ):
editor = self.editor
return editor.adapter.get_item( editor.object, editor.name, self.row )
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