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#------------------------------------------------------------------------------
#
# Copyright (c) 2005, Enthought, Inc.
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in enthought/LICENSE.txt and may be redistributed only
# under the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
#
# Author: David C. Morrill
# Date: 11/01/2004
#
#------------------------------------------------------------------------------
""" Creates a panel-based wxPython user interface for a specified UI object.
"""
#-------------------------------------------------------------------------------
# Imports:
#-------------------------------------------------------------------------------
import wx
import wx.html as wh
import re
from cgi \
import escape
from traits.api \
import Instance, Undefined
from traitsui.api \
import Group
from traits.trait_base \
import enumerate
from traitsui.undo \
import UndoHistory
from traitsui.dockable_view_element \
import DockableViewElement
from traitsui.help_template \
import help_template
from traitsui.menu \
import UndoButton, RevertButton, HelpButton
from pyface.dock.api \
import DockWindow, DockSizer, DockSection, DockRegion, DockControl
from pyface.sizers.flow \
import FlowSizer
from helper \
import position_window, TraitsUIPanel, TraitsUIScrolledPanel, GroupEditor
from constants \
import screen_dx, screen_dy, WindowColor
from ui_base \
import BaseDialog
from constants import is_mac
#-------------------------------------------------------------------------------
# Constants:
#-------------------------------------------------------------------------------
# Pattern of all digits
all_digits = re.compile( r'\d+' )
# Global font used for emphasis
emphasis_font = None
# Global color used for emphasis
emphasis_color = wx.Colour( 0, 0, 127 )
#-------------------------------------------------------------------------------
# Creates a panel-based wxPython user interface for a specified UI object:
#-------------------------------------------------------------------------------
def ui_panel ( ui, parent ):
""" Creates a panel-based wxPython user interface for a specified UI object.
"""
ui_panel_for( ui, parent, True )
#-------------------------------------------------------------------------------
# Creates a subpanel-based wxPython user interface for a specified UI object:
#-------------------------------------------------------------------------------
def ui_subpanel ( ui, parent ):
""" Creates a subpanel-based wxPython user interface for a specified UI
object. A subpanel does not allow control buttons (other than those
specified in the UI object).
"""
ui_panel_for( ui, parent, False )
#-------------------------------------------------------------------------------
# Creates a panel-based wxPython user interface for a specified UI object:
#-------------------------------------------------------------------------------
def ui_panel_for ( ui, parent, buttons ):
""" Creates a panel-based wxPython user interface for a specified UI object.
"""
# Disable screen updates on the parent control while we build the view:
parent.Freeze()
# Build the view:
ui.control = control = Panel( ui, parent, buttons ).control
# Allow screen updates to occur again:
parent.Thaw()
control._parent = parent
control._object = ui.context.get( 'object' )
control._ui = ui
try:
ui.prepare_ui()
except:
control.Destroy()
ui.control = None
ui.result = False
raise
ui.restore_prefs()
ui.result = True
#-------------------------------------------------------------------------------
# 'Panel' class:
#-------------------------------------------------------------------------------
class Panel ( BaseDialog ):
""" wxPython user interface panel for Traits-based user interfaces.
"""
#---------------------------------------------------------------------------
# Initializes the object:
#---------------------------------------------------------------------------
def __init__ ( self, ui, parent, allow_buttons ):
""" Initializes the object.
"""
self.ui = ui
history = None
view = ui.view
title = view.title
# Reset any existing history listeners:
history = ui.history
if history is not None:
history.on_trait_change( self._on_undoable,
'undoable', remove = True )
history.on_trait_change( self._on_redoable,
'redoable', remove = True )
history.on_trait_change( self._on_revertable,
'undoable', remove = True )
# Determine if we need any buttons or an 'undo' history:
buttons = [ self.coerce_button( button ) for button in view.buttons ]
nbuttons = len( buttons )
if nbuttons == 0:
if view.undo:
self.check_button( buttons, UndoButton )
if view.revert:
self.check_button( buttons, RevertButton )
if view.help:
self.check_button( buttons, HelpButton )
if allow_buttons and (history is None):
for button in buttons:
if (self.is_button( button, 'Undo' ) or
self.is_button( button, 'Revert' )):
history = UndoHistory()
break
ui.history = history
# Create a container panel to put everything in:
cpanel = getattr( self, 'control', None )
if cpanel is not None:
cpanel.SetSizer( None )
cpanel.DestroyChildren()
else:
if is_mac:
# Groups with borders have a two-tone background, and the
# getter is picking the wrong color. Set to transparent
# and hope that the parent has been painted.
bg_color = wx.Colour(224, 224, 224, 0)
self.control = cpanel = TraitsUIPanel( parent, -1,
bg_color=bg_color )
else:
self.control = cpanel = TraitsUIPanel( parent, -1 )
# Create the actual trait sheet panel and embed it in a scrollable
# window (if requested):
sw_sizer = wx.BoxSizer( wx.VERTICAL )
if ui.scrollable:
sizer = wx.BoxSizer( wx.VERTICAL )
sw = TraitsUIScrolledPanel( cpanel )
sizer.Add( panel( ui, sw ), 1, wx.EXPAND )
sw.SetSizerAndFit( sizer )
sw.SetScrollRate( 16, 16 )
else:
sw = panel( ui, cpanel )
if ((title != '') and
(not isinstance( getattr( parent, 'owner', None ), DockWindow ))):
sw_sizer.Add( heading_text( cpanel, text = title ).control, 0,
wx.EXPAND )
self.add_toolbar( sw_sizer )
sw_sizer.Add( sw, 1, wx.EXPAND )
if (allow_buttons and
((nbuttons != 1) or (not self.is_button( buttons[0], '' )))):
# Add the special function buttons:
sw_sizer.Add( wx.StaticLine( cpanel, -1 ), 0, wx.EXPAND )
b_sizer = wx.BoxSizer( wx.HORIZONTAL )
for button in buttons:
if self.is_button( button, 'Undo' ):
self.undo = self.add_button( button, b_sizer,
self._on_undo, False )
self.redo = self.add_button( button, b_sizer,
self._on_redo, False, 'Redo' )
history.on_trait_change( self._on_undoable, 'undoable',
dispatch = 'ui' )
history.on_trait_change( self._on_redoable, 'redoable',
dispatch = 'ui' )
elif self.is_button( button, 'Revert' ):
self.revert = self.add_button( button, b_sizer,
self._on_revert, False )
history.on_trait_change( self._on_revertable, 'undoable',
dispatch = 'ui' )
elif self.is_button( button, 'Help' ):
self.add_button( button, b_sizer, self._on_help )
elif not self.is_button( button, '' ):
self.add_button( button, b_sizer )
sw_sizer.Add( b_sizer, 0, wx.ALIGN_RIGHT | wx.ALL, 5 )
cpanel.SetSizerAndFit( sw_sizer )
#---------------------------------------------------------------------------
# Handles an 'Undo' change request:
#---------------------------------------------------------------------------
def _on_undo ( self, event ):
""" Handles a request to undo a change.
"""
self.ui.history.undo()
#---------------------------------------------------------------------------
# Handles a 'Redo' change request:
#---------------------------------------------------------------------------
def _on_redo ( self, event ):
""" Handles a request to redo a change.
"""
self.ui.history.redo()
#---------------------------------------------------------------------------
# Handles a 'Revert' all changes request:
#---------------------------------------------------------------------------
def _on_revert ( self, event ):
""" Handles a request to revert all changes.
"""
ui = self.ui
ui.history.revert()
ui.handler.revert( ui.info )
#---------------------------------------------------------------------------
# Handles the 'Help' button being clicked:
#---------------------------------------------------------------------------
def _on_help ( self, event ):
""" Handles the **Help** button being clicked.
"""
self.ui.handler.show_help( self.ui.info, event.GetEventObject() )
#-----------------------------------------------------------------------
# Handles the undo history 'undoable' state changing:
#-----------------------------------------------------------------------
def _on_undoable ( self, state ):
""" Handles a change to the "undoable" state of the undo history.
"""
self.undo.Enable( state )
#---------------------------------------------------------------------------
# Handles the undo history 'redoable' state changing:
#---------------------------------------------------------------------------
def _on_redoable ( self, state ):
""" Handles a change to the "redoable" state of the undo history.
"""
self.redo.Enable( state )
#---------------------------------------------------------------------------
# Handles the 'revert' state changing:
#---------------------------------------------------------------------------
def _on_revertable ( self, state ):
""" Handles a change to the "revert" state.
"""
self.revert.Enable( state )
#---------------------------------------------------------------------------
# Adds an optional tool bar to the dialog (base class override):
#---------------------------------------------------------------------------
def add_toolbar ( self, sizer ):
""" Adds an optional toolbar to the dialog.
"""
toolbar = self.ui.view.toolbar
if toolbar is not None:
self._last_group = self._last_parent = None
sizer.Add( toolbar.create_tool_bar( self.control, self ),
0, wx.EXPAND )
self._last_group = self._last_parent = None
#-------------------------------------------------------------------------------
# Creates a panel-based wxPython user interface for a specified UI object:
#
# Note: This version does not modify the UI object passed to it.
#-------------------------------------------------------------------------------
def panel ( ui, parent ):
""" Creates a panel-based wxPython user interface for a specified UI object.
This function does not modify the UI object passed to it
"""
# Bind the context values to the 'info' object:
ui.info.bind_context()
# Get the content that will be displayed in the user interface:
content = ui._groups
# If there is 0 or 1 Groups in the content, create a single panel for it:
if len( content ) <= 1:
panel = TraitsUIPanel( parent, -1 )
if len( content ) == 1:
# Fill the panel with the Group's content:
sg_sizer, resizable, contents = fill_panel_for_group( panel,
content[0], ui )
sizer = panel.GetSizer()
if sizer is not sg_sizer:
sizer.Add( sg_sizer, 1, wx.EXPAND )
# Make sure the panel and its contents have been laid out properly:
sizer.Fit( panel )
# Return the panel that was created:
return panel
# Create a notebook which will contain a page for each group in the content:
nb = create_notebook_for_items( content, ui, parent, None )
nb.ui = ui
# Notice when the notebook page changes (to display correct help)
###wx.EVT_NOTEBOOK_PAGE_CHANGED( parent, nb.GetId(), _page_changed )
# Return the notebook as the result:
return nb
#-------------------------------------------------------------------------------
# Creates a notebook and adds a list of groups or items to it as separate
# pages:
#-------------------------------------------------------------------------------
def create_notebook_for_items ( content, ui, parent, group,
item_handler = None, is_dock_window = False ):
""" Creates a notebook and adds a list of groups or items to it as separate
pages.
"""
if is_dock_window:
nb = parent
else:
dw = DockWindow( parent, handler = ui.handler,
handler_args = ( ui.info, ),
id = ui.id )
if group is not None:
dw.theme = group.dock_theme
nb = dw.control
pages = []
count = 0
has_theme = ((group is not None) and (group.group_theme is not None))
# Create a notebook page for each group or item in the content:
active = 0
for index, item in enumerate( content ):
if isinstance( item, Group ):
# Create the group as a nested DockWindow item:
if item.selected:
active = index
sg_sizer, resizable, contents = \
fill_panel_for_group( nb, item, ui, suppress_label = True,
is_dock_window = True )
# If the result is a region (i.e. notebook) with only one page,
# collapse it down into just the contents of the region:
if (isinstance( contents, DockRegion ) and
(len( contents.contents ) == 1)):
contents = contents.contents[0]
# Add the content to the notebook as a new page:
pages.append( contents )
else:
# Create the new page as a simple DockControl containing the
# specified set of controls:
page_name = item.get_label( ui )
count += 1
if page_name == '':
page_name = 'Page %d' % count
sizer = wx.BoxSizer( wx.VERTICAL )
if has_theme:
image_panel, image_sizer = add_image_panel( nb, group )
panel = image_panel.control
image_sizer.Add( sizer, 1, wx.EXPAND )
else:
panel = TraitsUIPanel( nb, -1 )
panel.SetSizer( sizer )
pages.append( DockControl( name = page_name,
image = item.image,
id = item.get_id(),
style = item.dock,
dockable = DockableViewElement(
ui = ui, element = item ),
export = item.export,
control = panel ) )
item_handler( item, panel, sizer )
panel.GetSizer().Fit( panel )
region = DockRegion( contents = pages, active = active )
# If the caller is a DockWindow, return the region as the result:
if is_dock_window:
return region
nb.SetSizer( DockSizer( contents = DockSection( contents = [ region ] ) ) )
# Return the notebook as the result:
return nb
#-------------------------------------------------------------------------------
# Creates a themed ImagePanel for the specified group and parent window:
#-------------------------------------------------------------------------------
def add_image_panel ( window, group ):
""" Creates a themed ImagePanel for the specified group and parent window.
"""
from image_panel import ImagePanel
image_panel = ImagePanel( theme = group.group_theme, text = group.label )
panel = image_panel.create_control( window )
return ( image_panel, panel.GetSizer() )
#-------------------------------------------------------------------------------
# Handles a notebook page being 'turned':
#-------------------------------------------------------------------------------
def _page_changed ( event ):
nb = event.GetEventObject()
nb.ui._active_group = event.GetSelection()
#-------------------------------------------------------------------------------
# Displays a help window for the specified UI's active Group:
#-------------------------------------------------------------------------------
def show_help ( ui, button ):
""" Displays a help window for the specified UI's active Group.
"""
group = ui._groups[ ui._active_group ]
template = help_template()
if group.help != '':
header = template.group_help % escape( group.help )
else:
header = template.no_group_help
fields = []
for item in group.get_content( False ):
if not item.is_spacer():
fields.append( template.item_help % (
escape( item.get_label( ui ) ),
escape( item.get_help( ui ) ) ) )
html = template.group_html % ( header, '\n'.join( fields ) )
HTMLHelpWindow( button, html, .25, .33 )
#-------------------------------------------------------------------------------
# Displays a pop-up help window for a single trait:
#-------------------------------------------------------------------------------
def show_help_popup ( event ):
""" Displays a pop-up help window for a single trait.
"""
control = event.GetEventObject()
template = help_template()
# Note: The following check is necessary because under Linux, we get back
# a control which does not have the 'help' trait defined (it is the parent
# of the object with the 'help' trait):
help = getattr( control, 'help', None )
if help is not None:
html = template.item_html % ( control.GetLabel(), help )
HTMLHelpWindow( control, html, .25, .13 )
#-------------------------------------------------------------------------------
# Builds the user interface for a specified Group within a specified Panel:
#-------------------------------------------------------------------------------
def fill_panel_for_group ( panel, group, ui, suppress_label = False,
is_dock_window = False, create_panel = False ):
""" Builds the user interface for a specified Group within a specified
Panel.
"""
fp = FillPanel( panel, group, ui, suppress_label, is_dock_window,
create_panel )
return ( fp.control or fp.sizer, fp.resizable, fp.dock_contents )
#-------------------------------------------------------------------------------
# 'FillPanel' class:
#-------------------------------------------------------------------------------
class FillPanel ( object ):
""" A subpanel for a single group of items.
"""
#---------------------------------------------------------------------------
# Initializes the object:
#---------------------------------------------------------------------------
def __init__ ( self, panel, group, ui, suppress_label, is_dock_window,
create_panel ):
""" Initializes the object.
"""
# Get the contents of the group:
content = group.get_content()
# Create a group editor object if one is needed:
self.control = self.sizer = editor = None
self.ui = ui
self.group = group
self.is_horizontal = (group.orientation == 'horizontal')
layout = group.layout
is_scrolled_panel = group.scrollable
is_splitter = (layout == 'split')
is_tabbed = (layout == 'tabbed')
id = group.id
# Assume our contents are not resizable:
self.resizable = False
if is_dock_window and (is_splitter or is_tabbed):
if is_splitter:
self.dock_contents = self.add_dock_window_splitter_items(
panel, content, group )
else:
self.resizable = group.springy
self.dock_contents = create_notebook_for_items( content, ui,
panel, group, self.add_notebook_item, True )
return
theme = group.group_theme
if (is_dock_window or
create_panel or
is_scrolled_panel or
(id != '') or
(theme is not None) or
(group.visible_when != '') or
(group.enabled_when != '')):
if theme is not None:
image_panel, image_sizer = add_image_panel( panel, group )
new_panel = image_panel.control
suppress_label |= image_panel.can_show_text
elif is_scrolled_panel:
new_panel = TraitsUIScrolledPanel( panel )
new_panel.SetMinSize( panel.GetMinSize() )
self.resizable = True
else:
new_panel = TraitsUIPanel( panel, -1 )
sizer = panel.GetSizer()
if sizer is None:
sizer = wx.BoxSizer( wx.VERTICAL )
panel.SetSizer( sizer )
self.control = panel = new_panel
if is_splitter or is_tabbed:
editor = DockWindowGroupEditor( control = panel, ui = ui )
else:
editor = GroupEditor( control = panel )
if id != '':
ui.info.bind( group.id, editor )
if group.visible_when != '':
ui.add_visible( group.visible_when, editor )
if group.enabled_when != '':
ui.add_enabled( group.enabled_when, editor )
self.panel = panel
self.dock_contents = None
# Determine the horizontal/vertical orientation of the group:
if self.is_horizontal:
orientation = wx.HORIZONTAL
else:
orientation = wx.VERTICAL
# Set up a group with or without a border around its contents:
label = ''
if not suppress_label:
label = group.label
if group.show_border:
box = wx.StaticBox( panel, -1, label )
self._set_owner( box, group )
self.sizer = wx.StaticBoxSizer( box, orientation )
else:
if layout == 'flow':
self.sizer = FlowSizer( orientation )
else:
self.sizer = wx.BoxSizer( orientation )
if label != '':
self.sizer.Add( heading_text( panel, text = label ).control,
0, wx.EXPAND | wx.LEFT | wx.TOP | wx.RIGHT, 4 )
# If no sizer has been specified for the panel yet, make the new sizer
# the layout sizer for the panel:
if panel.GetSizer() is None:
panel.SetSizer( self.sizer )
# Set up scrolling now that the sizer has been set:
if is_scrolled_panel:
if self.is_horizontal:
panel.SetupScrolling( scroll_y = False )
else:
panel.SetupScrolling( scroll_x = False )
if is_splitter:
dw = DockWindow( panel, handler = ui.handler,
handler_args = ( ui.info, ),
id = ui.id,
theme = group.dock_theme ).control
if editor is not None:
editor.dock_window = dw
dw.SetSizer( DockSizer( contents =
self.add_dock_window_splitter_items( dw, content, group ) ) )
self.sizer.Add( dw, 1, wx.EXPAND )
elif len( content ) > 0:
if is_tabbed:
self.resizable = group.springy
dw = create_notebook_for_items( content, ui, panel, group,
self.add_notebook_item )
if editor is not None:
editor.dock_window = dw
self.sizer.Add( dw, self.resizable, wx.EXPAND )
# Check if content is all Group objects:
elif layout == 'fold':
self.resizable = True
self.sizer.Add( self.create_fold_for_items( panel, content ),
1, wx.EXPAND )
elif isinstance( content[0], Group ):
# If so, add them to the panel and exit:
self.add_groups( content, panel )
else:
self.add_items(content, panel, self.sizer)
# If the caller is a DockWindow, we need to define the content we are
# adding to it:
if is_dock_window:
self.dock_contents = DockRegion( contents = [
DockControl( name = group.get_label( self.ui ),
image = group.image,
id = group.get_id(),
style = group.dock,
dockable = DockableViewElement(
ui = ui, element = group ),
export = group.export,
control = panel ) ] )
# If we are using an background image, add the sizer to the image sizer:
if theme is not None:
image_sizer.Add( self.sizer, 1, wx.EXPAND )
#---------------------------------------------------------------------------
# Adds a set of groups or items separated by splitter bars to a DockWindow:
#---------------------------------------------------------------------------
def add_dock_window_splitter_items ( self, window, content, group ):
""" Adds a set of groups or items separated by splitter bars to a
DockWindow.
"""
contents = [ self.add_dock_window_splitter_item( window, item, group )
for item in content ]
# Create a splitter group to hold the contents:
result = DockSection( contents = contents, is_row = self.is_horizontal )
# If nothing is resizable, then mark each DockControl as such:
if not self.resizable:
for item in result.get_controls():
item.resizable = False
# Return the DockSection we created:
return result
#---------------------------------------------------------------------------
# Adds a single group or item to a DockWindow:
#---------------------------------------------------------------------------
def add_dock_window_splitter_item ( self, window, item, group ):
""" Adds a single group or item to a DockWindow.
"""
if isinstance( item, Group ):
sizer, resizable, contents = fill_panel_for_group( window,
item, self.ui, suppress_label = True, is_dock_window = True )
self.resizable |= resizable
return contents
orientation = wx.VERTICAL
if self.is_horizontal:
orientation = wx.HORIZONTAL
sizer = wx.BoxSizer( orientation )
if group.group_theme is not None:
image_panel, image_sizer = add_image_panel( window, group )
panel = image_panel.control
image_sizer.Add( sizer, 1, wx.EXPAND )
else:
panel = TraitsUIPanel( window, -1 )
panel.SetSizer( sizer )
self.add_items( [ item ], panel, sizer )
return DockRegion( contents = [
DockControl( name = item.get_label( self.ui ),
image = item.image,
id = item.get_id(),
style = item.dock,
dockable = DockableViewElement(
ui = self.ui, element = item ),
export = item.export,
control = panel ) ] )
#---------------------------------------------------------------------------
# Adds a set of groups or items as vertical notebook pages to a vertical
# notebook:
#---------------------------------------------------------------------------
def create_fold_for_items ( self, window, content ):
""" Adds a set of groups or items as vertical notebook pages to a
vertical notebook.
"""
from themed_vertical_notebook import ThemedVerticalNotebook
# Create the vertical notebook:
nb = ThemedVerticalNotebook( scrollable = True )
result = nb.create_control( window )
# Create the notebook pages:
nb.pages = [ self.create_fold_for_item( nb, item ) for item in content ]
# Return the notebook we created:
return result
#---------------------------------------------------------------------------
# Adds a single group or item to a vertical notebook:
#---------------------------------------------------------------------------
def create_fold_for_item ( self, notebook, item ):
""" Adds a single group or item to a vertical notebook.
"""
# Create a new notebook page:
page = notebook.create_page()
# Create the page contents:
if isinstance( item, Group ):
panel, resizable, contents = fill_panel_for_group( page.parent,
item, self.ui, suppress_label = True, create_panel = True )
else:
panel = TraitsUIPanel( page.parent, -1 )
sizer = wx.BoxSizer( wx.VERTICAL )
panel.SetSizer( sizer )
self.add_items( [ item ], panel, sizer )
# Set the page name and control:
page.name = item.get_label( self.ui )
page.control = panel
# Return the new notebook page:
return page
#---------------------------------------------------------------------------
# Adds a single Item to a notebook:
#---------------------------------------------------------------------------
def add_notebook_item ( self, item, parent, sizer ):
""" Adds a single Item to a notebook.
"""
self.add_items( [ item ], parent, sizer )
#---------------------------------------------------------------------------
# Adds a list of Group objects to the panel:
#---------------------------------------------------------------------------
def add_groups ( self, content, panel ):
""" Adds a list of Group objects to the panel.
"""
sizer = self.sizer
# Process each group:
for subgroup in content:
# Add the sub-group to the panel:
sg_sizer, sg_resizable, contents = \
fill_panel_for_group( panel, subgroup, self.ui )
# If the sub-group is resizable:
if sg_resizable:
# Then so are we:
self.resizable = True
# Add the sub-group so that it can be resized by the layout:
sizer.Add( sg_sizer, 1, wx.EXPAND | wx.ALL, 2 )
else:
style = wx.EXPAND | wx.ALL
growable = 0
if self.is_horizontal:
if subgroup.springy:
growable = 1
if subgroup.orientation == 'horizontal':
style |= wx.ALIGN_CENTER_VERTICAL
sizer.Add( sg_sizer, growable, style, 2 )
#---------------------------------------------------------------------------
# Adds a list of Item objects to the panel:
#---------------------------------------------------------------------------
def add_items ( self, content, panel, sizer ):
""" Adds a list of Item objects to the panel.
"""
# Get local references to various objects we need:
ui = self.ui
info = ui.info
handler = ui.handler
group = self.group
show_left = group.show_left
padding = group.padding
col = -1
col_incr = 1
self.label_flags = 0
show_labels = False
for item in content:
show_labels |= item.show_label
if (not self.is_horizontal) and (show_labels or (group.columns > 1)):
# For a vertical list of Items with labels or multiple columns, use
# a 'FlexGridSizer':
self.label_pad = 0
cols = group.columns
if show_labels:
cols *= 2
col_incr = 2
flags = wx.TOP | wx.BOTTOM
border_size = 1
item_sizer = wx.FlexGridSizer( 0, cols, 0, 5 )
if show_left:
self.label_flags = wx.ALIGN_RIGHT
if show_labels:
for i in range( 1, cols, 2 ):
item_sizer.AddGrowableCol( i )
else:
# Otherwise, the current sizer will work as is:
self.label_pad = 4
cols = 1
flags = wx.ALL
border_size = 1
item_sizer = sizer
# Process each Item in the list:
for item in content:
# Get the item theme (if any):
theme = item.item_theme
# Get the name in order to determine its type:
name = item.name
# Check if is a label:
if name == '':
label = item.label
if label != '':
# Update the column counter:
col += col_incr
# If we are building a multi-column layout with labels,
# just add space in the next column:
if (cols > 1) and show_labels:
item_sizer.Add( ( 1, 1 ) )
if theme is not None:
from image_text import ImageText
label = ImageText( panel, theme, label )
item_sizer.Add( label, 0, wx.EXPAND )
elif item.style == 'simple':
# Add a simple text label:
label = wx.StaticText( panel, -1, label,
style = wx.ALIGN_LEFT )
item_sizer.Add( label, 0, wx.EXPAND )
else:
# Add the label to the sizer:
label = heading_text( panel, text = label ).control
item_sizer.Add( label, 0,
wx.TOP | wx.BOTTOM | wx.EXPAND, 3 )
if item.emphasized:
self._add_emphasis( label )
# Continue on to the next Item in the list:
continue
# Update the column counter:
col += col_incr
# Check if it is a separator:
if name == '_':
for i in range( cols ):
if self.is_horizontal:
# Add a vertical separator:
line = wx.StaticLine( panel, -1,
style = wx.LI_VERTICAL )
item_sizer.Add( line, 0,
wx.LEFT | wx.RIGHT | wx.EXPAND, 2 )
else:
# Add a horizontal separator:
line = wx.StaticLine( panel, -1,
style = wx.LI_HORIZONTAL )
item_sizer.Add( line, 0,
wx.TOP | wx.BOTTOM | wx.EXPAND, 2 )
self._set_owner( line, item )
# Continue on to the next Item in the list:
continue
# Convert a blank to a 5 pixel spacer:
if name == ' ':
name = '5'
# Check if it is a spacer:
if all_digits.match( name ):
# If so, add the appropriate amount of space to the sizer:
n = int( name )
if self.is_horizontal:
item_sizer.Add( ( n, 1 ) )
else:
spacer = ( 1, n )
item_sizer.Add( spacer )
if show_labels:
item_sizer.Add( spacer )
# Continue on to the next Item in the list:
continue
# Otherwise, it must be a trait Item:
object = eval( item.object_, globals(), ui.context )
trait = object.base_trait( name )
desc = trait.desc or ''
label = None
# If we are displaying labels on the left, add the label to the
# user interface:
if show_left:
if item.show_label:
label = self.create_label( item, ui, desc, panel,
item_sizer,
border=group.show_border )
elif (cols > 1) and show_labels:
label = self.dummy_label( panel, item_sizer )
# Get the editor factory associated with the Item:
editor_factory = item.editor
if editor_factory is None:
editor_factory = trait.get_editor()
# If still no editor factory found, use a default text editor:
if editor_factory is None:
from text_editor import ToolkitEditorFactory
editor_factory = ToolkitEditorFactory()
# If the item has formatting traits set them in the editor
# factory:
if item.format_func is not None:
editor_factory.format_func = item.format_func
if item.format_str != '':
editor_factory.format_str = item.format_str
# If the item has an invalid state extended trait name, set it
# in the editor factory:
if item.invalid != '':
editor_factory.invalid = item.invalid
# Set up the background image (if used):
item_panel = panel
if theme is not None:
from image_panel import ImagePanel
text = ''
if item.show_label:
text = item.get_label( ui )
image_panel = ImagePanel( theme = theme, text = text )
item_panel = image_panel.create_control( panel )
# Create the requested type of editor from the editor factory:
factory_method = getattr( editor_factory, item.style + '_editor' )
editor = factory_method( ui, object, name, item.tooltip,
item_panel ).set(
item = item,
object_name = item.object )
# Tell editor to actually build the editing widget:
editor.prepare( item_panel )
# Set the initial 'enabled' state of the editor from the factory:
editor.enabled = editor_factory.enabled
# Add emphasis to the editor control if requested:
if item.emphasized:
self._add_emphasis( editor.control )
# Give the editor focus if it requested it:
if item.has_focus:
editor.control.SetFocus()
# Adjust the maximum border size based on the editor's settings:
border_size = min( border_size, editor.border_size )
# Set up the reference to the correct 'control' to use in the
# following section, depending upon whether we have wrapped an
# ImagePanel around the editor control or not:
control = editor.control
if theme is None:
width, height = control.GetSizeTuple()
else:
item_panel.GetSizer().Add( control, 1, wx.EXPAND )
control = item_panel
width, height = image_panel.adjusted_size
# Set the correct size on the control, as specified by the user:
scrollable = editor.scrollable
item_width = item.width
item_height = item.height
growable = 0
if (item_width != -1.0) or (item_height != -1.0):
if (0.0 < item_width <= 1.0) and self.is_horizontal:
growable = int( 1000.0 * item_width )
item_width = -1
item_width = int( item_width )
if item_width < -1:
item_width = -item_width
elif item_width != -1:
item_width = max( item_width, width )
if (0.0 < item_height <= 1.0) and (not self.is_horizontal):
growable = int( 1000.0 * item_height )
item_height = -1
item_height = int( item_height )
if item_height < -1:
item_height = -item_height
elif item_height != -1:
item_height = max( item_height, height )
control.SetMinSize( wx.Size( item_width, item_height ) )
# Bind the item to the control and all of its children:
self._set_owner( control, item )
# Bind the editor into the UIInfo object name space so it can be
# referred to by a Handler while the user interface is active:
id = item.id or name
info.bind( id, editor, item.id )
# Also, add the editors to the list of editors used to construct
# the user interface:
ui._editors.append( editor )
# If the handler wants to be notified when the editor is created,
# add it to the list of methods to be called when the UI is
# complete:
defined = getattr( handler, id + '_defined', None )
if defined is not None:
ui.add_defined( defined )
# If the editor is conditionally visible, add the visibility
# 'expression' and the editor to the UI object's list of monitored
# objects:
if item.visible_when != '':
ui.add_visible( item.visible_when, editor )
# If the editor is conditionally enabled, add the enabling
# 'expression' and the editor to the UI object's list of monitored
# objects:
if item.enabled_when != '':
ui.add_enabled( item.enabled_when, editor )
# Add the created editor control to the sizer with the appropriate
# layout flags and values:
ui._scrollable |= scrollable
item_resizable = ((item.resizable is True) or
((item.resizable is Undefined) and scrollable))
if item_resizable:
growable = growable or 500
self.resizable = True
elif item.springy:
growable = growable or 500
# The following is a hack to allow 'readonly' text fields to
# work correctly (wx has a bug that setting wx.EXPAND on a
# StaticText control seems to cause the text to be aligned higher
# than it would be otherwise, causing it to misalign with its
# label).
layout_style = editor.layout_style
if not show_labels:
layout_style |= wx.EXPAND
item_sizer.Add( control, growable,
flags | layout_style | wx.ALIGN_CENTER_VERTICAL,
max( 0, border_size + padding + item.padding ) )
# If we are displaying labels on the right, add the label to the
# user interface:
if not show_left:
if item.show_label:
label = self.create_label( item, ui, desc, panel,
item_sizer, '', wx.RIGHT )
elif (cols > 1) and show_labels:
label = self.dummy_label( panel, item_sizer )
# If the Item is resizable, and we are using a multi-column grid:
if item_resizable and (cols > 1):
# Mark the entire row as growable:
item_sizer.AddGrowableRow( col / cols )
# Save the reference to the label control (if any) in the editor:
editor.label_control = label
# If we created a grid sizer, add it to the original sizer:
if item_sizer is not sizer:
growable = 0
if self.resizable:
growable = 1
sizer.Add( item_sizer, growable, wx.EXPAND | wx.ALL, 2 )
#---------------------------------------------------------------------------
# Creates an item label:
#---------------------------------------------------------------------------
def create_label ( self, item, ui, desc, parent, sizer, suffix = ':',
pad_side = wx.LEFT, border=False ):
""" Creates an item label.
"""
from image_text import ImageText
label = item.get_label( ui )
if (label == '') or (label[-1:] in '?=:;,.<>/\\"\'-+#|'):
suffix = ''
control = ImageText( parent, item.label_theme, label + suffix,
border=border )
self._set_owner( control, item )
if item.emphasized:
self._add_emphasis( control )
# XXX: Turning off help popups for now
#wx.EVT_LEFT_UP( control, show_help_popup )
control.help = item.get_help( ui )
sizer.Add( control, 0, self.label_flags | wx.ALIGN_CENTER_VERTICAL |
pad_side, self.label_pad )
if desc != '':
control.SetToolTipString( 'Specifies ' + desc )
return control
#---------------------------------------------------------------------------
# Creates a dummy item label:
#---------------------------------------------------------------------------
def dummy_label ( self, parent, sizer ):
""" Creates an item label.
"""
control = wx.StaticText( parent, -1, '', style = wx.ALIGN_RIGHT )
sizer.Add( control, 0 )
return control
#---------------------------------------------------------------------------
# Adds 'emphasis' to a specified control:
#---------------------------------------------------------------------------
def _add_emphasis ( self, control ):
""" Adds emphasis to a specified control's font.
"""
global emphasis_font
control.SetForegroundColour( emphasis_color )
if emphasis_font is None:
font = control.GetFont()
emphasis_font = wx.Font( font.GetPointSize() + 1,
font.GetFamily(),
font.GetStyle(),
wx.BOLD )
control.SetFont( emphasis_font )
#---------------------------------------------------------------------------
# Sets the owner of a specified control and all of its children:
#---------------------------------------------------------------------------
def _set_owner ( self, control, owner ):
control._owner = owner
for child in control.GetChildren():
self._set_owner( child, owner )
#-------------------------------------------------------------------------------
# 'DockWindowGroupEditor' class:
#-------------------------------------------------------------------------------
class DockWindowGroupEditor ( GroupEditor ):
""" Editor for a group which displays a DockWindow.
"""
#---------------------------------------------------------------------------
# Trait definitions:
#---------------------------------------------------------------------------
# DockWindow for the group
dock_window = Instance( wx.Window )
#-- UI preference save/restore interface -----------------------------------
#---------------------------------------------------------------------------
# Restores any saved user preference information associated with the
# editor:
#---------------------------------------------------------------------------
def restore_prefs ( self, prefs ):
""" Restores any saved user preference information associated with the
editor.
"""
if isinstance( prefs, dict ):
structure = prefs.get( 'structure' )
else:
structure = prefs
self.dock_window.GetSizer().SetStructure( self.dock_window, structure )
self.dock_window.Layout()
#---------------------------------------------------------------------------
# Returns any user preference information associated with the editor:
#---------------------------------------------------------------------------
def save_prefs ( self ):
""" Returns any user preference information associated with the editor.
"""
return { 'structure': self.dock_window.GetSizer().GetStructure() }
#-- End UI preference save/restore interface -------------------------------
#-------------------------------------------------------------------------------
# 'HTMLHelpWindow' class:
#-------------------------------------------------------------------------------
class HTMLHelpWindow ( wx.Frame ):
""" Window for displaying Traits-based help text with HTML formatting.
"""
#---------------------------------------------------------------------------
# Initializes the object:
#---------------------------------------------------------------------------
def __init__ ( self, parent, html, scale_dx, scale_dy ):
""" Initializes the object.
"""
wx.Frame.__init__( self, parent, -1, 'Help', style = wx.SIMPLE_BORDER )
self.SetBackgroundColour( WindowColor )
# Wrap the dialog around the image button panel:
sizer = wx.BoxSizer( wx.VERTICAL )
html_control = wh.HtmlWindow( self )
html_control.SetBorders( 2 )
html_control.SetPage( html )
sizer.Add( html_control, 1, wx.EXPAND )
sizer.Add( wx.StaticLine( self, -1 ), 0, wx.EXPAND )
b_sizer = wx.BoxSizer( wx.HORIZONTAL )
button = wx.Button( self, -1, 'OK' )
wx.EVT_BUTTON( self, button.GetId(), self._on_ok )
b_sizer.Add( button, 0 )
sizer.Add( b_sizer, 0, wx.ALIGN_RIGHT | wx.ALL, 5 )
self.SetSizer( sizer )
self.SetSize( wx.Size( int( scale_dx * screen_dx ),
int( scale_dy * screen_dy ) ) )
# Position and show the dialog:
position_window( self, parent = parent )
self.Show()
#---------------------------------------------------------------------------
# Handles the window being closed:
#---------------------------------------------------------------------------
def _on_ok ( self, event ):
""" Handles the window being closed.
"""
self.Destroy()
#-------------------------------------------------------------------------------
# Creates a PyFace HeadingText control:
#-------------------------------------------------------------------------------
HeadingText = None
def heading_text ( *args, **kw ):
""" Creates a PyFace HeadingText control.
"""
global HeadingText
if HeadingText is None:
from pyface.heading_text import HeadingText
return HeadingText( *args, **kw )
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