1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343
|
# (C) Copyright 2004-2023 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
""" Defines the various font editors and the font editor factory, for the
wxPython user interface toolkit..
"""
import wx
from traits.api import Bool
from traitsui.editors.font_editor import (
ToolkitEditorFactory as BaseToolkitEditorFactory,
)
from .editor_factory import (
SimpleEditor as BaseSimpleEditor,
TextEditor as BaseTextEditor,
ReadonlyEditor as BaseReadonlyEditor,
)
from .editor import Editor
from .helper import TraitsUIPanel, disconnect
# Standard font point sizes
PointSizes = [
"8",
"9",
"10",
"11",
"12",
"14",
"16",
"18",
"20",
"22",
"24",
"26",
"28",
"36",
"48",
"72",
]
# All available font styles
Styles = ["Normal", "Slant", "Italic"]
# All available font weights
Weights = ["Normal", "Light", "Bold"]
# All available font facenames
facenames = None
# ---------------------------------------------------------------------------
# The wxPython ToolkitEditorFactory class.
# ---------------------------------------------------------------------------
## We need to add wx-specific methods to the editor factory, and so we create
## a subclass of the BaseToolkitEditorFactory.
class ToolkitEditorFactory(BaseToolkitEditorFactory):
"""wxPython editor factory for font editors."""
show_style = Bool(False)
show_weight = Bool(False)
def to_wx_font(self, editor):
"""Returns a wxFont object corresponding to a specified object's font
trait.
"""
font = editor.value
return wx.Font(
font.GetPointSize(),
font.GetFamily(),
font.GetStyle(),
font.GetWeight(),
font.GetUnderlined(),
font.GetFaceName(),
)
def from_wx_font(self, font):
"""Gets the application equivalent of a wxPython Font value."""
return font
def str_font(self, font):
"""Returns the text representation of the specified object trait value."""
weight = {
wx.FONTWEIGHT_LIGHT: " Light",
wx.FONTWEIGHT_BOLD: " Bold",
}.get(font.GetWeight(), "")
style = {
wx.FONTSTYLE_SLANT: " Slant",
wx.FONTSTYLE_ITALIC: " Italic",
}.get(font.GetStyle(), "")
return "%s point %s%s%s" % (
font.GetPointSize(),
font.GetFaceName(),
style,
weight,
)
def all_facenames(self):
"""Returns a list of all available font facenames."""
global facenames
if facenames is None:
facenames = sorted(FontEnumerator().facenames())
return facenames
# -------------------------------------------------------------------------
# 'SimpleFontEditor' class:
# -------------------------------------------------------------------------
class SimpleFontEditor(BaseSimpleEditor):
"""Simple style of font editor, which displays a text field that contains
a text representation of the font value (using that font if possible).
Clicking the field displays a font selection dialog box.
"""
def popup_editor(self, event):
"""Invokes the pop-up editor for an object trait."""
font_data = wx.FontData()
font_data.SetInitialFont(self.factory.to_wx_font(self))
dialog = wx.FontDialog(self.control, font_data)
if dialog.ShowModal() == wx.ID_OK:
self.value = self.factory.from_wx_font(
dialog.GetFontData().GetChosenFont()
)
self.update_editor()
dialog.Destroy()
def update_editor(self):
"""Updates the editor when the object trait changes externally to the
editor.
"""
super().update_editor()
set_font(self)
def string_value(self, font):
"""Returns the text representation of a specified font value."""
return self.factory.str_font(font)
class CustomFontEditor(Editor):
"""Custom style of font editor, which displays the following:
* A combo box containing all available type face names.
* A combo box containing the available type sizes.
* A combo box containing the available type styles
"""
def init(self, parent):
"""Finishes initializing the editor by creating the underlying toolkit
widget.
"""
# Create a panel to hold all of the buttons:
self.control = panel = TraitsUIPanel(parent, -1)
sizer = wx.BoxSizer(wx.VERTICAL)
# Add all of the font choice controls:
sizer2 = wx.BoxSizer(wx.HORIZONTAL)
facenames = self.factory.all_facenames()
control = self._facename = wx.Choice(
panel, -1, wx.Point(0, 0), wx.Size(-1, -1), facenames
)
sizer2.Add(control, 4, wx.EXPAND)
panel.Bind(wx.EVT_CHOICE, self.update_object_parts, id=control.GetId())
control = self._point_size = wx.Choice(
panel, -1, wx.Point(0, 0), wx.Size(-1, -1), PointSizes
)
sizer2.Add(control, 1, wx.EXPAND | wx.LEFT, 3)
panel.Bind(wx.EVT_CHOICE, self.update_object_parts, id=control.GetId())
if self.factory.show_style:
self._style = wx.Choice(
panel, -1, wx.Point(0, 0), wx.Size(-1, -1), Styles
)
sizer2.Add(self._style, 1, wx.EXPAND | wx.LEFT, 3)
panel.Bind(
wx.EVT_CHOICE, self.update_object_parts, id=self._style.GetId()
)
if self.factory.show_weight:
self._weight = wx.Choice(
panel, -1, wx.Point(0, 0), wx.Size(-1, -1), Weights
)
sizer2.Add(self._weight, 1, wx.EXPAND | wx.LEFT, 3)
panel.Bind(
wx.EVT_CHOICE,
self.update_object_parts,
id=self._weight.GetId(),
)
sizer.Add(sizer2, 0, wx.EXPAND)
# Set-up the layout:
panel.SetSizer(sizer)
self.set_tooltip()
def dispose(self):
"""Disposes of the contents of an editor."""
disconnect(self._facename, wx.EVT_CHOICE)
disconnect(self._point_size, wx.EVT_CHOICE)
if self.factory.show_style:
disconnect(self._style, wx.EVT_CHOICE)
if self.factory.show_weight:
disconnect(self._weight, wx.EVT_CHOICE)
super().dispose()
def update_object_parts(self, event):
"""Handles the user modifying one of the font components."""
point_size = int(self._point_size.GetStringSelection())
facename = self._facename.GetStringSelection()
style = wx.FONTSTYLE_NORMAL
if self.factory.show_style:
style += self._style.GetCurrentSelection()
weight = wx.FONTWEIGHT_NORMAL
if self.factory.show_weight:
weight += self._weight.GetCurrentSelection()
font = wx.Font(
point_size, wx.FONTFAMILY_DEFAULT, style, weight, faceName=facename
)
self.value = self.factory.from_wx_font(font)
def update_editor(self):
"""Updates the editor when the object trait changes externally to the
editor.
"""
font = self.factory.to_wx_font(self)
try:
self._facename.SetStringSelection(font.GetFaceName())
except:
self._facename.SetSelection(0)
try:
self._point_size.SetStringSelection(str(font.GetPointSize()))
except:
self._point_size.SetSelection(0)
def string_value(self, font):
"""Returns the text representation of a specified font value."""
return self.factory.str_font(font)
# -------------------------------------------------------------------------
# 'TextFontEditor' class:
# -------------------------------------------------------------------------
class TextFontEditor(BaseTextEditor):
"""Text style of font editor, which displays an editable text field
containing a text representation of the font value (using that font if
possible).
"""
def update_object(self, event):
"""Handles the user changing the contents of the edit control."""
self.value = self.control.GetValue()
def update_editor(self):
"""Updates the editor when the object trait changes external to the
editor.
"""
super().update_editor()
set_font(self)
def string_value(self, font):
"""Returns the text representation of a specified font value."""
return self.factory.str_font(font)
class ReadonlyFontEditor(BaseReadonlyEditor):
"""Read-only style of font editor, which displays a read-only text field
containing a text representation of the font value (using that font if
possible).
"""
def update_editor(self):
"""Updates the editor when the object trait changes external to the
editor.
"""
super().update_editor()
set_font(self)
def string_value(self, font):
"""Returns the text representation of a specified font value."""
return self.factory.str_font(font)
# -------------------------------------------------------------------------
# Set the editor control's font to match a specified font:
# -------------------------------------------------------------------------
def set_font(editor):
"""Sets the editor control's font to match a specified font."""
font = editor.factory.to_wx_font(editor)
font.SetPointSize(min(10, font.GetPointSize()))
editor.control.SetFont(font)
class FontEnumerator(wx.FontEnumerator):
"""An enumeration of fonts."""
def facenames(self):
"""Returns a list of all available font facenames."""
self._facenames = []
self.EnumerateFacenames()
return self._facenames
def OnFacename(self, facename):
"""Adds a facename to the list of facenames."""
self._facenames.append(facename)
return True
# Define the names SimpleEditor, CustomEditor, TextEditor and ReadonlyEditor
# which are looked up by the editor factory for the font editor.
SimpleEditor = SimpleFontEditor
CustomEditor = CustomFontEditor
TextEditor = TextFontEditor
ReadonlyEditor = ReadonlyFontEditor
|