1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291
|
# (C) Copyright 2004-2023 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
""" Creates a wxPython user interface for a specified UI object.
"""
import wx
from pyface.api import SystemMetrics
from .helper import save_window, TraitsUIScrolledPanel
from .ui_base import BaseDialog
from .ui_panel import panel
from .constants import DefaultTitle, WindowColor, scrollbar_dx
from traitsui.menu import (
ApplyButton,
RevertButton,
OKButton,
CancelButton,
HelpButton,
)
def ui_modal(ui, parent):
"""Creates a modal wxPython user interface for a specified UI object."""
_ui_dialog(ui, parent, BaseDialog.MODAL)
def ui_nonmodal(ui, parent):
"""Creates a non-modal wxPython user interface for a specified UI object."""
_ui_dialog(ui, parent, BaseDialog.NONMODAL)
def _ui_dialog(ui, parent, style):
"""Creates a wxPython dialog box for a specified UI object.
Changes are not immediately applied to the underlying object. The user must
click **Apply** or **OK** to apply changes. The user can revert changes by
clicking **Revert** or **Cancel**.
"""
if ui.owner is None:
ui.owner = ModalDialog()
BaseDialog.display_ui(ui, parent, style)
class ModalDialog(BaseDialog):
"""Modal dialog box for Traits-based user interfaces."""
def init(self, ui, parent, style):
self.is_modal = style == self.MODAL
style = 0
view = ui.view
if view.resizable:
style |= wx.RESIZE_BORDER
title = view.title
if title == "":
title = DefaultTitle
revert = apply = False
window = ui.control
if window is not None:
window.SetSizer(None)
ui.reset()
if hasattr(self, "revert"):
revert = self.revert.IsEnabled()
if hasattr(self, "apply"):
apply = self.apply.IsEnabled()
else:
self.ui = ui
if self.is_modal:
window = wx.Dialog(
parent, -1, title, style=style | wx.DEFAULT_DIALOG_STYLE
)
else:
window = wx.Frame(
parent,
-1,
title,
style=style
| (wx.DEFAULT_FRAME_STYLE & (~wx.RESIZE_BORDER)),
)
window.SetBackgroundColour(WindowColor)
self.control = window
self.set_icon(view.icon)
window.Bind(wx.EVT_CLOSE, self._on_close_page)
window.Bind(wx.EVT_CHAR, self._on_key)
# Create the 'context' copies we will need while editing:
context = ui.context
ui._context = context
ui.context = self._copy_context(context)
ui._revert = self._copy_context(context)
# Create the actual trait sheet panel and imbed it in a scrollable
# window (if requested):
sw_sizer = wx.BoxSizer(wx.VERTICAL)
if ui.scrollable:
sizer = wx.BoxSizer(wx.VERTICAL)
sw = TraitsUIScrolledPanel(window)
trait_sheet = panel(ui, sw)
sizer.Add(trait_sheet, 1, wx.EXPAND | wx.ALL, 4)
tsdx, tsdy = trait_sheet.GetSize()
tsdx += 8
tsdy += 8
sw.SetScrollRate(16, 16)
max_dy = (2 * SystemMetrics().screen_height) // 3
sw.SetSizer(sizer)
sw.SetSize(
wx.Size(
tsdx + ((tsdy > max_dy) * scrollbar_dx), min(tsdy, max_dy)
)
)
else:
sw = panel(ui, window)
sw_sizer.Add(sw, 1, wx.EXPAND)
buttons = [self.coerce_button(button) for button in view.buttons]
nbuttons = len(buttons)
if (nbuttons != 1) or (not self.is_button(buttons[0], "")):
# Create the necessary special function buttons:
sw_sizer.Add(wx.StaticLine(window, -1), 0, wx.EXPAND)
b_sizer = wx.BoxSizer(wx.HORIZONTAL)
if nbuttons == 0:
if view.apply:
self.check_button(buttons, ApplyButton)
if view.revert:
self.check_button(buttons, RevertButton)
if view.ok:
self.check_button(buttons, OKButton)
if view.cancel:
self.check_button(buttons, CancelButton)
if view.help:
self.check_button(buttons, HelpButton)
for raw_button, button in zip(view.buttons, buttons):
default = raw_button == view.default_button
if self.is_button(button, "Apply"):
self.apply = self.add_button(
button, b_sizer, self._on_apply, apply, default=default
)
ui.observe(self._on_applyable, "modified", dispatch="ui")
elif self.is_button(button, "Revert"):
self.revert = self.add_button(
button,
b_sizer,
self._on_revert,
revert,
default=default,
)
elif self.is_button(button, "OK"):
self.ok = self.add_button(
button, b_sizer, self._on_ok, default=default
)
ui.observe(self._on_error, "errors", dispatch="ui")
elif self.is_button(button, "Cancel"):
self.add_button(
button, b_sizer, self._on_cancel, default=default
)
elif self.is_button(button, "Help"):
self.add_button(
button, b_sizer, self._on_help, default=default
)
elif not self.is_button(button, ""):
self.add_button(button, b_sizer, default=default)
sw_sizer.Add(b_sizer, 0, wx.ALIGN_RIGHT | wx.ALL, 5)
# Add the menu bar, tool bar and status bar (if any):
self.add_menubar()
self.add_toolbar()
self.add_statusbar()
# Lay all of the dialog contents out:
window.SetSizerAndFit(sw_sizer)
def close(self, rc=wx.ID_OK):
"""Closes the dialog window."""
ui = self.ui
ui.result = rc == wx.ID_OK
save_window(ui)
if self.is_modal:
self.control.EndModal(rc)
self.control.Unbind(wx.EVT_CLOSE)
self.control.Unbind(wx.EVT_CHAR)
ui.finish()
self.ui = self.apply = self.revert = self.help = self.control = None
def _copy_context(self, context):
"""Creates a copy of a *context* dictionary."""
result = {}
for name, value in context.items():
if value is not None:
result[name] = value.clone_traits()
else:
result[name] = None
return result
def _apply_context(self, from_context, to_context):
"""Applies the traits in the *from_context* to the *to_context*."""
for name, value in from_context.items():
if value is not None:
to_context[name].copy_traits(value)
else:
to_context[name] = None
if to_context is self.ui._context:
on_apply = self.ui.view.on_apply
if on_apply is not None:
on_apply()
def _on_close_page(self, event):
"""Handles the user clicking the window/dialog "close" button/icon."""
if self.ui.view.close_result:
self._on_ok(event)
else:
self._on_cancel(event)
def _on_ok(self, event=None):
"""Closes the window and saves changes (if allowed by the handler)."""
if self.ui.handler.close(self.ui.info, True):
self._apply_context(self.ui.context, self.ui._context)
self.close(wx.ID_OK)
def _on_cancel(self, event=None):
"""Closes the window and discards changes (if allowed by the handler)."""
if self.ui.handler.close(self.ui.info, False):
self._apply_context(self.ui._revert, self.ui._context)
self.close(wx.ID_CANCEL)
def _on_key(self, event):
"""Handles the user pressing the Escape key."""
if event.GetKeyCode() == 0x1B:
self._on_close_page(event)
def _on_apply(self, event):
"""Handles a request to apply changes."""
ui = self.ui
self._apply_context(ui.context, ui._context)
if hasattr(self, "revert"):
self.revert.Enable(True)
ui.handler.apply(ui.info)
ui.modified = False
def _on_revert(self, event):
"""Handles a request to revert changes."""
ui = self.ui
self._apply_context(ui._revert, ui.context)
self._apply_context(ui._revert, ui._context)
self.revert.Enable(False)
ui.handler.revert(ui.info)
ui.modified = False
def _on_applyable(self, event):
"""Handles a change to the "modified" state of the user interface ."""
state = event.new
self.apply.Enable(state)
def _on_error(self, event):
"""Handles editing errors."""
errors = event.new
self.ok.Enable(errors == 0)
|