File: 26_vtk_swap_view_remote.py

package info (click to toggle)
python-trame 3.12.0-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 101,620 kB
  • sloc: python: 13,515; sh: 183; javascript: 93; makefile: 7
file content (153 lines) | stat: -rw-r--r-- 4,415 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
import asyncio

# Required for rendering initialization, not necessary for
# local rendering, but doesn't hurt to include it
import vtkmodules.vtkRenderingOpenGL2  # noqa
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersSources import vtkConeSource, vtkSphereSource

# Required for interactor initialization
from vtkmodules.vtkInteractionStyle import (
    vtkInteractorStyleSwitch,  # noqa
    vtkInteractorStyleTrackballCamera,
)
from vtkmodules.vtkRenderingCore import (
    vtkActor,
    vtkPolyDataMapper,
    vtkRenderer,
    vtkRenderWindow,
    vtkRenderWindowInteractor,
)

from trame.app import asynchronous, get_server
from trame.ui.vuetify import VAppLayout
from trame.widgets import vtk, vuetify

# -----------------------------------------------------------------------------
# VTK pipeline
# -----------------------------------------------------------------------------


colors = vtkNamedColors()


def cone():
    cone = vtkConeSource()
    cone.SetResolution(60)

    # Create a mapper and actor
    mapper = vtkPolyDataMapper()
    mapper.SetInputConnection(cone.GetOutputPort())

    actor = vtkActor()
    actor.SetMapper(mapper)
    actor.GetProperty().SetDiffuseColor(colors.GetColor3d("bisque"))

    # Visualize
    renderer = vtkRenderer()
    renderWindow = vtkRenderWindow()
    renderWindow.AddRenderer(renderer)
    renderWindowInteractor = vtkRenderWindowInteractor()
    interactor_style = vtkInteractorStyleTrackballCamera()
    renderWindowInteractor.SetInteractorStyle(interactor_style)
    renderWindowInteractor.SetRenderWindow(renderWindow)

    renderer.AddActor(actor)
    renderer.SetBackground(colors.GetColor3d("bisque"))
    renderer.ResetCamera()

    renderWindow.SetSize(640, 480)
    renderWindow.SetWindowName("Cone")

    return renderWindow


def sphere():
    sphere = vtkSphereSource()

    # Create a mapper and actor
    mapper = vtkPolyDataMapper()
    mapper.SetInputConnection(sphere.GetOutputPort())

    actor = vtkActor()
    actor.SetMapper(mapper)
    actor.GetProperty().SetDiffuseColor(colors.GetColor3d("bisque"))

    # Visualize
    renderer = vtkRenderer()
    renderWindow = vtkRenderWindow()
    renderWindow.AddRenderer(renderer)
    renderWindowInteractor = vtkRenderWindowInteractor()
    interactor_style = vtkInteractorStyleTrackballCamera()
    renderWindowInteractor.SetInteractorStyle(interactor_style)
    renderWindowInteractor.SetRenderWindow(renderWindow)

    renderer.AddActor(actor)
    renderer.SetBackground(colors.GetColor3d("Salmon"))
    renderer.ResetCamera()

    renderWindow.SetSize(640, 480)
    renderWindow.SetWindowName("Sphere")

    return renderWindow


cone_window = cone()
sphere_window = sphere()

# -----------------------------------------------------------------------------
# Trame setup
# -----------------------------------------------------------------------------

server = get_server(client_type="vue2")
state, ctrl = server.state, server.controller

# Initial VTK window width and height values
state.vtk_window_width = 300
state.vtk_window_height = 300


# -----------------------------------------------------------------------------
# Background thread
# -----------------------------------------------------------------------------


@asynchronous.task
async def refresh_function(**kwargs):
    counter = 1
    while True:
        with state:
            if counter % 2 == 0:
                ren_win = sphere_window
            else:
                ren_win = cone_window

            ctrl.view_replace(ren_win)
            ctrl.view_update()

            counter += 1

        await asyncio.sleep(5)


# -----------------------------------------------------------------------------
# GUI
# -----------------------------------------------------------------------------


with VAppLayout(server) as layout:
    with layout.root:
        with vuetify.VContainer(fluid=True, classes="pa-0 fill-height"):
            view = vtk.VtkRemoteView(cone_window)
            # view = vtk.VtkLocalView(cone_window)
            ctrl.view_update = view.update
            ctrl.view_replace = view.replace_view
            ctrl.on_server_ready.add(refresh_function)


# -----------------------------------------------------------------------------
# Main
# -----------------------------------------------------------------------------

if __name__ == "__main__":
    server.start()