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from trame.app import get_server
from trame.ui.vuetify import SinglePageLayout
from trame.widgets import vuetify
# -----------------------------------------------------------------------------
# Trame initialization
# -----------------------------------------------------------------------------
server = get_server(client_type="vue2")
state = server.state
state.chips = [
dict(name="hello", id=1, show=True),
dict(name="world", id=2, show=True),
dict(name="seb", id=3, show=True),
]
@state.change("chip_group")
def on_active(chip_group, **kwargs):
print("chip_group", chip_group)
def remove(chip_id):
print("remove", chip_id)
for item in state.chips:
if item.get("id") == chip_id:
item["show"] = False
state.dirty("chips")
# -----------------------------------------------------------------------------
# GUI layout
# -----------------------------------------------------------------------------
with SinglePageLayout(server) as layout:
with layout.content:
with vuetify.VContainer(fluid=True, classes="fill-height pa-0 ma-0"):
with vuetify.VChipGroup(
v_model=("chip_group", None), active_class="primary", mandatory=True
):
vuetify.VChip("Dashboard", value="dashboard", label=True, outlined=True)
vuetify.VChip(
"{{ item.name }}",
v_for="item, idx in chips",
key="idx",
value=("item.id",),
v_show="item.show",
close=True,
click_close=(remove, "[item.id]"),
label=True,
outlined=True,
)
# -----------------------------------------------------------------------------
# Main
# -----------------------------------------------------------------------------
if __name__ == "__main__":
server.start()
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