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from ..core import State, EventData, Callback, CallbacksArg
from enum import Enum
from logging import Logger
from threading import Timer
from typing import List, Union, Any, Dict, Optional, Type
_LOGGER: Logger
class Tags(State):
tags: Logger
def __init__(self, name: Union[str, Enum], on_enter: CallbacksArg = ..., on_exit: CallbacksArg = ...,
ignore_invalid_triggers: bool = ..., final: bool = ..., tags: Union[List[str], str, None] = ...) -> None : ...
class Error(Tags):
pass
class Timeout(State):
dynamic_methods: List[str]
timeout: float
_on_timeout: Optional[List[Callback]]
runner: Dict[int, Timer]
def __init__(self, *args: List[Any], **kwargs: Dict[str, Any]) -> None: ...
def enter(self, event_data: EventData) -> None: ...
def exit(self, event_data: EventData) -> None: ...
def _process_timeout(self, event_data: EventData) -> None: ...
@property
def on_timeout(self) -> List[Callback]: ...
@on_timeout.setter
def on_timeout(self, value: Union[Callback, List[Callback]]) -> None: ...
class Volatile(State):
volatile_cls: Any
volatile_hook: str
initialized: bool
def __init__(self, *args: List[Any], **kwargs: Dict[str, Any]) -> None: ...
def enter(self, event_data: EventData) -> None: ...
def exit(self, event_data: EventData) -> None: ...
def add_state_features(*args: Union[Type[State], List[Type[State]]]) -> Any: ...
class VolatileObject: ...
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