File: sphere.py

package info (click to toggle)
python-vispy 0.15.2-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 8,868 kB
  • sloc: python: 59,799; javascript: 6,800; makefile: 69; sh: 6
file content (41 lines) | stat: -rw-r--r-- 1,365 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
# -*- coding: utf-8 -*-
# -----------------------------------------------------------------------------
# Copyright (c) Vispy Development Team. All Rights Reserved.
# Distributed under the (new) BSD License. See LICENSE.txt for more info.
# -----------------------------------------------------------------------------
# vispy: gallery 2
"""
Draw a Sphere
=============

This example demonstrates how to create a sphere.
"""

import sys

from vispy import scene
from vispy.visuals.transforms import STTransform

canvas = scene.SceneCanvas(keys='interactive', bgcolor='white',
                           size=(800, 600), show=True)

view = canvas.central_widget.add_view()
view.camera = 'arcball'

sphere1 = scene.visuals.Sphere(radius=1, method='latitude', parent=view.scene,
                               edge_color='black')

sphere2 = scene.visuals.Sphere(radius=1, method='ico', parent=view.scene,
                               edge_color='black')

sphere3 = scene.visuals.Sphere(radius=1, rows=10, cols=10, depth=10,
                               method='cube', parent=view.scene,
                               edge_color='black')

sphere1.transform = STTransform(translate=[-2.5, 0, 0])
sphere3.transform = STTransform(translate=[2.5, 0, 0])

view.camera.set_range(x=[-3, 3])

if __name__ == '__main__' and sys.flags.interactive == 0:
    canvas.app.run()