1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
|
# -*- coding: utf-8 -*-
from vispy.testing import run_tests_if_main, assert_raises
from vispy import gloo
from vispy.gloo import FrameBuffer, RenderBuffer
def test_renderbuffer():
# Set with no args
assert_raises(ValueError, RenderBuffer)
# Set shape only
R = RenderBuffer((10, 20))
assert R.shape == (10, 20)
assert R.format is None
# Set both shape and format
R = RenderBuffer((10, 20), 'color')
assert R.shape == (10, 20)
assert R.format == 'color'
#
glir_cmds = R._glir.clear()
assert len(glir_cmds) == 2
assert glir_cmds[0][0] == 'CREATE'
assert glir_cmds[1][0] == 'SIZE'
# Orther formats
assert RenderBuffer((10, 20), 'depth').format == 'depth'
assert RenderBuffer((10, 20), 'stencil').format == 'stencil'
# Test reset size and format
R.resize((9, 9), 'depth')
assert R.shape == (9, 9)
assert R.format == 'depth'
R.resize((8, 8), 'stencil')
assert R.shape == (8, 8)
assert R.format == 'stencil'
# Wrong formats
assert_raises(ValueError, R.resize, (9, 9), 'no_format')
assert_raises(ValueError, R.resize, (9, 9), [])
# Resizable
R = RenderBuffer((10, 20), 'color', False)
assert_raises(RuntimeError, R.resize, (9, 9), 'color')
# Attaching sets the format
F = FrameBuffer()
#
R = RenderBuffer((9, 9))
F.color_buffer = R
assert F.color_buffer is R
assert R.format == 'color'
#
F.depth_buffer = RenderBuffer((9, 9))
assert F.depth_buffer.format == 'depth'
#
F.stencil_buffer = RenderBuffer((9, 9))
assert F.stencil_buffer.format == 'stencil'
def test_framebuffer():
# Test init with no args
F = FrameBuffer()
glir_cmds = F._glir.clear()
assert len(glir_cmds) == 1
glir_cmds[0][0] == 'CREATE'
# Activate / deactivate
F.activate()
glir_cmd = F._glir.clear()[-1]
assert glir_cmd[0] == 'FRAMEBUFFER'
assert glir_cmd[2] is True
#
F.deactivate()
glir_cmd = F._glir.clear()[-1]
assert glir_cmd[0] == 'FRAMEBUFFER'
assert glir_cmd[2] is False
#
with F:
pass
glir_cmds = F._glir.clear()
assert len(glir_cmds) == 2
assert glir_cmds[0][0] == 'FRAMEBUFFER'
assert glir_cmds[1][0] == 'FRAMEBUFFER'
assert glir_cmds[0][2] is True and glir_cmds[1][2] is False
# Init with args
R = RenderBuffer((3, 3))
F = FrameBuffer(R)
assert F.color_buffer is R
#
R2 = RenderBuffer((3, 3))
F.color_buffer = R2
assert F.color_buffer is R2
# Wrong buffers
F = FrameBuffer()
assert_raises(TypeError, FrameBuffer.color_buffer.fset, F, 'FOO')
assert_raises(TypeError, FrameBuffer.color_buffer.fset, F, [])
assert_raises(TypeError, FrameBuffer.depth_buffer.fset, F, 'FOO')
assert_raises(TypeError, FrameBuffer.stencil_buffer.fset, F, 'FOO')
color_buffer = RenderBuffer((9, 9), 'color')
assert_raises(ValueError, FrameBuffer.depth_buffer.fset, F, color_buffer)
# But None is allowed!
F.color_buffer = None
# Shape
R1 = RenderBuffer((3, 3))
R2 = RenderBuffer((3, 3))
R3 = RenderBuffer((3, 3))
F = FrameBuffer(R1, R2, R3)
assert F.shape == R1.shape
assert R1.format == 'color'
assert R2.format == 'depth'
assert R3.format == 'stencil'
# Resize
F.resize((10, 10))
assert F.shape == (10, 10)
assert F.shape == R1.shape
assert F.shape == R2.shape
assert F.shape == R3.shape
assert R1.format == 'color'
assert R2.format == 'depth'
assert R3.format == 'stencil'
# Shape from any buffer
F.color_buffer = None
assert F.shape == (10, 10)
F.depth_buffer = None
assert F.shape == (10, 10)
F.stencil_buffer = None
assert_raises(RuntimeError, FrameBuffer.shape.fget, F)
# Also with Texture luminance
T = gloo.Texture2D((20, 30))
R = RenderBuffer(T.shape)
assert T.format == 'luminance'
F = FrameBuffer(T, R)
assert F.shape == T.shape[:2]
assert F.shape == R.shape
assert T.format == 'luminance'
assert R.format == 'depth'
# Resize
F.resize((10, 10))
assert F.shape == (10, 10)
assert T.shape == (10, 10, 1)
assert F.shape == R.shape
assert T.format == 'luminance'
assert R.format == 'depth'
# Also with Texture RGB
T = gloo.Texture2D((20, 30, 3))
R = RenderBuffer(T.shape)
assert T.format == 'rgb'
F = FrameBuffer(T, R)
assert F.shape == T.shape[:2]
assert F.shape == R.shape
assert T.format == 'rgb'
assert R.format == 'depth'
# Resize
F.resize((10, 10))
assert F.shape == (10, 10)
assert T.shape == (10, 10, 3)
assert F.shape == R.shape
assert T.format == 'rgb'
assert R.format == 'depth'
# Also with Texture for depth
T1 = gloo.Texture2D((20, 30, 3))
T2 = gloo.Texture2D((20, 30, 1))
assert T1.format == 'rgb'
assert T2.format == 'luminance'
F = FrameBuffer(T1, T2)
assert F.shape == T1.shape[:2]
assert F.shape == T2.shape[:2]
assert T1.format == 'rgb'
assert T2.format == 'luminance'
# Resize
F.resize((10, 10))
assert F.shape == (10, 10)
assert T1.shape == (10, 10, 3)
assert T2.shape == (10, 10, 1)
assert T1.format == 'rgb'
assert T2.format == 'luminance'
# Wrong shape in resize
assert_raises(ValueError, F. resize, (9, 9, 1))
assert_raises(ValueError, F. resize, (9,))
assert_raises(ValueError, F. resize, 'FOO')
run_tests_if_main()
|