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# -*- coding: utf-8 -*-
# -----------------------------------------------------------------------------
# GLFW - An OpenGL framework
# API version: 3.0.1
# WWW: http://www.glfw.org/
# ----------------------------------------------------------------------------
# Copyright (c) 2002-2006 Marcus Geelnard
# Copyright (c) 2006-2010 Camilla Berglund
#
# Python bindings - Copyright (c) 2013 Nicolas P. Rougier
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
# arising from the use of this software.
#
# Permission is granted to anyone to use this software for any purpose,
# including commercial applications, and to alter it and redistribute it
# freely, subject to the following restrictions:
#
# 1. The origin of this software must not be misrepresented; you must not
# claim that you wrote the original software. If you use this software
# in a product, an acknowledgment in the product documentation would
# be appreciated but is not required.
#
# 2. Altered source versions must be plainly marked as such, and must not
# be misrepresented as being the original software.
#
# 3. This notice may not be removed or altered from any source
# distribution.
#
# -----------------------------------------------------------------------------
# NOTE:
# This source has been modified from its original form by the vispy dev team
import os
import ctypes.util
from ctypes import (Structure, POINTER, CFUNCTYPE, byref, c_char_p, c_int,
c_uint, c_double, c_float, c_ushort)
_glfw_file = None
# First if there is an environment variable pointing to the library
if 'GLFW_LIBRARY' in os.environ:
if os.path.exists(os.environ['GLFW_LIBRARY']):
_glfw_file = os.path.realpath(os.environ['GLFW_LIBRARY'])
# Else, try to find it
if _glfw_file is None:
order = ['glfw3', 'glfw']
for check in order:
_glfw_file = ctypes.util.find_library(check)
if _glfw_file is not None:
break
# Else, we failed and exit
if _glfw_file is None:
raise OSError('GLFW library not found')
# Load it
_glfw = ctypes.CDLL(_glfw_file)
# Ensure it's new enough
def glfwGetVersion():
major, minor, rev = c_int(0), c_int(0), c_int(0)
_glfw.glfwGetVersion(byref(major), byref(minor), byref(rev))
return major.value, minor.value, rev.value
version = glfwGetVersion()
if version[0] != 3:
version = '.'.join([str(v) for v in version])
raise OSError('Need GLFW library version 3, found version %s' % version)
# --- Version -----------------------------------------------------------------
GLFW_VERSION_MAJOR = version[0]
GLFW_VERSION_MINOR = version[1]
GLFW_VERSION_REVISION = version[2]
__version__ = GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR, GLFW_VERSION_REVISION
# --- Input handling definitions ----------------------------------------------
GLFW_RELEASE = 0
GLFW_PRESS = 1
GLFW_REPEAT = 2
# --- Keys --------------------------------------------------------------------
# --- The unknown key ---------------------------------------------------------
GLFW_KEY_UNKNOWN = -1
# --- Printable keys ----------------------------------------------------------
GLFW_KEY_SPACE = 32
GLFW_KEY_APOSTROPHE = 39 # ''
GLFW_KEY_COMMA = 44 # ,
GLFW_KEY_MINUS = 45 # -
GLFW_KEY_PERIOD = 46 # .
GLFW_KEY_SLASH = 47 # /
GLFW_KEY_0 = 48
GLFW_KEY_1 = 49
GLFW_KEY_2 = 50
GLFW_KEY_3 = 51
GLFW_KEY_4 = 52
GLFW_KEY_5 = 53
GLFW_KEY_6 = 54
GLFW_KEY_7 = 55
GLFW_KEY_8 = 56
GLFW_KEY_9 = 57
GLFW_KEY_SEMICOLON = 59 # ;
GLFW_KEY_EQUAL = 61 # =
GLFW_KEY_A = 65
GLFW_KEY_B = 66
GLFW_KEY_C = 67
GLFW_KEY_D = 68
GLFW_KEY_E = 69
GLFW_KEY_F = 70
GLFW_KEY_G = 71
GLFW_KEY_H = 72
GLFW_KEY_I = 73
GLFW_KEY_J = 74
GLFW_KEY_K = 75
GLFW_KEY_L = 76
GLFW_KEY_M = 77
GLFW_KEY_N = 78
GLFW_KEY_O = 79
GLFW_KEY_P = 80
GLFW_KEY_Q = 81
GLFW_KEY_R = 82
GLFW_KEY_S = 83
GLFW_KEY_T = 84
GLFW_KEY_U = 85
GLFW_KEY_V = 86
GLFW_KEY_W = 87
GLFW_KEY_X = 88
GLFW_KEY_Y = 89
GLFW_KEY_Z = 90
GLFW_KEY_LEFT_BRACKET = 91 # [
GLFW_KEY_BACKSLASH = 92 # \
GLFW_KEY_RIGHT_BRACKET = 93 # ]
GLFW_KEY_GRAVE_ACCENT = 96 # `
GLFW_KEY_WORLD_1 = 161 # non-US #1
GLFW_KEY_WORLD_2 = 162 # non-US #2
# --- Function keys -----------------------------------------------------------
GLFW_KEY_ESCAPE = 256
GLFW_KEY_ENTER = 257
GLFW_KEY_TAB = 258
GLFW_KEY_BACKSPACE = 259
GLFW_KEY_INSERT = 260
GLFW_KEY_DELETE = 261
GLFW_KEY_RIGHT = 262
GLFW_KEY_LEFT = 263
GLFW_KEY_DOWN = 264
GLFW_KEY_UP = 265
GLFW_KEY_PAGE_UP = 266
GLFW_KEY_PAGE_DOWN = 267
GLFW_KEY_HOME = 268
GLFW_KEY_END = 269
GLFW_KEY_CAPS_LOCK = 280
GLFW_KEY_SCROLL_LOCK = 281
GLFW_KEY_NUM_LOCK = 282
GLFW_KEY_PRINT_SCREEN = 283
GLFW_KEY_PAUSE = 284
GLFW_KEY_F1 = 290
GLFW_KEY_F2 = 291
GLFW_KEY_F3 = 292
GLFW_KEY_F4 = 293
GLFW_KEY_F5 = 294
GLFW_KEY_F6 = 295
GLFW_KEY_F7 = 296
GLFW_KEY_F8 = 297
GLFW_KEY_F9 = 298
GLFW_KEY_F10 = 299
GLFW_KEY_F11 = 300
GLFW_KEY_F12 = 301
GLFW_KEY_F13 = 302
GLFW_KEY_F14 = 303
GLFW_KEY_F15 = 304
GLFW_KEY_F16 = 305
GLFW_KEY_F17 = 306
GLFW_KEY_F18 = 307
GLFW_KEY_F19 = 308
GLFW_KEY_F20 = 309
GLFW_KEY_F21 = 310
GLFW_KEY_F22 = 311
GLFW_KEY_F23 = 312
GLFW_KEY_F24 = 313
GLFW_KEY_F25 = 314
GLFW_KEY_KP_0 = 320
GLFW_KEY_KP_1 = 321
GLFW_KEY_KP_2 = 322
GLFW_KEY_KP_3 = 323
GLFW_KEY_KP_4 = 324
GLFW_KEY_KP_5 = 325
GLFW_KEY_KP_6 = 326
GLFW_KEY_KP_7 = 327
GLFW_KEY_KP_8 = 328
GLFW_KEY_KP_9 = 329
GLFW_KEY_KP_DECIMAL = 330
GLFW_KEY_KP_DIVIDE = 331
GLFW_KEY_KP_MULTIPLY = 332
GLFW_KEY_KP_SUBTRACT = 333
GLFW_KEY_KP_ADD = 334
GLFW_KEY_KP_ENTER = 335
GLFW_KEY_KP_EQUAL = 336
GLFW_KEY_LEFT_SHIFT = 340
GLFW_KEY_LEFT_CONTROL = 341
GLFW_KEY_LEFT_ALT = 342
GLFW_KEY_LEFT_SUPER = 343
GLFW_KEY_RIGHT_SHIFT = 344
GLFW_KEY_RIGHT_CONTROL = 345
GLFW_KEY_RIGHT_ALT = 346
GLFW_KEY_RIGHT_SUPER = 347
GLFW_KEY_MENU = 348
GLFW_KEY_LAST = GLFW_KEY_MENU
# --- Modifiers ---------------------------------------------------------------
GLFW_MOD_SHIFT = 0x0001
GLFW_MOD_CONTROL = 0x0002
GLFW_MOD_ALT = 0x0004
GLFW_MOD_SUPER = 0x0008
# --- Mouse -------------------------------------------------------------------
GLFW_MOUSE_BUTTON_1 = 0
GLFW_MOUSE_BUTTON_2 = 1
GLFW_MOUSE_BUTTON_3 = 2
GLFW_MOUSE_BUTTON_4 = 3
GLFW_MOUSE_BUTTON_5 = 4
GLFW_MOUSE_BUTTON_6 = 5
GLFW_MOUSE_BUTTON_7 = 6
GLFW_MOUSE_BUTTON_8 = 7
GLFW_MOUSE_BUTTON_LAST = GLFW_MOUSE_BUTTON_8
GLFW_MOUSE_BUTTON_LEFT = GLFW_MOUSE_BUTTON_1
GLFW_MOUSE_BUTTON_RIGHT = GLFW_MOUSE_BUTTON_2
GLFW_MOUSE_BUTTON_MIDDLE = GLFW_MOUSE_BUTTON_3
# --- Joystick ----------------------------------------------------------------
GLFW_JOYSTICK_1 = 0
GLFW_JOYSTICK_2 = 1
GLFW_JOYSTICK_3 = 2
GLFW_JOYSTICK_4 = 3
GLFW_JOYSTICK_5 = 4
GLFW_JOYSTICK_6 = 5
GLFW_JOYSTICK_7 = 6
GLFW_JOYSTICK_8 = 7
GLFW_JOYSTICK_9 = 8
GLFW_JOYSTICK_10 = 9
GLFW_JOYSTICK_11 = 10
GLFW_JOYSTICK_12 = 11
GLFW_JOYSTICK_13 = 12
GLFW_JOYSTICK_14 = 13
GLFW_JOYSTICK_15 = 14
GLFW_JOYSTICK_16 = 15
GLFW_JOYSTICK_LAST = GLFW_JOYSTICK_16
# --- Error codes -------------------------------------------------------------
GLFW_NOT_INITIALIZED = 0x00010001
GLFW_NO_CURRENT_CONTEXT = 0x00010002
GLFW_INVALID_ENUM = 0x00010003
GLFW_INVALID_VALUE = 0x00010004
GLFW_OUT_OF_MEMORY = 0x00010005
GLFW_API_UNAVAILABLE = 0x00010006
GLFW_VERSION_UNAVAILABLE = 0x00010007
GLFW_PLATFORM_ERROR = 0x00010008
GLFW_FORMAT_UNAVAILABLE = 0x00010009
# ---
GLFW_FOCUSED = 0x00020001
GLFW_ICONIFIED = 0x00020002
GLFW_RESIZABLE = 0x00020003
GLFW_VISIBLE = 0x00020004
GLFW_DECORATED = 0x00020005
GLFW_AUTO_ICONIFY = 0x00020006
GLFW_FLOATING = 0x00020007
# ---
GLFW_RED_BITS = 0x00021001
GLFW_GREEN_BITS = 0x00021002
GLFW_BLUE_BITS = 0x00021003
GLFW_ALPHA_BITS = 0x00021004
GLFW_DEPTH_BITS = 0x00021005
GLFW_STENCIL_BITS = 0x00021006
GLFW_ACCUM_RED_BITS = 0x00021007
GLFW_ACCUM_GREEN_BITS = 0x00021008
GLFW_ACCUM_BLUE_BITS = 0x00021009
GLFW_ACCUM_ALPHA_BITS = 0x0002100A
GLFW_AUX_BUFFERS = 0x0002100B
GLFW_STEREO = 0x0002100C
GLFW_SAMPLES = 0x0002100D
GLFW_SRGB_CAPABLE = 0x0002100E
GLFW_REFRESH_RATE = 0x0002100F
# ---
GLFW_CLIENT_API = 0x00022001
GLFW_CONTEXT_VERSION_MAJOR = 0x00022002
GLFW_CONTEXT_VERSION_MINOR = 0x00022003
GLFW_CONTEXT_REVISION = 0x00022004
GLFW_CONTEXT_ROBUSTNESS = 0x00022005
GLFW_OPENGL_FORWARD_COMPAT = 0x00022006
GLFW_OPENGL_DEBUG_CONTEXT = 0x00022007
GLFW_OPENGL_PROFILE = 0x00022008
# ---
GLFW_OPENGL_API = 0x00030001
GLFW_OPENGL_ES_API = 0x00030002
# ---
GLFW_NO_ROBUSTNESS = 0
GLFW_NO_RESET_NOTIFICATION = 0x00031001
GLFW_LOSE_CONTEXT_ON_RESET = 0x00031002
# ---
GLFW_OPENGL_ANY_PROFILE = 0
GLFW_OPENGL_CORE_PROFILE = 0x00032001
GLFW_OPENGL_COMPAT_PROFILE = 0x00032002
# ---
GLFW_CURSOR = 0x00033001
GLFW_STICKY_KEYS = 0x00033002
GLFW_STICKY_MOUSE_BUTTONS = 0x00033003
# ---
GLFW_CURSOR_NORMAL = 0x00034001
GLFW_CURSOR_HIDDEN = 0x00034002
GLFW_CURSOR_DISABLED = 0x00034003
# ---
GLFW_CONNECTED = 0x00040001
GLFW_DISCONNECTED = 0x00040002
# --- Structures --------------------------------------------------------------
class GLFWvidmode(Structure):
_fields_ = [ ('width', c_int),
('height', c_int),
('redBits', c_int),
('greenBits', c_int),
('blueBits', c_int),
('refreshRate', c_int) ]
class GLFWgammaramp(Structure):
_fields_ = [ ('red', POINTER(c_ushort)),
('green', POINTER(c_ushort)),
('blue', POINTER(c_ushort)),
('size', c_int) ]
class GLFWwindow(Structure): pass
class GLFWmonitor(Structure): pass
# --- Callbacks ---------------------------------------------------------------
errorfun = CFUNCTYPE(None, c_int, c_char_p)
windowposfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_int, c_int)
windowsizefun = CFUNCTYPE(None, POINTER(GLFWwindow), c_int, c_int)
windowclosefun = CFUNCTYPE(None, POINTER(GLFWwindow))
windowrefreshfun = CFUNCTYPE(None, POINTER(GLFWwindow))
windowfocusfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_int)
windowiconifyfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_int)
framebuffersizefun = CFUNCTYPE(None, POINTER(GLFWwindow), c_int, c_int)
mousebuttonfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_int, c_int, c_int)
cursorposfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_double, c_double)
cursorenterfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_int)
scrollfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_double, c_double)
keyfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_int, c_int, c_int, c_int)
charfun = CFUNCTYPE(None, POINTER(GLFWwindow), c_uint)
monitorfun = CFUNCTYPE(None, POINTER(GLFWmonitor), c_int)
# --- Init --------------------------------------------------------------------
glfwInit = _glfw.glfwInit
glfwTerminate = _glfw.glfwTerminate
#glfwGetVersion = _glfw.glfwGetVersion
# --- Error -------------------------------------------------------------------
#glfwSetErrorCallback = _glfw.glfwSetErrorCallback
# --- Monitor -----------------------------------------------------------------
# glfwGetMonitors = _glfw.glfwGetMonitors
# glfwGetMonitors.restype = POINTER(GLFWmonitor)
glfwGetPrimaryMonitor = _glfw.glfwGetPrimaryMonitor
# glfwGetMonitorPos = _glfw.glfwGetMonitorPos
# glfwGetMonitorPhysicalSize = _glfw.glfwGetMonitorPhysicalSize
glfwGetMonitorName = _glfw.glfwGetMonitorName
glfwGetMonitorName.restype = c_char_p
# glfwSetMonitorCallback = _glfw.glfwSetMonitorCallback
# glfwGetVideoModes = _glfw.glfwGetVideoModes
# glfwGetVideoMode = _glfw.glfwGetVideoMode
# --- Gama --------------------------------------------------------------------
glfwSetGamma = _glfw.glfwSetGamma
# glfwGetGammaRamp = _glfw.glfwGetGammaRamp
# glfwSetGammaRamp = _glfw.glfwSetGammaRamp
# --- Window ------------------------------------------------------------------
glfwDefaultWindowHints = _glfw.glfwDefaultWindowHints
glfwWindowHint = _glfw.glfwWindowHint
# glfwCreateWindow = _glfw.glfwCreateWindow
# glfwDestroyWindow = _glfw.glfwDestroyWindow
glfwWindowShouldClose = _glfw.glfwWindowShouldClose
glfwSetWindowShouldClose = _glfw.glfwSetWindowShouldClose
glfwSetWindowTitle = _glfw.glfwSetWindowTitle
# glfwGetWindowPos = _glfw.glfwGetWindowPos
glfwSetWindowPos = _glfw.glfwSetWindowPos
# glfwGetWindowSize = _glfw.glfwGetWindowSize
glfwSetWindowSize = _glfw.glfwSetWindowSize
# glfwGetFramebufferSize = _glfw.glfwGetFramebufferSize
glfwIconifyWindow = _glfw.glfwIconifyWindow
glfwRestoreWindow = _glfw.glfwRestoreWindow
glfwShowWindow = _glfw.glfwShowWindow
glfwHideWindow = _glfw.glfwHideWindow
glfwGetWindowMonitor = _glfw.glfwGetWindowMonitor
glfwGetWindowAttrib = _glfw.glfwGetWindowAttrib
glfwSetWindowUserPointer = _glfw.glfwSetWindowUserPointer
glfwGetWindowUserPointer = _glfw.glfwGetWindowUserPointer
# glfwSetWindowPosCallback = _glfw.glfwSetWindowPosCallback
# glfwSetWindowSizeCallback = _glfw.glfwSetWindowSizeCallback
# glfwSetWindowCloseCallback = _glfw.glfwSetWindowCloseCallback
# glfwSetWindowRefreshCallback = _glfw.glfwSetWindowRefreshCallback
# glfwSetWindowFocusCallback = _glfw.glfwSetWindowFocusCallback
# glfwSetWindowIconifyCallback = _glfw.glfwSetWindowIconifyCallback
# glfwSetFramebufferSizeCallback = _glfw.glfwSetFramebufferSizeCallback
glfwPollEvents = _glfw.glfwPollEvents
glfwWaitEvents = _glfw.glfwWaitEvents
# --- Input -------------------------------------------------------------------
glfwGetInputMode = _glfw.glfwGetInputMode
glfwSetInputMode = _glfw.glfwSetInputMode
glfwGetKey = _glfw.glfwGetKey
glfwGetMouseButton = _glfw.glfwGetMouseButton
# glfwGetCursorPos = _glfw.glfwGetCursorPos
glfwSetCursorPos = _glfw.glfwSetCursorPos
# glfwSetKeyCallback = _glfw.glfwSetKeyCallback
# glfwSetCharCallback = _glfw.glfwSetCharCallback
# glfwSetMouseButtonCallback = _glfw.glfwSetMouseButtonCallback
# glfwSetCursorPosCallback = _glfw.glfwSetCursorPosCallback
# glfwSetCursorEnterCallback = _glfw.glfwSetCursorEnterCallback
# glfwSetScrollCallback = _glfw.glfwSetScrollCallback
glfwJoystickPresent = _glfw.glfwJoystickPresent
# glfwGetJoystickAxes = _glfw.glfwGetJoystickAxes
# glfwGetJoystickButtons = _glfw.glfwGetJoystickButtons
glfwGetJoystickName = _glfw.glfwGetJoystickName
glfwGetJoystickName.restype = c_char_p
# --- Clipboard ---------------------------------------------------------------
glfwSetClipboardString = _glfw.glfwSetClipboardString
glfwGetClipboardString = _glfw.glfwGetClipboardString
glfwGetClipboardString.restype = c_char_p
# --- Timer -------------------------------------------------------------------
glfwGetTime = _glfw.glfwGetTime
glfwGetTime.restype = c_double
glfwSetTime = _glfw.glfwSetTime
# --- Context -----------------------------------------------------------------
glfwMakeContextCurrent = _glfw.glfwMakeContextCurrent
glfwGetCurrentContext = _glfw.glfwGetCurrentContext
glfwSwapBuffers = _glfw.glfwSwapBuffers
glfwSwapInterval = _glfw.glfwSwapInterval
glfwExtensionSupported = _glfw.glfwExtensionSupported
glfwGetProcAddress = _glfw.glfwGetProcAddress
# --- Pythonizer --------------------------------------------------------------
# This keeps track of current windows
__windows__ = []
__destroyed__ = []
# This is to prevent garbage collection on callbacks
__c_callbacks__ = {}
__py_callbacks__ = {}
__c_error_callback__ = None
def glfwCreateWindow(width=640, height=480, title="GLFW Window",
monitor=None, share=None):
_glfw.glfwCreateWindow.restype = POINTER(GLFWwindow)
window = _glfw.glfwCreateWindow(int(width), int(height),
title.encode('utf-8'), monitor, share)
__windows__.append(window)
__destroyed__.append(False)
index = __windows__.index(window)
__c_callbacks__[index] = {}
__py_callbacks__[index] = { 'errorfun' : None,
'monitorfun' : None,
'windowposfun' : None,
'windowsizefun' : None,
'windowclosefun' : None,
'windowrefreshfun' : None,
'windowfocusfun' : None,
'windowiconifyfun' : None,
'framebuffersizefun' : None,
'keyfun' : None,
'charfun' : None,
'mousebuttonfun' : None,
'cursorposfun' : None,
'cursorenterfun' : None,
'scrollfun' : None }
return window
def glfwDestroyWindow(window):
index = __windows__.index(window)
if not __destroyed__[index]:
# We do not delete window from the list (or it would impact numbering)
__windows__[index] = None
_glfw.glfwDestroyWindow(window)
del __c_callbacks__[index]
del __py_callbacks__[index]
__destroyed__[index] = True
def glfwGetWindowPos(window):
xpos, ypos = c_int(0), c_int(0)
_glfw.glfwGetWindowPos(window, byref(xpos), byref(ypos))
return xpos.value, ypos.value
def glfwGetCursorPos(window):
xpos, ypos = c_double(0), c_double(0)
_glfw.glfwGetCursorPos(window, byref(xpos), byref(ypos))
return int(xpos.value), int(ypos.value)
def glfwGetWindowSize(window):
width, height = c_int(0), c_int(0)
_glfw.glfwGetWindowSize(window, byref(width), byref(height))
return width.value, height.value
def glfwGetFramebufferSize(window):
width, height = c_int(0), c_int(0)
_glfw.glfwGetFramebufferSize(window, byref(width), byref(height))
return width.value, height.value
def glfwGetMonitors():
count = c_int(0)
_glfw.glfwGetMonitors.restype = POINTER(POINTER(GLFWmonitor))
c_monitors = _glfw.glfwGetMonitors( byref(count) )
return [c_monitors[i] for i in range(count.value)]
def glfwGetVideoModes(monitor):
count = c_int(0)
_glfw.glfwGetVideoModes.restype = POINTER(GLFWvidmode)
c_modes = _glfw.glfwGetVideoModes( monitor, byref(count) )
modes = []
for i in range(count.value):
modes.append( (c_modes[i].width,
c_modes[i].height,
c_modes[i].redBits,
c_modes[i].blueBits,
c_modes[i].greenBits,
c_modes[i].refreshRate ) )
return modes
def glfwGetMonitorPos(monitor):
xpos, ypos = c_int(0), c_int(0)
_glfw.glfwGetMonitorPos(monitor, byref(xpos), byref(ypos))
return xpos.value, ypos.value
def glfwGetMonitorPhysicalSize(monitor):
width, height = c_int(0), c_int(0)
_glfw.glfwGetMonitorPhysicalSize(monitor, byref(width), byref(height))
return width.value, height.value
def glfwGetVideoMode(monitor):
_glfw.glfwGetVideoMode.restype = POINTER(GLFWvidmode)
c_mode = _glfw.glfwGetVideoMode(monitor).contents
return (c_mode.width,
c_mode.height,
c_mode.redBits,
c_mode.blueBits,
c_mode.greenBits,
c_mode.refreshRate )
def GetGammaRamp(monitor):
_glfw.glfwGetGammaRamp.restype = POINTER(GLFWgammaramp)
c_gamma = _glfw.glfwGetGammaRamp(monitor).contents
gamma = {'red':[], 'green':[], 'blue':[]}
if c_gamma:
for i in range(c_gamma.size):
gamma['red'].append(c_gamma.red[i])
gamma['green'].append(c_gamma.green[i])
gamma['blue'].append(c_gamma.blue[i])
return gamma
def glfwGetJoystickAxes(joy):
count = c_int(0)
_glfw.glfwGetJoystickAxes.restype = POINTER(c_float)
c_axes = _glfw.glfwGetJoystickAxes(joy, byref(count))
axes = [c_axes[i].value for i in range(count)]
return axes
def glfwGetJoystickButtons(joy):
count = c_int(0)
_glfw.glfwGetJoystickButtons.restype = POINTER(c_int)
c_buttons = _glfw.glfwGetJoystickButtons(joy, byref(count))
buttons = [c_buttons[i].value for i in range(count)]
return buttons
# --- Callbacks ---------------------------------------------------------------
def __callback__(name):
callback = 'glfwSet%sCallback' % name
fun = '%sfun' % name.lower()
code = """
def %(callback)s(window, callback = None):
index = __windows__.index(window)
old_callback = __py_callbacks__[index]['%(fun)s']
__py_callbacks__[index]['%(fun)s'] = callback
if callback: callback = %(fun)s(callback)
__c_callbacks__[index]['%(fun)s'] = callback
_glfw.%(callback)s(window, callback)
return old_callback""" % {'callback': callback, 'fun': fun}
return code
exec(__callback__('Monitor'))
exec(__callback__('WindowPos'))
exec(__callback__('WindowSize'))
exec(__callback__('WindowClose'))
exec(__callback__('WindowRefresh'))
exec(__callback__('WindowFocus'))
exec(__callback__('WindowIconify'))
exec(__callback__('FramebufferSize'))
exec(__callback__('Key'))
exec(__callback__('Char'))
exec(__callback__('MouseButton'))
exec(__callback__('CursorPos'))
exec(__callback__('Scroll'))
# Error callback does not take window parameter
def glfwSetErrorCallback(callback = None):
global __c_error_callback__
__c_error_callback__ = errorfun(callback)
_glfw.glfwSetErrorCallback(__c_error_callback__)
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