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# -*- coding: utf-8 -*-
# Copyright (c) Vispy Development Team. All Rights Reserved.
# Distributed under the (new) BSD License. See LICENSE.txt for more info.
from vispy.visuals.shaders import (Function, MainFunction, Variable, Varying,
FunctionChain, StatementList)
# Users normally don't need these, but I want to test them
from vispy.visuals.shaders.expression import FunctionCall, TextExpression
from vispy.testing import (assert_in, assert_not_in, assert_is,
run_tests_if_main, assert_raises, assert_equal)
## Define some snippets
transformScale = Function("""
vec4 transform_scale(vec4 pos)
{
pos.xyz *= $scale;
return pos;
}
""")
transformZOffset = Function("""
vec4 transform_zoffset(vec4 pos)
{
pos.z += $offset;
return pos;
}
""")
vert_template = Function("""
void main(void)
{
int nlights = $nlights;
vec4 pos = $position;
pos += $correction;
gl_Position = $endtransform(pos);
}
""")
frag_template = Function("""
void main(void)
{
gl_Fragcolor = $color;
}
""")
data = 'just some dummy variable, Function is agnostic about this'
## Examples
def test_example1():
""" Just a few simple compositions.
"""
# Get function objects. Generate random name for transforms
code = Function(vert_template)
t1 = Function(transformScale)
t2 = Function(transformZOffset)
t3 = Function(transformScale)
# We need to create a variable in order to use it in two places
pos = Variable('attribute vec4 a_position')
# Compose everything together
code['position'] = t1(t2(pos))
code['correction'] = t1(pos) # Look, we use t1 again, different sig
code['endtransform'] = t3 # function pointer rather than function call
code['nlights'] = '4'
t1['scale'] = t2
t3['scale'] = (3.0, 4.0, 5.0)
t2['offset'] = '1.0'
code2 = Function(frag_template)
code2['color'] = Varying('v_position')
code['gl_PointSize'] = '3.0'
code[code2['color']] = pos
print(code)
def test_example2():
""" Demonstrate how a transform would work.
"""
vert_template = Function("""
void main(void)
{
gl_Position = $position;
}
""")
transformScale = Function("""
vec4 transform_scale(vec4 pos)
{
pos.xyz *= $scale;
return pos;
}
""")
class Transform(object):
def __init__(self):
# Equivalent methods to create new function object
self.func = Function(transformScale)
self.func['scale'] = 'uniform float'
#self.func = Function(transformScale)
def set_scale(self, scale):
self.func['scale'].value = scale
transforms = [Transform(), Transform(), Transform()]
code = Function(vert_template)
ob = Variable('attribute vec3 a_position')
for trans in transforms:
ob = trans.func(ob)
code['position'] = ob
print(code)
## Tests
def test_TextExpression():
exp = TextExpression('foo bar')
assert_equal('foo bar', exp.expression(None))
assert_equal(None, exp.definition(None, ('120', '')))
assert_raises(TypeError, TextExpression, 4)
def test_FunctionCall():
fun = Function(transformScale)
fun['scale'] = '1.0'
fun2 = Function(transformZOffset)
# No args
assert_raises(TypeError, fun) # need 1 arg
assert_raises(TypeError, fun, 1, 2) # need 1 arg
call = fun('x')
# Test repr
exp = call.expression({fun: 'y'})
assert_equal(exp, 'y(x)')
# Test sig
assert len(call._args) == 1
# Test dependencies
assert_in(fun, call.dependencies())
assert_in(call._args[0], call.dependencies())
# More args
call = fun(fun2('foo'))
# Test repr
exp = call.expression({fun: 'y', fun2: 'z'})
assert_in('y(z(', exp)
# Test sig
assert len(call._args) == 1
call2 = call._args[0]
assert len(call2._args) == 1
# Test dependencies
assert_in(fun, call.dependencies())
assert_in(call._args[0], call.dependencies())
assert_in(fun2, call.dependencies())
assert_in(call2._args[0], call.dependencies())
def test_Variable():
# Test init fail
assert_raises(TypeError, Variable) # no args
assert_raises(TypeError, Variable, 3) # wrong type
assert_raises(TypeError, Variable, "name", "str") # wrong type
assert_raises(ValueError, Variable, 'bla bla') # need correct vtype
assert_raises(ValueError, Variable, 'uniform b l a') # too many
# Test init success
var = Variable('uniform float bla') # Finally
assert_equal(var.name, 'bla')
assert_equal(var.dtype, 'float')
assert_equal(var.vtype, 'uniform')
assert var.value is None
# test assign new value
var.value = 10.
assert_equal(var.dtype, 'float') # type is locked; won't change
# test name-only init
var = Variable('bla') # Finally
assert_equal(var.name, 'bla')
assert_equal(var.dtype, None)
assert_equal(var.vtype, None)
assert var.value is None
# test assign new value
var.value = 10
assert_equal(var.dtype, 'int')
assert_equal(var.vtype, 'uniform')
assert_equal(var.value, 10)
# test init with value
var = Variable('bla', (1, 2, 3)) # Also valid
assert_equal(var.name, 'bla')
assert_equal(var.dtype, 'vec3')
assert_equal(var.vtype, 'uniform')
assert_equal(var.value, (1, 2, 3))
# Test value
#var = Variable('uniform float bla', data) # Also valid
#assert_equal(var.value, data)
#var.value = 3
#assert_equal(var.value, 3)
# Test repr
var = Variable('uniform float bla')
assert_in('uniform float bla', var.compile())
# Test injection, definition, dependencies
assert_equal(var.expression({var: 'xxx'}), 'xxx')
assert_equal(var.definition({var: 'xxx'}, ('120', ''), None),
'uniform float xxx;')
assert_in(var, var.dependencies())
# Renaming
var = Variable('uniform float bla')
assert_equal(var.name, 'bla')
var.name = 'foo'
assert_equal(var.name, 'foo')
def test_function_basics():
# Test init fail
assert_raises(TypeError, Function) # no args
assert_raises(ValueError, Function, 3) # need string
# Test init success 1
fun = Function('void main(){}')
assert_equal(fun.name, 'main')
assert len(fun.template_vars) == 0
# Test init success with template vars
fun = Function('void main(){$foo; $bar;}')
assert_equal(fun.name, 'main')
assert len(fun.template_vars) == 2
assert_in('foo', fun.template_vars)
assert_in('bar', fun.template_vars)
# Test setting verbatim expressions
assert_raises(KeyError, fun.__setitem__, 'bla', '33') # no such template
fun['foo'] = '33'
fun['bar'] = 'bla bla'
assert_is(type(fun['foo']), TextExpression)
assert_equal(fun['foo'].expression(None), '33')
assert_is(type(fun['bar']), TextExpression)
assert_equal(fun['bar'].expression(None), 'bla bla')
# Test setting call expressions
fun = Function('void main(){\n$foo;\n$bar;\n$spam(XX);\n$eggs(YY);\n}')
trans = Function('float transform_scale(float x) {return x+1.0;}')
assert_raises(TypeError, trans) # requires 1 arg
assert_raises(TypeError, trans, '1', '2')
fun['foo'] = trans('2')
fun['bar'] = trans('3')
fun['spam'] = trans
fun['eggs'] = trans
#
for name in ['foo', 'bar']:
assert_is(type(fun[name]), FunctionCall)
assert_equal(fun[name].function, trans)
assert_in(trans, fun.dependencies())
for name in ['spam', 'eggs']:
assert_equal(fun[name], trans)
#
text = fun.compile()
assert_in('\ntransform_scale(2);\n', text)
assert_in('\ntransform_scale(3);\n', text)
assert_in('\ntransform_scale(XX);\n', text)
assert_in('\ntransform_scale(YY);\n', text)
# test pre/post assignments
fun = Function('void main() {some stuff;}')
fun['pre'] = '__pre__'
fun['post'] = '__post__'
text = fun.compile()
assert text == 'void main() {\n __pre__\nsome stuff;\n __post__\n}\n'
# Test variable expressions
fun = Function('void main(){$foo; $bar;}')
fun['foo'] = Variable('uniform float bla')
fun['bar'] = Variable('attribute float bla')
assert_is(type(fun['foo']), Variable)
assert_is(type(fun['bar']), Variable)
assert_in(fun['foo'], fun.dependencies())
assert_in(fun['bar'], fun.dependencies())
# Test special variables
fun = Function('void main(){$foo; $bar;}')
variable = Variable('attribute vec3 v_pos')
varying = Variable('varying vec3 color')
# These do not work due to index
assert_raises(TypeError, fun.__setitem__, 3, 3) # not a string
assert_raises(KeyError, fun.__setitem__, 'xxx', 3) # unknown template var
assert_raises(TypeError, fun.__setitem__, variable, 3) # only varyings
# These work
fun['gl_PointSize'] = '3.0'
fun[varying] = variable
# And getting works
assert_equal(fun['gl_PointSize'].text, '3.0')
assert_equal(fun[varying], variable)
def test_function_changed():
ch = []
class C(object):
def _dep_changed(self, dep, **kwargs):
ch.append(dep)
ch_obj = C()
def assert_changed(*objs):
assert set(ch) == set(objs)
while ch:
ch.pop()
fun1 = Function('void main(){$var1; $var2;}')
fun1._dependents[ch_obj] = None
fun1['var1'] = 'x'
fun1['var2'] = 'y'
assert_changed(fun1)
fun1['var1'] = 'z'
assert_changed(fun1)
# same value; should result in no change events
fun1['var1'] = 'z'
assert_changed()
fun1['var1'] = 0.5
var1 = fun1['var1']
var1._dependents[ch_obj] = None
assert_changed(fun1)
var1.name = 'xxx'
assert_changed(fun1, var1)
# changing type requires code change
var1.value = 7
assert_changed(fun1, var1)
# changing value (but not type) requires no code changes
var1.value = 6
assert_changed()
# test variable disconnect
fun1['var1'] = Variable('var1', 7)
var2 = fun1['var1']
var2._dependents[ch_obj] = None
#assert_changed(fun1)
# var2 is now connected
var2.value = (1, 2, 3, 4)
assert_changed(fun1, var2)
# ..but var1 no longer triggers fun1.changed
assert_changed()
var1.value = 0.5
assert_changed(var1)
# test expressions
fun2 = Function('float fn(float x){return $var1 + x;}')
fun3 = Function('float fn(float x){return $var1 + x;}')
exp1 = fun2(fun3(0.5))
fun1['var2'] = exp1
assert_changed(fun1)
fun2._dependents[ch_obj] = None
fun3._dependents[ch_obj] = None
exp1._dependents[ch_obj] = None
fun2['var1'] = 'x'
assert_changed(fun1, fun2, exp1)
fun3['var1'] = 'x'
assert_changed(fun1, fun3, exp1)
# test disconnect
fun1['var2'] = fun2
assert_changed(fun1)
# triggers change
fun2['var1'] = 0.9
assert_changed(fun1, fun2, exp1)
# no longer triggers change
fun3['var1'] = 0.9
assert_changed(fun3, exp1)
def test_FunctionChain():
f1 = Function("void f1(){}")
f2 = Function("void f2(){}")
f3 = Function("float f3(vec3 x){}")
f4 = Function("vec3 f4(vec3 y){}")
f5 = Function("vec3 f5(vec4 z){}")
ch = FunctionChain('chain', [f1, f2])
assert ch.name == 'chain'
assert ch.args == []
assert ch.rtype == 'void'
assert_in('f1', ch.compile())
assert_in('f2', ch.compile())
ch.remove(f2)
assert_not_in('f2', ch.compile())
ch.append(f2)
assert_in('f2', ch.compile())
ch = FunctionChain(funcs=[f5, f4, f3])
assert_equal('float', ch.rtype)
assert_equal([('vec4', 'z')], ch.args)
assert_in('f3', ch.compile())
assert_in('f4', ch.compile())
assert_in('f5', ch.compile())
assert_in(f3, ch.dependencies())
assert_in(f4, ch.dependencies())
assert_in(f5, ch.dependencies())
def test_StatementList():
func = Function("void func() {}")
main = Function("void main() {}")
main['pre'] = StatementList()
expr = func()
main['pre'].add(expr, 0)
assert list(main['pre'].items) == [expr]
main['pre'].add(expr)
assert list(main['pre'].items) == [expr]
code = main.compile()
assert " func();" in code
main['pre'].remove(expr)
assert list(main['pre'].items) == []
def test_MainFunction():
code = """
const float pi = 3.0; // close enough.
vec4 rotate(vec4 pos) {
return pos; // just kidding.
}
attribute mat4 m_transform;
attribute vec4 a_pos;
void main() {
gl_Position = m_transform * a_pos;
}
"""
mf = MainFunction('vertex', code)
assert mf.name == 'main'
assert mf.rtype == 'void'
assert len(mf.args) == 0
sn = set(mf.static_names())
assert sn == set(['pi', 'rotate', 'pos', 'm_transform', 'a_pos'])
if __name__ == '__main__':
for key in [key for key in globals()]:
if key.startswith('test_'):
func = globals()[key]
print('running', func.__name__)
func()
# Uncomment to run example
print('='*80)
test_example1()
run_tests_if_main()
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