File: identity_inverse.glsl

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// ----------------------------------------------------------------------------
// Copyright (c) 2014, Nicolas P. Rougier. All Rights Reserved.
// Distributed under the (new) BSD License.
// ----------------------------------------------------------------------------

/* ---------------------------------------------------------
   Inverse cartesian projection (identity)

   Parameters:
   -----------

   position : 2d position in cartesian coordinates

   Return:
   -------

   2d position in cartesian coordinates

   --------------------------------------------------------- */
vec2 transform_identity_inverse(vec2 P)
{
    return P;
}