File: cylinder.h

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#ifndef VISUAL_CYLINDER_H
#define VISUAL_CYLINDER_H

// Copyright (c) 2000, 2001, 2002, 2003 by David Scherer and others.
// See the file license.txt for complete license terms.
// See the file authors.txt for a complete list of contributors.

#include "axial.h"

namespace visual {

class cylinder : public axialSymmetry
{
 public:
	cylinder() {}
	cylinder( const cylinder& other) : axialSymmetry( other) {}
	virtual double rayIntersect( const vector &camera, const vector &ray);
	virtual void glRender( rView& view);
};

} // !namespace visual

#endif // !VISUAL_CYLINDER_H