File: frame.h

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#ifndef VISUAL_FRAME_H
#define VISUAL_FRAME_H

// Copyright (c) 2000, 2001, 2002, 2003 by David Scherer and others.
// See the file license.txt for complete license terms.
// See the file authors.txt for a complete list of contributors.

#include "prim.h"

namespace visual {

class frame : public Primitive
{
 public:
	frame() {}
	frame( const frame& other) : Primitive( other) {}
	virtual void glRender( rView& view);
	virtual vector getScale();
	virtual tmatrix getChildTransform();
	boost::python::list get_objects();
};

void frame_init_type();
	
} // !namespace visual

#endif // !VISUAL_FRAME_H