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#ifndef VISUAL_FRAME_H
#define VISUAL_FRAME_H
// Copyright (c) 2000, 2001, 2002, 2003 by David Scherer and others.
// See the file license.txt for complete license terms.
// See the file authors.txt for a complete list of contributors.
#include "prim.h"
namespace visual {
class frame : public Primitive
{
public:
frame() {}
frame( const frame& other) : Primitive( other) {}
virtual void glRender( rView& view);
virtual vector getScale();
virtual tmatrix getChildTransform();
boost::python::list get_objects();
};
void frame_init_type();
} // !namespace visual
#endif // !VISUAL_FRAME_H
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