1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525
|
/*
* Copyright (c) 2016-2020, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_CWKSP_H
#define ZSTD_CWKSP_H
/*-*************************************
* Dependencies
***************************************/
#include "../common/zstd_internal.h"
#if defined (__cplusplus)
extern "C" {
#endif
/*-*************************************
* Constants
***************************************/
/* Since the workspace is effectively its own little malloc implementation /
* arena, when we run under ASAN, we should similarly insert redzones between
* each internal element of the workspace, so ASAN will catch overruns that
* reach outside an object but that stay inside the workspace.
*
* This defines the size of that redzone.
*/
#ifndef ZSTD_CWKSP_ASAN_REDZONE_SIZE
#define ZSTD_CWKSP_ASAN_REDZONE_SIZE 128
#endif
/*-*************************************
* Structures
***************************************/
typedef enum {
ZSTD_cwksp_alloc_objects,
ZSTD_cwksp_alloc_buffers,
ZSTD_cwksp_alloc_aligned
} ZSTD_cwksp_alloc_phase_e;
/**
* Zstd fits all its internal datastructures into a single continuous buffer,
* so that it only needs to perform a single OS allocation (or so that a buffer
* can be provided to it and it can perform no allocations at all). This buffer
* is called the workspace.
*
* Several optimizations complicate that process of allocating memory ranges
* from this workspace for each internal datastructure:
*
* - These different internal datastructures have different setup requirements:
*
* - The static objects need to be cleared once and can then be trivially
* reused for each compression.
*
* - Various buffers don't need to be initialized at all--they are always
* written into before they're read.
*
* - The matchstate tables have a unique requirement that they don't need
* their memory to be totally cleared, but they do need the memory to have
* some bound, i.e., a guarantee that all values in the memory they've been
* allocated is less than some maximum value (which is the starting value
* for the indices that they will then use for compression). When this
* guarantee is provided to them, they can use the memory without any setup
* work. When it can't, they have to clear the area.
*
* - These buffers also have different alignment requirements.
*
* - We would like to reuse the objects in the workspace for multiple
* compressions without having to perform any expensive reallocation or
* reinitialization work.
*
* - We would like to be able to efficiently reuse the workspace across
* multiple compressions **even when the compression parameters change** and
* we need to resize some of the objects (where possible).
*
* To attempt to manage this buffer, given these constraints, the ZSTD_cwksp
* abstraction was created. It works as follows:
*
* Workspace Layout:
*
* [ ... workspace ... ]
* [objects][tables ... ->] free space [<- ... aligned][<- ... buffers]
*
* The various objects that live in the workspace are divided into the
* following categories, and are allocated separately:
*
* - Static objects: this is optionally the enclosing ZSTD_CCtx or ZSTD_CDict,
* so that literally everything fits in a single buffer. Note: if present,
* this must be the first object in the workspace, since ZSTD_free{CCtx,
* CDict}() rely on a pointer comparison to see whether one or two frees are
* required.
*
* - Fixed size objects: these are fixed-size, fixed-count objects that are
* nonetheless "dynamically" allocated in the workspace so that we can
* control how they're initialized separately from the broader ZSTD_CCtx.
* Examples:
* - Entropy Workspace
* - 2 x ZSTD_compressedBlockState_t
* - CDict dictionary contents
*
* - Tables: these are any of several different datastructures (hash tables,
* chain tables, binary trees) that all respect a common format: they are
* uint32_t arrays, all of whose values are between 0 and (nextSrc - base).
* Their sizes depend on the cparams.
*
* - Aligned: these buffers are used for various purposes that require 4 byte
* alignment, but don't require any initialization before they're used.
*
* - Buffers: these buffers are used for various purposes that don't require
* any alignment or initialization before they're used. This means they can
* be moved around at no cost for a new compression.
*
* Allocating Memory:
*
* The various types of objects must be allocated in order, so they can be
* correctly packed into the workspace buffer. That order is:
*
* 1. Objects
* 2. Buffers
* 3. Aligned
* 4. Tables
*
* Attempts to reserve objects of different types out of order will fail.
*/
typedef struct {
void* workspace;
void* workspaceEnd;
void* objectEnd;
void* tableEnd;
void* tableValidEnd;
void* allocStart;
int allocFailed;
int workspaceOversizedDuration;
ZSTD_cwksp_alloc_phase_e phase;
} ZSTD_cwksp;
/*-*************************************
* Functions
***************************************/
MEM_STATIC size_t ZSTD_cwksp_available_space(ZSTD_cwksp* ws);
MEM_STATIC void ZSTD_cwksp_assert_internal_consistency(ZSTD_cwksp* ws) {
(void)ws;
assert(ws->workspace <= ws->objectEnd);
assert(ws->objectEnd <= ws->tableEnd);
assert(ws->objectEnd <= ws->tableValidEnd);
assert(ws->tableEnd <= ws->allocStart);
assert(ws->tableValidEnd <= ws->allocStart);
assert(ws->allocStart <= ws->workspaceEnd);
}
/**
* Align must be a power of 2.
*/
MEM_STATIC size_t ZSTD_cwksp_align(size_t size, size_t const align) {
size_t const mask = align - 1;
assert((align & mask) == 0);
return (size + mask) & ~mask;
}
/**
* Use this to determine how much space in the workspace we will consume to
* allocate this object. (Normally it should be exactly the size of the object,
* but under special conditions, like ASAN, where we pad each object, it might
* be larger.)
*
* Since tables aren't currently redzoned, you don't need to call through this
* to figure out how much space you need for the matchState tables. Everything
* else is though.
*/
MEM_STATIC size_t ZSTD_cwksp_alloc_size(size_t size) {
#if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
return size + 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE;
#else
return size;
#endif
}
MEM_STATIC void ZSTD_cwksp_internal_advance_phase(
ZSTD_cwksp* ws, ZSTD_cwksp_alloc_phase_e phase) {
assert(phase >= ws->phase);
if (phase > ws->phase) {
if (ws->phase < ZSTD_cwksp_alloc_buffers &&
phase >= ZSTD_cwksp_alloc_buffers) {
ws->tableValidEnd = ws->objectEnd;
}
if (ws->phase < ZSTD_cwksp_alloc_aligned &&
phase >= ZSTD_cwksp_alloc_aligned) {
/* If unaligned allocations down from a too-large top have left us
* unaligned, we need to realign our alloc ptr. Technically, this
* can consume space that is unaccounted for in the neededSpace
* calculation. However, I believe this can only happen when the
* workspace is too large, and specifically when it is too large
* by a larger margin than the space that will be consumed. */
/* TODO: cleaner, compiler warning friendly way to do this??? */
ws->allocStart = (BYTE*)ws->allocStart - ((size_t)ws->allocStart & (sizeof(U32)-1));
if (ws->allocStart < ws->tableValidEnd) {
ws->tableValidEnd = ws->allocStart;
}
}
ws->phase = phase;
}
}
/**
* Returns whether this object/buffer/etc was allocated in this workspace.
*/
MEM_STATIC int ZSTD_cwksp_owns_buffer(const ZSTD_cwksp* ws, const void* ptr) {
return (ptr != NULL) && (ws->workspace <= ptr) && (ptr <= ws->workspaceEnd);
}
/**
* Internal function. Do not use directly.
*/
MEM_STATIC void* ZSTD_cwksp_reserve_internal(
ZSTD_cwksp* ws, size_t bytes, ZSTD_cwksp_alloc_phase_e phase) {
void* alloc;
void* bottom = ws->tableEnd;
ZSTD_cwksp_internal_advance_phase(ws, phase);
alloc = (BYTE *)ws->allocStart - bytes;
#if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
/* over-reserve space */
alloc = (BYTE *)alloc - 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE;
#endif
DEBUGLOG(5, "cwksp: reserving %p %zd bytes, %zd bytes remaining",
alloc, bytes, ZSTD_cwksp_available_space(ws) - bytes);
ZSTD_cwksp_assert_internal_consistency(ws);
assert(alloc >= bottom);
if (alloc < bottom) {
DEBUGLOG(4, "cwksp: alloc failed!");
ws->allocFailed = 1;
return NULL;
}
if (alloc < ws->tableValidEnd) {
ws->tableValidEnd = alloc;
}
ws->allocStart = alloc;
#if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
/* Move alloc so there's ZSTD_CWKSP_ASAN_REDZONE_SIZE unused space on
* either size. */
alloc = (BYTE *)alloc + ZSTD_CWKSP_ASAN_REDZONE_SIZE;
__asan_unpoison_memory_region(alloc, bytes);
#endif
return alloc;
}
/**
* Reserves and returns unaligned memory.
*/
MEM_STATIC BYTE* ZSTD_cwksp_reserve_buffer(ZSTD_cwksp* ws, size_t bytes) {
return (BYTE*)ZSTD_cwksp_reserve_internal(ws, bytes, ZSTD_cwksp_alloc_buffers);
}
/**
* Reserves and returns memory sized on and aligned on sizeof(unsigned).
*/
MEM_STATIC void* ZSTD_cwksp_reserve_aligned(ZSTD_cwksp* ws, size_t bytes) {
assert((bytes & (sizeof(U32)-1)) == 0);
return ZSTD_cwksp_reserve_internal(ws, ZSTD_cwksp_align(bytes, sizeof(U32)), ZSTD_cwksp_alloc_aligned);
}
/**
* Aligned on sizeof(unsigned). These buffers have the special property that
* their values remain constrained, allowing us to re-use them without
* memset()-ing them.
*/
MEM_STATIC void* ZSTD_cwksp_reserve_table(ZSTD_cwksp* ws, size_t bytes) {
const ZSTD_cwksp_alloc_phase_e phase = ZSTD_cwksp_alloc_aligned;
void* alloc = ws->tableEnd;
void* end = (BYTE *)alloc + bytes;
void* top = ws->allocStart;
DEBUGLOG(5, "cwksp: reserving %p table %zd bytes, %zd bytes remaining",
alloc, bytes, ZSTD_cwksp_available_space(ws) - bytes);
assert((bytes & (sizeof(U32)-1)) == 0);
ZSTD_cwksp_internal_advance_phase(ws, phase);
ZSTD_cwksp_assert_internal_consistency(ws);
assert(end <= top);
if (end > top) {
DEBUGLOG(4, "cwksp: table alloc failed!");
ws->allocFailed = 1;
return NULL;
}
ws->tableEnd = end;
#if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
__asan_unpoison_memory_region(alloc, bytes);
#endif
return alloc;
}
/**
* Aligned on sizeof(void*).
*/
MEM_STATIC void* ZSTD_cwksp_reserve_object(ZSTD_cwksp* ws, size_t bytes) {
size_t roundedBytes = ZSTD_cwksp_align(bytes, sizeof(void*));
void* alloc = ws->objectEnd;
void* end = (BYTE*)alloc + roundedBytes;
#if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
/* over-reserve space */
end = (BYTE *)end + 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE;
#endif
DEBUGLOG(5,
"cwksp: reserving %p object %zd bytes (rounded to %zd), %zd bytes remaining",
alloc, bytes, roundedBytes, ZSTD_cwksp_available_space(ws) - roundedBytes);
assert(((size_t)alloc & (sizeof(void*)-1)) == 0);
assert((bytes & (sizeof(void*)-1)) == 0);
ZSTD_cwksp_assert_internal_consistency(ws);
/* we must be in the first phase, no advance is possible */
if (ws->phase != ZSTD_cwksp_alloc_objects || end > ws->workspaceEnd) {
DEBUGLOG(4, "cwksp: object alloc failed!");
ws->allocFailed = 1;
return NULL;
}
ws->objectEnd = end;
ws->tableEnd = end;
ws->tableValidEnd = end;
#if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
/* Move alloc so there's ZSTD_CWKSP_ASAN_REDZONE_SIZE unused space on
* either size. */
alloc = (BYTE *)alloc + ZSTD_CWKSP_ASAN_REDZONE_SIZE;
__asan_unpoison_memory_region(alloc, bytes);
#endif
return alloc;
}
MEM_STATIC void ZSTD_cwksp_mark_tables_dirty(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_dirty");
#if defined (MEMORY_SANITIZER) && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE)
/* To validate that the table re-use logic is sound, and that we don't
* access table space that we haven't cleaned, we re-"poison" the table
* space every time we mark it dirty. */
{
size_t size = (BYTE*)ws->tableValidEnd - (BYTE*)ws->objectEnd;
assert(__msan_test_shadow(ws->objectEnd, size) == -1);
__msan_poison(ws->objectEnd, size);
}
#endif
assert(ws->tableValidEnd >= ws->objectEnd);
assert(ws->tableValidEnd <= ws->allocStart);
ws->tableValidEnd = ws->objectEnd;
ZSTD_cwksp_assert_internal_consistency(ws);
}
MEM_STATIC void ZSTD_cwksp_mark_tables_clean(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_clean");
assert(ws->tableValidEnd >= ws->objectEnd);
assert(ws->tableValidEnd <= ws->allocStart);
if (ws->tableValidEnd < ws->tableEnd) {
ws->tableValidEnd = ws->tableEnd;
}
ZSTD_cwksp_assert_internal_consistency(ws);
}
/**
* Zero the part of the allocated tables not already marked clean.
*/
MEM_STATIC void ZSTD_cwksp_clean_tables(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: ZSTD_cwksp_clean_tables");
assert(ws->tableValidEnd >= ws->objectEnd);
assert(ws->tableValidEnd <= ws->allocStart);
if (ws->tableValidEnd < ws->tableEnd) {
memset(ws->tableValidEnd, 0, (BYTE*)ws->tableEnd - (BYTE*)ws->tableValidEnd);
}
ZSTD_cwksp_mark_tables_clean(ws);
}
/**
* Invalidates table allocations.
* All other allocations remain valid.
*/
MEM_STATIC void ZSTD_cwksp_clear_tables(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: clearing tables!");
#if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
{
size_t size = (BYTE*)ws->tableValidEnd - (BYTE*)ws->objectEnd;
__asan_poison_memory_region(ws->objectEnd, size);
}
#endif
ws->tableEnd = ws->objectEnd;
ZSTD_cwksp_assert_internal_consistency(ws);
}
/**
* Invalidates all buffer, aligned, and table allocations.
* Object allocations remain valid.
*/
MEM_STATIC void ZSTD_cwksp_clear(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: clearing!");
#if defined (MEMORY_SANITIZER) && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE)
/* To validate that the context re-use logic is sound, and that we don't
* access stuff that this compression hasn't initialized, we re-"poison"
* the workspace (or at least the non-static, non-table parts of it)
* every time we start a new compression. */
{
size_t size = (BYTE*)ws->workspaceEnd - (BYTE*)ws->tableValidEnd;
__msan_poison(ws->tableValidEnd, size);
}
#endif
#if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
{
size_t size = (BYTE*)ws->workspaceEnd - (BYTE*)ws->objectEnd;
__asan_poison_memory_region(ws->objectEnd, size);
}
#endif
ws->tableEnd = ws->objectEnd;
ws->allocStart = ws->workspaceEnd;
ws->allocFailed = 0;
if (ws->phase > ZSTD_cwksp_alloc_buffers) {
ws->phase = ZSTD_cwksp_alloc_buffers;
}
ZSTD_cwksp_assert_internal_consistency(ws);
}
/**
* The provided workspace takes ownership of the buffer [start, start+size).
* Any existing values in the workspace are ignored (the previously managed
* buffer, if present, must be separately freed).
*/
MEM_STATIC void ZSTD_cwksp_init(ZSTD_cwksp* ws, void* start, size_t size) {
DEBUGLOG(4, "cwksp: init'ing workspace with %zd bytes", size);
assert(((size_t)start & (sizeof(void*)-1)) == 0); /* ensure correct alignment */
ws->workspace = start;
ws->workspaceEnd = (BYTE*)start + size;
ws->objectEnd = ws->workspace;
ws->tableValidEnd = ws->objectEnd;
ws->phase = ZSTD_cwksp_alloc_objects;
ZSTD_cwksp_clear(ws);
ws->workspaceOversizedDuration = 0;
ZSTD_cwksp_assert_internal_consistency(ws);
}
MEM_STATIC size_t ZSTD_cwksp_create(ZSTD_cwksp* ws, size_t size, ZSTD_customMem customMem) {
void* workspace = ZSTD_malloc(size, customMem);
DEBUGLOG(4, "cwksp: creating new workspace with %zd bytes", size);
RETURN_ERROR_IF(workspace == NULL, memory_allocation, "NULL pointer!");
ZSTD_cwksp_init(ws, workspace, size);
return 0;
}
MEM_STATIC void ZSTD_cwksp_free(ZSTD_cwksp* ws, ZSTD_customMem customMem) {
void *ptr = ws->workspace;
DEBUGLOG(4, "cwksp: freeing workspace");
memset(ws, 0, sizeof(ZSTD_cwksp));
ZSTD_free(ptr, customMem);
}
/**
* Moves the management of a workspace from one cwksp to another. The src cwksp
* is left in an invalid state (src must be re-init()'ed before its used again).
*/
MEM_STATIC void ZSTD_cwksp_move(ZSTD_cwksp* dst, ZSTD_cwksp* src) {
*dst = *src;
memset(src, 0, sizeof(ZSTD_cwksp));
}
MEM_STATIC size_t ZSTD_cwksp_sizeof(const ZSTD_cwksp* ws) {
return (size_t)((BYTE*)ws->workspaceEnd - (BYTE*)ws->workspace);
}
MEM_STATIC int ZSTD_cwksp_reserve_failed(const ZSTD_cwksp* ws) {
return ws->allocFailed;
}
/*-*************************************
* Functions Checking Free Space
***************************************/
MEM_STATIC size_t ZSTD_cwksp_available_space(ZSTD_cwksp* ws) {
return (size_t)((BYTE*)ws->allocStart - (BYTE*)ws->tableEnd);
}
MEM_STATIC int ZSTD_cwksp_check_available(ZSTD_cwksp* ws, size_t additionalNeededSpace) {
return ZSTD_cwksp_available_space(ws) >= additionalNeededSpace;
}
MEM_STATIC int ZSTD_cwksp_check_too_large(ZSTD_cwksp* ws, size_t additionalNeededSpace) {
return ZSTD_cwksp_check_available(
ws, additionalNeededSpace * ZSTD_WORKSPACETOOLARGE_FACTOR);
}
MEM_STATIC int ZSTD_cwksp_check_wasteful(ZSTD_cwksp* ws, size_t additionalNeededSpace) {
return ZSTD_cwksp_check_too_large(ws, additionalNeededSpace)
&& ws->workspaceOversizedDuration > ZSTD_WORKSPACETOOLARGE_MAXDURATION;
}
MEM_STATIC void ZSTD_cwksp_bump_oversized_duration(
ZSTD_cwksp* ws, size_t additionalNeededSpace) {
if (ZSTD_cwksp_check_too_large(ws, additionalNeededSpace)) {
ws->workspaceOversizedDuration++;
} else {
ws->workspaceOversizedDuration = 0;
}
}
#if defined (__cplusplus)
}
#endif
#endif /* ZSTD_CWKSP_H */
|