1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244
|
#! /usr/bin/env python
from Tkinter import *
from Canvas import Oval, Group, CanvasText
# Fix a bug in Canvas.Group as distributed in Python 1.4. The
# distributed bind() method is broken. This is what should be used:
class Group(Group):
def bind(self, sequence=None, command=None):
return self.canvas.tag_bind(self.id, sequence, command)
class Object:
"""Base class for composite graphical objects.
Objects belong to a canvas, and can be moved around on the canvas.
They also belong to at most one ``pile'' of objects, and can be
transferred between piles (or removed from their pile).
Objects have a canonical ``x, y'' position which is moved when the
object is moved. Where the object is relative to this position
depends on the object; for simple objects, it may be their center.
Objects have mouse sensitivity. They can be clicked, dragged and
double-clicked. The behavior may actually determined by the pile
they are in.
All instance attributes are public since the derived class may
need them.
"""
def __init__(self, canvas, x=0, y=0, fill='red', text='object'):
self.canvas = canvas
self.x = x
self.y = y
self.pile = None
self.group = Group(self.canvas)
self.createitems(fill, text)
def __str__(self):
return str(self.group)
def createitems(self, fill, text):
self.__oval = Oval(self.canvas,
self.x-20, self.y-10, self.x+20, self.y+10,
fill=fill, width=3)
self.group.addtag_withtag(self.__oval)
self.__text = CanvasText(self.canvas,
self.x, self.y, text=text)
self.group.addtag_withtag(self.__text)
def moveby(self, dx, dy):
if dx == dy == 0:
return
self.group.move(dx, dy)
self.x = self.x + dx
self.y = self.y + dy
def moveto(self, x, y):
self.moveby(x - self.x, y - self.y)
def transfer(self, pile):
if self.pile:
self.pile.delete(self)
self.pile = None
self.pile = pile
if self.pile:
self.pile.add(self)
def tkraise(self):
self.group.tkraise()
class Bottom(Object):
"""An object to serve as the bottom of a pile."""
def createitems(self, *args):
self.__oval = Oval(self.canvas,
self.x-20, self.y-10, self.x+20, self.y+10,
fill='gray', outline='')
self.group.addtag_withtag(self.__oval)
class Pile:
"""A group of graphical objects."""
def __init__(self, canvas, x, y, tag=None):
self.canvas = canvas
self.x = x
self.y = y
self.objects = []
self.bottom = Bottom(self.canvas, self.x, self.y)
self.group = Group(self.canvas, tag=tag)
self.group.addtag_withtag(self.bottom.group)
self.bindhandlers()
def bindhandlers(self):
self.group.bind('<1>', self.clickhandler)
self.group.bind('<Double-1>', self.doubleclickhandler)
def add(self, object):
self.objects.append(object)
self.group.addtag_withtag(object.group)
self.position(object)
def delete(self, object):
object.group.dtag(self.group)
self.objects.remove(object)
def position(self, object):
object.tkraise()
i = self.objects.index(object)
object.moveto(self.x + i*4, self.y + i*8)
def clickhandler(self, event):
pass
def doubleclickhandler(self, event):
pass
class MovingPile(Pile):
def bindhandlers(self):
Pile.bindhandlers(self)
self.group.bind('<B1-Motion>', self.motionhandler)
self.group.bind('<ButtonRelease-1>', self.releasehandler)
movethis = None
def clickhandler(self, event):
tags = self.canvas.gettags('current')
for i in range(len(self.objects)):
o = self.objects[i]
if o.group.tag in tags:
break
else:
self.movethis = None
return
self.movethis = self.objects[i:]
for o in self.movethis:
o.tkraise()
self.lastx = event.x
self.lasty = event.y
doubleclickhandler = clickhandler
def motionhandler(self, event):
if not self.movethis:
return
dx = event.x - self.lastx
dy = event.y - self.lasty
self.lastx = event.x
self.lasty = event.y
for o in self.movethis:
o.moveby(dx, dy)
def releasehandler(self, event):
objects = self.movethis
if not objects:
return
self.movethis = None
self.finishmove(objects)
def finishmove(self, objects):
for o in objects:
self.position(o)
class Pile1(MovingPile):
x = 50
y = 50
tag = 'p1'
def __init__(self, demo):
self.demo = demo
MovingPile.__init__(self, self.demo.canvas, self.x, self.y, self.tag)
def doubleclickhandler(self, event):
try:
o = self.objects[-1]
except IndexError:
return
o.transfer(self.other())
MovingPile.doubleclickhandler(self, event)
def other(self):
return self.demo.p2
def finishmove(self, objects):
o = objects[0]
p = self.other()
x, y = o.x, o.y
if (x-p.x)**2 + (y-p.y)**2 < (x-self.x)**2 + (y-self.y)**2:
for o in objects:
o.transfer(p)
else:
MovingPile.finishmove(self, objects)
class Pile2(Pile1):
x = 150
y = 50
tag = 'p2'
def other(self):
return self.demo.p1
class Demo:
def __init__(self, master):
self.master = master
self.canvas = Canvas(master,
width=200, height=200,
background='yellow',
relief=SUNKEN, borderwidth=2)
self.canvas.pack(expand=1, fill=BOTH)
self.p1 = Pile1(self)
self.p2 = Pile2(self)
o1 = Object(self.canvas, fill='red', text='o1')
o2 = Object(self.canvas, fill='green', text='o2')
o3 = Object(self.canvas, fill='light blue', text='o3')
o1.transfer(self.p1)
o2.transfer(self.p1)
o3.transfer(self.p2)
# Main function, run when invoked as a stand-alone Python program.
def main():
root = Tk()
demo = Demo(root)
root.protocol('WM_DELETE_WINDOW', root.quit)
root.mainloop()
if __name__ == '__main__':
main()
|