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<TITLE>The Whole Python FAQ</TITLE>
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<H1>The Whole Python FAQ</H1>
Last changed on Wed Feb 12 21:31:08 2003 CET
<P>(Entries marked with ** were changed within the last 24 hours;
entries marked with * were changed within the last 7 days.)
<P>
<P>
<HR>
<H2>1. General information and availability</H2>
<UL>
<LI><A HREF="#1.1">1.1. What is Python?</A>
<LI><A HREF="#1.2">1.2. Why is it called Python?</A>
<LI><A HREF="#1.3">1.3. How do I obtain a copy of the Python source?</A>
<LI><A HREF="#1.4">1.4. How do I get documentation on Python?</A>
<LI><A HREF="#1.5">1.5. Are there other ftp sites that mirror the Python distribution?</A>
<LI><A HREF="#1.6">1.6. Is there a newsgroup or mailing list devoted to Python?</A>
<LI><A HREF="#1.7">1.7. Is there a WWW page devoted to Python?</A>
<LI><A HREF="#1.8">1.8. Is the Python documentation available on the WWW?</A>
<LI><A HREF="#1.9">1.9. Are there any books on Python?</A>
<LI><A HREF="#1.10">1.10. Are there any published articles about Python that I can reference?</A>
<LI><A HREF="#1.11">1.11. Are there short introductory papers or talks on Python?</A>
<LI><A HREF="#1.12">1.12. How does the Python version numbering scheme work?</A>
<LI><A HREF="#1.13">1.13. How do I get a beta test version of Python?</A>
<LI><A HREF="#1.14">1.14. Are there copyright restrictions on the use of Python?</A>
<LI><A HREF="#1.15">1.15. Why was Python created in the first place?</A>
<LI><A HREF="#1.16">1.16. Do I have to like "Monty Python's Flying Circus"?</A>
<LI><A HREF="#1.17">1.17. What is Python good for?</A>
<LI><A HREF="#1.18">1.18. Can I use the FAQ Wizard software to maintain my own FAQ?</A>
<LI><A HREF="#1.19">1.19. Which editor has good support for editing Python source code?</A>
<LI><A HREF="#1.20">1.20. I've never programmed before. Is there a Python tutorial?</A>
<LI><A HREF="#1.21">1.21. Where in the world is www.python.org located?</A>
</UL>
<P>
<HR>
<H2>2. Python in the real world</H2>
<UL>
<LI><A HREF="#2.1">2.1. How many people are using Python?</A>
<LI><A HREF="#2.2">2.2. Have any significant projects been done in Python?</A>
<LI><A HREF="#2.3">2.3. Are there any commercial projects going on using Python?</A>
<LI><A HREF="#2.4">2.4. How stable is Python?</A>
<LI><A HREF="#2.5">2.5. What new developments are expected for Python in the future?</A>
<LI><A HREF="#2.6">2.6. Is it reasonable to propose incompatible changes to Python?</A>
<LI><A HREF="#2.7">2.7. What is the future of Python?</A>
<LI><A HREF="#2.8">2.8. What was the PSA, anyway?</A>
<LI><A HREF="#2.9">2.9. Deleted</A>
<LI><A HREF="#2.10">2.10. Deleted</A>
<LI><A HREF="#2.11">2.11. Is Python Y2K (Year 2000) Compliant?</A>
<LI><A HREF="#2.12">2.12. Is Python a good language in a class for beginning programmers?</A>
</UL>
<P>
<HR>
<H2>3. Building Python and Other Known Bugs</H2>
<UL>
<LI><A HREF="#3.1">3.1. Is there a test set?</A>
<LI><A HREF="#3.2">3.2. When running the test set, I get complaints about floating point operations, but when playing with floating point operations I cannot find anything wrong with them.</A>
<LI><A HREF="#3.3">3.3. Link errors after rerunning the configure script.</A>
<LI><A HREF="#3.4">3.4. The python interpreter complains about options passed to a script (after the script name).</A>
<LI><A HREF="#3.5">3.5. When building on the SGI, make tries to run python to create glmodule.c, but python hasn't been built or installed yet.</A>
<LI><A HREF="#3.6">3.6. I use VPATH but some targets are built in the source directory.</A>
<LI><A HREF="#3.7">3.7. Trouble building or linking with the GNU readline library.</A>
<LI><A HREF="#3.8">3.8. Trouble with socket I/O on older Linux 1.x versions.</A>
<LI><A HREF="#3.9">3.9. Trouble with prototypes on Ultrix.</A>
<LI><A HREF="#3.10">3.10. Other trouble building Python on platform X.</A>
<LI><A HREF="#3.11">3.11. How to configure dynamic loading on Linux.</A>
<LI><A HREF="#3.12">3.12. I can't get shared modules to work on Linux 2.0 (Slackware96)?</A>
<LI><A HREF="#3.13">3.13. Trouble when making modules shared on Linux.</A>
<LI><A HREF="#3.14">3.14. [deleted]</A>
<LI><A HREF="#3.15">3.15. Errors when linking with a shared library containing C++ code.</A>
<LI><A HREF="#3.16">3.16. Deleted</A>
<LI><A HREF="#3.17">3.17. Deleted.</A>
<LI><A HREF="#3.18">3.18. Compilation or link errors for the _tkinter module</A>
<LI><A HREF="#3.19">3.19. I configured and built Python for Tcl/Tk but "import Tkinter" fails.</A>
<LI><A HREF="#3.20">3.20. [deleted]</A>
<LI><A HREF="#3.21">3.21. Several common system calls are missing from the posix module.</A>
<LI><A HREF="#3.22">3.22. ImportError: No module named string, on MS Windows.</A>
<LI><A HREF="#3.23">3.23. Core dump on SGI when using the gl module.</A>
<LI><A HREF="#3.24">3.24. "Initializer not a constant" while building DLL on MS-Windows</A>
<LI><A HREF="#3.25">3.25. Output directed to a pipe or file disappears on Linux.</A>
<LI><A HREF="#3.26">3.26. [deleted]</A>
<LI><A HREF="#3.27">3.27. [deleted]</A>
<LI><A HREF="#3.28">3.28. How can I test if Tkinter is working?</A>
<LI><A HREF="#3.29">3.29. Is there a way to get the interactive mode of the python interpreter to perform function/variable name completion?</A>
<LI><A HREF="#3.30">3.30. Why is the Python interpreter not built as a shared library?</A>
<LI><A HREF="#3.31">3.31. Build with GCC on Solaris 2.6 (SunOS 5.6) fails</A>
<LI><A HREF="#3.32">3.32. Running "make clean" seems to leave problematic files that cause subsequent builds to fail.</A>
<LI><A HREF="#3.33">3.33. Submitting bug reports and patches</A>
<LI><A HREF="#3.34">3.34. I can't load shared libraries under Python 1.5.2, Solaris 7, and gcc 2.95.2</A>
<LI><A HREF="#3.35">3.35. In the regression test, test___all__ fails for the profile module. What's wrong?</A>
<LI><A HREF="#3.36">3.36. relocations remain against allocatable but non-writable sections</A>
</UL>
<P>
<HR>
<H2>4. Programming in Python</H2>
<UL>
<LI><A HREF="#4.1">4.1. Is there a source code level debugger with breakpoints, step, etc.?</A>
<LI><A HREF="#4.2">4.2. Can I create an object class with some methods implemented in C and others in Python (e.g. through inheritance)? (Also phrased as: Can I use a built-in type as base class?)</A>
<LI><A HREF="#4.3">4.3. Is there a curses/termcap package for Python?</A>
<LI><A HREF="#4.4">4.4. Is there an equivalent to C's onexit() in Python?</A>
<LI><A HREF="#4.5">4.5. [deleted]</A>
<LI><A HREF="#4.6">4.6. How do I iterate over a sequence in reverse order?</A>
<LI><A HREF="#4.7">4.7. My program is too slow. How do I speed it up?</A>
<LI><A HREF="#4.8">4.8. When I have imported a module, then edit it, and import it again (into the same Python process), the changes don't seem to take place. What is going on?</A>
<LI><A HREF="#4.9">4.9. How do I find the current module name?</A>
<LI><A HREF="#4.10">4.10. I have a module in which I want to execute some extra code when it is run as a script. How do I find out whether I am running as a script?</A>
<LI><A HREF="#4.11">4.11. I try to run a program from the Demo directory but it fails with ImportError: No module named ...; what gives?</A>
<LI><A HREF="#4.12">4.12. [deleted]</A>
<LI><A HREF="#4.13">4.13. What GUI toolkits exist for Python?</A>
<LI><A HREF="#4.14">4.14. Are there any interfaces to database packages in Python?</A>
<LI><A HREF="#4.15">4.15. Is it possible to write obfuscated one-liners in Python?</A>
<LI><A HREF="#4.16">4.16. Is there an equivalent of C's "?:" ternary operator?</A>
<LI><A HREF="#4.17">4.17. My class defines __del__ but it is not called when I delete the object.</A>
<LI><A HREF="#4.18">4.18. How do I change the shell environment for programs called using os.popen() or os.system()? Changing os.environ doesn't work.</A>
<LI><A HREF="#4.19">4.19. What is a class?</A>
<LI><A HREF="#4.20">4.20. What is a method?</A>
<LI><A HREF="#4.21">4.21. What is self?</A>
<LI><A HREF="#4.22">4.22. What is an unbound method?</A>
<LI><A HREF="#4.23">4.23. How do I call a method defined in a base class from a derived class that overrides it?</A>
<LI><A HREF="#4.24">4.24. How do I call a method from a base class without using the name of the base class?</A>
<LI><A HREF="#4.25">4.25. How can I organize my code to make it easier to change the base class?</A>
<LI><A HREF="#4.26">4.26. How can I find the methods or attributes of an object?</A>
<LI><A HREF="#4.27">4.27. I can't seem to use os.read() on a pipe created with os.popen().</A>
<LI><A HREF="#4.28">4.28. How can I create a stand-alone binary from a Python script?</A>
<LI><A HREF="#4.29">4.29. What WWW tools are there for Python?</A>
<LI><A HREF="#4.30">4.30. How do I run a subprocess with pipes connected to both input and output?</A>
<LI><A HREF="#4.31">4.31. How do I call a function if I have the arguments in a tuple?</A>
<LI><A HREF="#4.32">4.32. How do I enable font-lock-mode for Python in Emacs?</A>
<LI><A HREF="#4.33">4.33. Is there a scanf() or sscanf() equivalent?</A>
<LI><A HREF="#4.34">4.34. Can I have Tk events handled while waiting for I/O?</A>
<LI><A HREF="#4.35">4.35. How do I write a function with output parameters (call by reference)?</A>
<LI><A HREF="#4.36">4.36. Please explain the rules for local and global variables in Python.</A>
<LI><A HREF="#4.37">4.37. How can I have modules that mutually import each other?</A>
<LI><A HREF="#4.38">4.38. How do I copy an object in Python?</A>
<LI><A HREF="#4.39">4.39. How to implement persistent objects in Python? (Persistent == automatically saved to and restored from disk.)</A>
<LI><A HREF="#4.40">4.40. I try to use __spam and I get an error about _SomeClassName__spam.</A>
<LI><A HREF="#4.41">4.41. How do I delete a file? And other file questions.</A>
<LI><A HREF="#4.42">4.42. How to modify urllib or httplib to support HTTP/1.1?</A>
<LI><A HREF="#4.43">4.43. Unexplicable syntax errors in compile() or exec.</A>
<LI><A HREF="#4.44">4.44. How do I convert a string to a number?</A>
<LI><A HREF="#4.45">4.45. How do I convert a number to a string?</A>
<LI><A HREF="#4.46">4.46. How do I copy a file?</A>
<LI><A HREF="#4.47">4.47. How do I check if an object is an instance of a given class or of a subclass of it?</A>
<LI><A HREF="#4.48">4.48. What is delegation?</A>
<LI><A HREF="#4.49">4.49. How do I test a Python program or component.</A>
<LI><A HREF="#4.50">4.50. My multidimensional list (array) is broken! What gives?</A>
<LI><A HREF="#4.51">4.51. I want to do a complicated sort: can you do a Schwartzian Transform in Python?</A>
<LI><A HREF="#4.52">4.52. How to convert between tuples and lists?</A>
<LI><A HREF="#4.53">4.53. Files retrieved with urllib contain leading garbage that looks like email headers.</A>
<LI><A HREF="#4.54">4.54. How do I get a list of all instances of a given class?</A>
<LI><A HREF="#4.55">4.55. A regular expression fails with regex.error: match failure.</A>
<LI><A HREF="#4.56">4.56. I can't get signal handlers to work.</A>
<LI><A HREF="#4.57">4.57. I can't use a global variable in a function? Help!</A>
<LI><A HREF="#4.58">4.58. What's a negative index? Why doesn't list.insert() use them?</A>
<LI><A HREF="#4.59">4.59. How can I sort one list by values from another list?</A>
<LI><A HREF="#4.60">4.60. Why doesn't dir() work on builtin types like files and lists?</A>
<LI><A HREF="#4.61">4.61. How can I mimic CGI form submission (METHOD=POST)?</A>
<LI><A HREF="#4.62">4.62. If my program crashes with a bsddb (or anydbm) database open, it gets corrupted. How come?</A>
<LI><A HREF="#4.63">4.63. How do I make a Python script executable on Unix?</A>
<LI><A HREF="#4.64">4.64. How do you remove duplicates from a list?</A>
<LI><A HREF="#4.65">4.65. Are there any known year 2000 problems in Python?</A>
<LI><A HREF="#4.66">4.66. I want a version of map that applies a method to a sequence of objects! Help!</A>
<LI><A HREF="#4.67">4.67. How do I generate random numbers in Python?</A>
<LI><A HREF="#4.68">4.68. How do I access the serial (RS232) port?</A>
<LI><A HREF="#4.69">4.69. Images on Tk-Buttons don't work in Py15?</A>
<LI><A HREF="#4.70">4.70. Where is the math.py (socket.py, regex.py, etc.) source file?</A>
<LI><A HREF="#4.71">4.71. How do I send mail from a Python script?</A>
<LI><A HREF="#4.72">4.72. How do I avoid blocking in connect() of a socket?</A>
<LI><A HREF="#4.73">4.73. How do I specify hexadecimal and octal integers?</A>
<LI><A HREF="#4.74">4.74. How to get a single keypress at a time?</A>
<LI><A HREF="#4.75">4.75. How can I overload constructors (or methods) in Python?</A>
<LI><A HREF="#4.76">4.76. How do I pass keyword arguments from one method to another?</A>
<LI><A HREF="#4.77">4.77. What module should I use to help with generating HTML?</A>
<LI><A HREF="#4.78">4.78. How do I create documentation from doc strings?</A>
<LI><A HREF="#4.79">4.79. How do I read (or write) binary data?</A>
<LI><A HREF="#4.80">4.80. I can't get key bindings to work in Tkinter</A>
<LI><A HREF="#4.81">4.81. "import crypt" fails</A>
<LI><A HREF="#4.82">4.82. Are there coding standards or a style guide for Python programs?</A>
<LI><A HREF="#4.83">4.83. How do I freeze Tkinter applications?</A>
<LI><A HREF="#4.84">4.84. How do I create static class data and static class methods?</A>
<LI><A HREF="#4.85">4.85. __import__('x.y.z') returns <module 'x'>; how do I get z?</A>
<LI><A HREF="#4.86">4.86. Basic thread wisdom</A>
<LI><A HREF="#4.87">4.87. Why doesn't closing sys.stdout (stdin, stderr) really close it?</A>
<LI><A HREF="#4.88">4.88. What kinds of global value mutation are thread-safe?</A>
<LI><A HREF="#4.89">4.89. How do I modify a string in place?</A>
<LI><A HREF="#4.90">4.90. How to pass on keyword/optional parameters/arguments</A>
<LI><A HREF="#4.91">4.91. How can I get a dictionary to display its keys in a consistent order?</A>
<LI><A HREF="#4.92">4.92. Is there a Python tutorial?</A>
<LI><A HREF="#4.93">4.93. Deleted</A>
<LI><A HREF="#4.94">4.94. How do I get a single keypress without blocking?</A>
<LI><A HREF="#4.95">4.95. Is there an equivalent to Perl chomp()? (Remove trailing newline from string)</A>
<LI><A HREF="#4.96">4.96. Why is join() a string method when I'm really joining the elements of a (list, tuple, sequence)?</A>
<LI><A HREF="#4.97">4.97. How can my code discover the name of an object?</A>
<LI><A HREF="#4.98">4.98. Why are floating point calculations so inaccurate?</A>
<LI><A HREF="#4.99">4.99. I tried to open Berkeley DB file, but bsddb produces bsddb.error: (22, 'Invalid argument'). Help! How can I restore my data?</A>
<LI><A HREF="#4.100">4.100. What are the "best practices" for using import in a module?</A>
<LI><A HREF="#4.101">4.101. Is there a tool to help find bugs or perform static analysis?</A>
<LI><A HREF="#4.102">4.102. UnicodeError: ASCII [decoding,encoding] error: ordinal not in range(128)</A>
<LI><A HREF="#4.103">4.103. Using strings to call functions/methods</A>
<LI><A HREF="#4.104">4.104. How fast are exceptions?</A>
<LI><A HREF="#4.105">4.105. Sharing global variables across modules</A>
<LI><A HREF="#4.106">4.106. Why is cPickle so slow?</A>
<LI><A HREF="#4.107">4.107. When importing module XXX, why do I get "undefined symbol: PyUnicodeUCS2_..." ?</A>
<LI><A HREF="#4.108">4.108. How do I create a .pyc file?</A>
</UL>
<P>
<HR>
<H2>5. Extending Python</H2>
<UL>
<LI><A HREF="#5.1">5.1. Can I create my own functions in C?</A>
<LI><A HREF="#5.2">5.2. Can I create my own functions in C++?</A>
<LI><A HREF="#5.3">5.3. How can I execute arbitrary Python statements from C?</A>
<LI><A HREF="#5.4">5.4. How can I evaluate an arbitrary Python expression from C?</A>
<LI><A HREF="#5.5">5.5. How do I extract C values from a Python object?</A>
<LI><A HREF="#5.6">5.6. How do I use Py_BuildValue() to create a tuple of arbitrary length?</A>
<LI><A HREF="#5.7">5.7. How do I call an object's method from C?</A>
<LI><A HREF="#5.8">5.8. How do I catch the output from PyErr_Print() (or anything that prints to stdout/stderr)?</A>
<LI><A HREF="#5.9">5.9. How do I access a module written in Python from C?</A>
<LI><A HREF="#5.10">5.10. How do I interface to C++ objects from Python?</A>
<LI><A HREF="#5.11">5.11. mSQLmodule (or other old module) won't build with Python 1.5 (or later)</A>
<LI><A HREF="#5.12">5.12. I added a module using the Setup file and the make fails! Huh?</A>
<LI><A HREF="#5.13">5.13. I want to compile a Python module on my Red Hat Linux system, but some files are missing.</A>
<LI><A HREF="#5.14">5.14. What does "SystemError: _PyImport_FixupExtension: module yourmodule not loaded" mean?</A>
<LI><A HREF="#5.15">5.15. How to tell "incomplete input" from "invalid input"?</A>
<LI><A HREF="#5.16">5.16. How do I debug an extension?</A>
<LI><A HREF="#5.17">5.17. How do I find undefined Linux g++ symbols, __builtin_new or __pure_virtural</A>
<LI><A HREF="#5.18">5.18. How do I define and create objects corresponding to built-in/extension types</A>
</UL>
<P>
<HR>
<H2>6. Python's design</H2>
<UL>
<LI><A HREF="#6.1">6.1. Why isn't there a switch or case statement in Python?</A>
<LI><A HREF="#6.2">6.2. Why does Python use indentation for grouping of statements?</A>
<LI><A HREF="#6.3">6.3. Why are Python strings immutable?</A>
<LI><A HREF="#6.4">6.4. Delete</A>
<LI><A HREF="#6.5">6.5. Why does Python use methods for some functionality (e.g. list.index()) but functions for other (e.g. len(list))?</A>
<LI><A HREF="#6.6">6.6. Why can't I derive a class from built-in types (e.g. lists or files)?</A>
<LI><A HREF="#6.7">6.7. Why must 'self' be declared and used explicitly in method definitions and calls?</A>
<LI><A HREF="#6.8">6.8. Can't you emulate threads in the interpreter instead of relying on an OS-specific thread implementation?</A>
<LI><A HREF="#6.9">6.9. Why can't lambda forms contain statements?</A>
<LI><A HREF="#6.10">6.10. [deleted]</A>
<LI><A HREF="#6.11">6.11. [deleted]</A>
<LI><A HREF="#6.12">6.12. Why is there no more efficient way of iterating over a dictionary than first constructing the list of keys()?</A>
<LI><A HREF="#6.13">6.13. Can Python be compiled to machine code, C or some other language?</A>
<LI><A HREF="#6.14">6.14. How does Python manage memory?</A>
<LI><A HREF="#6.15">6.15. Why are there separate tuple and list data types?</A>
<LI><A HREF="#6.16">6.16. How are lists implemented?</A>
<LI><A HREF="#6.17">6.17. How are dictionaries implemented?</A>
<LI><A HREF="#6.18">6.18. Why must dictionary keys be immutable?</A>
<LI><A HREF="#6.19">6.19. How the heck do you make an array in Python?</A>
<LI><A HREF="#6.20">6.20. Why doesn't list.sort() return the sorted list?</A>
<LI><A HREF="#6.21">6.21. How do you specify and enforce an interface spec in Python?</A>
<LI><A HREF="#6.22">6.22. Why do all classes have the same type? Why do instances all have the same type?</A>
<LI><A HREF="#6.23">6.23. Why isn't all memory freed when Python exits?</A>
<LI><A HREF="#6.24">6.24. Why no class methods or mutable class variables?</A>
<LI><A HREF="#6.25">6.25. Why are default values sometimes shared between objects?</A>
<LI><A HREF="#6.26">6.26. Why no goto?</A>
<LI><A HREF="#6.27">6.27. How do you make a higher order function in Python?</A>
<LI><A HREF="#6.28">6.28. Why do I get a SyntaxError for a 'continue' inside a 'try'?</A>
<LI><A HREF="#6.29">6.29. Why can't raw strings (r-strings) end with a backslash?</A>
<LI><A HREF="#6.30">6.30. Why can't I use an assignment in an expression?</A>
<LI><A HREF="#6.31">6.31. Why doesn't Python have a "with" statement like some other languages?</A>
<LI><A HREF="#6.32">6.32. Why are colons required for if/while/def/class?</A>
<LI><A HREF="#6.33">6.33. Can't we get rid of the Global Interpreter Lock?</A>
</UL>
<P>
<HR>
<H2>7. Using Python on non-UNIX platforms</H2>
<UL>
<LI><A HREF="#7.1">7.1. Is there a Mac version of Python?</A>
<LI><A HREF="#7.2">7.2. Are there DOS and Windows versions of Python?</A>
<LI><A HREF="#7.3">7.3. Is there an OS/2 version of Python?</A>
<LI><A HREF="#7.4">7.4. Is there a VMS version of Python?</A>
<LI><A HREF="#7.5">7.5. What about IBM mainframes, or other non-UNIX platforms?</A>
<LI><A HREF="#7.6">7.6. Where are the source or Makefiles for the non-UNIX versions?</A>
<LI><A HREF="#7.7">7.7. What is the status and support for the non-UNIX versions?</A>
<LI><A HREF="#7.8">7.8. I have a PC version but it appears to be only a binary. Where's the library?</A>
<LI><A HREF="#7.9">7.9. Where's the documentation for the Mac or PC version?</A>
<LI><A HREF="#7.10">7.10. How do I create a Python program file on the Mac or PC?</A>
<LI><A HREF="#7.11">7.11. How can I use Tkinter on Windows 95/NT?</A>
<LI><A HREF="#7.12">7.12. cgi.py (or other CGI programming) doesn't work sometimes on NT or win95!</A>
<LI><A HREF="#7.13">7.13. Why doesn't os.popen() work in PythonWin on NT?</A>
<LI><A HREF="#7.14">7.14. How do I use different functionality on different platforms with the same program?</A>
<LI><A HREF="#7.15">7.15. Is there an Amiga version of Python?</A>
<LI><A HREF="#7.16">7.16. Why doesn't os.popen()/win32pipe.popen() work on Win9x?</A>
</UL>
<P>
<HR>
<H2>8. Python on Windows</H2>
<UL>
<LI><A HREF="#8.1">8.1. Using Python for CGI on Microsoft Windows</A>
<LI><A HREF="#8.2">8.2. How to check for a keypress without blocking?</A>
<LI><A HREF="#8.3">8.3. $PYTHONPATH</A>
<LI><A HREF="#8.4">8.4. dedent syntax errors</A>
<LI><A HREF="#8.5">8.5. How do I emulate os.kill() in Windows?</A>
<LI><A HREF="#8.6">8.6. Why does os.path.isdir() fail on NT shared directories?</A>
<LI><A HREF="#8.7">8.7. PyRun_SimpleFile() crashes on Windows but not on Unix</A>
<LI><A HREF="#8.8">8.8. Import of _tkinter fails on Windows 95/98</A>
<LI><A HREF="#8.9">8.9. Can't extract the downloaded documentation on Windows</A>
<LI><A HREF="#8.10">8.10. Can't get Py_RunSimpleFile() to work.</A>
<LI><A HREF="#8.11">8.11. Where is Freeze for Windows?</A>
<LI><A HREF="#8.12">8.12. Is a *.pyd file the same as a DLL?</A>
<LI><A HREF="#8.13">8.13. Missing cw3215mt.dll (or missing cw3215.dll)</A>
<LI><A HREF="#8.14">8.14. How to make python scripts executable:</A>
<LI><A HREF="#8.15">8.15. Warning about CTL3D32 version from installer</A>
<LI><A HREF="#8.16">8.16. How can I embed Python into a Windows application?</A>
<LI><A HREF="#8.17">8.17. Setting up IIS 5 to use Python for CGI</A>
<LI><A HREF="#8.18">8.18. How do I run a Python program under Windows?</A>
</UL>
<HR>
<H1>1. General information and availability</H1>
<HR>
<H2><A NAME="1.1">1.1. What is Python?</A></H2>
Python is an interpreted, interactive, object-oriented programming
language. It incorporates modules, exceptions, dynamic typing, very
high level dynamic data types, and classes. Python combines
remarkable power with very clear syntax. It has interfaces to many
system calls and libraries, as well as to various window systems, and
is extensible in C or C++. It is also usable as an extension language
for applications that need a programmable interface. Finally, Python
is portable: it runs on many brands of UNIX, on the Mac, and on PCs
under MS-DOS, Windows, Windows NT, and OS/2.
<P>
To find out more, the best thing to do is to start reading the
tutorial from the documentation set (see a few questions further
down).
<P>
See also question 1.17 (what is Python good for).
<P>
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<HR>
<H2><A NAME="1.2">1.2. Why is it called Python?</A></H2>
Apart from being a computer scientist, I'm also a fan of "Monty
Python's Flying Circus" (a BBC comedy series from the seventies, in
the -- unlikely -- case you didn't know). It occurred to me one day
that I needed a name that was short, unique, and slightly mysterious.
And I happened to be reading some scripts from the series at the
time... So then I decided to call my language Python.
<P>
By now I don't care any more whether you use a Python, some other
snake, a foot or 16-ton weight, or a wood rat as a logo for Python!
<P>
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<HR>
<H2><A NAME="1.3">1.3. How do I obtain a copy of the Python source?</A></H2>
The latest Python source distribution is always available from
python.org, at <A HREF="http://www.python.org/download">http://www.python.org/download</A>. The latest development sources can be obtained via anonymous CVS from SourceForge, at <A HREF="http://www.sf.net/projects/python">http://www.sf.net/projects/python</A> .
<P>
The source distribution is a gzipped tar file containing the complete C source, LaTeX
documentation, Python library modules, example programs, and several
useful pieces of freely distributable software. This will compile and
run out of the box on most UNIX platforms. (See section 7 for
non-UNIX information.)
<P>
Older versions of Python are also available from python.org.
<P>
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<HR>
<H2><A NAME="1.4">1.4. How do I get documentation on Python?</A></H2>
All documentation is available on-line, starting at <A HREF="http://www.python.org/doc">http://www.python.org/doc</A>/.
<P>
The LaTeX source for the documentation is part of the source
distribution. If you don't have LaTeX, the latest Python
documentation set is available, in various formats like postscript
and html, by anonymous ftp - visit the above URL for links to the
current versions.
<P>
PostScript for a high-level description of Python is in the file nluug-paper.ps
(a separate file on the ftp site).
<P>
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<HR>
<H2><A NAME="1.5">1.5. Are there other ftp sites that mirror the Python distribution?</A></H2>
The following anonymous ftp sites keep mirrors of the Python
distribution:
<P>
USA:
<P>
<PRE>
<A HREF="ftp://ftp.python.org/pub/python">ftp://ftp.python.org/pub/python</A>/
<A HREF="ftp://gatekeeper.dec.com/pub/plan/python">ftp://gatekeeper.dec.com/pub/plan/python</A>/
<A HREF="ftp://ftp.uu.net/languages/python">ftp://ftp.uu.net/languages/python</A>/
<A HREF="ftp://ftp.wustl.edu/graphics/graphics/sgi-stuff/python">ftp://ftp.wustl.edu/graphics/graphics/sgi-stuff/python</A>/
<A HREF="ftp://ftp.sterling.com/programming/languages/python">ftp://ftp.sterling.com/programming/languages/python</A>/
<A HREF="ftp://uiarchive.cso.uiuc.edu/pub/lang/python">ftp://uiarchive.cso.uiuc.edu/pub/lang/python</A>/
<A HREF="ftp://ftp.pht.com/mirrors/python/python">ftp://ftp.pht.com/mirrors/python/python</A>/
<A HREF="ftp://ftp.cdrom.com/pub/python">ftp://ftp.cdrom.com/pub/python</A>/
</PRE>
Europe:
<P>
<PRE>
<A HREF="ftp://ftp.cwi.nl/pub/python">ftp://ftp.cwi.nl/pub/python</A>/
<A HREF="ftp://ftp.funet.fi/pub/languages/python">ftp://ftp.funet.fi/pub/languages/python</A>/
<A HREF="ftp://ftp.sunet.se/pub/lang/python">ftp://ftp.sunet.se/pub/lang/python</A>/
<A HREF="ftp://unix.hensa.ac.uk/mirrors/uunet/languages/python">ftp://unix.hensa.ac.uk/mirrors/uunet/languages/python</A>/
<A HREF="ftp://ftp.lip6.fr/pub/python">ftp://ftp.lip6.fr/pub/python</A>/
<A HREF="ftp://sunsite.cnlab-switch.ch/mirror/python">ftp://sunsite.cnlab-switch.ch/mirror/python</A>/
<A HREF="ftp://ftp.informatik.tu-muenchen.de/pub/comp/programming/languages/python">ftp://ftp.informatik.tu-muenchen.de/pub/comp/programming/languages/python</A>/
</PRE>
Australia:
<P>
<PRE>
<A HREF="ftp://ftp.dstc.edu.au/pub/python">ftp://ftp.dstc.edu.au/pub/python</A>/
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="1.6">1.6. Is there a newsgroup or mailing list devoted to Python?</A></H2>
There is a newsgroup, comp.lang.python,
and a mailing list. The newsgroup and mailing list are gatewayed into
each other -- if you can read news it's unnecessary to subscribe to
the mailing list. To subscribe to the mailing list
(<A HREF="mailto:python-list@python.org">python-list@python.org</A>) visit its Mailman webpage at
<A HREF="http://www.python.org/mailman/listinfo/python-list">http://www.python.org/mailman/listinfo/python-list</A>
<P>
More info about the newsgroup and mailing list, and about other lists,
can be found at
<A HREF="http://www.python.org/psa/MailingLists.html">http://www.python.org/psa/MailingLists.html</A>.
<P>
Archives of the newsgroup are kept by Deja News and accessible
through the "Python newsgroup search" web page,
<A HREF="http://www.python.org/search/search_news.html">http://www.python.org/search/search_news.html</A>.
This page also contains pointer to other archival collections.
<P>
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<HR>
<H2><A NAME="1.7">1.7. Is there a WWW page devoted to Python?</A></H2>
Yes, <A HREF="http://www.python.org">http://www.python.org</A>/ is the official Python home page.
<P>
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<HR>
<H2><A NAME="1.8">1.8. Is the Python documentation available on the WWW?</A></H2>
Yes. Python 2.0 documentation is available from
<A HREF="http://www.pythonlabs.com/tech/python2.0/doc">http://www.pythonlabs.com/tech/python2.0/doc</A>/ and from
<A HREF="http://www.python.org/doc">http://www.python.org/doc</A>/. Note that most documentation
is available for on-line browsing as well as for downloading.
<P>
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<P>
<HR>
<H2><A NAME="1.9">1.9. Are there any books on Python?</A></H2>
Yes, many, and more are being published. See
the python.org Wiki at <A HREF="http://www.python.org/cgi-bin/moinmoin/PythonBooks">http://www.python.org/cgi-bin/moinmoin/PythonBooks</A> for a list.
<P>
You can also search online bookstores for "Python"
(and filter out the Monty Python references; or
perhaps search for "Python" and "language").
<P>
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<HR>
<H2><A NAME="1.10">1.10. Are there any published articles about Python that I can reference?</A></H2>
If you can't reference the web site, and you don't want to reference the books
(see previous question), there are several articles on Python that you could
reference.
<P>
Most publications about Python are collected on the Python web site:
<P>
<PRE>
<A HREF="http://www.python.org/doc/Publications.html">http://www.python.org/doc/Publications.html</A>
</PRE>
It is no longer recommended to reference this
very old article by Python's author:
<P>
<PRE>
Guido van Rossum and Jelke de Boer, "Interactively Testing Remote
Servers Using the Python Programming Language", CWI Quarterly, Volume
4, Issue 4 (December 1991), Amsterdam, pp 283-303.
</PRE>
<P>
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<H2><A NAME="1.11">1.11. Are there short introductory papers or talks on Python?</A></H2>
There are several - you can find links to some of them collected at
<A HREF="http://www.python.org/doc/Hints.html#intros">http://www.python.org/doc/Hints.html#intros</A>.
<P>
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<HR>
<H2><A NAME="1.12">1.12. How does the Python version numbering scheme work?</A></H2>
Python versions are numbered A.B.C or A.B. A is the major version
number -- it is only incremented for really major changes in the
language. B is the minor version number, incremented for less
earth-shattering changes. C is the micro-level -- it is
incremented for each bugfix release. See PEP 6 for more information
about bugfix releases.
<P>
Not all releases have bugfix releases.
Note that in the past (ending with 1.5.2),
micro releases have added significant changes;
in fact the changeover from 0.9.9 to 1.0.0 was the first time
that either A or B changed!
<P>
Alpha, beta and release candidate versions have an additional suffixes.
The suffix for an alpha version is "aN" for some small number N, the
suffix for a beta version is "bN" for some small number N, and the
suffix for a release candidate version is "cN" for some small number N.
<P>
Note that (for instance) all versions labeled 2.0aN precede the
versions labeled 2.0bN, which precede versions labeled 2.0cN, and
<I>those</I> precede 2.0.
<P>
As a rule, no changes are made between release candidates and the final
release unless there are show-stopper bugs.
<P>
You may also find version numbers with a "+" suffix, e.g. "2.2+".
These are unreleased versions, built directly from the CVS trunk.
<P>
See also the documentation for sys.version, sys.hexversion, and
sys.version_info.
<P>
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<HR>
<H2><A NAME="1.13">1.13. How do I get a beta test version of Python?</A></H2>
All releases, including alphas, betas and release candidates, are announced on
comp.lang.python and comp.lang.python.announce newsgroups,
which are gatewayed into the <A HREF="mailto:python-list@python.org">python-list@python.org</A> and
<A HREF="mailto:python-announce@python.org">python-announce@python.org</A>. In addition, all these announcements appear on
the Python home page, at <A HREF="http://www.python.org">http://www.python.org</A>.
<P>
You can also access the development version of Python through CVS. See <A HREF="http://sourceforge.net/cvs/?group_id=5470">http://sourceforge.net/cvs/?group_id=5470</A> for details. If you're not familiar with CVS, documents like <A HREF="http://linux.oreillynet.com/pub/a/linux/2002/01/03/cvs_intro.html">http://linux.oreillynet.com/pub/a/linux/2002/01/03/cvs_intro.html</A>
provide an introduction.
<P>
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<P>
<HR>
<H2><A NAME="1.14">1.14. Are there copyright restrictions on the use of Python?</A></H2>
Hardly. You can do anything you want with the source, as long as
you leave the copyrights in, and display those copyrights in any
documentation about Python that you produce. Also, don't use the
author's institute's name in publicity without prior written
permission, and don't hold them responsible for anything (read the
actual copyright for a precise legal wording).
<P>
In particular, if you honor the copyright rules, it's OK to use Python
for commercial use, to sell copies of Python in source or binary form,
or to sell products that enhance Python or incorporate Python (or part
of it) in some form. I would still like to know about all commercial
use of Python!
<P>
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<HR>
<H2><A NAME="1.15">1.15. Why was Python created in the first place?</A></H2>
Here's a <I>very</I> brief summary of what got me started:
<P>
I had extensive experience with implementing an interpreted language
in the ABC group at CWI, and from working with this group I had
learned a lot about language design. This is the origin of many
Python features, including the use of indentation for statement
grouping and the inclusion of very-high-level data types (although the
details are all different in Python).
<P>
I had a number of gripes about the ABC language, but also liked many
of its features. It was impossible to extend the ABC language (or its
implementation) to remedy my complaints -- in fact its lack of
extensibility was one of its biggest problems.
I had some experience with using Modula-2+ and talked with the
designers of Modula-3 (and read the M3 report). M3 is the origin of
the syntax and semantics used for exceptions, and some other Python
features.
<P>
I was working in the Amoeba distributed operating system group at
CWI. We needed a better way to do system administration than by
writing either C programs or Bourne shell scripts, since Amoeba had
its own system call interface which wasn't easily accessible from the
Bourne shell. My experience with error handling in Amoeba made me
acutely aware of the importance of exceptions as a programming
language feature.
<P>
It occurred to me that a scripting language with a syntax like ABC
but with access to the Amoeba system calls would fill the need. I
realized that it would be foolish to write an Amoeba-specific
language, so I decided that I needed a language that was generally
extensible.
<P>
During the 1989 Christmas holidays, I had a lot of time on my hand,
so I decided to give it a try. During the next year, while still
mostly working on it in my own time, Python was used in the Amoeba
project with increasing success, and the feedback from colleagues made
me add many early improvements.
<P>
In February 1991, after just over a year of development, I decided
to post to USENET. The rest is in the Misc/HISTORY file.
<P>
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<HR>
<H2><A NAME="1.16">1.16. Do I have to like "Monty Python's Flying Circus"?</A></H2>
No, but it helps. Pythonistas like the occasional reference to SPAM,
and of course, nobody expects the Spanish Inquisition
<P>
The two main reasons to use Python are:
<P>
<PRE>
- Portable
- Easy to learn
</PRE>
The <I>three</I> main reasons to use Python are:
<P>
<PRE>
- Portable
- Easy to learn
- Powerful standard library
</PRE>
(And nice red uniforms.)
<P>
And remember, there is <I>no</I> rule six.
<P>
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<P>
<HR>
<H2><A NAME="1.17">1.17. What is Python good for?</A></H2>
Python is used in many situations where a great deal of dynamism,
ease of use, power, and flexibility are required.
<P>
In the area of basic text
manipulation core Python (without any non-core extensions) is easier
to use and is roughly as fast as just about any language, and this makes Python
good for many system administration type tasks and for CGI programming
and other application areas that manipulate text and strings and such.
<P>
When augmented with
standard extensions (such as PIL, COM, Numeric, oracledb, kjbuckets,
tkinter, win32api, etc.)
or special purpose extensions (that you write, perhaps using helper tools such
as SWIG, or using object protocols such as ILU/CORBA or COM) Python
becomes a very convenient "glue" or "steering"
language that helps make heterogeneous collections of unrelated
software packages work together.
For example by combining Numeric with oracledb you can help your
SQL database do statistical analysis, or even Fourier transforms.
One of the features that makes Python excel in the "glue language" role
is Python's simple, usable, and powerful C language runtime API.
<P>
Many developers also use Python extensively as a graphical user
interface development aide.
<P>
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<P>
<HR>
<H2><A NAME="1.18">1.18. Can I use the FAQ Wizard software to maintain my own FAQ?</A></H2>
Sure. It's in Tools/faqwiz/ of the python source tree.
<P>
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<P>
<HR>
<H2><A NAME="1.19">1.19. Which editor has good support for editing Python source code?</A></H2>
On Unix, the first choice is Emacs/XEmacs. There's an elaborate
mode for editing Python code, which is available from the Python
source distribution (Misc/python-mode.el). It's also bundled
with XEmacs (we're still working on legal details to make it possible
to bundle it with FSF Emacs). And it has its own web page:
<P>
<PRE>
<A HREF="http://www.python.org/emacs/python-mode/index.html">http://www.python.org/emacs/python-mode/index.html</A>
</PRE>
There are many other choices, for Unix, Windows or Macintosh.
Richard Jones compiled a table from postings on the Python newsgroup:
<P>
<PRE>
<A HREF="http://www.bofh.asn.au/~richard/editors.html">http://www.bofh.asn.au/~richard/editors.html</A>
</PRE>
See also FAQ question 7.10 for some more Mac and Win options.
<P>
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<HR>
<H2><A NAME="1.20">1.20. I've never programmed before. Is there a Python tutorial?</A></H2>
There are several, and at least one book.
All information for beginning Python programmers is collected here:
<P>
<PRE>
<A HREF="http://www.python.org/doc/Newbies.html">http://www.python.org/doc/Newbies.html</A>
</PRE>
<P>
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<HR>
<H2><A NAME="1.21">1.21. Where in the world is www.python.org located?</A></H2>
It's currently in Amsterdam, graciously hosted by XS4ALL:
<P>
<PRE>
<A HREF="http://www.xs4all.nl">http://www.xs4all.nl</A>
</PRE>
Thanks to Thomas Wouters for setting this up!!!!
<P>
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<P>
<HR>
<H1>2. Python in the real world</H1>
<HR>
<H2><A NAME="2.1">2.1. How many people are using Python?</A></H2>
Certainly thousands, and quite probably tens of thousands of users.
More are seeing the light each day. The comp.lang.python newsgroup is
very active, but overall there is no accurate estimate of the number of subscribers or Python users.
<P>
Jacek Artymiak has created a Python Users Counter; you can see the
current count by visiting
<A HREF="http://www.wszechnica.safenet.pl/cgi-bin/checkpythonuserscounter.py">http://www.wszechnica.safenet.pl/cgi-bin/checkpythonuserscounter.py</A>
(this will not increment the counter; use the link there if you haven't
added yourself already). Most Python users appear not to have registered themselves.
<P>
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<P>
<HR>
<H2><A NAME="2.2">2.2. Have any significant projects been done in Python?</A></H2>
At CWI (the former home of Python), we have written a 20,000 line
authoring environment for transportable hypermedia presentations, a
5,000 line multimedia teleconferencing tool, as well as many many
smaller programs.
<P>
At CNRI (Python's new home), we have written two large applications:
Grail, a fully featured web browser (see
<A HREF="http://grail.cnri.reston.va.us">http://grail.cnri.reston.va.us</A>),
and the Knowbot Operating Environment,
a distributed environment for mobile code.
<P>
The University of Virginia uses Python to control a virtual reality
engine. See <A HREF="http://alice.cs.cmu.edu">http://alice.cs.cmu.edu</A>.
<P>
The ILU project at Xerox PARC can generate Python glue for ILU
interfaces. See <A HREF="ftp://ftp.parc.xerox.com/pub/ilu/ilu.html">ftp://ftp.parc.xerox.com/pub/ilu/ilu.html</A>. ILU
is a free CORBA compliant ORB which supplies distributed object
connectivity to a host of platforms using a host of languages.
<P>
Mark Hammond and Greg Stein and others are interfacing Python to
Microsoft's COM and ActiveX architectures. This means, among other
things, that Python may be used in active server pages or as a COM
controller (for example to automatically extract from or insert information
into Excel or MSAccess or any other COM aware application).
Mark claims Python can even be a ActiveX scripting host (which
means you could embed JScript inside a Python application, if you
had a strange sense of humor). Python/AX/COM is distributed as part
of the PythonWin distribution.
<P>
The University of California, Irvine uses a student administration
system called TELE-Vision written entirely in Python. Contact: Ray
Price <A HREF="mailto:rlprice@uci.edu">rlprice@uci.edu</A>.
<P>
The Melbourne Cricket Ground (MCG) in Australia (a 100,000+ person venue)
has it's scoreboard system written largely in Python on MS Windows.
Python expressions are used to create almost every scoring entry that
appears on the board. The move to Python/C++ away from exclusive C++
has provided a level of functionality that would simply not have been
viable otherwise.
<P>
See also the next question.
<P>
Note: this FAQ entry is really old.
See <A HREF="http://www.python.org/psa/Users.html">http://www.python.org/psa/Users.html</A> for a more recent list.
<P>
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<HR>
<H2><A NAME="2.3">2.3. Are there any commercial projects going on using Python?</A></H2>
Yes, there's lots of commercial activity using Python. See
<A HREF="http://www.python.org/psa/Users.html">http://www.python.org/psa/Users.html</A> for a list.
<P>
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<P>
<HR>
<H2><A NAME="2.4">2.4. How stable is Python?</A></H2>
Very stable. New, stable releases have been coming out roughly every 3 to 12 months since 1991, and this seems likely to continue.
<P>
With the introduction of retrospective "bugfix" releases the stability of the language implementations can be, and is being, improved independently of the new features offered by more recent major or minor releases. Bugfix releases, indicated by a third component of the version number, only fix known problems and do not gratuitously introduce new and possibly incompatible features or modified library functionality.
<P>
Release 2.2 got its first bugfix on April 10, 2002. The new version
number is now 2.2.1. The 2.1 release, at 2.1.3, can probably be
considered the "most stable" platform because it has been bugfixed
twice.
<P>
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<HR>
<H2><A NAME="2.5">2.5. What new developments are expected for Python in the future?</A></H2>
See <A HREF="http://www.python.org/peps">http://www.python.org/peps</A>/ for the Python Enhancement
Proposals (PEPs). PEPs are design
documents
describing a suggested new feature for Python, providing
a concise technical specification and a rationale.
<P>
Also, follow the discussions on the python-dev mailing list.
<P>
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<P>
<HR>
<H2><A NAME="2.6">2.6. Is it reasonable to propose incompatible changes to Python?</A></H2>
In general, no. There are already millions of lines of Python code
around the world, so any changes in the language that invalidates more
than a very small fraction of existing programs has to be frowned
upon. Even if you can provide a conversion program, there still is
the problem of updating all documentation. Providing a gradual
upgrade path is the only way if a feature has to be changed.
<P>
See <A HREF="http://www.python.org/peps/pep-0005.html">http://www.python.org/peps/pep-0005.html</A> for the proposed
mechanism for creating backwards-incompatibilities.
<P>
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<HR>
<H2><A NAME="2.7">2.7. What is the future of Python?</A></H2>
Please see <A HREF="http://www.python.org/peps">http://www.python.org/peps</A>/ for proposals of future
activities. One of the PEPs (Python Enhancement Proposals) deals
with the PEP process and PEP format -- see
<A HREF="http://www.python.org/peps/pep-0001.html">http://www.python.org/peps/pep-0001.html</A> if you want to
submit a PEP. In <A HREF="http://www.python.org/peps/pep-0042.html">http://www.python.org/peps/pep-0042.html</A> there
is a list of wishlists the Python Development team plans to tackle.
<P>
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<P>
<HR>
<H2><A NAME="2.8">2.8. What was the PSA, anyway?</A></H2>
The Python Software Activity was
created by a number of Python aficionados who want Python to be more
than the product and responsibility of a single individual.
The PSA was not an independent organization, but lived
under the umbrealla of CNRI.
<P>
The PSA has been superseded by the Python Software Foundation,
an independent non-profit organization. The PSF's home page
is at <A HREF="http://www.python.org/psf">http://www.python.org/psf</A>/.
<P>
Some pages created by the PSA still live at
<A HREF="http://www.python.org/psa">http://www.python.org/psa</A>/
<P>
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<HR>
<H2><A NAME="2.9">2.9. Deleted</A></H2>
<P>
<P>
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<P>
<HR>
<H2><A NAME="2.10">2.10. Deleted</A></H2>
<P>
<P>
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<P>
<HR>
<H2><A NAME="2.11">2.11. Is Python Y2K (Year 2000) Compliant?</A></H2>
As of January, 2001 no major problems have been reported and Y2K
compliance seems to be a non-issue.
<P>
Since Python is available free of charge, there are no absolute
guarantees. If there <I>are</I> unforeseen problems, liability is the
user's rather than the developers', and there is nobody you can sue for damages.
<P>
Python does few
date manipulations, and what it does is all based on the Unix
representation for time (even on non-Unix systems) which uses seconds
since 1970 and won't overflow until 2038.
<P>
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<P>
<HR>
<H2><A NAME="2.12">2.12. Is Python a good language in a class for beginning programmers?</A></H2>
Yes. This long answer attempts to address any concerns you might
have with teaching Python as a programmer's first language.
(If you want to discuss Python's use in education, then
you may be interested in joining the edu-sig mailinglist.
See <A HREF="http://www.python.org/sigs/edu-sig">http://www.python.org/sigs/edu-sig</A>/ )
<P>
It is still common to start students with a procedural
(subset of a) statically typed language such as Pascal, C, or
a subset of C++ or Java. I think that students may be better
served by learning Python as their first language. Python has
a very simple and consistent syntax and a large standard library.
Most importantly, using Python in a beginning programming course
permits students to concentrate on important programming skills,
such as problem decomposition and data type design.
<P>
With Python, students can be quickly introduced to basic concepts
such as loops and procedures. They can even probably work with
user-defined objects in their very first course. They could
implement a tree structure as nested Python lists, for example.
They could be introduced to objects in their first course if
desired. For a student who has never programmed before, using
a statically typed language seems unnatural. It presents
additional complexity that the student must master and slows
the pace of the course. The students are trying to learn to
think like a computer, decompose problems, design consistent
interfaces, and encapsulate data. While learning to use a
statically typed language is important, it is not necessarily the
best topic to address in the students' first programming course.
<P>
Many other aspects of Python make it a good first language.
Python has a large standard library (like Java) so that
students can be assigned programming projects very early in the
course that <I>do</I> something. Assignments aren't restricted to the
standard four-function calculator and check balancing programs.
By using the standard library, students can gain the satisfaction
of working on realistic applications as they learn the fundamentals
of programming. Using the standard library also teaches students
about code reuse.
<P>
Python's interactive interpreter also enables students to
test language features while they're programming. They can keep
a window with the interpreter running while they enter their
programs' source in another window. If they can't remember the
methods for a list, they can do something like this:
<P>
<PRE>
>>> L = []
>>> dir(L)
['append', 'count', 'extend', 'index', 'insert', 'pop', 'remove',
'reverse', 'sort']
>>> print L.append.__doc__
L.append(object) -- append object to end
>>> L.append(1)
>>> L
[1]
</PRE>
With the interpreter, documentation is never far from the
student as he's programming.
<P>
There are also good IDEs for Python. Guido van Rossum's IDLE
is a cross-platform IDE for Python that is written in Python
using Tk. There is also a Windows specific IDE called PythonWin.
Emacs users will be happy to know that there is a very good Python
mode for Emacs. All of these programming environments provide
syntax highlighting, auto-indenting, and access to the interactive
interpreter while coding. For more information about IDEs, see XXX.
<P>
If your department is currently using Pascal because it was
designed to be a teaching language, then you'll be happy to
know that Guido van Rossum designed Python to be simple to
teach to everyone but powerful enough to implement real world
applications. Python makes a good language for first time
programmers because that was one of Python's design goals.
There are papers at <A HREF="http://www.python.org/doc/essays">http://www.python.org/doc/essays</A>/ on the Python website
by Python's creator explaining his objectives for the language.
One that may interest you is titled "Computer Programming for Everybody"
<A HREF="http://www.python.org/doc/essays/cp4e.html">http://www.python.org/doc/essays/cp4e.html</A>
<P>
If you're seriously considering Python as a language for your
school, Guido van Rossum may even be willing to correspond with
you about how the language would fit in your curriculum.
See <A HREF="http://www.python.org/doc/FAQ.html#2.2">http://www.python.org/doc/FAQ.html#2.2</A> for examples of
Python's use in the "real world."
<P>
While Python, its source code, and its IDEs are freely
available, this consideration should not rule
out other languages. There are other free languages (Java,
free C compilers), and many companies are willing to waive some
or all of their fees for student programming tools if it
guarantees that a whole graduating class will know how to
use their tools. That is, if one of the requirements for
the language that will be taught is that it be freely
available, then Python qualifies, but this requirement
does not preclude other languages.
<P>
While Python jobs may not be as prevalent as C/C++/Java jobs,
teachers should not worry about teaching students critical job
skills in their first course. The skills that win students a
job are those they learn in their senior classes and internships.
Their first programming courses are there to lay a solid
foundation in programming fundamentals. The primary question
in choosing the language for such a course should be which
language permits the students to learn this material without
hindering or limiting them.
<P>
Another argument for Python is that there are many tasks for
which something like C++ is overkill. That's where languages
like Python, Perl, Tcl, and Visual Basic thrive. It's critical
for students to know something about these languages. (Every
employer for whom I've worked used at least one such language.)
Of the languages listed above, Python probably makes the best
language in a programming curriculum since its syntax is simple,
consistent, and not unlike other languages (C/C++/Java) that
are probably in the curriculum. By starting students with
Python, a department simultaneously lays the foundations for
other programming courses and introduces students to the type
of language that is often used as a "glue" language. As an
added bonus, Python can be used to interface with Microsoft's
COM components (thanks to Mark Hammond). There is also Jython,
a Java implementation of the Python interpreter, that can be
used to connect Java components.
<P>
If you currently start students with Pascal or C/C++ or Java,
you may be worried they will have trouble learning a statically
typed language after starting with Python. I think that this
fear most often stems from the fact that the teacher started
with a statically typed language, and we tend to like to teach
others in the same way we were taught. In reality, the
transition from Python to one of these other languages is
quite simple.
<P>
To motivate a statically typed language such as C++, begin the
course by explaining that unlike Python, their first language,
C++ is compiled to a machine dependent executable. Explain
that the point is to make a very fast executable. To permit
the compiler to make optimizations, programmers must help it
by specifying the "types" of variables. By restricting each
variable to a specific type, the compiler can reduce the
book-keeping it has to do to permit dynamic types. The compiler
also has to resolve references at compile time. Thus, the
language gains speed by sacrificing some of Python's dynamic
features. Then again, the C++ compiler provides type safety
and catches many bugs at compile time instead of run time (a
critical consideration for many commercial applications). C++
is also designed for very large programs where one may want to
guarantee that others don't touch an object's implementation.
C++ provides very strong language features to separate an object's
implementation from its interface. Explain why this separation
is a good thing.
<P>
The first day of a C++ course could then be a whirlwind introduction
to what C++ requires and provides. The point here is that after
a semester or two of Python, students are hopefully competent
programmers. They know how to handle loops and write procedures.
They've also worked with objects, thought about the benefits of
consistent interfaces, and used the technique of subclassing to
specialize behavior. Thus, a whirlwind introduction to C++ could
show them how objects and subclassing looks in C++. The
potentially difficult concepts of object-oriented design were
taught without the additional obstacles presented by a language
such as C++ or Java. When learning one of these languages,
the students would already understand the "road map." They
understand objects; they would just be learning how objects
fit in a statically typed languages. Language requirements
and compiler errors that seem unnatural to beginning programmers
make sense in this new context. Many students will find it
helpful to be able to write a fast prototype of their algorithms
in Python. Thus, they can test and debug their ideas before
they attempt to write the code in the new language, saving the
effort of working with C++ types for when they've discovered a
working solution for their assignments. When they get annoyed
with the rigidity of types, they'll be happy to learn about
containers and templates to regain some of the lost flexibility
Python afforded them. Students may also gain an appreciation
for the fact that no language is best for every task. They'll
see that C++ is faster, but they'll know that they can gain
flexibility and development speed with a Python when execution
speed isn't critical.
<P>
If you have any concerns that weren't addressed here, try
posting to the Python newsgroup. Others there have done some
work with using Python as an instructional tool. Good luck.
We'd love to hear about it if you choose Python for your course.
<P>
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/ Last changed on Mon Dec 2 19:32:35 2002 by
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<P>
<HR>
<H1>3. Building Python and Other Known Bugs</H1>
<HR>
<H2><A NAME="3.1">3.1. Is there a test set?</A></H2>
Sure. You can run it after building with "make test", or you can
run it manually with this command at the Python prompt:
<P>
<PRE>
import test.autotest
</PRE>
In Python 1.4 or earlier, use
<P>
<PRE>
import autotest
</PRE>
The test set doesn't test <I>all</I> features of Python,
but it goes a long way to confirm that Python is actually working.
<P>
NOTE: if "make test" fails, don't just mail the output to the
newsgroup -- this doesn't give enough information to debug the
problem. Instead, find out which test fails, and run that test
manually from an interactive interpreter. For example, if
"make test" reports that test_spam fails, try this interactively:
<P>
<PRE>
import test.test_spam
</PRE>
This generally produces more verbose output which can be diagnosed
to debug the problem. If you find a bug in Python or the libraries, or in the tests, please report this in the Python bug tracker at SourceForge:
<P>
<A HREF="http://sourceforge.net/tracker/?func=add&group_id=5470&atid=105470">http://sourceforge.net/tracker/?func=add&group_id=5470&atid=105470</A>
<P>
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<P>
<HR>
<H2><A NAME="3.2">3.2. When running the test set, I get complaints about floating point operations, but when playing with floating point operations I cannot find anything wrong with them.</A></H2>
The test set makes occasional unwarranted assumptions about the
semantics of C floating point operations. Until someone donates a
better floating point test set, you will have to comment out the
offending floating point tests and execute similar tests manually.
<P>
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<P>
<HR>
<H2><A NAME="3.3">3.3. Link errors after rerunning the configure script.</A></H2>
It is generally necessary to run "make clean" after a configuration
change.
<P>
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<P>
<HR>
<H2><A NAME="3.4">3.4. The python interpreter complains about options passed to a script (after the script name).</A></H2>
You are probably linking with GNU getopt, e.g. through -liberty.
Don't. The reason for the complaint is that GNU getopt, unlike System
V getopt and other getopt implementations, doesn't consider a
non-option to be the end of the option list. A quick (and compatible)
fix for scripts is to add "--" to the interpreter, like this:
<P>
<PRE>
#! /usr/local/bin/python --
</PRE>
You can also use this interactively:
<P>
<PRE>
python -- script.py [options]
</PRE>
Note that a working getopt implementation is provided in the Python
distribution (in Python/getopt.c) but not automatically used.
<P>
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<P>
<HR>
<H2><A NAME="3.5">3.5. When building on the SGI, make tries to run python to create glmodule.c, but python hasn't been built or installed yet.</A></H2>
Comment out the line mentioning glmodule.c in Setup and build a
python without gl first; install it or make sure it is in your $PATH,
then edit the Setup file again to turn on the gl module, and make
again. You don't need to do "make clean"; you do need to run "make
Makefile" in the Modules subdirectory (or just run "make" at the
toplevel).
<P>
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<P>
<HR>
<H2><A NAME="3.6">3.6. I use VPATH but some targets are built in the source directory.</A></H2>
On some systems (e.g. Sun), if the target already exists in the
source directory, it is created there instead of in the build
directory. This is usually because you have previously built without
VPATH. Try running "make clobber" in the source directory.
<P>
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<P>
<HR>
<H2><A NAME="3.7">3.7. Trouble building or linking with the GNU readline library.</A></H2>
You can use the GNU readline library to improve the interactive user
interface: this gives you line editing and command history when
calling python interactively. Its sources are distributed with
Python (at least for 2.0). Uncomment the line
<P>
#readline readline.c -lreadline -ltermcap
<P>
in Modules/Setup. The configuration option --with-readline
is no longer supported, at least in Python 2.0. Some hints on
building and using the readline library:
On SGI IRIX 5, you may have to add the following
to rldefs.h:
<P>
<PRE>
#ifndef sigmask
#define sigmask(sig) (1L << ((sig)-1))
#endif
</PRE>
On some systems, you will have to add #include "rldefs.h" to the
top of several source files, and if you use the VPATH feature, you
will have to add dependencies of the form foo.o: foo.c to the
Makefile for several values of foo.
The readline library requires use of the termcap library. A
known problem with this is that it contains entry points which
cause conflicts with the STDWIN and SGI GL libraries. The STDWIN
conflict can be solved by adding a line saying '#define werase w_erase' to the
stdwin.h file (in the STDWIN distribution, subdirectory H). The
GL conflict has been solved in the Python configure script by a
hack that forces use of the static version of the termcap library.
Check the newsgroup gnu.bash.bug news:gnu.bash.bug for
specific problems with the readline library (I don't read this group
but I've been told that it is the place for readline bugs).
<P>
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<P>
<HR>
<H2><A NAME="3.8">3.8. Trouble with socket I/O on older Linux 1.x versions.</A></H2>
Once you've built Python, use it to run the regen script in the
Lib/plat-linux2 directory. Apparently the files as distributed don't match the system headers on some Linux versions.
<P>
Note that this FAQ entry only applies to Linux kernel versions 1.x.y;
these are hardly around any more.
<P>
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<P>
<HR>
<H2><A NAME="3.9">3.9. Trouble with prototypes on Ultrix.</A></H2>
Ultrix cc seems broken -- use gcc, or edit config.h to #undef
HAVE_PROTOTYPES.
<P>
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<P>
<HR>
<H2><A NAME="3.10">3.10. Other trouble building Python on platform X.</A></H2>
Please submit the details to the SourceForge bug tracker:
<P>
<PRE>
<A HREF="http://sourceforge.net/tracker/?group_id=5470&atid=105470">http://sourceforge.net/tracker/?group_id=5470&atid=105470</A>
</PRE>
and we'll look
into it. Please provide as many details as possible. In particular,
if you don't tell us what type of computer and what operating system
(and version) you are using it will be difficult for us to figure out
what is the matter. If you have compilation output logs,
please use file uploads -- don't paste everything in the message box.
<P>
In many cases, we won't have access to the same hardware or operating system version, so <I>please</I>, if you have a SourceForge account, log in before filing your report, or if you don't have an account, include an email address at which we can reach you for further questions. Logging in to SourceForge first will also cause SourceForge to send you updates as we act on your report.
<P>
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<A HREF="mailto:fdrake@acm.org">Fred Drake</A>
<P>
<HR>
<H2><A NAME="3.11">3.11. How to configure dynamic loading on Linux.</A></H2>
This is now automatic as long as your Linux version uses the ELF
object format (all recent Linuxes do).
<P>
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<P>
<HR>
<H2><A NAME="3.12">3.12. I can't get shared modules to work on Linux 2.0 (Slackware96)?</A></H2>
This is a bug in the Slackware96 release. The fix is simple: Make sure
that there is a link from /lib/libdl.so to /lib/libdl.so.1 so that the
following links are setup: /lib/libdl.so -> /lib/libdl.so.1
/lib/libdl.so.1 -> /lib/libdl.so.1.7.14 You may have to rerun the
configure script, after rm'ing the config.cache file, before you
attempt to rebuild python after this fix.
<P>
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<A HREF="mailto:guido2@python.org">GvR</A>
<P>
<HR>
<H2><A NAME="3.13">3.13. Trouble when making modules shared on Linux.</A></H2>
This happens when you have built Python for static linking and then
enable
<PRE>
*shared*
</PRE>
in the Setup file. Shared library code must be
compiled with "-fpic". If a .o file for the module already exist that
was compiled for static linking, you must remove it or do "make clean"
in the Modules directory.
<P>
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<P>
<HR>
<H2><A NAME="3.14">3.14. [deleted]</A></H2>
[ancient information on threads on linux (when thread support
was not standard) used to be here]
<P>
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<P>
<HR>
<H2><A NAME="3.15">3.15. Errors when linking with a shared library containing C++ code.</A></H2>
Link the main Python binary with C++. Change the definition of
LINKCC in Modules/Makefile to be your C++ compiler. You may have to
edit config.c slightly to make it compilable with C++.
<P>
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<P>
<HR>
<H2><A NAME="3.16">3.16. Deleted</A></H2>
<P>
<P>
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<P>
<HR>
<H2><A NAME="3.17">3.17. Deleted.</A></H2>
<P>
<P>
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<P>
<HR>
<H2><A NAME="3.18">3.18. Compilation or link errors for the _tkinter module</A></H2>
Most likely, there's a version mismatch between the Tcl/Tk header
files (tcl.h and tk.h) and the Tcl/Tk libraries you are using e.g.
"-ltk8.0" and "-ltcl8.0" arguments for _tkinter in the Setup file).
It is possible to install several versions of the Tcl/Tk libraries,
but there can only be one version of the tcl.h and tk.h header
files. If the library doesn't match the header, you'll get
problems, either when linking the module, or when importing it.
Fortunately, the version number is clearly stated in each file,
so this is easy to find. Reinstalling and using the latest
version usually fixes the problem.
<P>
(Also note that when compiling unpatched Python 1.5.1 against
Tcl/Tk 7.6/4.2 or older, you get an error on Tcl_Finalize. See
the 1.5.1 patch page at <A HREF="http://www.python.org/1.5/patches-1.5.1">http://www.python.org/1.5/patches-1.5.1</A>/.)
<P>
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<P>
<HR>
<H2><A NAME="3.19">3.19. I configured and built Python for Tcl/Tk but "import Tkinter" fails.</A></H2>
Most likely, you forgot to enable the line in Setup that says
"TKPATH=:$(DESTLIB)/tkinter".
<P>
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<HR>
<H2><A NAME="3.20">3.20. [deleted]</A></H2>
[ancient information on a gcc+tkinter bug on alpha was here]
<P>
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<P>
<HR>
<H2><A NAME="3.21">3.21. Several common system calls are missing from the posix module.</A></H2>
Most likely, <I>all</I> test compilations run by the configure script
are failing for some reason or another. Have a look in config.log to
see what could be the reason. A common reason is specifying a
directory to the --with-readline option that doesn't contain the
libreadline.a file.
<P>
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<P>
<HR>
<H2><A NAME="3.22">3.22. ImportError: No module named string, on MS Windows.</A></H2>
Most likely, your PYTHONPATH environment variable should be set to
something like:
<P>
set PYTHONPATH=c:\python;c:\python\lib;c:\python\scripts
<P>
(assuming Python was installed in c:\python)
<P>
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<P>
<HR>
<H2><A NAME="3.23">3.23. Core dump on SGI when using the gl module.</A></H2>
There are conflicts between entry points in the termcap and curses
libraries and an entry point in the GL library. There's a hack of a
fix for the termcap library if it's needed for the GNU readline
library, but it doesn't work when you're using curses. Concluding,
you can't build a Python binary containing both the curses and gl
modules.
<P>
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<HR>
<H2><A NAME="3.24">3.24. "Initializer not a constant" while building DLL on MS-Windows</A></H2>
Static type object initializers in extension modules may cause compiles to
fail with an error message like "initializer not a constant".
Fredrik Lundh <<A HREF="mailto:Fredrik.Lundh@image.combitech.se">Fredrik.Lundh@image.combitech.se</A>> explains:
<P>
This shows up when building DLL under MSVC. There's two ways to
address this: either compile the module as C++, or change your code to
something like:
<P>
<PRE>
statichere PyTypeObject bstreamtype = {
PyObject_HEAD_INIT(NULL) /* must be set by init function */
0,
"bstream",
sizeof(bstreamobject),
</PRE>
<PRE>
...
</PRE>
<PRE>
void
initbstream()
{
/* Patch object type */
bstreamtype.ob_type = &PyType_Type;
Py_InitModule("bstream", functions);
...
}
</PRE>
<P>
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/ Last changed on Sun May 25 14:58:05 1997 by
<A HREF="mailto:aaron_watters@msn.com">Aaron Watters</A>
<P>
<HR>
<H2><A NAME="3.25">3.25. Output directed to a pipe or file disappears on Linux.</A></H2>
Some people have reported that when they run their script
interactively, it runs great, but that when they redirect it
to a pipe or file, no output appears.
<P>
<PRE>
% python script.py
...some output...
% python script.py >file
% cat file
% # no output
% python script.py | cat
% # no output
%
</PRE>
This was a bug in Linux kernel. It is fixed and should not appear anymore. So most Linux users are <I>not</I> affected by this.
<P>
If redirection doesn't work on your Linux system, check what shell you are using. Shells like (t)csh doesn't support redirection.
<P>
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<P>
<HR>
<H2><A NAME="3.26">3.26. [deleted]</A></H2>
[ancient libc/linux problem was here]
<P>
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<P>
<HR>
<H2><A NAME="3.27">3.27. [deleted]</A></H2>
[ancient linux + threads + tk problem was described here]
<P>
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<P>
<HR>
<H2><A NAME="3.28">3.28. How can I test if Tkinter is working?</A></H2>
Try the following:
<P>
<PRE>
python
>>> import _tkinter
>>> import Tkinter
>>> Tkinter._test()
</PRE>
This should pop up a window with two buttons,
one "Click me" and one "Quit".
<P>
If the first statement (import _tkinter) fails, your Python
installation probably has not been configured to support Tcl/Tk.
On Unix, if you have installed Tcl/Tk, you have to rebuild Python
after editing the Modules/Setup file to enable the _tkinter module
and the TKPATH environment variable.
<P>
It is also possible to get complaints about Tcl/Tk version
number mismatches or missing TCL_LIBRARY or TK_LIBRARY
environment variables. These have to do with Tcl/Tk installation
problems.
<P>
A common problem is to have installed versions of tcl.h and tk.h
that don't match the installed version of the Tcl/Tk libraries;
this usually results in linker errors or (when using dynamic
loading) complaints about missing symbols during loading
the shared library.
<P>
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/ Last changed on Thu Aug 28 17:01:46 1997 by
<A HREF="mailto:guido@python.org">Guido van Rossum</A>
<P>
<HR>
<H2><A NAME="3.29">3.29. Is there a way to get the interactive mode of the python interpreter to perform function/variable name completion?</A></H2>
(From a posting by Guido van Rossum)
<P>
On Unix, if you have enabled the readline module (i.e. if Emacs-style
command line editing and bash-style history works for you), you can
add this by importing the undocumented standard library module
"rlcompleter". When completing a simple identifier, it
completes keywords, built-ins and globals in __main__; when completing
NAME.NAME..., it evaluates (!) the expression up to the last dot and
completes its attributes.
<P>
This way, you can do "import string", type "string.", hit the
completion key twice, and see the list of names defined by the
string module.
<P>
Tip: to use the tab key as the completion key, call
<P>
<PRE>
readline.parse_and_bind("tab: complete")
</PRE>
You can put this in a ~/.pythonrc file, and set the PYTHONSTARTUP
environment variable to ~/.pythonrc. This will cause the completion to be enabled
whenever you run Python interactively.
<P>
Notes (see the docstring for rlcompleter.py for more information):
<P>
* The evaluation of the NAME.NAME... form may cause arbitrary
application defined code to be executed if an object with a
__getattr__ hook is found. Since it is the responsibility of the
application (or the user) to enable this feature, I consider this an
acceptable risk. More complicated expressions (e.g. function calls or
indexing operations) are <I>not</I> evaluated.
<P>
* GNU readline is also used by the built-in functions input() and
raw_input(), and thus these also benefit/suffer from the complete
features. Clearly an interactive application can benefit by
specifying its own completer function and using raw_input() for all
its input.
<P>
* When stdin is not a tty device, GNU readline is never
used, and this module (and the readline module) are silently inactive.
<P>
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<P>
<HR>
<H2><A NAME="3.30">3.30. Why is the Python interpreter not built as a shared library?</A></H2>
(This is a Unix question; on Mac and Windows, it <I>is</I> a shared
library.)
<P>
It's just a nightmare to get this to work on all different platforms.
Shared library portability is a pain. And yes, I know about GNU libtool
-- but it requires me to use its conventions for filenames etc, and it
would require a complete and utter rewrite of all the makefile and
config tools I'm currently using.
<P>
In practice, few applications embed Python -- it's much more common to
have Python extensions, which already are shared libraries. Also,
serious embedders often want total control over which Python version
and configuration they use so they wouldn't want to use a standard
shared library anyway. So while the motivation of saving space
when lots of apps embed Python is nice in theory, I
doubt that it will save much in practice. (Hence the low priority I
give to making a shared library.)
<P>
For Linux systems, the simplest method of producing libpython1.5.so seems to
be (originally from the Minotaur project web page,
<A HREF="http://www.equi4.com/minotaur/minotaur.html">http://www.equi4.com/minotaur/minotaur.html</A>):
<P>
<PRE>
make distclean
./configure
make OPT="-fpic -O2"
mkdir .extract
(cd .extract; ar xv ../libpython1.5.a)
gcc -shared -o libpython1.5.so .extract/*.o
rm -rf .extract
</PRE>
In Python 2.3 this will be supported by the standard build routine
(at least on Linux) with --enable-shared. Note however that there
is little advantage, and it slows down Python because of the need
for PIC code and the extra cost at startup time to find the library.
<P>
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<P>
<HR>
<H2><A NAME="3.31">3.31. Build with GCC on Solaris 2.6 (SunOS 5.6) fails</A></H2>
If you have upgraded Solaris 2.5 or 2.5.1 to Solaris 2.6,
but you have not upgraded
your GCC installation, the compile may fail, e.g. like this:
<P>
<PRE>
In file included from /usr/include/sys/stream.h:26,
from /usr/include/netinet/in.h:38,
from /usr/include/netdb.h:96,
from ./socketmodule.c:121:
/usr/include/sys/model.h:32: #error "No DATAMODEL_NATIVE specified"
</PRE>
Solution: rebuild GCC for Solaris 2.6.
You might be able to simply re-run fixincludes, but
people have had mixed success with doing that.
<P>
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<P>
<HR>
<H2><A NAME="3.32">3.32. Running "make clean" seems to leave problematic files that cause subsequent builds to fail.</A></H2>
Use "make clobber" instead.
<P>
Use "make clean" to reduce the size of the source/build directory
after you're happy with your build and installation.
If you have already tried to build python and you'd like to start
over, you should use "make clobber". It does a "make clean" and also
removes files such as the partially built Python library from a previous build.
<P>
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<A HREF="mailto:tbryan@python.net">TAB</A>
<P>
<HR>
<H2><A NAME="3.33">3.33. Submitting bug reports and patches</A></H2>
To report a bug or submit a patch, please use the relevant service
from the Python project at SourceForge.
<P>
Bugs: <A HREF="http://sourceforge.net/tracker/?group_id=5470&atid=105470">http://sourceforge.net/tracker/?group_id=5470&atid=105470</A>
<P>
Patches: <A HREF="http://sourceforge.net/tracker/?group_id=5470&atid=305470">http://sourceforge.net/tracker/?group_id=5470&atid=305470</A>
<P>
If you have a SourceForge account, please log in before submitting your bug report; this will make it easier for us to contact you regarding your report in the event we have follow-up questions. It will also enable SourceForge to send you update information as we act on your bug. If you do not have a SourceForge account, please consider leaving your name and email address as part of the report.
<P>
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<P>
<HR>
<H2><A NAME="3.34">3.34. I can't load shared libraries under Python 1.5.2, Solaris 7, and gcc 2.95.2</A></H2>
When trying to load shared libraries, you may see errors like:
ImportError: ld.so.1: python: fatal: relocation error: file /usr/local/lib/python1.5/site-packages/Perp/util/du_SweepUtilc.so:
<PRE>
symbol PyExc_RuntimeError: referenced symbol not found
</PRE>
<P>
There is a problem with the configure script for Python 1.5.2
under Solaris 7 with gcc 2.95 . configure should set the make variable
LINKFORSHARED=-Xlinker -export-dynamic
<P>
<P>
in Modules/Makefile,
<P>
Manually add this line to the Modules/Makefile.
This builds a Python executable that can load shared library extensions (xxx.so) .
<P>
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<P>
<HR>
<H2><A NAME="3.35">3.35. In the regression test, test___all__ fails for the profile module. What's wrong?</A></H2>
If you have been using the profile module, and have properly calibrated a copy of the module as described in the documentation for the profiler:
<P>
<A HREF="http://www.python.org/doc/current/lib/profile-calibration.html">http://www.python.org/doc/current/lib/profile-calibration.html</A>
<P>
then it is possible that the regression test "test___all__" will fail if you run the regression test manually rather than using "make test" in the Python source directory. This will happen if you have set your PYTHONPATH environment variable to include the directory containing your calibrated profile module. You have probably calibrated the profiler using an older version of the profile module which does not define the __all__ value, added to the module as of Python 2.1.
<P>
The problem can be fixed by removing the old calibrated version of the profile module and using the latest version to do a fresh calibration. In general, you will need to re-calibrate for each version of Python anyway, since the performance characteristics can change in subtle ways that impact profiling.
<P>
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<P>
<HR>
<H2><A NAME="3.36">3.36. relocations remain against allocatable but non-writable sections</A></H2>
This linker error occurs on Solaris if you attempt to build an extension module which incorporates position-dependent (non-PIC) code. A common source of problems is that a static library (.a file), such as libreadline.a or libcrypto.a is linked with the extension module. The error specifically occurs when using gcc as the compiler, but /usr/ccs/bin/ld as the linker.
<P>
The following solutions and work-arounds are known:
<P>
1. Rebuild the libraries (libreadline, libcrypto) with -fPIC (-KPIC if using the system compiler). This is recommended; all object files in a shared library should be position-independent.
<P>
2. Statically link the extension module and its libraries into the Python interpreter, by editing Modules/Setup.
<P>
3. Use GNU ld instead of /usr/ccs/bin/ld; GNU ld will accept non-PIC code in shared libraries (and mark the section writable)
<P>
4. Pass -mimpure-text to GCC when linking the module. This will force gcc to not pass -z text to ld; in turn, ld will make all text sections writable.
<P>
Options 3 and 4 are not recommended, since the ability to share code across processes is lost.
<P>
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<P>
<HR>
<H1>4. Programming in Python</H1>
<HR>
<H2><A NAME="4.1">4.1. Is there a source code level debugger with breakpoints, step, etc.?</A></H2>
Yes.
<P>
Module pdb is a rudimentary but adequate console-mode debugger for Python. It is part of the standard Python library, and is documented in the Library Reference Manual. (You can also write your own debugger by using the code for pdb as an example.)
<P>
The IDLE interactive development environment, which is part of the standard Python distribution (normally available in Tools/idle), includes a graphical debugger. There is documentation for the IDLE debugger at <A HREF="http://www.python.org/idle/doc/idle2.html#Debugger">http://www.python.org/idle/doc/idle2.html#Debugger</A>
<P>
Pythonwin is a Python IDE that includes a GUI debugger based on bdb. The Pythonwin debugger colors breakpoints and has quite a few cool features (including debugging non-Pythonwin programs). A reference can be found at <A HREF="http://www.python.org/ftp/python/pythonwin/pwindex.html">http://www.python.org/ftp/python/pythonwin/pwindex.html</A>
More recent versions of PythonWin are available as a part of the ActivePython distribution (see <A HREF="http://www.activestate.com/Products/ActivePython/index.html">http://www.activestate.com/Products/ActivePython/index.html</A>).
<P>
Pydb is a version of the standard Python debugger pdb, modified for use with DDD (Data Display Debugger), a popular graphical debugger front end. Pydb can be found at <A HREF="http://packages.debian.org/unstable/devel/pydb.html">http://packages.debian.org/unstable/devel/pydb.html</A>
and DDD can be found at <A HREF="http://www.gnu.org/software/ddd">http://www.gnu.org/software/ddd</A>/
<P>
There are a number of commmercial Python IDEs that include graphical debuggers. They include:
<P>
<PRE>
* Wing IDE (<A HREF="http://wingide.com">http://wingide.com</A>/)
* Komodo IDE (<A HREF="http://www.activestate.com/Products/Komodo">http://www.activestate.com/Products/Komodo</A>/)
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.2">4.2. Can I create an object class with some methods implemented in C and others in Python (e.g. through inheritance)? (Also phrased as: Can I use a built-in type as base class?)</A></H2>
In Python 2.2, you can inherit from builtin classes such as int, list, dict, etc.
<P>
In previous versions of Python, you can easily create a Python class which serves as a wrapper around a built-in object, e.g. (for dictionaries):
<P>
<PRE>
# A user-defined class behaving almost identical
# to a built-in dictionary.
class UserDict:
def __init__(self): self.data = {}
def __repr__(self): return repr(self.data)
def __cmp__(self, dict):
if type(dict) == type(self.data):
return cmp(self.data, dict)
else:
return cmp(self.data, dict.data)
def __len__(self): return len(self.data)
def __getitem__(self, key): return self.data[key]
def __setitem__(self, key, item): self.data[key] = item
def __delitem__(self, key): del self.data[key]
def keys(self): return self.data.keys()
def items(self): return self.data.items()
def values(self): return self.data.values()
def has_key(self, key): return self.data.has_key(key)
</PRE>
A2. See Jim Fulton's ExtensionClass for an example of a mechanism
which allows you to have superclasses which you can inherit from in
Python -- that way you can have some methods from a C superclass (call
it a mixin) and some methods from either a Python superclass or your
subclass. ExtensionClass is distributed as a part of Zope (see
<A HREF="http://www.zope.org">http://www.zope.org</A>), but will be phased out with Zope 3, since
Zope 3 uses Python 2.2 or later which supports direct inheritance
from built-in types. Here's a link to the original paper about
ExtensionClass:
<A HREF="http://debian.acm.ndsu.nodak.edu/doc/python-extclass/ExtensionClass.html">http://debian.acm.ndsu.nodak.edu/doc/python-extclass/ExtensionClass.html</A>
<P>
A3. The Boost Python Library (BPL, <A HREF="http://www.boost.org/libs/python/doc/index.html">http://www.boost.org/libs/python/doc/index.html</A>)
provides a way of doing this from C++ (i.e. you can inherit from an
extension class written in C++ using the BPL).
<P>
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<P>
<HR>
<H2><A NAME="4.3">4.3. Is there a curses/termcap package for Python?</A></H2>
The standard Python source distribution comes with a curses module in
the Modules/ subdirectory, though it's not compiled by default (note
that this is not available in the Windows distribution -- there is
no curses module for Windows).
<P>
In Python versions before 2.0 the module only supported plain curses;
you couldn't use ncurses features like colors with it (though it would
link with ncurses).
<P>
In Python 2.0, the curses module has been greatly extended, starting
from Oliver Andrich's enhanced version, to provide many additional
functions from ncurses and SYSV curses, such as colour, alternative
character set support, pads, and mouse support. This means the
module is no longer compatible with operating systems that only
have BSD curses, but there don't seem to be any currently
maintained OSes that fall into this category.
<P>
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<P>
<HR>
<H2><A NAME="4.4">4.4. Is there an equivalent to C's onexit() in Python?</A></H2>
For Python 2.0: The new atexit module provides a register function that
is similar to C's onexit. See the Library Reference for details. For
2.0 you should <I>not</I> assign to sys.exitfunc!
<P>
For Python 1.5.2: You need to import sys and assign a function to
sys.exitfunc, it will be called when your program exits, is
killed by an unhandled exception, or (on UNIX) receives a
SIGHUP or SIGTERM signal.
<P>
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<P>
<HR>
<H2><A NAME="4.5">4.5. [deleted]</A></H2>
[python used to lack nested scopes, it was explained here]
<P>
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<P>
<HR>
<H2><A NAME="4.6">4.6. How do I iterate over a sequence in reverse order?</A></H2>
If it is a list, the fastest solution is
<P>
<PRE>
list.reverse()
try:
for x in list:
"do something with x"
finally:
list.reverse()
</PRE>
This has the disadvantage that while you are in the loop, the list
is temporarily reversed. If you don't like this, you can make a copy.
This appears expensive but is actually faster than other solutions:
<P>
<PRE>
rev = list[:]
rev.reverse()
for x in rev:
<do something with x>
</PRE>
If it's not a list, a more general but slower solution is:
<P>
<PRE>
for i in range(len(sequence)-1, -1, -1):
x = sequence[i]
<do something with x>
</PRE>
A more elegant solution, is to define a class which acts as a sequence
and yields the elements in reverse order (solution due to Steve
Majewski):
<P>
<PRE>
class Rev:
def __init__(self, seq):
self.forw = seq
def __len__(self):
return len(self.forw)
def __getitem__(self, i):
return self.forw[-(i + 1)]
</PRE>
You can now simply write:
<P>
<PRE>
for x in Rev(list):
<do something with x>
</PRE>
Unfortunately, this solution is slowest of all, due to the method
call overhead...
<P>
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<P>
<HR>
<H2><A NAME="4.7">4.7. My program is too slow. How do I speed it up?</A></H2>
That's a tough one, in general. There are many tricks to speed up
Python code; I would consider rewriting parts in C only as a last
resort. One thing to notice is that function and (especially) method
calls are rather expensive; if you have designed a purely OO interface
with lots of tiny functions that don't do much more than get or set an
instance variable or call another method, you may consider using a
more direct way, e.g. directly accessing instance variables. Also see
the standard module "profile" (described in the Library Reference
manual) which makes it possible to find out where
your program is spending most of its time (if you have some patience
-- the profiling itself can slow your program down by an order of
magnitude).
<P>
Remember that many standard optimization heuristics you
may know from other programming experience may well apply
to Python. For example it may be faster to send output to output
devices using larger writes rather than smaller ones in order to
avoid the overhead of kernel system calls. Thus CGI scripts
that write all output in "one shot" may be notably faster than
those that write lots of small pieces of output.
<P>
Also, be sure to use "aggregate" operations where appropriate.
For example the "slicing" feature allows programs to chop up
lists and other sequence objects in a single tick of the interpreter
mainloop using highly optimized C implementations. Thus to
get the same effect as
<P>
<PRE>
L2 = []
for i in range[3]:
L2.append(L1[i])
</PRE>
it is much shorter and far faster to use
<P>
<PRE>
L2 = list(L1[:3]) # "list" is redundant if L1 is a list.
</PRE>
Note that the map() function, particularly used with
builtin methods or builtin functions can be a convenient
accelerator. For example to pair the elements of two
lists together:
<P>
<PRE>
>>> map(None, [1,2,3], [4,5,6])
[(1, 4), (2, 5), (3, 6)]
</PRE>
or to compute a number of sines:
<P>
<PRE>
>>> map( math.sin, (1,2,3,4))
[0.841470984808, 0.909297426826, 0.14112000806, -0.756802495308]
</PRE>
The map operation completes very quickly in such cases.
<P>
Other examples of aggregate operations include the join and split
methods of string objects. For example if s1..s7 are large (10K+) strings then
"".join([s1,s2,s3,s4,s5,s6,s7]) may be far faster than
the more obvious s1+s2+s3+s4+s5+s6+s7, since the "summation"
will compute many subexpressions, whereas join does all
copying in one pass. For manipulating strings also consider the
regular expression libraries and the "substitution" operations
String % tuple and String % dictionary. Also be sure to use
the list.sort builtin method to do sorting, and see FAQ's 4.51
and 4.59 for examples of moderately advanced usage -- list.sort beats
other techniques for sorting in all but the most extreme
circumstances.
<P>
There are many other aggregate operations
available in the standard libraries and in contributed libraries
and extensions.
<P>
Another common trick is to "push loops into functions or methods."
For example suppose you have a program that runs slowly and you
use the profiler (profile.run) to determine that a Python function ff
is being called lots of times. If you notice that ff
<P>
<PRE>
def ff(x):
...do something with x computing result...
return result
</PRE>
tends to be called in loops like (A)
<P>
<PRE>
list = map(ff, oldlist)
</PRE>
or (B)
<P>
<PRE>
for x in sequence:
value = ff(x)
...do something with value...
</PRE>
then you can often eliminate function call overhead by rewriting
ff to
<P>
<PRE>
def ffseq(seq):
resultseq = []
for x in seq:
...do something with x computing result...
resultseq.append(result)
return resultseq
</PRE>
and rewrite (A) to
<P>
<PRE>
list = ffseq(oldlist)
</PRE>
and (B) to
<P>
<PRE>
for value in ffseq(sequence):
...do something with value...
</PRE>
Other single calls ff(x) translate to ffseq([x])[0] with little
penalty. Of course this technique is not always appropriate
and there are other variants, which you can figure out.
<P>
You can gain some performance by explicitly storing the results of
a function or method lookup into a local variable. A loop like
<P>
<PRE>
for key in token:
dict[key] = dict.get(key, 0) + 1
</PRE>
resolves dict.get every iteration. If the method isn't going to
change, a faster implementation is
<P>
<PRE>
dict_get = dict.get # look up the method once
for key in token:
dict[key] = dict_get(key, 0) + 1
</PRE>
Default arguments can be used to determine values once, at
compile time instead of at run time. This can only be done for
functions or objects which will not be changed during program
execution, such as replacing
<P>
<PRE>
def degree_sin(deg):
return math.sin(deg * math.pi / 180.0)
</PRE>
with
<P>
<PRE>
def degree_sin(deg, factor = math.pi/180.0, sin = math.sin):
return sin(deg * factor)
</PRE>
Because this trick uses default arguments for terms which should
not be changed, it should only be used when you are not concerned
with presenting a possibly confusing API to your users.
<P>
<P>
For an anecdote related to optimization, see
<P>
<PRE>
<A HREF="http://www.python.org/doc/essays/list2str.html">http://www.python.org/doc/essays/list2str.html</A>
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.8">4.8. When I have imported a module, then edit it, and import it again (into the same Python process), the changes don't seem to take place. What is going on?</A></H2>
For reasons of efficiency as well as consistency, Python only reads
the module file on the first time a module is imported. (Otherwise a
program consisting of many modules, each of which imports the same
basic module, would read the basic module over and over again.) To
force rereading of a changed module, do this:
<P>
<PRE>
import modname
reload(modname)
</PRE>
Warning: this technique is not 100% fool-proof. In particular,
modules containing statements like
<P>
<PRE>
from modname import some_objects
</PRE>
will continue to work with the old version of the imported objects.
<P>
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<HR>
<H2><A NAME="4.9">4.9. How do I find the current module name?</A></H2>
A module can find out its own module name by looking at the
(predefined) global variable __name__. If this has the value
'__main__' you are running as a script.
<P>
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<HR>
<H2><A NAME="4.10">4.10. I have a module in which I want to execute some extra code when it is run as a script. How do I find out whether I am running as a script?</A></H2>
See the previous question. E.g. if you put the following on the
last line of your module, main() is called only when your module is
running as a script:
<P>
<PRE>
if __name__ == '__main__': main()
</PRE>
<P>
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<HR>
<H2><A NAME="4.11">4.11. I try to run a program from the Demo directory but it fails with ImportError: No module named ...; what gives?</A></H2>
This is probably an optional module (written in C!) which hasn't
been configured on your system. This especially happens with modules
like "Tkinter", "stdwin", "gl", "Xt" or "Xm". For Tkinter, STDWIN and
many other modules, see Modules/Setup.in for info on how to add these
modules to your Python, if it is possible at all. Sometimes you will
have to ftp and build another package first (e.g. Tcl and Tk for Tkinter).
Sometimes the module only works on specific platforms (e.g. gl only works
on SGI machines).
<P>
NOTE: if the complaint is about "Tkinter" (upper case T) and you have
already configured module "tkinter" (lower case t), the solution is
<I>not</I> to rename tkinter to Tkinter or vice versa. There is probably
something wrong with your module search path. Check out the value of
sys.path.
<P>
For X-related modules (Xt and Xm) you will have to do more work: they
are currently not part of the standard Python distribution. You will
have to ftp the Extensions tar file, i.e.
<A HREF="ftp://ftp.python.org/pub/python/src/X-extension.tar.gz">ftp://ftp.python.org/pub/python/src/X-extension.tar.gz</A> and follow
the instructions there.
<P>
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<P>
<HR>
<H2><A NAME="4.12">4.12. [deleted]</A></H2>
[stdwin (long dead windowing library) entry deleted]
<P>
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<P>
<HR>
<H2><A NAME="4.13">4.13. What GUI toolkits exist for Python?</A></H2>
Depending on what platform(s) you are aiming at, there are several.
<P>
Currently supported solutions:
<P>
Cross-platform:
<P>
Tk:
<P>
There's a neat object-oriented interface to the Tcl/Tk widget set,
called Tkinter. It is part of the standard Python distribution and
well-supported -- all you need to do is build and install Tcl/Tk and
enable the _tkinter module and the TKPATH definition in Modules/Setup
when building Python. This is probably the easiest to install and
use, and the most complete widget set. It is also very likely that in
the future the standard Python GUI API will be based on or at least
look very much like the Tkinter interface. For more info about Tk,
including pointers to the source, see the Tcl/Tk home page at
<A HREF="http://www.scriptics.com">http://www.scriptics.com</A>. Tcl/Tk is now fully
portable to the Mac and Windows platforms (NT and 95 only); you need
Python 1.4beta3 or later and Tk 4.1patch1 or later.
<P>
wxWindows:
<P>
There's an interface to wxWindows called wxPython. wxWindows is a
portable GUI class library written in C++. It supports GTK, Motif,
MS-Windows and Mac as targets. Ports to other platforms are being
contemplated or have already had some work done on them. wxWindows
preserves the look and feel of the underlying graphics toolkit, and
there is quite a rich widget set and collection of GDI classes.
See the wxWindows page at <A HREF="http://www.wxwindows.org">http://www.wxwindows.org</A>/ for more details.
wxPython is a python extension module that wraps many of the wxWindows
C++ classes, and is quickly gaining popularity amongst Python
developers. You can get wxPython as part of the source or CVS
distribution of wxWindows, or directly from its home page at
<A HREF="http://alldunn.com/wxPython">http://alldunn.com/wxPython</A>/.
<P>
Gtk+:
<P>
PyGtk bindings for the Gtk+ Toolkit by James Henstridge exist; see <A HREF="ftp://ftp.daa.com.au/pub/james/python">ftp://ftp.daa.com.au/pub/james/python</A>/. Note that there are two incompatible bindings. If you are using Gtk+ 1.2.x you should get the 0.6.x PyGtk bindings from
<P>
<PRE>
<A HREF="ftp://ftp.gtk.org/pub/python/v1.2">ftp://ftp.gtk.org/pub/python/v1.2</A>
</PRE>
If you plan to use Gtk+ 2.0 with Python (highly recommended if you are just starting with Gtk), get the most recent distribution from
<P>
<PRE>
<A HREF="ftp://ftp.gtk.org/pub/python/v2.0">ftp://ftp.gtk.org/pub/python/v2.0</A>
</PRE>
If you are adventurous, you can also check out the source from the Gnome CVS repository. Set your CVS directory to :pserver:<A HREF="mailto:anonymous@anoncvs.gnome.org">anonymous@anoncvs.gnome.org</A>:/cvs/gnome and check the gnome-python module out from the repository.
<P>
Other:
<P>
There are also bindings available for the Qt toolkit (PyQt), and for KDE (PyKDE); see <A HREF="http://www.thekompany.com/projects/pykde">http://www.thekompany.com/projects/pykde</A>/.
<P>
For OpenGL bindings, see <A HREF="http://starship.python.net/~da/PyOpenGL">http://starship.python.net/~da/PyOpenGL</A>.
<P>
Platform specific:
<P>
The Mac port has a rich and ever-growing set of modules that support
the native Mac toolbox calls. See the documentation that comes with
the Mac port. See <A HREF="ftp://ftp.python.org/pub/python/mac">ftp://ftp.python.org/pub/python/mac</A>. Support
by Jack Jansen <A HREF="mailto:jack@cwi.nl">jack@cwi.nl</A>.
<P>
Pythonwin by Mark Hammond (<A HREF="mailto:MHammond@skippinet.com.au">MHammond@skippinet.com.au</A>)
includes an interface to the Microsoft Foundation
Classes and a Python programming environment using it that's written
mostly in Python. See <A HREF="http://www.python.org/windows">http://www.python.org/windows</A>/.
<P>
There's an object-oriented GUI based on the Microsoft Foundation
Classes model called WPY, supported by Jim Ahlstrom <A HREF="mailto:jim@interet.com">jim@interet.com</A>.
Programs written in WPY run unchanged and with native look and feel on
Windows NT/95, Windows 3.1 (using win32s), and on Unix (using Tk).
Source and binaries for Windows and Linux are available in
<A HREF="ftp://ftp.python.org/pub/python/wpy">ftp://ftp.python.org/pub/python/wpy</A>/.
<P>
Obsolete or minority solutions:
<P>
There's an interface to X11, including the Athena and Motif widget
sets (and a few individual widgets, like Mosaic's HTML widget and
SGI's GL widget) available from
<A HREF="ftp://ftp.python.org/pub/python/src/X-extension.tar.gz">ftp://ftp.python.org/pub/python/src/X-extension.tar.gz</A>.
Support by Sjoerd Mullender <A HREF="mailto:sjoerd@cwi.nl">sjoerd@cwi.nl</A>.
<P>
On top of the X11 interface there's the vpApp
toolkit by Per Spilling, now also maintained by Sjoerd Mullender
<A HREF="mailto:sjoerd@cwi.nl">sjoerd@cwi.nl</A>. See <A HREF="ftp://ftp.cwi.nl/pub/sjoerd/vpApp.tar.gz">ftp://ftp.cwi.nl/pub/sjoerd/vpApp.tar.gz</A>.
<P>
For SGI IRIX only, there are unsupported interfaces to the complete
GL (Graphics Library -- low level but very good 3D capabilities) as
well as to FORMS (a buttons-and-sliders-etc package built on top of GL
by Mark Overmars -- ftp'able from
<A HREF="ftp://ftp.cs.ruu.nl/pub/SGI/FORMS">ftp://ftp.cs.ruu.nl/pub/SGI/FORMS</A>/). This is probably also
becoming obsolete, as OpenGL takes over (see above).
<P>
There's an interface to STDWIN, a platform-independent low-level
windowing interface for Mac and X11. This is totally unsupported and
rapidly becoming obsolete. The STDWIN sources are at
<A HREF="ftp://ftp.cwi.nl/pub/stdwin">ftp://ftp.cwi.nl/pub/stdwin</A>/.
<P>
There is an interface to WAFE, a Tcl interface to the X11
Motif and Athena widget sets. WAFE is at
<A HREF="http://www.wu-wien.ac.at/wafe/wafe.html">http://www.wu-wien.ac.at/wafe/wafe.html</A>.
<P>
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<A HREF="mailto:skip@pobox.com">Skip Montanaro</A>
<P>
<HR>
<H2><A NAME="4.14">4.14. Are there any interfaces to database packages in Python?</A></H2>
Yes! See the Database Topic Guide at
<A HREF="http://www.python.org/topics/database">http://www.python.org/topics/database</A>/ for details.
<P>
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/ Last changed on Tue Jan 4 20:12:19 2000 by
<A HREF="mailto:bwarsaw@python.org">Barney Warplug</A>
<P>
<HR>
<H2><A NAME="4.15">4.15. Is it possible to write obfuscated one-liners in Python?</A></H2>
Yes. See the following three examples, due to Ulf Bartelt:
<P>
<PRE>
# Primes < 1000
print filter(None,map(lambda y:y*reduce(lambda x,y:x*y!=0,
map(lambda x,y=y:y%x,range(2,int(pow(y,0.5)+1))),1),range(2,1000)))
</PRE>
<PRE>
# First 10 Fibonacci numbers
print map(lambda x,f=lambda x,f:(x<=1) or (f(x-1,f)+f(x-2,f)): f(x,f),
range(10))
</PRE>
<PRE>
# Mandelbrot set
print (lambda Ru,Ro,Iu,Io,IM,Sx,Sy:reduce(lambda x,y:x+y,map(lambda y,
Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,Sy=Sy,L=lambda yc,Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,i=IM,
Sx=Sx,Sy=Sy:reduce(lambda x,y:x+y,map(lambda x,xc=Ru,yc=yc,Ru=Ru,Ro=Ro,
i=i,Sx=Sx,F=lambda xc,yc,x,y,k,f=lambda xc,yc,x,y,k,f:(k<=0)or (x*x+y*y
>=4.0) or 1+f(xc,yc,x*x-y*y+xc,2.0*x*y+yc,k-1,f):f(xc,yc,x,y,k,f):chr(
64+F(Ru+x*(Ro-Ru)/Sx,yc,0,0,i)),range(Sx))):L(Iu+y*(Io-Iu)/Sy),range(Sy
))))(-2.1, 0.7, -1.2, 1.2, 30, 80, 24)
# \___ ___/ \___ ___/ | | |__ lines on screen
# V V | |______ columns on screen
# | | |__________ maximum of "iterations"
# | |_________________ range on y axis
# |____________________________ range on x axis
</PRE>
Don't try this at home, kids!
<P>
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<P>
<HR>
<H2><A NAME="4.16">4.16. Is there an equivalent of C's "?:" ternary operator?</A></H2>
Not directly. In many cases you can mimic a?b:c with "a and b or
c", but there's a flaw: if b is zero (or empty, or None -- anything
that tests false) then c will be selected instead. In many cases you
can prove by looking at the code that this can't happen (e.g. because
b is a constant or has a type that can never be false), but in general
this can be a problem.
<P>
Tim Peters (who wishes it was Steve Majewski) suggested the following
solution: (a and [b] or [c])[0]. Because [b] is a singleton list it
is never false, so the wrong path is never taken; then applying [0] to
the whole thing gets the b or c that you really wanted. Ugly, but it
gets you there in the rare cases where it is really inconvenient to
rewrite your code using 'if'.
<P>
As a last resort it is possible to implement the "?:" operator as a function:
<P>
<PRE>
def q(cond,on_true,on_false):
from inspect import isfunction
</PRE>
<PRE>
if cond:
if not isfunction(on_true): return on_true
else: return apply(on_true)
else:
if not isfunction(on_false): return on_false
else: return apply(on_false)
</PRE>
In most cases you'll pass b and c directly: q(a,b,c). To avoid evaluating b
or c when they shouldn't be, encapsulate them
within a lambda function, e.g.: q(a,lambda: b, lambda: c).
<P>
<P>
<P>
It has been asked <I>why</I> Python has no if-then-else expression,
since most language have one; it is a frequently requested feature.
<P>
There are several possible answers: just as many languages do
just fine without one; it can easily lead to less readable code;
no sufficiently "Pythonic" syntax has been discovered; a search
of the standard library found remarkably few places where using an
if-then-else expression would make the code more understandable.
<P>
Nevertheless, in an effort to decide once and for all whether
an if-then-else expression should be added to the language,
PEP 308 (<A HREF="http://www.python.org/peps/pep-0308.html">http://www.python.org/peps/pep-0308.html</A>) has been
put forward, proposing a specific syntax. The community can
now vote on this issue.
<P>
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<P>
<HR>
<H2><A NAME="4.17">4.17. My class defines __del__ but it is not called when I delete the object.</A></H2>
There are several possible reasons for this.
<P>
The del statement does not necessarily call __del__ -- it simply
decrements the object's reference count, and if this reaches zero
__del__ is called.
<P>
If your data structures contain circular links (e.g. a tree where
each child has a parent pointer and each parent has a list of
children) the reference counts will never go back to zero. You'll
have to define an explicit close() method which removes those
pointers. Please don't ever call __del__ directly -- __del__ should
call close() and close() should make sure that it can be called more
than once for the same object.
<P>
If the object has ever been a local variable (or argument, which is
really the same thing) to a function that caught an expression in an
except clause, chances are that a reference to the object still exists
in that function's stack frame as contained in the stack trace.
Normally, deleting (better: assigning None to) sys.exc_traceback will
take care of this. If a stack was printed for an unhandled
exception in an interactive interpreter, delete sys.last_traceback
instead.
<P>
There is code that deletes all objects when the interpreter exits,
but it is not called if your Python has been configured to support
threads (because other threads may still be active). You can define
your own cleanup function using sys.exitfunc (see question 4.4).
<P>
Finally, if your __del__ method raises an exception, a warning message is printed to sys.stderr.
<P>
<P>
Starting with Python 2.0, a garbage collector periodically reclaims the space used by most cycles with no external references. (See the "gc" module documentation for details.) There <I>are</I>, however, pathological cases where it can be expected to fail. Moreover, the garbage collector runs some time after the last reference to your data structure vanishes, so your __del__ method may be called at an inconvenient and random time. This is inconvenient if you're trying to reproduce a problem. Worse, the order in which object's __del__ methods are executed is arbitrary.
<P>
Another way to avoid cyclical references is to use the "weakref" module, which allows you to point to objects without incrementing their reference count. Tree data structures, for instance, should use weak references for their parent and sibling pointers (if they need them!).
<P>
Question 6.14 is intended to explain the new garbage collection algorithm.
<P>
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<P>
<HR>
<H2><A NAME="4.18">4.18. How do I change the shell environment for programs called using os.popen() or os.system()? Changing os.environ doesn't work.</A></H2>
You must be using either a version of python before 1.4, or on a
(rare) system that doesn't have the putenv() library function.
<P>
Before Python 1.4, modifying the environment passed to subshells was
left out of the interpreter because there seemed to be no
well-established portable way to do it (in particular, some systems,
have putenv(), others have setenv(), and some have none at all). As
of Python 1.4, almost all Unix systems <I>do</I> have putenv(), and so does
the Win32 API, and thus the os module was modified so that changes to
os.environ are trapped and the corresponding putenv() call is made.
<P>
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<HR>
<H2><A NAME="4.19">4.19. What is a class?</A></H2>
A class is the particular object type created by executing
a class statement. Class objects are used as templates, to create
instance objects, which embody both the data structure
(attributes) and program routines (methods) specific to a datatype.
<P>
A class can be based on one or more other classes, called its base
class(es). It then inherits the attributes and methods of its base classes. This allows an object model to be successively refined
by inheritance.
<P>
The term "classic class" is used to refer to the original
class implementation in Python. One problem with classic
classes is their inability to use the built-in data types
(such as list and dictionary) as base classes. Starting
with Python 2.2 an attempt is in progress to unify user-defined
classes and built-in types. It is now possible to declare classes
that inherit from built-in types.
<P>
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<P>
<HR>
<H2><A NAME="4.20">4.20. What is a method?</A></H2>
A method is a function that you normally call as
x.name(arguments...) for some object x. The term is used for methods
of classes and class instances as well as for methods of built-in
objects. (The latter have a completely different implementation and
only share the way their calls look in Python code.) Methods of
classes (and class instances) are defined as functions inside the
class definition.
<P>
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<HR>
<H2><A NAME="4.21">4.21. What is self?</A></H2>
Self is merely a conventional name for the first argument of a
method -- i.e. a function defined inside a class definition. A method
defined as meth(self, a, b, c) should be called as x.meth(a, b, c) for
some instance x of the class in which the definition occurs;
the called method will think it is called as meth(x, a, b, c).
<P>
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<H2><A NAME="4.22">4.22. What is an unbound method?</A></H2>
An unbound method is a method defined in a class that is not yet
bound to an instance. You get an unbound method if you ask for a
class attribute that happens to be a function. You get a bound method
if you ask for an instance attribute. A bound method knows which
instance it belongs to and calling it supplies the instance automatically;
an unbound method only knows which class it wants for its first
argument (a derived class is also OK). Calling an unbound method
doesn't "magically" derive the first argument from the context -- you
have to provide it explicitly.
<P>
Trivia note regarding bound methods: each reference to a bound
method of a particular object creates a bound method object. If you
have two such references (a = inst.meth; b = inst.meth), they will
compare equal (a == b) but are not the same (a is not b).
<P>
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/ Last changed on Wed May 6 18:07:25 1998 by
<A HREF="mailto:clarence@avtel.com">Clarence Gardner</A>
<P>
<HR>
<H2><A NAME="4.23">4.23. How do I call a method defined in a base class from a derived class that overrides it?</A></H2>
If your class definition starts with "class Derived(Base): ..."
then you can call method meth defined in Base (or one of Base's base
classes) as Base.meth(self, arguments...). Here, Base.meth is an
unbound method (see previous question).
<P>
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<HR>
<H2><A NAME="4.24">4.24. How do I call a method from a base class without using the name of the base class?</A></H2>
DON'T DO THIS. REALLY. I MEAN IT. It appears that you could call
self.__class__.__bases__[0].meth(self, arguments...) but this fails when
a doubly-derived method is derived from your class: for its instances,
self.__class__.__bases__[0] is your class, not its base class -- so
(assuming you are doing this from within Derived.meth) you would start
a recursive call.
<P>
Often when you want to do this you are forgetting that classes
are first class in Python. You can "point to" the class you want
to delegate an operation to either at the instance or at the
subclass level. For example if you want to use a "glorp"
operation of a superclass you can point to the right superclass
to use.
<P>
<PRE>
class subclass(superclass1, superclass2, superclass3):
delegate_glorp = superclass2
...
def glorp(self, arg1, arg2):
... subclass specific stuff ...
self.delegate_glorp.glorp(self, arg1, arg2)
...
</PRE>
<PRE>
class subsubclass(subclass):
delegate_glorp = superclass3
...
</PRE>
Note, however that setting delegate_glorp to subclass in
subsubclass would cause an infinite recursion on subclass.delegate_glorp. Careful! Maybe you are getting too fancy for your own good. Consider simplifying the design (?).
<P>
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<P>
<HR>
<H2><A NAME="4.25">4.25. How can I organize my code to make it easier to change the base class?</A></H2>
You could define an alias for the base class, assign the real base
class to it before your class definition, and use the alias throughout
your class. Then all you have to change is the value assigned to the
alias. Incidentally, this trick is also handy if you want to decide
dynamically (e.g. depending on availability of resources) which base
class to use. Example:
<P>
<PRE>
BaseAlias = <real base class>
class Derived(BaseAlias):
def meth(self):
BaseAlias.meth(self)
...
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.26">4.26. How can I find the methods or attributes of an object?</A></H2>
This depends on the object type.
<P>
For an instance x of a user-defined class, instance attributes are
found in the dictionary x.__dict__, and methods and attributes defined
by its class are found in x.__class__.__bases__[i].__dict__ (for i in
range(len(x.__class__.__bases__))). You'll have to walk the tree of
base classes to find <I>all</I> class methods and attributes.
<P>
Many, but not all built-in types define a list of their method names
in x.__methods__, and if they have data attributes, their names may be
found in x.__members__. However this is only a convention.
<P>
For more information, read the source of the standard (but
undocumented) module newdir.
<P>
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<P>
<HR>
<H2><A NAME="4.27">4.27. I can't seem to use os.read() on a pipe created with os.popen().</A></H2>
os.read() is a low-level function which takes a file descriptor (a
small integer). os.popen() creates a high-level file object -- the
same type used for sys.std{in,out,err} and returned by the builtin
open() function. Thus, to read n bytes from a pipe p created with
os.popen(), you need to use p.read(n).
<P>
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<P>
<HR>
<H2><A NAME="4.28">4.28. How can I create a stand-alone binary from a Python script?</A></H2>
Even though there are Python compilers being developed,
you probably don't need a <I>real</I> compiler, if all you want
is a stand-alone program. There are three solutions to that.
<P>
One is to use the freeze tool, which is included in the Python
source tree as Tools/freeze. It converts Python byte
code to C arrays. Using a C compiler, you can embed all
your modules into a new program, which is then linked
with the standard Python modules.
<P>
It works by scanning your source recursively for import statements
(in both forms) and looking for the modules in the standard Python path
as well as in the source directory (for built-in modules). It then
1 the modules written in Python to C code (array initializers
that can be turned into code objects using the marshal module) and
creates a custom-made config file that only contains those built-in
modules which are actually used in the program. It then compiles the
generated C code and links it with the rest of the Python interpreter
to form a self-contained binary which acts exactly like your script.
<P>
(Hint: the freeze program only works if your script's filename ends in
".py".)
<P>
There are several utilities which may be helpful. The first is Gordon McMillan's installer at
<P>
<PRE>
<A HREF="http://www.mcmillan-inc.com/install1.html">http://www.mcmillan-inc.com/install1.html</A>
</PRE>
which works on Windows, Linux and at least some forms of Unix.
<P>
Another is Thomas Heller's py2exe (Windows only) at
<P>
<PRE>
<A HREF="http://starship.python.net/crew/theller/py2exe">http://starship.python.net/crew/theller/py2exe</A>/
</PRE>
A third is Christian Tismer's SQFREEZE
(<A HREF="http://starship.python.net/crew/pirx">http://starship.python.net/crew/pirx</A>/) which appends the byte code
to a specially-prepared Python interpreter, which
will find the byte code in executable.
<P>
A fourth is Fredrik Lundh's Squeeze
(<A HREF="http://www.pythonware.com/products/python/squeeze">http://www.pythonware.com/products/python/squeeze</A>/).
<P>
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<P>
<HR>
<H2><A NAME="4.29">4.29. What WWW tools are there for Python?</A></H2>
See the chapters titled "Internet Protocols and Support" and
"Internet Data Handling" in the Library Reference
Manual. Python is full of good things which will help you build server-side and client-side web systems.
<P>
A summary of available frameworks is maintained by Paul Boddie at
<P>
<PRE>
<A HREF="http://thor.prohosting.com/~pboddie/Python/web_modules.html">http://thor.prohosting.com/~pboddie/Python/web_modules.html</A>
</PRE>
Cameron Laird maintains a useful set of pages about Python web technologies at
<P>
<PRE>
<A HREF="http://starbase.neosoft.com/~claird/comp.lang.python/web_python.html">http://starbase.neosoft.com/~claird/comp.lang.python/web_python.html</A>/
</PRE>
There was a web browser written in Python, called Grail --
see <A HREF="http://sourceforge.net/project/grail">http://sourceforge.net/project/grail</A>/. This project has been terminated; <A HREF="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/grail/grail/README">http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/grail/grail/README</A> gives more details.
<P>
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<P>
<HR>
<H2><A NAME="4.30">4.30. How do I run a subprocess with pipes connected to both input and output?</A></H2>
Use the standard popen2 module. For example:
<P>
<PRE>
import popen2
fromchild, tochild = popen2.popen2("command")
tochild.write("input\n")
tochild.flush()
output = fromchild.readline()
</PRE>
Warning: in general, it is unwise to
do this, because you can easily cause a deadlock where your
process is blocked waiting for output from the child, while the child
is blocked waiting for input from you. This can be caused
because the parent expects the child to output more text than it does,
or it can be caused by data being stuck in stdio buffers due to lack
of flushing. The Python parent can of course explicitly flush the data
it sends to the child before it reads any output, but if the child is
a naive C program it can easily have been written to never explicitly
flush its output, even if it is interactive, since flushing is
normally automatic.
<P>
Note that a deadlock is also possible if you use popen3 to read
stdout and stderr. If one of the two is too large for the internal
buffer (increasing the buffersize does not help) and you read()
the other one first, there is a deadlock, too.
<P>
Note on a bug in popen2: unless your program calls wait()
or waitpid(), finished child processes are never removed,
and eventually calls to popen2 will fail because of a limit on
the number of child processes. Calling os.waitpid with the
os.WNOHANG option can prevent this; a good place to insert such
a call would be before calling popen2 again.
<P>
Another way to produce a deadlock: Call a wait() and there is
still more output from the program than what fits into the
internal buffers.
<P>
In many cases, all you really need is to run some data through a
command and get the result back. Unless the data is infinite in size,
the easiest (and often the most efficient!) way to do this is to write
it to a temporary file and run the command with that temporary file as
input. The standard module tempfile exports a function mktemp() which
generates unique temporary file names.
<P>
<PRE>
import tempfile
import os
class Popen3:
"""
This is a deadlock-save version of popen, that returns
an object with errorlevel, out (a string) and err (a string).
(capturestderr may not work under windows.)
Example: print Popen3('grep spam','\n\nhere spam\n\n').out
"""
def __init__(self,command,input=None,capturestderr=None):
outfile=tempfile.mktemp()
command="( %s ) > %s" % (command,outfile)
if input:
infile=tempfile.mktemp()
open(infile,"w").write(input)
command=command+" <"+infile
if capturestderr:
errfile=tempfile.mktemp()
command=command+" 2>"+errfile
self.errorlevel=os.system(command) >> 8
self.out=open(outfile,"r").read()
os.remove(outfile)
if input:
os.remove(infile)
if capturestderr:
self.err=open(errfile,"r").read()
os.remove(errfile)
</PRE>
Note that many interactive programs (e.g. vi) don't work well with
pipes substituted for standard input and output. You will have to use
pseudo ttys ("ptys") instead of pipes. There is some undocumented
code to use these in the library module pty.py -- I'm afraid you're on
your own here.
<P>
A different answer is a Python interface to Don Libes' "expect"
library. A Python extension that interfaces to expect is called "expy"
and available from
<A HREF="http://expectpy.sourceforge.net">http://expectpy.sourceforge.net</A>/.
<P>
A pure Python solution that works like expect is pexpect of Noah Spurrier.
A beta version is available from
<A HREF="http://pexpect.sourceforge.net">http://pexpect.sourceforge.net</A>/
<P>
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<A HREF="mailto:polzin@gmx.de">Tobias Polzin</A>
<P>
<HR>
<H2><A NAME="4.31">4.31. How do I call a function if I have the arguments in a tuple?</A></H2>
Use the built-in function apply(). For instance,
<P>
<PRE>
func(1, 2, 3)
</PRE>
is equivalent to
<P>
<PRE>
args = (1, 2, 3)
apply(func, args)
</PRE>
Note that func(args) is not the same -- it calls func() with exactly
one argument, the tuple args, instead of three arguments, the integers
1, 2 and 3.
<P>
In Python 2.0, you can also use extended call syntax:
<P>
f(*args) is equivalent to apply(f, args)
<P>
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<P>
<HR>
<H2><A NAME="4.32">4.32. How do I enable font-lock-mode for Python in Emacs?</A></H2>
If you are using XEmacs 19.14 or later, any XEmacs 20, FSF Emacs 19.34
or any Emacs 20, font-lock should work automatically for you if you
are using the latest python-mode.el.
<P>
If you are using an older version of XEmacs or Emacs you will need
to put this in your .emacs file:
<P>
<PRE>
(defun my-python-mode-hook ()
(setq font-lock-keywords python-font-lock-keywords)
(font-lock-mode 1))
(add-hook 'python-mode-hook 'my-python-mode-hook)
</PRE>
<P>
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<A HREF="mailto:bwarsaw@python.org">Barry Warsaw</A>
<P>
<HR>
<H2><A NAME="4.33">4.33. Is there a scanf() or sscanf() equivalent?</A></H2>
Not as such.
<P>
For simple input parsing, the easiest approach is usually to split
the line into whitespace-delimited words using string.split(), and to
convert decimal strings to numeric values using int(),
long() or float(). (Python's int() is 32-bit and its
long() is arbitrary precision.) string.split supports an optional
"sep" parameter which is useful if the line uses something other
than whitespace as a delimiter.
<P>
For more complicated input parsing, regular expressions (see module re)
are better suited and more powerful than C's sscanf().
<P>
There's a contributed module that emulates sscanf(), by Steve Clift;
see contrib/Misc/sscanfmodule.c of the ftp site:
<P>
<PRE>
<A HREF="http://www.python.org/ftp/python/contrib-09-Dec-1999/Misc">http://www.python.org/ftp/python/contrib-09-Dec-1999/Misc</A>/
</PRE>
<P>
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<A HREF="mailto:neal@metaslash.com">Neal Norwitz</A>
<P>
<HR>
<H2><A NAME="4.34">4.34. Can I have Tk events handled while waiting for I/O?</A></H2>
Yes, and you don't even need threads! But you'll have to
restructure your I/O code a bit. Tk has the equivalent of Xt's
XtAddInput() call, which allows you to register a callback function
which will be called from the Tk mainloop when I/O is possible on a
file descriptor. Here's what you need:
<P>
<PRE>
from Tkinter import tkinter
tkinter.createfilehandler(file, mask, callback)
</PRE>
The file may be a Python file or socket object (actually, anything
with a fileno() method), or an integer file descriptor. The mask is
one of the constants tkinter.READABLE or tkinter.WRITABLE. The
callback is called as follows:
<P>
<PRE>
callback(file, mask)
</PRE>
You must unregister the callback when you're done, using
<P>
<PRE>
tkinter.deletefilehandler(file)
</PRE>
Note: since you don't know *how many bytes* are available for reading,
you can't use the Python file object's read or readline methods, since
these will insist on reading a predefined number of bytes. For
sockets, the recv() or recvfrom() methods will work fine; for other
files, use os.read(file.fileno(), maxbytecount).
<P>
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<HR>
<H2><A NAME="4.35">4.35. How do I write a function with output parameters (call by reference)?</A></H2>
[Mark Lutz] The thing to remember is that arguments are passed by
assignment in Python. Since assignment just creates references to
objects, there's no alias between an argument name in the caller and
callee, and so no call-by-reference per se. But you can simulate it
in a number of ways:
<P>
1) By using global variables; but you probably shouldn't :-)
<P>
2) By passing a mutable (changeable in-place) object:
<P>
<PRE>
def func1(a):
a[0] = 'new-value' # 'a' references a mutable list
a[1] = a[1] + 1 # changes a shared object
</PRE>
<PRE>
args = ['old-value', 99]
func1(args)
print args[0], args[1] # output: new-value 100
</PRE>
3) By returning a tuple, holding the final values of arguments:
<P>
<PRE>
def func2(a, b):
a = 'new-value' # a and b are local names
b = b + 1 # assigned to new objects
return a, b # return new values
</PRE>
<PRE>
x, y = 'old-value', 99
x, y = func2(x, y)
print x, y # output: new-value 100
</PRE>
4) And other ideas that fall-out from Python's object model. For instance, it might be clearer to pass in a mutable dictionary:
<P>
<PRE>
def func3(args):
args['a'] = 'new-value' # args is a mutable dictionary
args['b'] = args['b'] + 1 # change it in-place
</PRE>
<PRE>
args = {'a':' old-value', 'b': 99}
func3(args)
print args['a'], args['b']
</PRE>
5) Or bundle-up values in a class instance:
<P>
<PRE>
class callByRef:
def __init__(self, **args):
for (key, value) in args.items():
setattr(self, key, value)
</PRE>
<PRE>
def func4(args):
args.a = 'new-value' # args is a mutable callByRef
args.b = args.b + 1 # change object in-place
</PRE>
<PRE>
args = callByRef(a='old-value', b=99)
func4(args)
print args.a, args.b
</PRE>
<PRE>
But there's probably no good reason to get this complicated :-).
</PRE>
[Python's author favors solution 3 in most cases.]
<P>
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<P>
<HR>
<H2><A NAME="4.36">4.36. Please explain the rules for local and global variables in Python.</A></H2>
[Ken Manheimer] In Python, procedure variables are implicitly
global, unless they are assigned anywhere within the block.
In that case
they are implicitly local, and you need to explicitly declare them as
'global'.
<P>
Though a bit surprising at first, a moment's consideration explains
this. On one hand, requirement of 'global' for assigned vars provides
a bar against unintended side-effects. On the other hand, if global
were required for all global references, you'd be using global all the
time. Eg, you'd have to declare as global every reference to a
builtin function, or to a component of an imported module. This
clutter would defeat the usefulness of the 'global' declaration for
identifying side-effects.
<P>
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<P>
<HR>
<H2><A NAME="4.37">4.37. How can I have modules that mutually import each other?</A></H2>
Suppose you have the following modules:
<P>
foo.py:
<P>
<PRE>
from bar import bar_var
foo_var=1
</PRE>
bar.py:
<P>
<PRE>
from foo import foo_var
bar_var=2
</PRE>
The problem is that the above is processed by the interpreter thus:
<P>
<PRE>
main imports foo
Empty globals for foo are created
foo is compiled and starts executing
foo imports bar
Empty globals for bar are created
bar is compiled and starts executing
bar imports foo (which is a no-op since there already is a module named foo)
bar.foo_var = foo.foo_var
...
</PRE>
The last step fails, because Python isn't done with interpreting foo yet and the global symbol dict for foo is still empty.
<P>
The same thing happens when you use "import foo", and then try to access "foo.one" in global code.
<P>
<P>
There are (at least) three possible workarounds for this problem.
<P>
Guido van Rossum recommends to avoid all uses of "from <module> import ..." (so everything from an imported module is referenced as <module>.<name>) and to place all code inside functions. Initializations of global variables and class variables should use constants or built-in functions only.
<P>
<P>
Jim Roskind suggests the following order in each module:
<P>
<PRE>
exports (globals, functions, and classes that don't need imported base classes)
import statements
active code (including globals that are initialized from imported values).
</PRE>
Python's author doesn't like this approach much because the imports
appear in a strange place, but has to admit that it works.
<P>
<P>
<P>
Matthias Urlichs recommends to restructure your code so that the recursive import is not necessary in the first place.
<P>
<P>
These solutions are not mutually exclusive.
<P>
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<P>
<HR>
<H2><A NAME="4.38">4.38. How do I copy an object in Python?</A></H2>
Try copy.copy() or copy.deepcopy() for the general case. Not all objects can be copied, but most can.
<P>
Dictionaries have a copy method. Sequences can be copied by slicing:
<PRE>
new_l = l[:]
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.39">4.39. How to implement persistent objects in Python? (Persistent == automatically saved to and restored from disk.)</A></H2>
The library module "pickle" now solves this in a very general way
(though you still can't store things like open files, sockets or
windows), and the library module "shelve" uses pickle and (g)dbm to
create persistent mappings containing arbitrary Python objects.
For possibly better performance also look for the latest version
of the relatively recent cPickle module.
<P>
A more awkward way of doing things is to use pickle's little sister,
marshal. The marshal module provides very fast ways to store
noncircular basic Python types to files and strings, and back again.
Although marshal does not do fancy things like store instances or
handle shared references properly, it does run extremely fast. For
example loading a half megabyte of data may take less than a
third of a second (on some machines). This often beats doing
something more complex and general such as using gdbm with
pickle/shelve.
<P>
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<A HREF="mailto:david_ascher@brown.edu">David Ascher</A>
<P>
<HR>
<H2><A NAME="4.40">4.40. I try to use __spam and I get an error about _SomeClassName__spam.</A></H2>
Variables with double leading underscore are "mangled" to provide a
simple but effective way to define class private variables. See the
chapter "New in Release 1.4" in the Python Tutorial.
<P>
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<P>
<HR>
<H2><A NAME="4.41">4.41. How do I delete a file? And other file questions.</A></H2>
Use os.remove(filename) or os.unlink(filename); for documentation,
see the posix section of the library manual. They are the same,
unlink() is simply the Unix name for this function. In earlier
versions of Python, only os.unlink() was available.
<P>
To remove a directory, use os.rmdir(); use os.mkdir() to create one.
<P>
To rename a file, use os.rename().
<P>
To truncate a file, open it using f = open(filename, "r+"), and use
f.truncate(offset); offset defaults to the current seek position.
(The "r+" mode opens the file for reading and writing.)
There's also os.ftruncate(fd, offset) for files opened with os.open()
-- for advanced Unix hacks only.
<P>
The shutil module also contains a number of functions to work on files
including copyfile, copytree, and rmtree amongst others.
<P>
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<A HREF="mailto:pbjorn@uswest.net">Bjorn Pettersen</A>
<P>
<HR>
<H2><A NAME="4.42">4.42. How to modify urllib or httplib to support HTTP/1.1?</A></H2>
Recent versions of Python (2.0 and onwards) support HTTP/1.1 natively.
<P>
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<HR>
<H2><A NAME="4.43">4.43. Unexplicable syntax errors in compile() or exec.</A></H2>
When a statement suite (as opposed to an expression) is compiled by
compile(), exec or execfile(), it <I>must</I> end in a newline. In some
cases, when the source ends in an indented block it appears that at
least two newlines are required.
<P>
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<HR>
<H2><A NAME="4.44">4.44. How do I convert a string to a number?</A></H2>
For integers, use the built-in int() function, e.g. int('144') == 144. Similarly, long() converts from string to long integer, e.g. long('144') == 144L; and float() to floating-point, e.g. float('144') == 144.0.
<P>
Note that these are restricted to decimal interpretation, so
that int('0144') == 144 and int('0x144') raises ValueError. For Python
2.0 int takes the base to convert from as a second optional argument, so
int('0x144', 16) == 324.
<P>
For greater flexibility, or before Python 1.5, import the module
string and use the string.atoi() function for integers,
string.atol() for long integers, or string.atof() for
floating-point. E.g.,
string.atoi('100', 16) == string.atoi('0x100', 0) == 256.
See the library reference manual section for the string module for
more details.
<P>
While you could use the built-in function eval() instead of
any of those, this is not recommended, because someone could pass you
a Python expression that might have unwanted side effects (like
reformatting your disk). It also has the effect of interpreting numbers
as Python expressions, so that e.g. eval('09') gives a syntax error
since Python regards numbers starting with '0' as octal (base 8).
<P>
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<HR>
<H2><A NAME="4.45">4.45. How do I convert a number to a string?</A></H2>
To convert, e.g., the number 144 to the string '144', use the
built-in function repr() or the backquote notation (these are
equivalent). If you want a hexadecimal or octal representation, use
the built-in functions hex() or oct(), respectively. For fancy
formatting, use the % operator on strings, just like C printf formats,
e.g. "%04d" % 144 yields '0144' and "%.3f" % (1/3.0) yields '0.333'.
See the library reference manual for details.
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<H2><A NAME="4.46">4.46. How do I copy a file?</A></H2>
There's the shutil module which contains a copyfile()
function that implements a copy loop;
it isn't good enough for the Macintosh, though:
it doesn't copy the resource fork and Finder info.
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<HR>
<H2><A NAME="4.47">4.47. How do I check if an object is an instance of a given class or of a subclass of it?</A></H2>
If you are developing the classes from scratch it might be better to
program in a more proper object-oriented style -- instead of doing a different
thing based on class membership, why not use a method and define the
method differently in different classes?
<P>
However, there are some legitimate situations
where you need to test for class membership.
<P>
In Python 1.5, you can use the built-in function isinstance(obj, cls).
<P>
The following approaches can be used with earlier Python versions:
<P>
An unobvious method is to raise the object
as an exception and to try to catch the exception with the class you're
testing for:
<P>
<PRE>
def is_instance_of(the_instance, the_class):
try:
raise the_instance
except the_class:
return 1
except:
return 0
</PRE>
This technique can be used to distinguish "subclassness"
from a collection of classes as well
<P>
<PRE>
try:
raise the_instance
except Audible:
the_instance.play(largo)
except Visual:
the_instance.display(gaudy)
except Olfactory:
sniff(the_instance)
except:
raise ValueError, "dunno what to do with this!"
</PRE>
This uses the fact that exception catching tests for class or subclass
membership.
<P>
A different approach is to test for the presence of a class attribute that
is presumably unique for the given class. For instance:
<P>
<PRE>
class MyClass:
ThisIsMyClass = 1
...
</PRE>
<PRE>
def is_a_MyClass(the_instance):
return hasattr(the_instance, 'ThisIsMyClass')
</PRE>
This version is easier to inline, and probably faster (inlined it
is definitely faster). The disadvantage is that someone else could cheat:
<P>
<PRE>
class IntruderClass:
ThisIsMyClass = 1 # Masquerade as MyClass
...
</PRE>
but this may be seen as a feature (anyway, there are plenty of other ways
to cheat in Python). Another disadvantage is that the class must be
prepared for the membership test. If you do not "control the
source code" for the class it may not be advisable to modify the
class to support testability.
<P>
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<HR>
<H2><A NAME="4.48">4.48. What is delegation?</A></H2>
Delegation refers to an object oriented technique Python programmers
may implement with particular ease. Consider the following:
<P>
<PRE>
from string import upper
</PRE>
<PRE>
class UpperOut:
def __init__(self, outfile):
self.__outfile = outfile
def write(self, str):
self.__outfile.write( upper(str) )
def __getattr__(self, name):
return getattr(self.__outfile, name)
</PRE>
Here the UpperOut class redefines the write method
to convert the argument string to upper case before
calling the underlying self.__outfile.write method, but
all other methods are delegated to the underlying
self.__outfile object. The delegation is accomplished
via the "magic" __getattr__ method. Please see the
language reference for more information on the use
of this method.
<P>
Note that for more general cases delegation can
get trickier. Particularly when attributes must be set
as well as gotten the class must define a __settattr__
method too, and it must do so carefully.
<P>
The basic implementation of __setattr__ is roughly
equivalent to the following:
<P>
<PRE>
class X:
...
def __setattr__(self, name, value):
self.__dict__[name] = value
...
</PRE>
Most __setattr__ implementations must modify
self.__dict__ to store local state for self without
causing an infinite recursion.
<P>
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<HR>
<H2><A NAME="4.49">4.49. How do I test a Python program or component.</A></H2>
We presume for the purposes of this question you are interested
in standalone testing, rather than testing your components inside
a testing framework. The best-known testing framework for Python
is the PyUnit module, maintained at
<P>
<PRE>
<A HREF="http://pyunit.sourceforge.net">http://pyunit.sourceforge.net</A>/
</PRE>
For standalone testing, it helps to write the program so that
it may be easily tested by using good modular design.
In particular your program
should have almost all functionality encapsulated in either functions
or class methods -- and this sometimes has the surprising and
delightful effect of making the program run faster (because
local variable accesses are faster than global accesses).
Furthermore the program should avoid depending on mutating
global variables, since this makes testing much more difficult to do.
<P>
The "global main logic" of your program may be as simple
as
<P>
<PRE>
if __name__=="__main__":
main_logic()
</PRE>
at the bottom of the main module of your program.
<P>
Once your program is organized as a tractable collection
of functions and class behaviours you should write test
functions that exercise the behaviours. A test suite
can be associated with each module which automates
a sequence of tests. This sounds like a lot of work, but
since Python is so terse and flexible it's surprisingly easy.
You can make coding much more pleasant and fun by
writing your test functions in parallel with the "production
code", since this makes it easy to find bugs and even
design flaws earlier.
<P>
"Support modules" that are not intended to be the main
module of a program may include a "test script interpretation"
which invokes a self test of the module.
<P>
<PRE>
if __name__ == "__main__":
self_test()
</PRE>
Even programs that interact with complex external
interfaces may be tested when the external interfaces are
unavailable by using "fake" interfaces implemented in
Python. For an example of a "fake" interface, the following
class defines (part of) a "fake" file interface:
<P>
<PRE>
import string
testdata = "just a random sequence of characters"
</PRE>
<PRE>
class FakeInputFile:
data = testdata
position = 0
closed = 0
</PRE>
<PRE>
def read(self, n=None):
self.testclosed()
p = self.position
if n is None:
result= self.data[p:]
else:
result= self.data[p: p+n]
self.position = p + len(result)
return result
</PRE>
<PRE>
def seek(self, n, m=0):
self.testclosed()
last = len(self.data)
p = self.position
if m==0:
final=n
elif m==1:
final=n+p
elif m==2:
final=len(self.data)+n
else:
raise ValueError, "bad m"
if final<0:
raise IOError, "negative seek"
self.position = final
</PRE>
<PRE>
def isatty(self):
return 0
</PRE>
<PRE>
def tell(self):
return self.position
</PRE>
<PRE>
def close(self):
self.closed = 1
</PRE>
<PRE>
def testclosed(self):
if self.closed:
raise IOError, "file closed"
</PRE>
Try f=FakeInputFile() and test out its operations.
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<HR>
<H2><A NAME="4.50">4.50. My multidimensional list (array) is broken! What gives?</A></H2>
You probably tried to make a multidimensional array like this.
<P>
<PRE>
A = [[None] * 2] * 3
</PRE>
This makes a list containing 3 references to the same list of length
two. Changes to one row will show in all rows, which is probably not
what you want. The following works much better:
<P>
<PRE>
A = [None]*3
for i in range(3):
A[i] = [None] * 2
</PRE>
This generates a list containing 3 different lists of length two.
<P>
If you feel weird, you can also do it in the following way:
<P>
<PRE>
w, h = 2, 3
A = map(lambda i,w=w: [None] * w, range(h))
</PRE>
For Python 2.0 the above can be spelled using a list comprehension:
<P>
<PRE>
w,h = 2,3
A = [ [None]*w for i in range(h) ]
</PRE>
<P>
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<H2><A NAME="4.51">4.51. I want to do a complicated sort: can you do a Schwartzian Transform in Python?</A></H2>
Yes, and in Python you only have to write it once:
<P>
<PRE>
def st(List, Metric):
def pairing(element, M = Metric):
return (M(element), element)
paired = map(pairing, List)
paired.sort()
return map(stripit, paired)
</PRE>
<PRE>
def stripit(pair):
return pair[1]
</PRE>
This technique, attributed to Randal Schwartz, sorts the elements
of a list by a metric which maps each element to its "sort value".
For example, if L is a list of string then
<P>
<PRE>
import string
Usorted = st(L, string.upper)
</PRE>
<PRE>
def intfield(s):
return string.atoi( string.strip(s[10:15] ) )
</PRE>
<PRE>
Isorted = st(L, intfield)
</PRE>
Usorted gives the elements of L sorted as if they were upper
case, and Isorted gives the elements of L sorted by the integer
values that appear in the string slices starting at position 10
and ending at position 15. In Python 2.0 this can be done more
naturally with list comprehensions:
<P>
<PRE>
tmp1 = [ (x.upper(), x) for x in L ] # Schwartzian transform
tmp1.sort()
Usorted = [ x[1] for x in tmp1 ]
</PRE>
<PRE>
tmp2 = [ (int(s[10:15]), s) for s in L ] # Schwartzian transform
tmp2.sort()
Isorted = [ x[1] for x in tmp2 ]
</PRE>
<P>
Note that Isorted may also be computed by
<P>
<PRE>
def Icmp(s1, s2):
return cmp( intfield(s1), intfield(s2) )
</PRE>
<PRE>
Isorted = L[:]
Isorted.sort(Icmp)
</PRE>
but since this method computes intfield many times for each
element of L, it is slower than the Schwartzian Transform.
<P>
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<HR>
<H2><A NAME="4.52">4.52. How to convert between tuples and lists?</A></H2>
The function tuple(seq) converts any sequence into a tuple with
the same items in the same order.
For example, tuple([1, 2, 3]) yields (1, 2, 3) and tuple('abc')
yields ('a', 'b', 'c'). If the argument is
a tuple, it does not make a copy but returns the same object, so
it is cheap to call tuple() when you aren't sure that an object
is already a tuple.
<P>
The function list(seq) converts any sequence into a list with
the same items in the same order.
For example, list((1, 2, 3)) yields [1, 2, 3] and list('abc')
yields ['a', 'b', 'c']. If the argument is a list,
it makes a copy just like seq[:] would.
<P>
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<HR>
<H2><A NAME="4.53">4.53. Files retrieved with urllib contain leading garbage that looks like email headers.</A></H2>
<I>Extremely</I> old versions of Python supplied libraries which
did not support HTTP/1.1; the vanilla httplib in Python 1.4
only recognized HTTP/1.0. In Python 2.0 full HTTP/1.1 support is included.
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<HR>
<H2><A NAME="4.54">4.54. How do I get a list of all instances of a given class?</A></H2>
Python does not keep track of all instances of a class (or of a
built-in type).
<P>
You can program the class's constructor to keep track of all
instances, but unless you're very clever, this has the disadvantage
that the instances never get deleted,because your list of all
instances keeps a reference to them.
<P>
(The trick is to regularly inspect the reference counts of the
instances you've retained, and if the reference count is below a
certain level, remove it from the list. Determining that level is
tricky -- it's definitely larger than 1.)
<P>
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<HR>
<H2><A NAME="4.55">4.55. A regular expression fails with regex.error: match failure.</A></H2>
This is usually caused by too much backtracking; the regular
expression engine has a fixed size stack which holds at most 4000
backtrack points. Every character matched by e.g. ".*" accounts for a
backtrack point, so even a simple search like
<P>
<PRE>
regex.match('.*x',"x"*5000)
</PRE>
will fail.
<P>
This is fixed in the re module introduced with
Python 1.5; consult the Library Reference section on re for more information.
<P>
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<P>
<HR>
<H2><A NAME="4.56">4.56. I can't get signal handlers to work.</A></H2>
The most common problem is that the signal handler is declared
with the wrong argument list. It is called as
<P>
<PRE>
handler(signum, frame)
</PRE>
so it should be declared with two arguments:
<P>
<PRE>
def handler(signum, frame):
...
</PRE>
<P>
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<HR>
<H2><A NAME="4.57">4.57. I can't use a global variable in a function? Help!</A></H2>
Did you do something like this?
<P>
<PRE>
x = 1 # make a global
</PRE>
<PRE>
def f():
print x # try to print the global
...
for j in range(100):
if q>3:
x=4
</PRE>
Any variable assigned in a function is local to that function.
unless it is specifically declared global. Since a value is bound
to x as the last statement of the function body, the compiler
assumes that x is local. Consequently the "print x"
attempts to print an uninitialized local variable and will
trigger a NameError.
<P>
In such cases the solution is to insert an explicit global
declaration at the start of the function, making it
<P>
<P>
<PRE>
def f():
global x
print x # try to print the global
...
for j in range(100):
if q>3:
x=4
</PRE>
<P>
In this case, all references to x are interpreted as references
to the x from the module namespace.
<P>
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<HR>
<H2><A NAME="4.58">4.58. What's a negative index? Why doesn't list.insert() use them?</A></H2>
Python sequences are indexed with positive numbers and
negative numbers. For positive numbers 0 is the first index
1 is the second index and so forth. For negative indices -1
is the last index and -2 is the pentultimate (next to last) index
and so forth. Think of seq[-n] as the same as seq[len(seq)-n].
<P>
Using negative indices can be very convenient. For example
if the string Line ends in a newline then Line[:-1] is all of Line except
the newline.
<P>
Sadly the list builtin method L.insert does not observe negative
indices. This feature could be considered a mistake but since
existing programs depend on this feature it may stay around
forever. L.insert for negative indices inserts at the start of the
list. To get "proper" negative index behaviour use L[n:n] = [x]
in place of the insert method.
<P>
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<P>
<HR>
<H2><A NAME="4.59">4.59. How can I sort one list by values from another list?</A></H2>
You can sort lists of tuples.
<P>
<PRE>
>>> list1 = ["what", "I'm", "sorting", "by"]
>>> list2 = ["something", "else", "to", "sort"]
>>> pairs = map(None, list1, list2)
>>> pairs
[('what', 'something'), ("I'm", 'else'), ('sorting', 'to'), ('by', 'sort')]
>>> pairs.sort()
>>> pairs
[("I'm", 'else'), ('by', 'sort'), ('sorting', 'to'), ('what', 'something')]
>>> result = pairs[:]
>>> for i in xrange(len(result)): result[i] = result[i][1]
...
>>> result
['else', 'sort', 'to', 'something']
</PRE>
And if you didn't understand the question, please see the
example above ;c). Note that "I'm" sorts before "by" because
uppercase "I" comes before lowercase "b" in the ascii order.
Also see 4.51.
<P>
In Python 2.0 this can be done like:
<P>
<PRE>
>>> list1 = ["what", "I'm", "sorting", "by"]
>>> list2 = ["something", "else", "to", "sort"]
>>> pairs = zip(list1, list2)
>>> pairs
[('what', 'something'), ("I'm", 'else'), ('sorting', 'to'), ('by', 'sort')]
>>> pairs.sort()
>>> result = [ x[1] for x in pairs ]
>>> result
['else', 'sort', 'to', 'something']
</PRE>
[Followup]
<P>
Someone asked, why not this for the last steps:
<P>
<PRE>
result = []
for p in pairs: result.append(p[1])
</PRE>
This is much more legible. However, a quick test shows that
it is almost twice as slow for long lists. Why? First of all,
the append() operation has to reallocate memory, and while it
uses some tricks to avoid doing that each time, it still has
to do it occasionally, and apparently that costs quite a bit.
Second, the expression "result.append" requires an extra
attribute lookup. The attribute lookup could be done away
with by rewriting as follows:
<P>
<PRE>
result = []
append = result.append
for p in pairs: append(p[1])
</PRE>
which gains back some speed, but is still considerably slower
than the original solution, and hardly less convoluted.
<P>
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<HR>
<H2><A NAME="4.60">4.60. Why doesn't dir() work on builtin types like files and lists?</A></H2>
It does starting with Python 1.5.
<P>
Using 1.4, you can find out which methods a given object supports
by looking at its __methods__ attribute:
<P>
<PRE>
>>> List = []
>>> List.__methods__
['append', 'count', 'index', 'insert', 'remove', 'reverse', 'sort']
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.61">4.61. How can I mimic CGI form submission (METHOD=POST)?</A></H2>
I would like to retrieve web pages that are the result of POSTing a
form. Is there existing code that would let me do this easily?
<P>
Yes. Here's a simple example that uses httplib.
<P>
<PRE>
#!/usr/local/bin/python
</PRE>
<PRE>
import httplib, sys, time
</PRE>
<PRE>
### build the query string
qs = "First=Josephine&MI=Q&Last=Public"
</PRE>
<PRE>
### connect and send the server a path
httpobj = httplib.HTTP('www.some-server.out-there', 80)
httpobj.putrequest('POST', '/cgi-bin/some-cgi-script')
### now generate the rest of the HTTP headers...
httpobj.putheader('Accept', '*/*')
httpobj.putheader('Connection', 'Keep-Alive')
httpobj.putheader('Content-type', 'application/x-www-form-urlencoded')
httpobj.putheader('Content-length', '%d' % len(qs))
httpobj.endheaders()
httpobj.send(qs)
### find out what the server said in response...
reply, msg, hdrs = httpobj.getreply()
if reply != 200:
sys.stdout.write(httpobj.getfile().read())
</PRE>
Note that in general for "url encoded posts" (the default) query strings must be "quoted" to, for example, change equals signs and spaces to an encoded form when they occur in name or value. Use urllib.quote to perform this quoting. For example to send name="Guy Steele, Jr.":
<P>
<PRE>
>>> from urllib import quote
>>> x = quote("Guy Steele, Jr.")
>>> x
'Guy%20Steele,%20Jr.'
>>> query_string = "name="+x
>>> query_string
'name=Guy%20Steele,%20Jr.'
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.62">4.62. If my program crashes with a bsddb (or anydbm) database open, it gets corrupted. How come?</A></H2>
Databases opened for write access with the bsddb module (and often by
the anydbm module, since it will preferentially use bsddb) must
explicitly be closed using the close method of the database. The
underlying libdb package caches database contents which need to be
converted to on-disk form and written, unlike regular open files which
already have the on-disk bits in the kernel's write buffer, where they
can just be dumped by the kernel with the program exits.
<P>
If you have initialized a new bsddb database but not written anything to
it before the program crashes, you will often wind up with a zero-length
file and encounter an exception the next time the file is opened.
<P>
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<P>
<HR>
<H2><A NAME="4.63">4.63. How do I make a Python script executable on Unix?</A></H2>
You need to do two things: the script file's mode must be executable
(include the 'x' bit), and the first line must begin with #!
followed by the pathname for the Python interpreter.
<P>
The first is done by executing 'chmod +x scriptfile' or perhaps
'chmod 755 scriptfile'.
<P>
The second can be done in a number of way. The most straightforward
way is to write
<P>
<PRE>
#!/usr/local/bin/python
</PRE>
as the very first line of your file - or whatever the pathname is
where the python interpreter is installed on your platform.
<P>
If you would like the script to be independent of where the python
interpreter lives, you can use the "env" program. On almost all
platforms, the following will work, assuming the python interpreter
is in a directory on the user's $PATH:
<P>
<PRE>
#! /usr/bin/env python
</PRE>
Note -- *don't* do this for CGI scripts. The $PATH variable for
CGI scripts is often very minimal, so you need to use the actual
absolute pathname of the interpreter.
<P>
Occasionally, a user's environment is so full that the /usr/bin/env
program fails; or there's no env program at all.
In that case, you can try the following hack (due to Alex Rezinsky):
<P>
<PRE>
#! /bin/sh
""":"
exec python $0 ${1+"$@"}
"""
</PRE>
The disadvantage is that this defines the script's __doc__ string.
However, you can fix that by adding
<P>
<PRE>
__doc__ = """...Whatever..."""
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.64">4.64. How do you remove duplicates from a list?</A></H2>
See the Python Cookbook for a long discussion of many cool ways:
<P>
<PRE>
<A HREF="http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/52560">http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/52560</A>
</PRE>
Generally, if you don't mind reordering the List
<P>
<PRE>
if List:
List.sort()
last = List[-1]
for i in range(len(List)-2, -1, -1):
if last==List[i]: del List[i]
else: last=List[i]
</PRE>
If all elements of the list may be used as
dictionary keys (ie, they are all hashable)
this is often faster
<P>
<PRE>
d = {}
for x in List: d[x]=x
List = d.values()
</PRE>
Also, for extremely large lists you might
consider more optimal alternatives to the first one.
The second one is pretty good whenever it can
be used.
<P>
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<A HREF="mailto:tim.one@comcast.net">Tim Peters</A>
<P>
<HR>
<H2><A NAME="4.65">4.65. Are there any known year 2000 problems in Python?</A></H2>
I am not aware of year 2000 deficiencies in Python 1.5. Python does
very few date calculations and for what it does, it relies on the C
library functions. Python generally represent times either as seconds
since 1970 or as a tuple (year, month, day, ...) where the year is
expressed with four digits, which makes Y2K bugs unlikely. So as long
as your C library is okay, Python should be okay. Of course, I cannot
vouch for <I>your</I> Python code!
<P>
Given the nature of freely available software, I have to add that this statement is not
legally binding. The Python copyright notice contains the following
disclaimer:
<P>
<PRE>
STICHTING MATHEMATISCH CENTRUM AND CNRI DISCLAIM ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL STICHTING MATHEMATISCH
CENTRUM OR CNRI BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
</PRE>
The good news is that <I>if</I> you encounter a problem, you have full
source available to track it down and fix it!
<P>
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<P>
<HR>
<H2><A NAME="4.66">4.66. I want a version of map that applies a method to a sequence of objects! Help!</A></H2>
Get fancy!
<P>
<PRE>
def method_map(objects, method, arguments):
"""method_map([a,b], "flog", (1,2)) gives [a.flog(1,2), b.flog(1,2)]"""
nobjects = len(objects)
methods = map(getattr, objects, [method]*nobjects)
return map(apply, methods, [arguments]*nobjects)
</PRE>
It's generally a good idea to get to know the mysteries of map and apply
and getattr and the other dynamic features of Python.
<P>
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<P>
<HR>
<H2><A NAME="4.67">4.67. How do I generate random numbers in Python?</A></H2>
The standard library module "random" implements a random number
generator. Usage is simple:
<P>
<PRE>
import random
</PRE>
<PRE>
random.random()
</PRE>
This returns a random floating point number in the range [0, 1).
<P>
There are also many other specialized generators in this module, such
as
<P>
<PRE>
randrange(a, b) chooses an integer in the range [a, b)
uniform(a, b) chooses a floating point number in the range [a, b)
normalvariate(mean, sdev) sample from normal (Gaussian) distribution
</PRE>
Some higher-level functions operate on sequences directly, such as
<P>
<PRE>
choice(S) chooses random element from a given sequence
shuffle(L) shuffles a list in-place, i.e. permutes it randomly
</PRE>
There's also a class, Random, which you can instantiate
to create independent multiple random number generators.
<P>
All this is documented in the library reference manual. Note that
the module "whrandom" is obsolete.
<P>
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<P>
<HR>
<H2><A NAME="4.68">4.68. How do I access the serial (RS232) port?</A></H2>
There's a Windows serial communication module (for communication
over RS 232 serial ports) at
<P>
<PRE>
<A HREF="ftp://ftp.python.org/pub/python/contrib/sio-151.zip">ftp://ftp.python.org/pub/python/contrib/sio-151.zip</A>
<A HREF="http://www.python.org/ftp/python/contrib/sio-151.zip">http://www.python.org/ftp/python/contrib/sio-151.zip</A>
</PRE>
For DOS, try Hans Nowak's Python-DX, which supports this, at:
<P>
<PRE>
<A HREF="http://www.cuci.nl/~hnowak">http://www.cuci.nl/~hnowak</A>/
</PRE>
For Unix, see a usenet post by Mitch Chapman:
<P>
<PRE>
<A HREF="http://groups.google.com/groups?selm=34A04430.CF9@ohioee.com">http://groups.google.com/groups?selm=34A04430.CF9@ohioee.com</A>
</PRE>
For Win32, POSIX(Linux, BSD, *), Jython, Chris':
<P>
<PRE>
<A HREF="http://pyserial.sourceforge.net">http://pyserial.sourceforge.net</A>
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.69">4.69. Images on Tk-Buttons don't work in Py15?</A></H2>
They <I>do</I> work, but you must keep your own <I>reference</I> to the image
object now. More verbosely, you must make sure that, say, a global
variable or a class attribute refers to the object.
<P>
Quoting Fredrik Lundh from the mailinglist:
<P>
<PRE>
Well, the Tk button widget keeps a reference to the internal
photoimage object, but Tkinter does not. So when the last
Python reference goes away, Tkinter tells Tk to release the
photoimage. But since the image is in use by a widget, Tk
doesn't destroy it. Not completely. It just blanks the image,
making it completely transparent...
</PRE>
<PRE>
And yes, there was a bug in the keyword argument handling
in 1.4 that kept an extra reference around in some cases. And
when Guido fixed that bug in 1.5, he broke quite a few Tkinter
programs...
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.70">4.70. Where is the math.py (socket.py, regex.py, etc.) source file?</A></H2>
If you can't find a source file for a module it may be a builtin
or dynamically loaded module implemented in C, C++ or other
compiled language. In this case you may not have the source
file or it may be something like mathmodule.c, somewhere in
a C source directory (not on the Python Path).
<P>
Fredrik Lundh (<A HREF="mailto:fredrik@pythonware.com">fredrik@pythonware.com</A>) explains (on the python-list):
<P>
There are (at least) three kinds of modules in Python:
1) modules written in Python (.py);
2) modules written in C and dynamically loaded (.dll, .pyd, .so, .sl, etc);
3) modules written in C and linked with the interpreter; to get a list
of these, type:
<P>
<PRE>
import sys
print sys.builtin_module_names
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.71">4.71. How do I send mail from a Python script?</A></H2>
The standard library module smtplib does this.
Here's a very simple interactive mail
sender that uses it. This method will work on any host that
supports an SMTP listener.
<P>
<PRE>
import sys, smtplib
</PRE>
<PRE>
fromaddr = raw_input("From: ")
toaddrs = raw_input("To: ").split(',')
print "Enter message, end with ^D:"
msg = ''
while 1:
line = sys.stdin.readline()
if not line:
break
msg = msg + line
</PRE>
<PRE>
# The actual mail send
server = smtplib.SMTP('localhost')
server.sendmail(fromaddr, toaddrs, msg)
server.quit()
</PRE>
If the local host doesn't have an SMTP listener, you need to find one. The simple method is to ask the user. Alternately, you can use the DNS system to find the mail gateway(s) responsible for the source address.
<P>
A Unix-only alternative uses sendmail. The location of the
sendmail program varies between systems; sometimes it is
/usr/lib/sendmail, sometime /usr/sbin/sendmail. The sendmail manual
page will help you out. Here's some sample code:
<P>
<PRE>
SENDMAIL = "/usr/sbin/sendmail" # sendmail location
import os
p = os.popen("%s -t -i" % SENDMAIL, "w")
p.write("To: <A HREF="mailto:cary@ratatosk.org">cary@ratatosk.org</A>\n")
p.write("Subject: test\n")
p.write("\n") # blank line separating headers from body
p.write("Some text\n")
p.write("some more text\n")
sts = p.close()
if sts != 0:
print "Sendmail exit status", sts
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.72">4.72. How do I avoid blocking in connect() of a socket?</A></H2>
The select module is widely known to help with asynchronous
I/O on sockets once they are connected. However, it is less
than common knowledge how to avoid blocking on the initial
connect() call. Jeremy Hylton has the following advice (slightly
edited):
<P>
To prevent the TCP connect from blocking, you can set the socket to
non-blocking mode. Then when you do the connect(), you will either
connect immediately (unlikely) or get an exception that contains the
errno. errno.EINPROGRESS indicates that the connection is in
progress, but hasn't finished yet. Different OSes will return
different errnos, so you're going to have to check. I can tell you
that different versions of Solaris return different errno values.
<P>
In Python 1.5 and later, you can use connect_ex() to avoid
creating an exception. It will just return the errno value.
<P>
To poll, you can call connect_ex() again later -- 0 or errno.EISCONN
indicate that you're connected -- or you can pass this socket to
select (checking to see if it is writeable).
<P>
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<P>
<HR>
<H2><A NAME="4.73">4.73. How do I specify hexadecimal and octal integers?</A></H2>
To specify an octal digit, precede the octal value with a zero. For example,
to set the variable "a" to the octal value "10" (8 in decimal), type:
<P>
<PRE>
>>> a = 010
</PRE>
To verify that this works, you can type "a" and hit enter while in the
interpreter, which will cause Python to spit out the current value of "a"
in decimal:
<P>
<PRE>
>>> a
8
</PRE>
Hexadecimal is just as easy. Simply precede the hexadecimal number with a
zero, and then a lower or uppercase "x". Hexadecimal digits can be specified
in lower or uppercase. For example, in the Python interpreter:
<P>
<PRE>
>>> a = 0xa5
>>> a
165
>>> b = 0XB2
>>> b
178
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.74">4.74. How to get a single keypress at a time?</A></H2>
For Windows, see question 8.2. Here is an answer for Unix (see also 4.94).
<P>
There are several solutions; some involve using curses, which is a
pretty big thing to learn. Here's a solution without curses, due
to Andrew Kuchling (adapted from code to do a PGP-style
randomness pool):
<P>
<PRE>
import termios, sys, os
fd = sys.stdin.fileno()
old = termios.tcgetattr(fd)
new = termios.tcgetattr(fd)
new[3] = new[3] & ~termios.ICANON & ~termios.ECHO
new[6][termios.VMIN] = 1
new[6][termios.VTIME] = 0
termios.tcsetattr(fd, termios.TCSANOW, new)
s = '' # We'll save the characters typed and add them to the pool.
try:
while 1:
c = os.read(fd, 1)
print "Got character", `c`
s = s+c
finally:
termios.tcsetattr(fd, termios.TCSAFLUSH, old)
</PRE>
You need the termios module for any of this to work, and I've only
tried it on Linux, though it should work elsewhere. It turns off
stdin's echoing and disables canonical mode, and then reads a
character at a time from stdin, noting the time after each keystroke.
<P>
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<P>
<HR>
<H2><A NAME="4.75">4.75. How can I overload constructors (or methods) in Python?</A></H2>
(This actually applies to all methods, but somehow the question
usually comes up first in the context of constructors.)
<P>
Where in C++ you'd write
<P>
<PRE>
class C {
C() { cout << "No arguments\n"; }
C(int i) { cout << "Argument is " << i << "\n"; }
}
</PRE>
in Python you have to write a single constructor that catches all
cases using default arguments. For example:
<P>
<PRE>
class C:
def __init__(self, i=None):
if i is None:
print "No arguments"
else:
print "Argument is", i
</PRE>
This is not entirely equivalent, but close enough in practice.
<P>
You could also try a variable-length argument list, e.g.
<P>
<PRE>
def __init__(self, *args):
....
</PRE>
The same approach works for all method definitions.
<P>
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<P>
<HR>
<H2><A NAME="4.76">4.76. How do I pass keyword arguments from one method to another?</A></H2>
Use apply. For example:
<P>
<PRE>
class Account:
def __init__(self, **kw):
self.accountType = kw.get('accountType')
self.balance = kw.get('balance')
</PRE>
<PRE>
class CheckingAccount(Account):
def __init__(self, **kw):
kw['accountType'] = 'checking'
apply(Account.__init__, (self,), kw)
</PRE>
<PRE>
myAccount = CheckingAccount(balance=100.00)
</PRE>
In Python 2.0 you can call it directly using the new ** syntax:
<P>
<PRE>
class CheckingAccount(Account):
def __init__(self, **kw):
kw['accountType'] = 'checking'
Account.__init__(self, **kw)
</PRE>
or more generally:
<P>
<PRE>
>>> def f(x, *y, **z):
... print x,y,z
...
>>> Y = [1,2,3]
>>> Z = {'foo':3,'bar':None}
>>> f('hello', *Y, **Z)
hello (1, 2, 3) {'foo': 3, 'bar': None}
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.77">4.77. What module should I use to help with generating HTML?</A></H2>
Check out HTMLgen written by Robin Friedrich. It's a class library
of objects corresponding to all the HTML 3.2 markup tags. It's used
when you are writing in Python and wish to synthesize HTML pages for
generating a web or for CGI forms, etc.
<P>
It can be found in the FTP contrib area on python.org or on the
Starship. Use the search engines there to locate the latest version.
<P>
It might also be useful to consider DocumentTemplate, which offers clear
separation between Python code and HTML code. DocumentTemplate is part
of the Bobo objects publishing system (http:/www.digicool.com/releases)
but can be used independantly of course!
<P>
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<P>
<HR>
<H2><A NAME="4.78">4.78. How do I create documentation from doc strings?</A></H2>
Use gendoc, by Daniel Larson. See
<P>
<A HREF="http://starship.python.net/crew/danilo">http://starship.python.net/crew/danilo</A>/
<P>
It can create HTML from the doc strings in your Python source code.
<P>
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<P>
<HR>
<H2><A NAME="4.79">4.79. How do I read (or write) binary data?</A></H2>
For complex data formats, it's best to use
use the struct module. It's documented in the library reference.
It allows you to take a string read from a file containing binary
data (usually numbers) and convert it to Python objects; and vice
versa.
<P>
For example, the following code reads two 2-byte integers
and one 4-byte integer in big-endian format from a file:
<P>
<PRE>
import struct
</PRE>
<PRE>
f = open(filename, "rb") # Open in binary mode for portability
s = f.read(8)
x, y, z = struct.unpack(">hhl", s)
</PRE>
The '>' in the format string forces bin-endian data; the letter
'h' reads one "short integer" (2 bytes), and 'l' reads one
"long integer" (4 bytes) from the string.
<P>
For data that is more regular (e.g. a homogeneous list of ints or
floats), you can also use the array module, also documented
in the library reference.
<P>
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<P>
<HR>
<H2><A NAME="4.80">4.80. I can't get key bindings to work in Tkinter</A></H2>
An oft-heard complaint is that event handlers bound to events
with the bind() method don't get handled even when the appropriate
key is pressed.
<P>
The most common cause is that the widget to which the binding applies
doesn't have "keyboard focus". Check out the Tk documentation
for the focus command. Usually a widget is given the keyboard
focus by clicking in it (but not for labels; see the taketocus
option).
<P>
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<P>
<HR>
<H2><A NAME="4.81">4.81. "import crypt" fails</A></H2>
[Unix]
<P>
Starting with Python 1.5, the crypt module is disabled by default.
In order to enable it, you must go into the Python source tree and
edit the file Modules/Setup to enable it (remove a '#' sign in
front of the line starting with '#crypt'). Then rebuild.
You may also have to add the string '-lcrypt' to that same line.
<P>
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<P>
<HR>
<H2><A NAME="4.82">4.82. Are there coding standards or a style guide for Python programs?</A></H2>
Yes, Guido has written the "Python Style Guide". See
<A HREF="http://www.python.org/doc/essays/styleguide.html">http://www.python.org/doc/essays/styleguide.html</A>
<P>
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<P>
<HR>
<H2><A NAME="4.83">4.83. How do I freeze Tkinter applications?</A></H2>
Freeze is a tool to create stand-alone applications (see 4.28).
<P>
When freezing Tkinter applications, the applications will not be
truly stand-alone, as the application will still need the tcl and
tk libraries.
<P>
One solution is to ship the application with the tcl and tk libraries,
and point to them at run-time using the TCL_LIBRARY and TK_LIBRARY
environment variables.
<P>
To get truly stand-alone applications, the Tcl scripts that form
the library have to be integrated into the application as well. One
tool supporting that is SAM (stand-alone modules), which is part
of the Tix distribution (<A HREF="http://tix.mne.com">http://tix.mne.com</A>). Build Tix with SAM
enabled, perform the appropriate call to Tclsam_init etc inside
Python's Modules/tkappinit.c, and link with libtclsam
and libtksam (you might include the Tix libraries as well).
<P>
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<P>
<HR>
<H2><A NAME="4.84">4.84. How do I create static class data and static class methods?</A></H2>
[Tim Peters, <A HREF="mailto:tim_one@email.msn.com">tim_one@email.msn.com</A>]
<P>
Static data (in the sense of C++ or Java) is easy; static methods (again in the sense of C++ or Java) are not supported directly.
<P>
STATIC DATA
<P>
For example,
<P>
<PRE>
class C:
count = 0 # number of times C.__init__ called
</PRE>
<PRE>
def __init__(self):
C.count = C.count + 1
</PRE>
<PRE>
def getcount(self):
return C.count # or return self.count
</PRE>
c.count also refers to C.count for any c such that isinstance(c, C) holds, unless overridden by c itself or by some class on the base-class search path from c.__class__ back to C.
<P>
Caution: within a method of C,
<P>
<PRE>
self.count = 42
</PRE>
creates a new and unrelated instance vrbl named "count" in self's own dict. So rebinding of a class-static data name needs the
<P>
<PRE>
C.count = 314
</PRE>
form whether inside a method or not.
<P>
<P>
STATIC METHODS
<P>
Static methods (as opposed to static data) are unnatural in Python, because
<P>
<PRE>
C.getcount
</PRE>
returns an unbound method object, which can't be invoked without supplying an instance of C as the first argument.
<P>
The intended way to get the effect of a static method is via a module-level function:
<P>
<PRE>
def getcount():
return C.count
</PRE>
If your code is structured so as to define one class (or tightly related class hierarchy) per module, this supplies the desired encapsulation.
<P>
Several tortured schemes for faking static methods can be found by searching DejaNews. Most people feel such cures are worse than the disease. Perhaps the least obnoxious is due to Pekka Pessi (mailto:<A HREF="mailto:ppessi@hut.fi">ppessi@hut.fi</A>):
<P>
<PRE>
# helper class to disguise function objects
class _static:
def __init__(self, f):
self.__call__ = f
</PRE>
<PRE>
class C:
count = 0
</PRE>
<PRE>
def __init__(self):
C.count = C.count + 1
</PRE>
<PRE>
def getcount():
return C.count
getcount = _static(getcount)
</PRE>
<PRE>
def sum(x, y):
return x + y
sum = _static(sum)
</PRE>
<PRE>
C(); C()
c = C()
print C.getcount() # prints 3
print c.getcount() # prints 3
print C.sum(27, 15) # prints 42
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.85">4.85. __import__('x.y.z') returns <module 'x'>; how do I get z?</A></H2>
Try
<P>
<PRE>
__import__('x.y.z').y.z
</PRE>
For more realistic situations, you may have to do something like
<P>
<PRE>
m = __import__(s)
for i in string.split(s, ".")[1:]:
m = getattr(m, i)
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.86">4.86. Basic thread wisdom</A></H2>
Please note that there is no way to take advantage of
multiprocessor hardware using the Python thread model. The interpreter
uses a global interpreter lock (GIL),
which does not allow multiple threads to be concurrently active.
<P>
If you write a simple test program like this:
<P>
<PRE>
import thread
def run(name, n):
for i in range(n): print name, i
for i in range(10):
thread.start_new(run, (i, 100))
</PRE>
none of the threads seem to run! The reason is that as soon as
the main thread exits, all threads are killed.
<P>
A simple fix is to add a sleep to the end of the program,
sufficiently long for all threads to finish:
<P>
<PRE>
import thread, time
def run(name, n):
for i in range(n): print name, i
for i in range(10):
thread.start_new(run, (i, 100))
time.sleep(10) # <----------------------------!
</PRE>
But now (on many platforms) the threads don't run in parallel,
but appear to run sequentially, one at a time! The reason is
that the OS thread scheduler doesn't start a new thread until
the previous thread is blocked.
<P>
A simple fix is to add a tiny sleep to the start of the run
function:
<P>
<PRE>
import thread, time
def run(name, n):
time.sleep(0.001) # <---------------------!
for i in range(n): print name, i
for i in range(10):
thread.start_new(run, (i, 100))
time.sleep(10)
</PRE>
Some more hints:
<P>
Instead of using a time.sleep() call at the end, it's
better to use some kind of semaphore mechanism. One idea is to
use a the Queue module to create a queue object, let each thread
append a token to the queue when it finishes, and let the main
thread read as many tokens from the queue as there are threads.
<P>
Use the threading module instead of the thread module. It's part
of Python since version 1.5.1. It takes care of all these details,
and has many other nice features too!
<P>
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<P>
<HR>
<H2><A NAME="4.87">4.87. Why doesn't closing sys.stdout (stdin, stderr) really close it?</A></H2>
Python file objects are a high-level layer of abstraction on top of C streams, which in turn are a medium-level layer of abstraction on top of (among other things) low-level C file descriptors.
<P>
For most file objects f you create in Python via the builtin "open" function, f.close() marks the Python file object as being closed from Python's point of view, and also arranges to close the underlying C stream. This happens automatically too, in f's destructor, when f becomes garbage.
<P>
But stdin, stdout and stderr are treated specially by Python, because of the special status also given to them by C: doing
<P>
<PRE>
sys.stdout.close() # ditto for stdin and stderr
</PRE>
marks the Python-level file object as being closed, but does <I>not</I> close the associated C stream (provided sys.stdout is still bound to its default value, which is the stream C also calls "stdout").
<P>
To close the underlying C stream for one of these three, you should first be sure that's what you really want to do (e.g., you may confuse the heck out of extension modules trying to do I/O). If it is, use os.close:
<P>
<PRE>
os.close(0) # close C's stdin stream
os.close(1) # close C's stdout stream
os.close(2) # close C's stderr stream
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.88">4.88. What kinds of global value mutation are thread-safe?</A></H2>
[adapted from c.l.py responses by Gordon McMillan & GvR]
<P>
A global interpreter lock (GIL) is used internally to ensure that only one thread runs in the Python VM at a time. In general, Python offers to switch among threads only between bytecode instructions (how frequently it offers to switch can be set via sys.setcheckinterval). Each bytecode instruction-- and all the C implementation code reached from it --is therefore atomic.
<P>
In theory, this means an exact accounting requires an exact understanding of the PVM bytecode implementation. In practice, it means that operations on shared vrbls of builtin data types (ints, lists, dicts, etc) that "look atomic" really are.
<P>
For example, these are atomic (L, L1, L2 are lists, D, D1, D2 are dicts, x, y
are objects, i, j are ints):
<P>
<PRE>
L.append(x)
L1.extend(L2)
x = L[i]
x = L.pop()
L1[i:j] = L2
L.sort()
x = y
x.field = y
D[x] = y
D1.update(D2)
D.keys()
</PRE>
These aren't:
<P>
<PRE>
i = i+1
L.append(L[-1])
L[i] = L[j]
D[x] = D[x] + 1
</PRE>
Note: operations that replace other objects may invoke those other objects' __del__ method when their reference count reaches zero, and that can affect things. This is especially true for the mass updates to dictionaries and lists. When in doubt, use a mutex!
<P>
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<P>
<HR>
<H2><A NAME="4.89">4.89. How do I modify a string in place?</A></H2>
Strings are immutable (see question 6.2) so you cannot modify a string
directly. If you need an object with this ability, try converting the
string to a list or take a look at the array module.
<P>
<PRE>
>>> s = "Hello, world"
>>> a = list(s)
>>> print a
['H', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd']
>>> a[7:] = list("there!")
>>> import string
>>> print string.join(a, '')
'Hello, there!'
</PRE>
<PRE>
>>> import array
>>> a = array.array('c', s)
>>> print a
array('c', 'Hello, world')
>>> a[0] = 'y' ; print a
array('c', 'yello world')
>>> a.tostring()
'yello, world'
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.90">4.90. How to pass on keyword/optional parameters/arguments</A></H2>
Q: How can I pass on optional or keyword parameters from one function to another?
<P>
<PRE>
def f1(a, *b, **c):
...
</PRE>
A: In Python 2.0 and above:
<P>
<PRE>
def f2(x, *y, **z):
...
z['width']='14.3c'
...
f1(x, *y, **z)
</PRE>
<PRE>
Note: y can be any sequence (e.g., list or tuple) and z must be a dict.
</PRE>
<P>
A: For versions prior to 2.0, use 'apply', like:
<P>
<PRE>
def f2(x, *y, **z):
...
z['width']='14.3c'
...
apply(f1, (x,)+y, z)
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.91">4.91. How can I get a dictionary to display its keys in a consistent order?</A></H2>
In general, dictionaries store their keys in an unpredictable order,
so the display order of a dictionary's elements will be similarly
unpredictable.
(See
<a href="http://www.python.org/doc/FAQ.html#6.12">Question 6.12</a>
to understand why this is so.)
<P>
This can be frustrating if you want to save a printable version to a
file, make some changes and then compare it with some other printed
dictionary. If you have such needs you can subclass UserDict.UserDict
to create a SortedDict class that prints itself in a predictable order.
Here's one simpleminded implementation of such a class:
<P>
<PRE>
import UserDict, string
</PRE>
<PRE>
class SortedDict(UserDict.UserDict):
def __repr__(self):
result = []
append = result.append
keys = self.data.keys()
keys.sort()
for k in keys:
append("%s: %s" % (`k`, `self.data[k]`))
return "{%s}" % string.join(result, ", ")
</PRE>
<PRE>
___str__ = __repr__
</PRE>
<P>
This will work for many common situations you might encounter, though
it's far from a perfect solution. (It won't have any effect on the
pprint module and does not transparently handle values that are or
contain dictionaries.
<P>
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<P>
<HR>
<H2><A NAME="4.92">4.92. Is there a Python tutorial?</A></H2>
Yes. See question 1.20 at
<A HREF="http://www.python.org/doc/FAQ.html#1.20">http://www.python.org/doc/FAQ.html#1.20</A>
<P>
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<P>
<HR>
<H2><A NAME="4.93">4.93. Deleted</A></H2>
See 4.28
<P>
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<P>
<HR>
<H2><A NAME="4.94">4.94. How do I get a single keypress without blocking?</A></H2>
There are several solutions; some involve using curses, which is a
pretty big thing to learn. Here's a solution without curses. (see also 4.74, for Windows, see question 8.2)
<P>
<PRE>
import termios, fcntl, sys, os
fd = sys.stdin.fileno()
</PRE>
<PRE>
oldterm = termios.tcgetattr(fd)
newattr = termios.tcgetattr(fd)
newattr[3] = newattr[3] & ~termios.ICANON & ~termios.ECHO
termios.tcsetattr(fd, termios.TCSANOW, newattr)
</PRE>
<PRE>
oldflags = fcntl.fcntl(fd, fcntl.F_GETFL)
fcntl.fcntl(fd, fcntl.F_SETFL, oldflags | os.O_NONBLOCK)
</PRE>
<PRE>
try:
while 1:
try:
c = sys.stdin.read(1)
print "Got character", `c`
except IOError: pass
finally:
termios.tcsetattr(fd, termios.TCSAFLUSH, oldterm)
fcntl.fcntl(fd, fcntl.F_SETFL, oldflags)
</PRE>
<P>
You need the termios and the fcntl module for any of this to work,
and I've only tried it on Linux, though it should work elsewhere.
<P>
In this code, characters are read and printed one at a time.
<P>
termios.tcsetattr() turns off stdin's echoing and disables canonical
mode. fcntl.fnctl() is used to obtain stdin's file descriptor flags
and modify them for non-blocking mode. Since reading stdin when it is
empty results in an IOError, this error is caught and ignored.
<P>
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<P>
<HR>
<H2><A NAME="4.95">4.95. Is there an equivalent to Perl chomp()? (Remove trailing newline from string)</A></H2>
There are two partial substitutes. If you want to remove all trailing
whitespace, use the method string.rstrip(). Otherwise, if there is only
one line in the string, use string.splitlines()[0].
<P>
<PRE>
-----------------------------------------------------------------------
</PRE>
<PRE>
rstrip() is too greedy, it strips all trailing white spaces.
splitlines() takes ControlM as line boundary.
Consider these strings as input:
"python python \r\n"
"python\rpython\r\n"
"python python \r\r\r\n"
The results from rstrip()/splitlines() are perhaps not what we want.
</PRE>
<PRE>
It seems re can perform this task.
</PRE>
<P>
<PRE>
#!/usr/bin/python
# requires python2
</PRE>
<PRE>
import re, os, StringIO
</PRE>
<PRE>
lines=StringIO.StringIO(
"The Python Programming Language\r\n"
"The Python Programming Language \r \r \r\r\n"
"The\rProgramming\rLanguage\r\n"
"The\rProgramming\rLanguage\r\r\r\r\n"
"The\r\rProgramming\r\rLanguage\r\r\r\r\n"
)
</PRE>
<PRE>
ln=re.compile("(?:[\r]?\n|\r)$") # dos:\r\n, unix:\n, mac:\r, others: unknown
# os.linesep does not work if someone ftps(in binary mode) a dos/mac text file
# to your unix box
#ln=re.compile(os.linesep + "$")
</PRE>
<PRE>
while 1:
s=lines.readline()
if not s: break
print "1.(%s)" % `s.rstrip()`
print "2.(%s)" % `ln.sub( "", s, 1)`
print "3.(%s)" % `s.splitlines()[0]`
print "4.(%s)" % `s.splitlines()`
print
</PRE>
<PRE>
lines.close()
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.96">4.96. Why is join() a string method when I'm really joining the elements of a (list, tuple, sequence)?</A></H2>
Strings became much more like other standard types starting in release 1.6, when methods were added which give the same functionality that has always been available using the functions of the string module. These new methods have been widely accepted, but the one which appears to make (some) programmers feel uncomfortable is:
<P>
<PRE>
", ".join(['1', '2', '4', '8', '16'])
</PRE>
which gives the result
<P>
<PRE>
"1, 2, 4, 8, 16"
</PRE>
There are two usual arguments against this usage.
<P>
The first runs along the lines of: "It looks really ugly using a method of a string literal (string constant)", to which the answer is that it might, but a string literal is just a fixed value. If the methods are to be allowed on names bound to strings there is no logical reason to make them unavailable on literals. Get over it!
<P>
The second objection is typically cast as: "I am really telling a sequence to join its members together with a string constant". Sadly, you aren't. For some reason there seems to be much less difficulty with having split() as a string method, since in that case it is easy to see that
<P>
<PRE>
"1, 2, 4, 8, 16".split(", ")
</PRE>
is an instruction to a string literal to return the substrings delimited by the given separator (or, by default, arbitrary runs of white space). In this case a Unicode string returns a list of Unicode strings, an ASCII string returns a list of ASCII strings, and everyone is happy.
<P>
join() is a string method because in using it you are telling the separator string to iterate over an arbitrary sequence, forming string representations of each of the elements, and inserting itself between the elements' representations. This method can be used with any argument which obeys the rules for sequence objects, inluding any new classes you might define yourself.
<P>
Because this is a string method it can work for Unicode strings as well as plain ASCII strings. If join() were a method of the sequence types then the sequence types would have to decide which type of string to return depending on the type of the separator.
<P>
If none of these arguments persuade you, then for the moment you can continue to use the join() function from the string module, which allows you to write
<P>
<PRE>
string.join(['1', '2', '4', '8', '16'], ", ")
</PRE>
You will just have to try and forget that the string module actually uses the syntax you are compaining about to implement the syntax you prefer!
<P>
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<P>
<HR>
<H2><A NAME="4.97">4.97. How can my code discover the name of an object?</A></H2>
Generally speaking, it can't, because objects don't really have names. The assignment statement does not store the assigned value in the name but a reference to it. Essentially, assignment creates a binding of a name to a value. The same is true of <I>def</I> and <I>class</I> statements, but in that case the value is a callable. Consider the following code:
<P>
<PRE>
class A:
pass
</PRE>
<PRE>
B = A
</PRE>
<PRE>
a = B()
b = a
print b
<__main__.A instance at 016D07CC>
print a
<__main__.A instance at 016D07CC>
</PRE>
<P>
Arguably the class has a name: even though it is bound to two names and invoked through the name B the created instance is still reported as an instance of class A. However, it is impossible to say whether the instance's name is a or b, since both names are bound to the same value.
<P>
Generally speaking it should not be necessary for your code to "know the names" of particular values. Unless you are deliberately writing introspective programs, this is usually an indication that a change of approach might be beneficial.
<P>
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<P>
<HR>
<H2><A NAME="4.98">4.98. Why are floating point calculations so inaccurate?</A></H2>
The development version of the Python Tutorial now contains an Appendix with more info:
<PRE>
<A HREF="http://www.python.org/doc/current/tut/node14.html">http://www.python.org/doc/current/tut/node14.html</A>
</PRE>
People are often very surprised by results like this:
<P>
<PRE>
>>> 1.2-1.0
0.199999999999999996
</PRE>
And think it is a bug in Python. It's not. It's a problem caused by
the internal representation of a floating point number. A floating point
number is stored as a fixed number of binary digits.
<P>
In decimal math, there are many numbers that can't be represented
with a fixed number of decimal digits, i.e.
1/3 = 0.3333333333.......
<P>
In the binary case, 1/2 = 0.1, 1/4 = 0.01, 1/8 = 0.001, etc. There are
a lot of numbers that can't be represented. The digits are cut off at
some point.
<P>
Since Python 1.6, a floating point's repr() function prints as many
digits are necessary to make eval(repr(f)) == f true for any float f.
The str() function prints the more sensible number that was probably
intended:
<P>
<PRE>
>>> 0.2
0.20000000000000001
>>> print 0.2
0.2
</PRE>
Again, this has nothing to do with Python, but with the way the
underlying C platform handles floating points, and ultimately with
the inaccuracy you'll always have when writing down numbers of fixed
number of digit strings.
<P>
One of the consequences of this is that it is dangerous to compare
the result of some computation to a float with == !
Tiny inaccuracies may mean that == fails.
<P>
Instead try something like this:
<P>
<PRE>
epsilon = 0.0000000000001 # Tiny allowed error
expected_result = 0.4
</PRE>
<PRE>
if expected_result-epsilon <= computation() <= expected_result+epsilon:
...
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.99">4.99. I tried to open Berkeley DB file, but bsddb produces bsddb.error: (22, 'Invalid argument'). Help! How can I restore my data?</A></H2>
Don't panic! Your data are probably intact. The most frequent cause
for the error is that you tried to open an earlier Berkeley DB file
with a later version of the Berkeley DB library.
<P>
Many Linux systems now have all three versions of Berkeley DB
available. If you are migrating from version 1 to a newer version use
db_dump185 to dump a plain text version of the database.
If you are migrating from version 2 to version 3 use db2_dump to create
a plain text version of the database. In either case, use db_load to
create a new native database for the latest version installed on your
computer. If you have version 3 of Berkeley DB installed, you should
be able to use db2_load to create a native version 2 database.
<P>
You should probably move away from Berkeley DB version 1 files because
the hash file code contains known bugs that can corrupt your data.
<P>
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<P>
<HR>
<H2><A NAME="4.100">4.100. What are the "best practices" for using import in a module?</A></H2>
First, the standard modules are great. Use them! The standard Python library is large and varied. Using modules can save you time and effort and will reduce maintainenance cost of your code. (Other programs are dedicated to supporting and fixing bugs in the standard Python modules. Coworkers may also be familiar with themodules that you use, reducing the amount of time it takes them to understand your code.)
<P>
The rest of this answer is largely a matter of personal preference, but here's what some newsgroup posters said (thanks to all who responded)
<P>
In general, don't use
<PRE>
from modulename import *
</PRE>
Doing so clutters the importer's namespace. Some avoid this idiom even with the few modules that were designed to be imported in this manner. (Modules designed in this manner include Tkinter, thread, and wxPython.)
<P>
Import modules at the top of a file, one module per line. Doing so makes it clear what other modules your code requires and avoids questions of whether the module name is in scope. Using one import per line makes it easy to add and delete module imports.
<P>
Move imports into a local scope (such as at the top of a function definition) if there are a lot of imports, and you're trying to avoid the cost (lots of initialization time) of many imports. This technique is especially helpful if many of the imports are unnecessary depending on how the program executes. You may also want to move imports into a function if the modules are only ever used in that function. Note that loading a module the first time may be expensive (because of the one time initialization of the module) but that loading a module multiple times is virtually free (a couple of dictionary lookups). Even if the module name has gone out of scope, the module is probably available in sys.modules. Thus, there isn't really anything wrong with putting no imports at the module level (if they aren't needed) and putting all of the imports at the function level.
<P>
It is sometimes necessary to move imports to a function or class to avoid problems with circular imports. Gordon says:
<PRE>
Circular imports are fine where both modules use the "import <module>"
form of import. They fail when the 2nd module wants to grab a name
out of the first ("from module import name") and the import is at
the top level. That's because names in the 1st are not yet available,
(the first module is busy importing the 2nd).
</PRE>
In this case, if the 2nd module is only used in one function, then the import can easily be moved into that function. By the time the import is called, the first module will have finished initializing, and the second module can do its import.
<P>
It may also be necessary to move imports out of the top level of code
if some of the modules are platform-specific. In that case, it may not even be possible to import all of the modules at the top of the file. In this case, importing the correct modules in the corresponding platform-specific code is a good option.
<P>
If only instances of a specific class uses a module, then it is reasonable to import the module in the class's __init__ method and then assign the module to an instance variable so that the module is always available (via that instance variable) during the life of the object. Note that to delay an import until the class is instantiated, the import must be inside a method. Putting the import inside the class but outside of any method still causes the import to occur when the module is initialized.
<P>
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<P>
<HR>
<H2><A NAME="4.101">4.101. Is there a tool to help find bugs or perform static analysis?</A></H2>
Yes. PyChecker is a static analysis tool for finding bugs
in Python source code as well as warning about code complexity
and style.
<P>
You can get PyChecker from: <A HREF="http://pychecker.sf.net">http://pychecker.sf.net</A>.
<P>
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<P>
<HR>
<H2><A NAME="4.102">4.102. UnicodeError: ASCII [decoding,encoding] error: ordinal not in range(128)</A></H2>
This error indicates that your Python installation can handle
only 7-bit ASCII strings. There are a couple ways to fix or
workaround the problem.
<P>
If your programs must handle data in arbitary character set encodings, the environment the application runs in will generally identify the encoding of the data it is handing you. You need to convert the input to Unicode data using that encoding. For instance, a program that handles email or web input will typically find character set encoding information in Content-Type headers. This can then be used to properly convert input data to Unicode. Assuming the string referred to by "value" is encoded as UTF-8:
<P>
<PRE>
value = unicode(value, "utf-8")
</PRE>
will return a Unicode object. If the data is not correctly encoded as UTF-8, the above call will raise a UnicodeError.
<P>
If you only want strings coverted to Unicode which have non-ASCII data, you can try converting them first assuming an ASCII encoding, and then generate Unicode objects if that fails:
<P>
<PRE>
try:
x = unicode(value, "ascii")
except UnicodeError:
value = unicode(value, "utf-8")
else:
# value was valid ASCII data
pass
</PRE>
<P>
If you normally use a character set encoding other than US-ASCII and only need to handle data in that encoding, the simplest way to fix the problem may be simply to set the encoding in sitecustomize.py. The following code is just a modified version of the encoding setup code from site.py with the relevant lines uncommented.
<P>
<PRE>
# Set the string encoding used by the Unicode implementation.
# The default is 'ascii'
encoding = "ascii" # <= CHANGE THIS if you wish
</PRE>
<PRE>
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if encoding != "ascii":
import sys
sys.setdefaultencoding(encoding)
</PRE>
<P>
Also note that on Windows, there is an encoding known as "mbcs", which uses an encoding specific to your current locale. In many cases, and particularly when working with COM, this may be an appropriate default encoding to use.
<P>
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<P>
<HR>
<H2><A NAME="4.103">4.103. Using strings to call functions/methods</A></H2>
There are various techniques:
<P>
* Use a dictionary pre-loaded with strings and functions. The primary
advantage of this technique is that the strings do not need to match the
names of the functions. This is also the primary technique used to
emulate a case construct:
<P>
<PRE>
def a():
pass
</PRE>
<PRE>
def b():
pass
</PRE>
<PRE>
dispatch = {'go': a, 'stop': b} # Note lack of parens for funcs
</PRE>
<PRE>
dispatch[get_input()]() # Note trailing parens to call function
</PRE>
* Use the built-in function getattr():
<P>
<PRE>
import foo
getattr(foo, 'bar')()
</PRE>
Note that getattr() works on any object, including classes, class
instances, modules, and so on.
<P>
This is used in several places in the standard library, like
this:
<P>
<PRE>
class Foo:
def do_foo(self):
...
</PRE>
<PRE>
def do_bar(self):
...
</PRE>
<PRE>
f = getattr(foo_instance, 'do_' + opname)
f()
</PRE>
<P>
* Use locals() or eval() to resolve the function name:
<P>
def myFunc():
<PRE>
print "hello"
</PRE>
fname = "myFunc"
<P>
f = locals()[fname]
f()
<P>
f = eval(fname)
f()
<P>
Note: Using eval() can be dangerous. If you don't have absolute control
over the contents of the string, all sorts of things could happen...
<P>
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<P>
<HR>
<H2><A NAME="4.104">4.104. How fast are exceptions?</A></H2>
A try/except block is extremely efficient. Actually executing an
exception is expensive. In older versions of Python (prior to 2.0), it
was common to code this idiom:
<P>
<PRE>
try:
value = dict[key]
except KeyError:
dict[key] = getvalue(key)
value = dict[key]
</PRE>
This idiom only made sense when you expected the dict to have the key
95% of the time or more; other times, you coded it like this:
<P>
<PRE>
if dict.has_key(key):
value = dict[key]
else:
dict[key] = getvalue(key)
value = dict[key]
</PRE>
In Python 2.0 and higher, of course, you can code this as
<P>
<PRE>
value = dict.setdefault(key, getvalue(key))
</PRE>
However this evaluates getvalue(key) always, regardless of whether it's needed or not. So if it's slow or has a side effect you should use one of the above variants.
<P>
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<P>
<HR>
<H2><A NAME="4.105">4.105. Sharing global variables across modules</A></H2>
The canonical way to share information across modules within a single
program is to create a special module (often called config or cfg).
Just import the config module in all modules of your application; the
module then becomes available as a global name. Because there is only
one instance of each module, any changes made to the module object get
reflected everywhere. For example:
<P>
config.py:
<P>
<PRE>
pass
</PRE>
mod.py:
<P>
<PRE>
import config
config.x = 1
</PRE>
main.py:
<P>
<PRE>
import config
import mod
print config.x
</PRE>
Note that using a module is also the basis for implementing the
Singleton design pattern, for the same reason.
<P>
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<P>
<HR>
<H2><A NAME="4.106">4.106. Why is cPickle so slow?</A></H2>
Use the binary option. We'd like to make that the default, but it would
break backward compatibility:
<P>
<PRE>
largeString = 'z' * (100 * 1024)
myPickle = cPickle.dumps(largeString, 1)
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="4.107">4.107. When importing module XXX, why do I get "undefined symbol: PyUnicodeUCS2_..." ?</A></H2>
You are using a version of Python that uses a 4-byte representation for
Unicode characters, but the extension module you are importing (possibly
indirectly) was compiled using a Python that uses a 2-byte representation
for Unicode characters (the default).
<P>
If instead the name of the undefined symbol starts with PyUnicodeUCS4_,
the problem is the same by the relationship is reversed: Python was
built using 2-byte Unicode characters, and the extension module was
compiled using a Python with 4-byte Unicode characters.
<P>
This can easily occur when using pre-built extension packages. RedHat
Linux 7.x, in particular, provides a "python2" binary that is compiled
with 4-byte Unicode. This only causes the link failure if the extension
uses any of the PyUnicode_*() functions. It is also a problem if if an
extension uses any of the Unicode-related format specifiers for
Py_BuildValue (or similar) or parameter-specifications for
PyArg_ParseTuple().
<P>
You can check the size of the Unicode character a Python interpreter is
using by checking the value of sys.maxunicode:
<P>
<PRE>
>>> import sys
>>> if sys.maxunicode > 65535:
... print 'UCS4 build'
... else:
... print 'UCS2 build'
</PRE>
The only way to solve this problem is to use extension modules compiled
with a Python binary built using the same size for Unicode characters.
<P>
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<P>
<HR>
<H2><A NAME="4.108">4.108. How do I create a .pyc file?</A></H2>
QUESTION:
<P>
I have a module and I wish to generate a .pyc file.
How do I do it? Everything I read says that generation of a .pyc file is
"automatic", but I'm not getting anywhere.
<P>
<P>
ANSWER:
<P>
When a module is imported for the first time (or when the source is more
recent than the current compiled file) a .pyc file containing the compiled code should be created in the
same directory as the .py file.
<P>
One reason that a .pyc file may not be created is permissions problems with the directory. This can happen, for example, if you develop as one user but run as another, such as if you are testing with a web server.
<P>
However, in most cases, that's not the problem.
<P>
Creation of a .pyc file is "automatic" if you are importing a module and Python has the
ability (permissions, free space, etc...) to write the compiled module
back to the directory. But note that running Python on a top level script is not considered an
import and so no .pyc will be created automatically. For example, if you have a top-level module abc.py that imports another module xyz.py, when you run abc, xyz.pyc will be created since xyz is imported, but no abc.pyc file will be created since abc isn't imported.
<P>
If you need to create abc.pyc -- that is, to create a .pyc file for a
module that is not imported -- you can. (Look up
the py_compile and compileall modules in the Library Reference.)
<P>
You can manually compile any module using the "py_compile" module. One
way is to use the compile() function in that module interactively:
<P>
<PRE>
>>> import py_compile
>>> py_compile.compile('abc.py')
</PRE>
This will write the .pyc to the same location as abc.py (or you
can override that with the optional parameter cfile).
<P>
You can also automatically compile all files in a directory or
directories using the "compileall" module, which can also be run
straight from the command line.
<P>
You can do it from the shell (or DOS) prompt by entering:
<PRE>
python compile.py abc.py
</PRE>
or
<PRE>
python compile.py *
</PRE>
Or you can write a script to do it on a list of filenames that you enter.
<P>
<PRE>
import sys
from py_compile import compile
</PRE>
<PRE>
if len(sys.argv) <= 1:
sys.exit(1)
</PRE>
<PRE>
for file in sys.argv[1:]:
compile(file)
</PRE>
ACKNOWLEDGMENTS:
<P>
Steve Holden, David Bolen, Rich Somerfield, Oleg Broytmann, Steve Ferg
<P>
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<P>
<HR>
<H1>5. Extending Python</H1>
<HR>
<H2><A NAME="5.1">5.1. Can I create my own functions in C?</A></H2>
Yes, you can create built-in modules containing functions,
variables, exceptions and even new types in C. This is explained in
the document "Extending and Embedding the Python Interpreter" (<A HREF="http://www.python.org/doc/current/ext/ext.html">http://www.python.org/doc/current/ext/ext.html</A>). Also read the chapter
on dynamic loading.
<P>
There's more information on this in each of the Python books:
Programming Python, Internet Programming with Python, and Das Python-Buch
(in German).
<P>
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<P>
<HR>
<H2><A NAME="5.2">5.2. Can I create my own functions in C++?</A></H2>
Yes, using the C-compatibility features found in C++. Basically
you place extern "C" { ... } around the Python include files and put
extern "C" before each function that is going to be called by the
Python interpreter. Global or static C++ objects with constructors
are probably not a good idea.
<P>
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<P>
<HR>
<H2><A NAME="5.3">5.3. How can I execute arbitrary Python statements from C?</A></H2>
The highest-level function to do this is PyRun_SimpleString() which takes
a single string argument which is executed in the context of module
__main__ and returns 0 for success and -1 when an exception occurred
(including SyntaxError). If you want more control, use PyRun_String();
see the source for PyRun_SimpleString() in Python/pythonrun.c.
<P>
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<P>
<HR>
<H2><A NAME="5.4">5.4. How can I evaluate an arbitrary Python expression from C?</A></H2>
Call the function PyRun_String() from the previous question with the
start symbol eval_input (Py_eval_input starting with 1.5a1); it
parses an expression, evaluates it and returns its value.
<P>
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<P>
<HR>
<H2><A NAME="5.5">5.5. How do I extract C values from a Python object?</A></H2>
That depends on the object's type. If it's a tuple,
PyTupleSize(o) returns its length and PyTuple_GetItem(o, i)
returns its i'th item; similar for lists with PyListSize(o)
and PyList_GetItem(o, i). For strings, PyString_Size(o) returns
its length and PyString_AsString(o) a pointer to its value
(note that Python strings may contain null bytes so strlen()
is not safe). To test which type an object is, first make sure
it isn't NULL, and then use PyString_Check(o), PyTuple_Check(o),
PyList_Check(o), etc.
<P>
There is also a high-level API to Python objects which is
provided by the so-called 'abstract' interface -- read
Include/abstract.h for further details. It allows for example
interfacing with any kind of Python sequence (e.g. lists and tuples)
using calls like PySequence_Length(), PySequence_GetItem(), etc.)
as well as many other useful protocols.
<P>
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<P>
<HR>
<H2><A NAME="5.6">5.6. How do I use Py_BuildValue() to create a tuple of arbitrary length?</A></H2>
You can't. Use t = PyTuple_New(n) instead, and fill it with
objects using PyTuple_SetItem(t, i, o) -- note that this "eats" a
reference count of o. Similar for lists with PyList_New(n) and
PyList_SetItem(l, i, o). Note that you <I>must</I> set all the tuple items to
some value before you pass the tuple to Python code --
PyTuple_New(n) initializes them to NULL, which isn't a valid Python
value.
<P>
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<P>
<HR>
<H2><A NAME="5.7">5.7. How do I call an object's method from C?</A></H2>
The PyObject_CallMethod() function can be used to call an arbitrary
method of an object. The parameters are the object, the name of the
method to call, a format string like that used with Py_BuildValue(), and the argument values:
<P>
<PRE>
PyObject *
PyObject_CallMethod(PyObject *object, char *method_name,
char *arg_format, ...);
</PRE>
This works for any object that has methods -- whether built-in or
user-defined. You are responsible for eventually DECREF'ing the
return value.
<P>
To call, e.g., a file object's "seek" method with arguments 10, 0
(assuming the file object pointer is "f"):
<P>
<PRE>
res = PyObject_CallMethod(f, "seek", "(ii)", 10, 0);
if (res == NULL) {
... an exception occurred ...
}
else {
Py_DECREF(res);
}
</PRE>
Note that since PyObject_CallObject() <I>always</I> wants a tuple for the
argument list, to call a function without arguments, pass "()" for the
format, and to call a function with one argument, surround the argument
in parentheses, e.g. "(i)".
<P>
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<P>
<HR>
<H2><A NAME="5.8">5.8. How do I catch the output from PyErr_Print() (or anything that prints to stdout/stderr)?</A></H2>
(Due to Mark Hammond):
<P>
In Python code, define an object that supports the "write()" method.
Redirect sys.stdout and sys.stderr to this object.
Call print_error, or just allow the standard traceback mechanism to
work. Then, the output will go wherever your write() method sends it.
<P>
The easiest way to do this is to use the StringIO class in the standard
library.
<P>
Sample code and use for catching stdout:
<PRE>
>>> class StdoutCatcher:
... def __init__(self):
... self.data = ''
... def write(self, stuff):
... self.data = self.data + stuff
...
>>> import sys
>>> sys.stdout = StdoutCatcher()
>>> print 'foo'
>>> print 'hello world!'
>>> sys.stderr.write(sys.stdout.data)
foo
hello world!
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="5.9">5.9. How do I access a module written in Python from C?</A></H2>
You can get a pointer to the module object as follows:
<P>
<PRE>
module = PyImport_ImportModule("<modulename>");
</PRE>
If the module hasn't been imported yet (i.e. it is not yet present in
sys.modules), this initializes the module; otherwise it simply returns
the value of sys.modules["<modulename>"]. Note that it doesn't enter
the module into any namespace -- it only ensures it has been
initialized and is stored in sys.modules.
<P>
You can then access the module's attributes (i.e. any name defined in
the module) as follows:
<P>
<PRE>
attr = PyObject_GetAttrString(module, "<attrname>");
</PRE>
Calling PyObject_SetAttrString(), to assign to variables in the module, also works.
<P>
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<P>
<HR>
<H2><A NAME="5.10">5.10. How do I interface to C++ objects from Python?</A></H2>
Depending on your requirements, there are many approaches. To do
this manually, begin by reading the "Extending and Embedding" document
(Doc/ext.tex, see also <A HREF="http://www.python.org/doc">http://www.python.org/doc</A>/). Realize
that for the Python run-time system, there isn't a whole lot of
difference between C and C++ -- so the strategy to build a new Python
type around a C structure (pointer) type will also work for C++
objects.
<P>
A useful automated approach (which also works for C) is SWIG:
<A HREF="http://www.swig.org">http://www.swig.org</A>/.
<P>
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<P>
<HR>
<H2><A NAME="5.11">5.11. mSQLmodule (or other old module) won't build with Python 1.5 (or later)</A></H2>
Since python-1.4 "Python.h" will have the file includes needed in an
extension module.
Backward compatibility is dropped after version 1.4 and therefore
mSQLmodule.c will not build as "allobjects.h" cannot be found.
The following change in mSQLmodule.c is harmless when building it with
1.4 and necessary when doing so for later python versions:
<P>
Remove lines:
<P>
<PRE>
#include "allobjects.h"
#include "modsupport.h"
</PRE>
And insert instead:
<P>
<PRE>
#include "Python.h"
</PRE>
You may also need to add
<P>
<PRE>
#include "rename2.h"
</PRE>
if the module uses "old names".
<P>
This may happen with other ancient python modules as well,
and the same fix applies.
<P>
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<P>
<HR>
<H2><A NAME="5.12">5.12. I added a module using the Setup file and the make fails! Huh?</A></H2>
Setup must end in a newline, if there is no newline there it gets
very sad. Aside from this possibility, maybe you have other
non-Python-specific linkage problems.
<P>
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<A HREF="mailto:aaron_watters@msn.com">aaron watters</A>
<P>
<HR>
<H2><A NAME="5.13">5.13. I want to compile a Python module on my Red Hat Linux system, but some files are missing.</A></H2>
Red Hat's RPM for Python doesn't include the
/usr/lib/python1.x/config/ directory, which contains various files required
for compiling Python extensions.
Install the python-devel RPM to get the necessary files.
<P>
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<A HREF="mailto:akuchling@acm.org">A.M. Kuchling</A>
<P>
<HR>
<H2><A NAME="5.14">5.14. What does "SystemError: _PyImport_FixupExtension: module yourmodule not loaded" mean?</A></H2>
This means that you have created an extension module named "yourmodule", but your module init function does not initialize with that name.
<P>
Every module init function will have a line similar to:
<P>
<PRE>
module = Py_InitModule("yourmodule", yourmodule_functions);
</PRE>
If the string passed to this function is not the same name as your extenion module, the SystemError will be raised.
<P>
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<P>
<HR>
<H2><A NAME="5.15">5.15. How to tell "incomplete input" from "invalid input"?</A></H2>
Sometimes you want to emulate the Python interactive interpreter's
behavior, where it gives you a continuation prompt when the input
is incomplete (e.g. you typed the start of an "if" statement
or you didn't close your parentheses or triple string quotes),
but it gives you a syntax error message immediately when the input
is invalid.
<P>
In Python you can use the codeop module, which approximates the
parser's behavior sufficiently. IDLE uses this, for example.
<P>
The easiest way to do it in C is to call PyRun_InteractiveLoop()
(in a separate thread maybe) and let the Python interpreter handle
the input for you. You can also set the PyOS_ReadlineFunctionPointer
to point at your custom input function. See Modules/readline.c and
Parser/myreadline.c for more hints.
<P>
However sometimes you have to run the embedded Python interpreter
in the same thread as your rest application and you can't allow the
PyRun_InteractiveLoop() to stop while waiting for user input.
The one solution then is to call PyParser_ParseString()
and test for e.error equal to E_EOF (then the input is incomplete).
Sample code fragment, untested, inspired by code from Alex Farber:
<P>
<PRE>
#include <Python.h>
#include <node.h>
#include <errcode.h>
#include <grammar.h>
#include <parsetok.h>
#include <compile.h>
</PRE>
<PRE>
int testcomplete(char *code)
/* code should end in \n */
/* return -1 for error, 0 for incomplete, 1 for complete */
{
node *n;
perrdetail e;
</PRE>
<PRE>
n = PyParser_ParseString(code, &_PyParser_Grammar,
Py_file_input, &e);
if (n == NULL) {
if (e.error == E_EOF)
return 0;
return -1;
}
</PRE>
<PRE>
PyNode_Free(n);
return 1;
}
</PRE>
Another solution is trying to compile the received string with
Py_CompileString(). If it compiles fine - try to execute the returned
code object by calling PyEval_EvalCode(). Otherwise save the input for
later. If the compilation fails, find out if it's an error or just
more input is required - by extracting the message string from the
exception tuple and comparing it to the "unexpected EOF while parsing".
Here is a complete example using the GNU readline library (you may
want to ignore SIGINT while calling readline()):
<P>
<PRE>
#include <stdio.h>
#include <readline.h>
</PRE>
<PRE>
#include <Python.h>
#include <object.h>
#include <compile.h>
#include <eval.h>
</PRE>
<PRE>
int main (int argc, char* argv[])
{
int i, j, done = 0; /* lengths of line, code */
char ps1[] = ">>> ";
char ps2[] = "... ";
char *prompt = ps1;
char *msg, *line, *code = NULL;
PyObject *src, *glb, *loc;
PyObject *exc, *val, *trb, *obj, *dum;
</PRE>
<PRE>
Py_Initialize ();
loc = PyDict_New ();
glb = PyDict_New ();
PyDict_SetItemString (glb, "__builtins__", PyEval_GetBuiltins ());
</PRE>
<PRE>
while (!done)
{
line = readline (prompt);
</PRE>
<PRE>
if (NULL == line) /* CTRL-D pressed */
{
done = 1;
}
else
{
i = strlen (line);
</PRE>
<PRE>
if (i > 0)
add_history (line); /* save non-empty lines */
</PRE>
<PRE>
if (NULL == code) /* nothing in code yet */
j = 0;
else
j = strlen (code);
</PRE>
<PRE>
code = realloc (code, i + j + 2);
if (NULL == code) /* out of memory */
exit (1);
</PRE>
<PRE>
if (0 == j) /* code was empty, so */
code[0] = '\0'; /* keep strncat happy */
</PRE>
<PRE>
strncat (code, line, i); /* append line to code */
code[i + j] = '\n'; /* append '\n' to code */
code[i + j + 1] = '\0';
</PRE>
<PRE>
src = Py_CompileString (code, "<stdin>", Py_single_input);
</PRE>
<PRE>
if (NULL != src) /* compiled just fine - */
{
if (ps1 == prompt || /* ">>> " or */
'\n' == code[i + j - 1]) /* "... " and double '\n' */
{ /* so execute it */
dum = PyEval_EvalCode ((PyCodeObject *)src, glb, loc);
Py_XDECREF (dum);
Py_XDECREF (src);
free (code);
code = NULL;
if (PyErr_Occurred ())
PyErr_Print ();
prompt = ps1;
}
} /* syntax error or E_EOF? */
else if (PyErr_ExceptionMatches (PyExc_SyntaxError))
{
PyErr_Fetch (&exc, &val, &trb); /* clears exception! */
</PRE>
<PRE>
if (PyArg_ParseTuple (val, "sO", &msg, &obj) &&
!strcmp (msg, "unexpected EOF while parsing")) /* E_EOF */
{
Py_XDECREF (exc);
Py_XDECREF (val);
Py_XDECREF (trb);
prompt = ps2;
}
else /* some other syntax error */
{
PyErr_Restore (exc, val, trb);
PyErr_Print ();
free (code);
code = NULL;
prompt = ps1;
}
}
else /* some non-syntax error */
{
PyErr_Print ();
free (code);
code = NULL;
prompt = ps1;
}
</PRE>
<PRE>
free (line);
}
}
</PRE>
<PRE>
Py_XDECREF(glb);
Py_XDECREF(loc);
Py_Finalize();
exit(0);
}
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="5.16">5.16. How do I debug an extension?</A></H2>
When using gdb with dynamically loaded extensions, you can't set a
breakpoint in your extension until your extension is loaded.
<P>
In your .gdbinit file (or interactively), add the command
<P>
br _PyImport_LoadDynamicModule
<P>
<P>
$ gdb /local/bin/python
<P>
gdb) run myscript.py
<P>
gdb) continue # repeat until your extension is loaded
<P>
gdb) finish # so that your extension is loaded
<P>
gdb) br myfunction.c:50
<P>
gdb) continue
<P>
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<A HREF="mailto:vanandel@ucar.edu">Joe VanAndel</A>
<P>
<HR>
<H2><A NAME="5.17">5.17. How do I find undefined Linux g++ symbols, __builtin_new or __pure_virtural</A></H2>
To dynamically load g++ extension modules, you must recompile python, relink python using g++ (change LINKCC in the python Modules Makefile), and link your extension module using g++ (e.g., "g++ -shared -o mymodule.so mymodule.o").
<P>
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<A HREF="mailto:dbo@angryduck.com">douglas orr</A>
<P>
<HR>
<H2><A NAME="5.18">5.18. How do I define and create objects corresponding to built-in/extension types</A></H2>
Usually you would like to be able to inherit from a Python type when
you ask this question. The bottom line for Python 2.2 is: types and classes are miscible. You build instances by calling classes, and you can build subclasses to your heart's desire.
<P>
You need to be careful when instantiating immutable types like integers or strings. See <A HREF="http://www.amk.ca/python/2.2">http://www.amk.ca/python/2.2</A>/, section 2, for details.
<P>
Prior to version 2.2, Python (like Java) insisted that there are first-class and second-class objects (the former are types, the latter classes), and never the twain shall meet.
<P>
The library has, however, done a good job of providing class wrappers for the more commonly desired objects (see UserDict, UserList and UserString for examples), and more are always welcome if you happen to be in the mood to write code. These wrappers still exist in Python 2.2.
<P>
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<P>
<HR>
<H1>6. Python's design</H1>
<HR>
<H2><A NAME="6.1">6.1. Why isn't there a switch or case statement in Python?</A></H2>
You can do this easily enough with a sequence of
if... elif... elif... else. There have been some proposals for switch
statement syntax, but there is no consensus (yet) on whether and how
to do range tests.
<P>
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<P>
<HR>
<H2><A NAME="6.2">6.2. Why does Python use indentation for grouping of statements?</A></H2>
Basically I believe that using indentation for grouping is
extremely elegant and contributes a lot to the clarity of the average
Python program. Most people learn to love this feature after a while.
Some arguments for it:
<P>
Since there are no begin/end brackets there cannot be a disagreement
between grouping perceived by the parser and the human reader. I
remember long ago seeing a C fragment like this:
<P>
<PRE>
if (x <= y)
x++;
y--;
z++;
</PRE>
and staring a long time at it wondering why y was being decremented
even for x > y... (And I wasn't a C newbie then either.)
<P>
Since there are no begin/end brackets, Python is much less prone to
coding-style conflicts. In C there are loads of different ways to
place the braces (including the choice whether to place braces around
single statements in certain cases, for consistency). If you're used
to reading (and writing) code that uses one style, you will feel at
least slightly uneasy when reading (or being required to write)
another style.
Many coding styles place begin/end brackets on a line by themself.
This makes programs considerably longer and wastes valuable screen
space, making it harder to get a good overview over a program.
Ideally, a function should fit on one basic tty screen (say, 20
lines). 20 lines of Python are worth a LOT more than 20 lines of C.
This is not solely due to the lack of begin/end brackets (the lack of
declarations also helps, and the powerful operations of course), but
it certainly helps!
<P>
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<P>
<HR>
<H2><A NAME="6.3">6.3. Why are Python strings immutable?</A></H2>
There are two advantages. One is performance: knowing that a
string is immutable makes it easy to lay it out at construction time
-- fixed and unchanging storage requirements. (This is also one of
the reasons for the distinction between tuples and lists.) The
other is that strings in Python are considered as "elemental" as
numbers. No amount of activity will change the value 8 to anything
else, and in Python, no amount of activity will change the string
"eight" to anything else. (Adapted from Jim Roskind)
<P>
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<P>
<HR>
<H2><A NAME="6.4">6.4. Delete</A></H2>
<P>
<P>
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<P>
<HR>
<H2><A NAME="6.5">6.5. Why does Python use methods for some functionality (e.g. list.index()) but functions for other (e.g. len(list))?</A></H2>
The major reason is history. Functions were used for those
operations that were generic for a group of types and which
were intended to work even for objects that didn't have
methods at all (e.g. numbers before type/class unification
began, or tuples).
<P>
It is also convenient to have a function that can readily be applied
to an amorphous collection of objects when you use the functional features of Python (map(), apply() et al).
<P>
In fact, implementing len(), max(), min() as a built-in function is
actually less code than implementing them as methods for each type.
One can quibble about individual cases but it's a part of Python,
and it's too late to change such things fundamentally now. The
functions have to remain to avoid massive code breakage.
<P>
Note that for string operations Python has moved from external functions
(the string module) to methods. However, len() is still a function.
<P>
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<P>
<HR>
<H2><A NAME="6.6">6.6. Why can't I derive a class from built-in types (e.g. lists or files)?</A></H2>
As of Python 2.2, you can derive from built-in types. For previous versions, the answer is:
<P>
This is caused by the relatively late addition of (user-defined)
classes to the language -- the implementation framework doesn't easily
allow it. See the answer to question 4.2 for a work-around. This
<I>may</I> be fixed in the (distant) future.
<P>
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<P>
<HR>
<H2><A NAME="6.7">6.7. Why must 'self' be declared and used explicitly in method definitions and calls?</A></H2>
So, is your current programming language C++ or Java? :-)
When classes were added to Python, this was (again) the simplest way of
implementing methods without too many changes to the interpreter. The
idea was borrowed from Modula-3. It turns out to be very useful, for
a variety of reasons.
<P>
First, it makes it more obvious that you are using a method or
instance attribute instead of a local variable. Reading "self.x" or
"self.meth()" makes it absolutely clear that an instance variable or
method is used even if you don't know the class definition by heart.
In C++, you can sort of tell by the lack of a local variable
declaration (assuming globals are rare or easily recognizable) -- but
in Python, there are no local variable declarations, so you'd have to
look up the class definition to be sure.
<P>
Second, it means that no special syntax is necessary if you want to
explicitly reference or call the method from a particular class. In
C++, if you want to use a method from base class that is overridden in
a derived class, you have to use the :: operator -- in Python you can
write baseclass.methodname(self, <argument list>). This is
particularly useful for __init__() methods, and in general in cases
where a derived class method wants to extend the base class method of
the same name and thus has to call the base class method somehow.
<P>
Lastly, for instance variables, it solves a syntactic problem with
assignment: since local variables in Python are (by definition!) those
variables to which a value assigned in a function body (and that
aren't explicitly declared global), there has to be some way to tell
the interpreter that an assignment was meant to assign to an instance
variable instead of to a local variable, and it should preferably be
syntactic (for efficiency reasons). C++ does this through
declarations, but Python doesn't have declarations and it would be a
pity having to introduce them just for this purpose. Using the
explicit "self.var" solves this nicely. Similarly, for using instance
variables, having to write "self.var" means that references to
unqualified names inside a method don't have to search the instance's
directories.
<P>
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<P>
<HR>
<H2><A NAME="6.8">6.8. Can't you emulate threads in the interpreter instead of relying on an OS-specific thread implementation?</A></H2>
Answer 1: Unfortunately, the interpreter pushes at least one C stack
frame for each Python stack frame. Also, extensions can call back into
Python at almost random moments. Therefore a complete threads
implementation requires thread support for C.
<P>
Answer 2: Fortunately, there is Stackless Python, which has a completely redesigned interpreter loop that avoids the C stack. It's still experimental but looks very promising. Although it is binary compatible with standard Python, it's still unclear whether Stackless will make it into the core -- maybe it's just too revolutionary. Stackless Python currently lives here: <A HREF="http://www.stackless.com">http://www.stackless.com</A>. A microthread implementation that uses it can be found here: <A HREF="http://world.std.com/~wware/uthread.html">http://world.std.com/~wware/uthread.html</A>.
<P>
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<P>
<HR>
<H2><A NAME="6.9">6.9. Why can't lambda forms contain statements?</A></H2>
Python lambda forms cannot contain statements because Python's
syntactic framework can't handle statements nested inside expressions.
<P>
However, in Python, this is not a serious problem. Unlike lambda
forms in other languages, where they add functionality, Python lambdas
are only a shorthand notation if you're too lazy to define a function.
<P>
Functions are already first class objects in Python, and can be
declared in a local scope. Therefore the only advantage of using a
lambda form instead of a locally-defined function is that you don't need to invent a name for the function -- but that's just a local variable to which the function object (which is exactly the same type of object that a lambda form yields) is assigned!
<P>
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<P>
<HR>
<H2><A NAME="6.10">6.10. [deleted]</A></H2>
[lambda vs non-nested scopes used to be here]
<P>
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<P>
<HR>
<H2><A NAME="6.11">6.11. [deleted]</A></H2>
[recursive functions vs non-nested scopes used to be here]
<P>
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<HR>
<H2><A NAME="6.12">6.12. Why is there no more efficient way of iterating over a dictionary than first constructing the list of keys()?</A></H2>
As of Python 2.2, you can now iterate over a dictionary directly,
using the new implied dictionary iterator:
<P>
<PRE>
for k in d: ...
</PRE>
There are also methods returning iterators over the values and items:
<P>
<PRE>
for k in d.iterkeys(): # same as above
for v in d.itervalues(): # iterate over values
for k, v in d.iteritems(): # iterate over items
</PRE>
All these require that you do not modify the dictionary during the loop.
<P>
For previous Python versions, the following defense should do:
<P>
Have you tried it? I bet it's fast enough for your purposes! In
most cases such a list takes only a few percent of the space occupied
by the dictionary. Apart from the fixed header,
the list needs only 4 bytes (the size of a pointer) per
key. A dictionary uses 12 bytes per key plus between 30 and 70
percent hash table overhead, plus the space for the keys and values.
By necessity, all keys are distinct objects, and a string object (the most
common key type) costs at least 20 bytes plus the length of the
string. Add to that the values contained in the dictionary, and you
see that 4 bytes more per item really isn't that much more memory...
<P>
A call to dict.keys() makes one fast scan over the dictionary
(internally, the iteration function does exist) copying the pointers
to the key objects into a pre-allocated list object of the right size.
The iteration time isn't lost (since you'll have to iterate anyway --
unless in the majority of cases your loop terminates very prematurely
(which I doubt since you're getting the keys in random order).
<P>
I don't expose the dictionary iteration operation to Python
programmers because the dictionary shouldn't be modified during the
entire iteration -- if it is, there's a small chance that the
dictionary is reorganized because the hash table becomes too full, and
then the iteration may miss some items and see others twice. Exactly
because this only occurs rarely, it would lead to hidden bugs in
programs: it's easy never to have it happen during test runs if you
only insert or delete a few items per iteration -- but your users will
surely hit upon it sooner or later.
<P>
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<HR>
<H2><A NAME="6.13">6.13. Can Python be compiled to machine code, C or some other language?</A></H2>
Not easily. Python's high level data types, dynamic typing of
objects and run-time invocation of the interpreter (using eval() or
exec) together mean that a "compiled" Python program would probably
consist mostly of calls into the Python run-time system, even for
seemingly simple operations like "x+1".
<P>
Several projects described in the Python newsgroup or at past
Python conferences have shown that this approach is feasible,
although the speedups reached so far are only modest (e.g. 2x).
JPython uses the same strategy for compiling to Java bytecode.
(Jim Hugunin has demonstrated that in combination with whole-program
analysis, speedups of 1000x are feasible for small demo programs.
See the website for the 1997 Python conference.)
<P>
Internally, Python source code is always translated into a "virtual
machine code" or "byte code" representation before it is interpreted
(by the "Python virtual machine" or "bytecode interpreter"). In order
to avoid the overhead of parsing and translating modules that rarely
change over and over again, this byte code is written on a file whose
name ends in ".pyc" whenever a module is parsed (from a file whose
name ends in ".py"). When the corresponding .py file is changed, it
is parsed and translated again and the .pyc file is rewritten.
<P>
There is no performance difference once the .pyc file has been loaded
(the bytecode read from the .pyc file is exactly the same as the bytecode
created by direct translation). The only difference is that loading
code from a .pyc file is faster than parsing and translating a .py
file, so the presence of precompiled .pyc files will generally improve
start-up time of Python scripts. If desired, the Lib/compileall.py
module/script can be used to force creation of valid .pyc files for a
given set of modules.
<P>
Note that the main script executed by Python, even if its filename
ends in .py, is not compiled to a .pyc file. It is compiled to
bytecode, but the bytecode is not saved to a file.
<P>
If you are looking for a way to translate Python programs in order to
distribute them in binary form, without the need to distribute the
interpreter and library as well, have a look at the freeze.py script
in the Tools/freeze directory. This creates a single binary file
incorporating your program, the Python interpreter, and those parts of
the Python library that are needed by your program. Of course, the
resulting binary will only run on the same type of platform as that
used to create it.
<P>
Newsflash: there are now several programs that do this, to some extent.
Look for Psyco, Pyrex, PyInline, Py2Cmod, and Weave.
<P>
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<HR>
<H2><A NAME="6.14">6.14. How does Python manage memory?</A></H2>
The details of Python memory management depend on the implementation.
The standard Python implementation (the C implementation) uses reference
counting and another mechanism to collect reference cycles.
<P>
Jython relies on the Java runtime; so it uses
the JVM's garbage collector. This difference can cause some subtle
porting problems if your Python code depends on the behavior of
the reference counting implementation.
<P>
The reference cycle collector was added in CPython 2.0. It
periodically executes a cycle detection algorithm which looks for inaccessible cycles and deletes the objects involved. A new gc module provides functions to perform a garbage collection, obtain debugging statistics, and tuning the collector's parameters.
<P>
The detection of cycles can be disabled when Python is compiled, if you can't afford even a tiny speed penalty or suspect that the cycle collection is buggy, by specifying the "--without-cycle-gc" switch when running the configure script.
<P>
Sometimes objects get stuck in "tracebacks" temporarily and hence are not deallocated when you might expect. Clear the tracebacks via
<P>
<PRE>
import sys
sys.exc_traceback = sys.last_traceback = None
</PRE>
Tracebacks are used for reporting errors and implementing debuggers and related things. They contain a portion of the program state extracted during the handling of an exception (usually the most recent exception).
<P>
In the absence of circularities and modulo tracebacks, Python programs need not explicitly manage memory.
<P>
Why python doesn't use a more traditional garbage collection
scheme? For one thing, unless this were
added to C as a standard feature, it's a portability pain in the ass.
And yes, I know about the Xerox library. It has bits of assembler
code for <I>most</I> <I>common</I> platforms. Not for all. And although it is
mostly transparent, it isn't completely transparent (when I once
linked Python with it, it dumped core).
<P>
Traditional GC also becomes a problem when Python gets embedded into
other applications. While in a stand-alone Python it may be fine to
replace the standard malloc() and free() with versions provided by the
GC library, an application embedding Python may want to have its <I>own</I>
substitute for malloc() and free(), and may not want Python's. Right
now, Python works with anything that implements malloc() and free()
properly.
<P>
In Jython, the following code (which is
fine in C Python) will probably run out of file descriptors long before
it runs out of memory:
<P>
<PRE>
for file in <very long list of files>:
f = open(file)
c = f.read(1)
</PRE>
Using the current reference counting and destructor scheme, each new
assignment to f closes the previous file. Using GC, this is not
guaranteed. Sure, you can think of ways to fix this. But it's not
off-the-shelf technology. If you want to write code that will
work with any Python implementation, you should explicitly close
the file; this will work regardless of GC:
<P>
<PRE>
for file in <very long list of files>:
f = open(file)
c = f.read(1)
f.close()
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="6.15">6.15. Why are there separate tuple and list data types?</A></H2>
This is done so that tuples can be immutable while lists are mutable.
<P>
Immutable tuples are useful in situations where you need to pass a few
items to a function and don't want the function to modify the tuple;
for example,
<P>
<PRE>
point1 = (120, 140)
point2 = (200, 300)
record(point1, point2)
draw(point1, point2)
</PRE>
You don't want to have to think about what would happen if record()
changed the coordinates -- it can't, because the tuples are immutable.
<P>
On the other hand, when creating large lists dynamically, it is
absolutely crucial that they are mutable -- adding elements to a tuple
one by one requires using the concatenation operator, which makes it
quadratic in time.
<P>
As a general guideline, use tuples like you would use structs in C or
records in Pascal, use lists like (variable length) arrays.
<P>
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<HR>
<H2><A NAME="6.16">6.16. How are lists implemented?</A></H2>
Despite what a Lisper might think, Python's lists are really
variable-length arrays. The implementation uses a contiguous
array of references to other objects, and keeps a pointer
to this array (as well as its length) in a list head structure.
<P>
This makes indexing a list (a[i]) an operation whose cost is
independent of the size of the list or the value of the index.
<P>
When items are appended or inserted, the array of references is resized.
Some cleverness is applied to improve the performance of appending
items repeatedly; when the array must be grown, some extra space
is allocated so the next few times don't require an actual resize.
<P>
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<HR>
<H2><A NAME="6.17">6.17. How are dictionaries implemented?</A></H2>
Python's dictionaries are implemented as resizable hash tables.
<P>
Compared to B-trees, this gives better performance for lookup
(the most common operation by far) under most circumstances,
and the implementation is simpler.
<P>
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<P>
<HR>
<H2><A NAME="6.18">6.18. Why must dictionary keys be immutable?</A></H2>
The hash table implementation of dictionaries uses a hash value
calculated from the key value to find the key. If the key were
a mutable object, its value could change, and thus its hash could
change. But since whoever changes the key object can't tell that
is incorporated in a dictionary, it can't move the entry around in
the dictionary. Then, when you try to look up the same object
in the dictionary, it won't be found, since its hash value is different;
and if you try to look up the old value, it won't be found either,
since the value of the object found in that hash bin differs.
<P>
If you think you need to have a dictionary indexed with a list,
try to use a tuple instead. The function tuple(l) creates a tuple
with the same entries as the list l.
<P>
Some unacceptable solutions that have been proposed:
<P>
- Hash lists by their address (object ID). This doesn't work because
if you construct a new list with the same value it won't be found;
e.g.,
<P>
<PRE>
d = {[1,2]: '12'}
print d[[1,2]]
</PRE>
will raise a KeyError exception because the id of the [1,2] used
in the second line differs from that in the first line.
In other words, dictionary keys should be compared using '==', not using 'is'.
<P>
- Make a copy when using a list as a key. This doesn't work because
the list (being a mutable object) could contain a reference to itself,
and then the copying code would run into an infinite loop.
<P>
- Allow lists as keys but tell the user not to modify them. This would
allow a class of hard-to-track bugs in programs that I'd rather not see;
it invalidates an important invariant of dictionaries (every value in
d.keys() is usable as a key of the dictionary).
<P>
- Mark lists as read-only once they are used as a dictionary key.
The problem is that it's not just the top-level object that could change
its value; you could use a tuple containing a list as a key. Entering
anything as a key into a dictionary would require marking all objects
reachable from there as read-only -- and again, self-referential objects
could cause an infinite loop again (and again and again).
<P>
There is a trick to get around this if you need to, but
use it at your own risk: You
can wrap a mutable structure inside a class instance which
has both a __cmp__ and a __hash__ method.
<P>
<PRE>
class listwrapper:
def __init__(self, the_list):
self.the_list = the_list
def __cmp__(self, other):
return self.the_list == other.the_list
def __hash__(self):
l = self.the_list
result = 98767 - len(l)*555
for i in range(len(l)):
try:
result = result + (hash(l[i]) % 9999999) * 1001 + i
except:
result = (result % 7777777) + i * 333
return result
</PRE>
Note that the hash computation is complicated by the
possibility that some members of the list may be unhashable
and also by the possibility of arithmetic overflow.
<P>
You must make
sure that the hash value for all such wrapper objects that reside in a
dictionary (or other hash based structure), remain fixed while
the object is in the dictionary (or other structure).
<P>
Furthermore it must always be the case that if
o1 == o2 (ie o1.__cmp__(o2)==0) then hash(o1)==hash(o2)
(ie, o1.__hash__() == o2.__hash__()), regardless of whether
the object is in a dictionary or not.
If you fail to meet these restrictions dictionaries and other
hash based structures may misbehave!
<P>
In the case of listwrapper above whenever the wrapper
object is in a dictionary the wrapped list must not change
to avoid anomalies. Don't do this unless you are prepared
to think hard about the requirements and the consequences
of not meeting them correctly. You've been warned!
<P>
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<P>
<HR>
<H2><A NAME="6.19">6.19. How the heck do you make an array in Python?</A></H2>
["this", 1, "is", "an", "array"]
<P>
Lists are arrays in the C or Pascal sense of the word (see question
6.16). The array module also provides methods for creating arrays
of fixed types with compact representations (but they are slower to
index than lists). Also note that the Numerics extensions and others
define array-like structures with various characteristics as well.
<P>
To get Lisp-like lists, emulate cons cells
<P>
<PRE>
lisp_list = ("like", ("this", ("example", None) ) )
</PRE>
using tuples (or lists, if you want mutability). Here the analogue
of lisp car is lisp_list[0] and the analogue of cdr is lisp_list[1].
Only do this if you're sure you really need to (it's usually a lot
slower than using Python lists).
<P>
Think of Python lists as mutable heterogeneous arrays of
Python objects (say that 10 times fast :) ).
<P>
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<HR>
<H2><A NAME="6.20">6.20. Why doesn't list.sort() return the sorted list?</A></H2>
In situations where performance matters, making a copy of the list
just to sort it would be wasteful. Therefore, list.sort() sorts
the list in place. In order to remind you of that fact, it does
not return the sorted list. This way, you won't be fooled into
accidentally overwriting a list when you need a sorted copy but also
need to keep the unsorted version around.
<P>
As a result, here's the idiom to iterate over the keys of a dictionary
in sorted order:
<P>
<PRE>
keys = dict.keys()
keys.sort()
for key in keys:
...do whatever with dict[key]...
</PRE>
<P>
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<A HREF="mailto:fdrake@acm.org">Fred L. Drake, Jr.</A>
<P>
<HR>
<H2><A NAME="6.21">6.21. How do you specify and enforce an interface spec in Python?</A></H2>
An interfaces specification for a module as provided
by languages such as C++ and java describes the prototypes
for the methods and functions of the module. Many feel
that compile time enforcement of interface specifications
help aid in the construction of large programs. Python
does not support interface specifications directly, but many
of their advantages can be obtained by an appropriate
test discipline for components, which can often be very
easily accomplished in Python. There is also a tool, PyChecker,
which can be used to find problems due to subclassing.
<P>
A good test suite for a module can at
once provide a regression test and serve as a module interface
specification (even better since it also gives example usage). Look to
many of the standard libraries which often have a "script
interpretation" which provides a simple "self test." Even
modules which use complex external interfaces can often
be tested in isolation using trivial "stub" emulations of the
external interface.
<P>
An appropriate testing discipline (if enforced) can help
build large complex applications in Python as well as having interface
specifications would do (or better). Of course Python allows you
to get sloppy and not do it. Also you might want to design
your code with an eye to make it easily tested.
<P>
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<HR>
<H2><A NAME="6.22">6.22. Why do all classes have the same type? Why do instances all have the same type?</A></H2>
The Pythonic use of the word "type" is quite different from
common usage in much of the rest of the programming language
world. A "type" in Python is a description for an object's operations
as implemented in C. All classes have the same operations
implemented in C which sometimes "call back" to differing program
fragments implemented in Python, and hence all classes have the
same type. Similarly at the C level all class instances have the
same C implementation, and hence all instances have the same
type.
<P>
Remember that in Python usage "type" refers to a C implementation
of an object. To distinguish among instances of different classes
use Instance.__class__, and also look to 4.47. Sorry for the
terminological confusion, but at this point in Python's development
nothing can be done!
<P>
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<HR>
<H2><A NAME="6.23">6.23. Why isn't all memory freed when Python exits?</A></H2>
Objects referenced from Python module global name spaces are
not always deallocated when Python exits.
<P>
This may happen if there are circular references (see question
4.17). There are also certain bits of memory that are allocated
by the C library that are impossible to free (e.g. a tool
like Purify will complain about these).
<P>
But in general, Python 1.5 and beyond
(in contrast with earlier versions) is quite agressive about
cleaning up memory on exit.
<P>
If you want to force Python to delete certain things on deallocation
use the sys.exitfunc hook to force those deletions. For example
if you are debugging an extension module using a memory analysis
tool and you wish to make Python deallocate almost everything
you might use an exitfunc like this one:
<P>
<PRE>
import sys
</PRE>
<PRE>
def my_exitfunc():
print "cleaning up"
import sys
# do order dependant deletions here
...
# now delete everything else in arbitrary order
for x in sys.modules.values():
d = x.__dict__
for name in d.keys():
del d[name]
</PRE>
<PRE>
sys.exitfunc = my_exitfunc
</PRE>
Other exitfuncs can be less drastic, of course.
<P>
(In fact, this one just does what Python now already does itself;
but the example of using sys.exitfunc to force cleanups is still
useful.)
<P>
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<H2><A NAME="6.24">6.24. Why no class methods or mutable class variables?</A></H2>
The notation
<P>
<PRE>
instance.attribute(arg1, arg2)
</PRE>
usually translates to the equivalent of
<P>
<PRE>
Class.attribute(instance, arg1, arg2)
</PRE>
where Class is a (super)class of instance. Similarly
<P>
<PRE>
instance.attribute = value
</PRE>
sets an attribute of an instance (overriding any attribute of a class
that instance inherits).
<P>
Sometimes programmers want to have
different behaviours -- they want a method which does not bind
to the instance and a class attribute which changes in place.
Python does not preclude these behaviours, but you have to
adopt a convention to implement them. One way to accomplish
this is to use "list wrappers" and global functions.
<P>
<PRE>
def C_hello():
print "hello"
</PRE>
<PRE>
class C:
hello = [C_hello]
counter = [0]
</PRE>
<PRE>
I = C()
</PRE>
Here I.hello[0]() acts very much like a "class method" and
I.counter[0] = 2 alters C.counter (and doesn't override it).
If you don't understand why you'd ever want to do this, that's
because you are pure of mind, and you probably never will
want to do it! This is dangerous trickery, not recommended
when avoidable. (Inspired by Tim Peter's discussion.)
<P>
In Python 2.2, you can do this using the new built-in operations
classmethod and staticmethod.
See <A HREF="http://www.python.org/2.2/descrintro.html#staticmethods">http://www.python.org/2.2/descrintro.html#staticmethods</A>
<P>
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<P>
<HR>
<H2><A NAME="6.25">6.25. Why are default values sometimes shared between objects?</A></H2>
It is often expected that a function CALL creates new objects for default
values. This is not what happens. Default values are created when the
function is DEFINED, that is, there is only one such object that all
functions refer to. If that object is changed, subsequent calls to the
function will refer to this changed object. By definition, immutable objects
(like numbers, strings, tuples, None) are safe from change. Changes to mutable
objects (like dictionaries, lists, class instances) is what causes the
confusion.
<P>
Because of this feature it is good programming practice not to use mutable
objects as default values, but to introduce them in the function.
Don't write:
<P>
<PRE>
def foo(dict={}): # XXX shared reference to one dict for all calls
...
</PRE>
but:
<PRE>
def foo(dict=None):
if dict is None:
dict = {} # create a new dict for local namespace
</PRE>
See page 182 of "Internet Programming with Python" for one discussion
of this feature. Or see the top of page 144 or bottom of page 277 in
"Programming Python" for another discussion.
<P>
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<P>
<HR>
<H2><A NAME="6.26">6.26. Why no goto?</A></H2>
Actually, you can use exceptions to provide a "structured goto"
that even works across function calls. Many feel that exceptions
can conveniently emulate all reasonable uses of the "go" or "goto"
constructs of C, Fortran, and other languages. For example:
<P>
<PRE>
class label: pass # declare a label
try:
...
if (condition): raise label() # goto label
...
except label: # where to goto
pass
...
</PRE>
This doesn't allow you to jump into the middle of a loop, but
that's usually considered an abuse of goto anyway. Use sparingly.
<P>
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<P>
<HR>
<H2><A NAME="6.27">6.27. How do you make a higher order function in Python?</A></H2>
You have two choices: you can use default arguments and override
them or you can use "callable objects." For example suppose you
wanted to define linear(a,b) which returns a function f where f(x)
computes the value a*x+b. Using default arguments:
<P>
<PRE>
def linear(a,b):
def result(x, a=a, b=b):
return a*x + b
return result
</PRE>
Or using callable objects:
<P>
<PRE>
class linear:
def __init__(self, a, b):
self.a, self.b = a,b
def __call__(self, x):
return self.a * x + self.b
</PRE>
In both cases:
<P>
<PRE>
taxes = linear(0.3,2)
</PRE>
gives a callable object where taxes(10e6) == 0.3 * 10e6 + 2.
<P>
The defaults strategy has the disadvantage that the default arguments
could be accidentally or maliciously overridden. The callable objects
approach has the disadvantage that it is a bit slower and a bit
longer. Note however that a collection of callables can share
their signature via inheritance. EG
<P>
<PRE>
class exponential(linear):
# __init__ inherited
def __call__(self, x):
return self.a * (x ** self.b)
</PRE>
On comp.lang.python, <A HREF="mailto:zenin@bawdycaste.org">zenin@bawdycaste.org</A> points out that
an object can encapsulate state for several methods in order
to emulate the "closure" concept from functional programming
languages, for example:
<P>
<PRE>
class counter:
value = 0
def set(self, x): self.value = x
def up(self): self.value=self.value+1
def down(self): self.value=self.value-1
</PRE>
<PRE>
count = counter()
inc, dec, reset = count.up, count.down, count.set
</PRE>
Here inc, dec and reset act like "functions which share the
same closure containing the variable count.value" (if you
like that way of thinking).
<P>
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<P>
<HR>
<H2><A NAME="6.28">6.28. Why do I get a SyntaxError for a 'continue' inside a 'try'?</A></H2>
This is an implementation limitation,
caused by the extremely simple-minded
way Python generates bytecode. The try block pushes something on the
"block stack" which the continue would have to pop off again. The
current code generator doesn't have the data structures around so that
'continue' can generate the right code.
<P>
Note that JPython doesn't have this restriction!
<P>
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<P>
<HR>
<H2><A NAME="6.29">6.29. Why can't raw strings (r-strings) end with a backslash?</A></H2>
More precisely, they can't end with an odd number of backslashes:
the unpaired backslash at the end escapes the closing quote character,
leaving an unterminated string.
<P>
Raw strings were designed to ease creating input for processors (chiefly
regular expression engines) that want to do their own backslash escape processing. Such processors consider an unmatched trailing backslash to be an error anyway, so raw strings disallow that. In return, they allow you to pass on the string quote character by escaping it with a backslash. These rules work well when r-strings are used for their intended purpose.
<P>
If you're trying to build Windows pathnames, note that all Windows system calls accept forward slashes too:
<P>
<PRE>
f = open("/mydir/file.txt") # works fine!
</PRE>
If you're trying to build a pathname for a DOS command, try e.g. one of
<P>
<PRE>
dir = r"\this\is\my\dos\dir" "\\"
dir = r"\this\is\my\dos\dir\ "[:-1]
dir = "\\this\\is\\my\\dos\\dir\\"
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="6.30">6.30. Why can't I use an assignment in an expression?</A></H2>
Many people used to C or Perl complain that they want to be able to
use e.g. this C idiom:
<P>
<PRE>
while (line = readline(f)) {
...do something with line...
}
</PRE>
where in Python you're forced to write this:
<P>
<PRE>
while 1:
line = f.readline()
if not line:
break
...do something with line...
</PRE>
This issue comes up in the Python newsgroup with alarming frequency
-- search Deja News for past messages about assignment expression.
The reason for not allowing assignment in Python expressions
is a common, hard-to-find bug in those other languages,
caused by this construct:
<P>
<PRE>
if (x = 0) {
...error handling...
}
else {
...code that only works for nonzero x...
}
</PRE>
Many alternatives have been proposed. Most are hacks that save some
typing but use arbitrary or cryptic syntax or keywords,
and fail the simple criterion that I use for language change proposals:
it should intuitively suggest the proper meaning to a human reader
who has not yet been introduced with the construct.
<P>
The earliest time something can be done about this will be with
Python 2.0 -- if it is decided that it is worth fixing.
An interesting phenomenon is that most experienced Python programmers
recognize the "while 1" idiom and don't seem to be missing the
assignment in expression construct much; it's only the newcomers
who express a strong desire to add this to the language.
<P>
One fairly elegant solution would be to introduce a new operator
for assignment in expressions spelled ":=" -- this avoids the "="
instead of "==" problem. It would have the same precedence
as comparison operators but the parser would flag combination with
other comparisons (without disambiguating parentheses) as an error.
<P>
Finally -- there's an alternative way of spelling this that seems
attractive but is generally less robust than the "while 1" solution:
<P>
<PRE>
line = f.readline()
while line:
...do something with line...
line = f.readline()
</PRE>
The problem with this is that if you change your mind about exactly
how you get the next line (e.g. you want to change it into
sys.stdin.readline()) you have to remember to change two places
in your program -- the second one hidden at the bottom of the loop.
<P>
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<P>
<HR>
<H2><A NAME="6.31">6.31. Why doesn't Python have a "with" statement like some other languages?</A></H2>
Basically, because such a construct would be terribly ambiguous. Thanks to Carlos Ribeiro for the following remarks:
<P>
Some languages, such as Object Pascal, Delphi, and C++, use static types. So it is possible to know, in an unambiguous way, what member is being assigned in a "with" clause. This is the main point - the compiler <I>always</I> knows the scope of every variable at compile time.
<P>
Python uses dynamic types. It is impossible to know in advance which
attribute will be referenced at runtime. Member attributes may be added or removed from objects on the fly. This would make it impossible to know, from a simple reading, what attribute is being referenced - a local one, a global one, or a member attribute.
<P>
For instance, take the following snippet (it is incomplete btw, just to
give you the idea):
<P>
<PRE>
def with_is_broken(a):
with a:
print x
</PRE>
The snippet assumes that "a" must have a member attribute called "x".
However, there is nothing in Python that guarantees that. What should
happen if "a" is, let us say, an integer? And if I have a global variable named "x", will it end up being used inside the with block? As you see, the dynamic nature of Python makes such choices much harder.
<P>
The primary benefit of "with" and similar language features (reduction of code volume) can, however, easily be achieved in Python by assignment. Instead of:
<P>
<PRE>
function(args).dict[index][index].a = 21
function(args).dict[index][index].b = 42
function(args).dict[index][index].c = 63
</PRE>
would become:
<P>
<PRE>
ref = function(args).dict[index][index]
ref.a = 21
ref.b = 42
ref.c = 63
</PRE>
This also has the happy side-effect of increasing execution speed, since name bindings are resolved at run-time in Python, and the second method only needs to perform the resolution once. If the referenced object does not have a, b and c attributes, of course, the end result is still a run-time exception.
<P>
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<P>
<HR>
<H2><A NAME="6.32">6.32. Why are colons required for if/while/def/class?</A></H2>
The colon is required primarily to enhance readability (one of the
results of the experimental ABC language). Consider this:
<P>
<PRE>
if a==b
print a
</PRE>
versus
<P>
<PRE>
if a==b:
print a
</PRE>
Notice how the second one is slightly easier to read. Notice further how
a colon sets off the example in the second line of this FAQ answer; it's
a standard usage in English. Finally, the colon makes it easier for
editors with syntax highlighting.
<P>
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<P>
<HR>
<H2><A NAME="6.33">6.33. Can't we get rid of the Global Interpreter Lock?</A></H2>
The Global Interpreter Lock (GIL) is often seen as a hindrance to
Python's deployment on high-end multiprocessor server machines,
because a multi-threaded Python program effectively only uses
one CPU, due to the insistence that (almost) all Python code
can only run while the GIL is held.
<P>
Back in the days of Python 1.5, Greg Stein actually implemented
a comprehensive patch set ("free threading")
that removed the GIL, replacing it with
fine-grained locking. Unfortunately, even on Windows (where locks
are very efficient) this ran ordinary Python code about twice as
slow as the interpreter using the GIL. On Linux the performance
loss was even worse (pthread locks aren't as efficient).
<P>
Since then, the idea of getting rid of the GIL has occasionally
come up but nobody has found a way to deal with the expected slowdown;
Greg's free threading patch set has not been kept up-to-date for
later Python versions.
<P>
This doesn't mean that you can't make good use of Python on
multi-CPU machines! You just have to be creative with dividing
the work up between multiple <I>processes</I> rather than multiple
<I>threads</I>.
<P>
<P>
It has been suggested that the GIL should be a per-interpreter-state
lock rather than truly global; interpreters then wouldn't be able
to share objects. Unfortunately, this isn't likely to happen either.
<P>
It would be a tremendous amount of work, because many object
implementations currently have global state. E.g. small ints and
small strings are cached; these caches would have to be moved to the
interpreter state. Other object types have their own free list; these
free lists would have to be moved to the interpreter state. And so
on.
<P>
And I doubt that it can even be done in finite time, because the same
problem exists for 3rd party extensions. It is likely that 3rd party
extensions are being written at a faster rate than you can convert
them to store all their global state in the interpreter state.
<P>
And finally, once you have multiple interpreters not sharing any
state, what have you gained over running each interpreter
in a separate process?
<P>
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<P>
<HR>
<H1>7. Using Python on non-UNIX platforms</H1>
<HR>
<H2><A NAME="7.1">7.1. Is there a Mac version of Python?</A></H2>
Yes, it is maintained by Jack Jansen. See Jack's MacPython Page:
<P>
<PRE>
<A HREF="http://www.cwi.nl/~jack/macpython.html">http://www.cwi.nl/~jack/macpython.html</A>
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="7.2">7.2. Are there DOS and Windows versions of Python?</A></H2>
Yes. The core windows binaries are available from <A HREF="http://www.python.org/windows">http://www.python.org/windows</A>/. There is a plethora of Windows extensions available, including a large number of not-always-compatible GUI toolkits. The core binaries include the standard Tkinter GUI extension.
<P>
Most windows extensions can be found (or referenced) at <A HREF="http://www.python.org/windows">http://www.python.org/windows</A>/
<P>
Windows 3.1/DOS support seems to have dropped off recently. You may need to settle for an old version of Python one these platforms. One such port is WPY
<P>
WPY: Ports to DOS, Windows 3.1(1), Windows 95, Windows NT and OS/2.
Also contains a GUI package that offers portability between Windows
(not DOS) and Unix, and native look and feel on both.
<A HREF="ftp://ftp.python.org/pub/python/wpy">ftp://ftp.python.org/pub/python/wpy</A>/.
<P>
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<P>
<HR>
<H2><A NAME="7.3">7.3. Is there an OS/2 version of Python?</A></H2>
Yes, see <A HREF="http://www.python.org/download/download_os2.html">http://www.python.org/download/download_os2.html</A>.
<P>
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<HR>
<H2><A NAME="7.4">7.4. Is there a VMS version of Python?</A></H2>
Jean-Franois Pironne has ported 2.1.3 to OpenVMS. It can be found at
<<A HREF="http://vmspython.dyndns.org">http://vmspython.dyndns.org</A>/>.
<P>
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<P>
<HR>
<H2><A NAME="7.5">7.5. What about IBM mainframes, or other non-UNIX platforms?</A></H2>
I haven't heard about these, except I remember hearing about an
OS/9 port and a port to Vxworks (both operating systems for embedded
systems). If you're interested in any of this, go directly to the
newsgroup and ask there, you may find exactly what you need. For
example, a port to MPE/iX 5.0 on HP3000 computers was just announced,
see <A HREF="http://www.allegro.com/software">http://www.allegro.com/software</A>/.
<P>
On the IBM mainframe side, for Z/OS there's a port of python 1.4 that goes with their open-unix package, formely OpenEdition MVS, (<A HREF="http://www-1.ibm.com/servers/eserver/zseries/zos/unix/python.html">http://www-1.ibm.com/servers/eserver/zseries/zos/unix/python.html</A>). On a side note, there's also a java vm ported - so, in theory, jython could run too.
<P>
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<P>
<HR>
<H2><A NAME="7.6">7.6. Where are the source or Makefiles for the non-UNIX versions?</A></H2>
The standard sources can (almost) be used. Additional sources can
be found in the platform-specific subdirectories of the distribution.
<P>
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<H2><A NAME="7.7">7.7. What is the status and support for the non-UNIX versions?</A></H2>
I don't have access to most of these platforms, so in general I am
dependent on material submitted by volunteers. However I strive to
integrate all changes needed to get it to compile on a particular
platform back into the standard sources, so porting of the next
version to the various non-UNIX platforms should be easy.
(Note that Linux is classified as a UNIX platform here. :-)
<P>
Some specific platforms:
<P>
Windows: all versions (95, 98, ME, NT, 2000, XP) are supported,
all python.org releases come with a Windows installer.
<P>
MacOS: Jack Jansen does an admirable job of keeping the Mac version
up to date (both MacOS X and older versions);
see <A HREF="http://www.cwi.nl/~jack/macpython.html">http://www.cwi.nl/~jack/macpython.html</A>
<P>
For all supported platforms, see <A HREF="http://www.python.org/download">http://www.python.org/download</A>/
(follow the link to "Other platforms" for less common platforms)
<P>
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<HR>
<H2><A NAME="7.8">7.8. I have a PC version but it appears to be only a binary. Where's the library?</A></H2>
If you are running any version of Windows, then you have the wrong distribution. The FAQ lists current Windows versions. Notably, Pythonwin and wpy provide fully functional installations.
<P>
But if you are sure you have the only distribution with a hope of working on
your system, then...
<P>
You still need to copy the files from the distribution directory
"python/Lib" to your system. If you don't have the full distribution,
you can get the file lib<version>.tar.gz from most ftp sites carrying
Python; this is a subset of the distribution containing just those
files, e.g. <A HREF="ftp://ftp.python.org/pub/python/src/lib1.4.tar.gz">ftp://ftp.python.org/pub/python/src/lib1.4.tar.gz</A>.
<P>
Once you have installed the library, you need to point sys.path to it.
Assuming the library is in C:\misc\python\lib, the following commands
will point your Python interpreter to it (note the doubled backslashes
-- you can also use single forward slashes instead):
<P>
<PRE>
>>> import sys
>>> sys.path.insert(0, 'C:\\misc\\python\\lib')
>>>
</PRE>
For a more permanent effect, set the environment variable PYTHONPATH,
as follows (talking to a DOS prompt):
<P>
<PRE>
C> SET PYTHONPATH=C:\misc\python\lib
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="7.9">7.9. Where's the documentation for the Mac or PC version?</A></H2>
The documentation for the Unix version also applies to the Mac and
PC versions. Where applicable, differences are indicated in the text.
<P>
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<H2><A NAME="7.10">7.10. How do I create a Python program file on the Mac or PC?</A></H2>
Use an external editor. On the Mac, BBEdit seems to be a popular
no-frills text editor. I work like this: start the interpreter; edit
a module file using BBedit; import and test it in the interpreter;
edit again in BBedit; then use the built-in function reload() to
re-read the imported module; etc. In the 1.4 distribution
you will find a BBEdit extension that makes life a little easier:
it can tell the interpreter to execute the current window.
See :Mac:Tools:BBPy:README.
<P>
Regarding the same question for the PC, Kurt Wm. Hemr writes: "While
anyone with a pulse could certainly figure out how to do the same on
MS-Windows, I would recommend the NotGNU Emacs clone for MS-Windows.
Not only can you easily resave and "reload()" from Python after making
changes, but since WinNot auto-copies to the clipboard any text you
select, you can simply select the entire procedure (function) which
you changed in WinNot, switch to QWPython, and shift-ins to reenter
the changed program unit."
<P>
If you're using Windows95 or Windows NT, you should also know about
PythonWin, which provides a GUI framework, with an mouse-driven
editor, an object browser, and a GUI-based debugger. See
<PRE>
<A HREF="http://www.python.org/ftp/python/pythonwin">http://www.python.org/ftp/python/pythonwin</A>/
</PRE>
for details.
<P>
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<P>
<HR>
<H2><A NAME="7.11">7.11. How can I use Tkinter on Windows 95/NT?</A></H2>
Starting from Python 1.5, it's very easy -- just download and install
Python and Tcl/Tk and you're in business. See
<P>
<PRE>
<A HREF="http://www.python.org/download/download_windows.html">http://www.python.org/download/download_windows.html</A>
</PRE>
One warning: don't attempt to use Tkinter from PythonWin
(Mark Hammond's IDE). Use it from the command line interface
(python.exe) or the windowless interpreter (pythonw.exe).
<P>
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<P>
<HR>
<H2><A NAME="7.12">7.12. cgi.py (or other CGI programming) doesn't work sometimes on NT or win95!</A></H2>
Be sure you have the latest python.exe, that you are using
python.exe rather than a GUI version of python and that you
have configured the server to execute
<P>
<PRE>
"...\python.exe -u ..."
</PRE>
for the cgi execution. The -u (unbuffered) option on NT and
win95 prevents the interpreter from altering newlines in the
standard input and output. Without it post/multipart requests
will seem to have the wrong length and binary (eg, GIF)
responses may get garbled (resulting in, eg, a "broken image").
<P>
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<P>
<HR>
<H2><A NAME="7.13">7.13. Why doesn't os.popen() work in PythonWin on NT?</A></H2>
The reason that os.popen() doesn't work from within PythonWin is due to a bug in Microsoft's C Runtime Library (CRT). The CRT assumes you have a Win32 console attached to the process.
<P>
You should use the win32pipe module's popen() instead which doesn't depend on having an attached Win32 console.
<P>
Example:
<PRE>
import win32pipe
f = win32pipe.popen('dir /c c:\\')
print f.readlines()
f.close()
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="7.14">7.14. How do I use different functionality on different platforms with the same program?</A></H2>
Remember that Python is extremely dynamic and that you
can use this dynamism to configure a program at run-time to
use available functionality on different platforms. For example
you can test the sys.platform and import different modules based
on its value.
<P>
<PRE>
import sys
if sys.platform == "win32":
import win32pipe
popen = win32pipe.popen
else:
import os
popen = os.popen
</PRE>
(See FAQ 7.13 for an explanation of why you might want to
do something like this.) Also you can try to import a module
and use a fallback if the import fails:
<P>
<PRE>
try:
import really_fast_implementation
choice = really_fast_implementation
except ImportError:
import slower_implementation
choice = slower_implementation
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="7.15">7.15. Is there an Amiga version of Python?</A></H2>
Yes. See the AmigaPython homepage at <A HREF="http://www.bigfoot.com/~irmen/python.html">http://www.bigfoot.com/~irmen/python.html</A>.
<P>
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<P>
<HR>
<H2><A NAME="7.16">7.16. Why doesn't os.popen()/win32pipe.popen() work on Win9x?</A></H2>
There is a bug in Win9x that prevents os.popen/win32pipe.popen* from working. The good news is there is a way to work around this problem.
The Microsoft Knowledge Base article that you need to lookup is: Q150956. You will find links to the knowledge base at:
<A HREF="http://www.microsoft.com/kb">http://www.microsoft.com/kb</A>.
<P>
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<P>
<HR>
<H1>8. Python on Windows</H1>
<HR>
<H2><A NAME="8.1">8.1. Using Python for CGI on Microsoft Windows</A></H2>
** Setting up the Microsoft IIS Server/Peer Server
<P>
On the Microsoft IIS
server or on the Win95 MS Personal Web Server
you set up python in the same way that you
would set up any other scripting engine.
<P>
Run regedt32 and go to:
<P>
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\W3SVC\Parameters\ScriptMap
<P>
and enter the following line (making any specific changes that your system may need)
<P>
.py :REG_SZ: c:\<path to python>\python.exe -u %s %s
<P>
This line will allow you to call your script with a simple reference like:
http://yourserver/scripts/yourscript.py
provided "scripts" is an "executable" directory for your server (which
it usually is by default).
The "-u" flag specifies unbuffered and binary mode for stdin - needed when working with binary data
<P>
In addition, it is recommended by people who would know that using ".py" may
not be a good idea for the file extensions when used in this context
(you might want to reserve *.py for support modules and use *.cgi or *.cgp
for "main program" scripts).
However, that issue is beyond this Windows FAQ entry.
<P>
<P>
** Apache configuration
<P>
In the Apache configuration file httpd.conf, add the following line at
the end of the file:
<P>
ScriptInterpreterSource Registry
<P>
Then, give your Python CGI-scripts the extension .py and put them in the cgi-bin directory.
<P>
<P>
** Netscape Servers:
Information on this topic exists at:
<A HREF="http://home.netscape.com/comprod/server_central/support/fasttrack_man/programs.htm#1010870">http://home.netscape.com/comprod/server_central/support/fasttrack_man/programs.htm#1010870</A>
<P>
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<P>
<HR>
<H2><A NAME="8.2">8.2. How to check for a keypress without blocking?</A></H2>
Use the msvcrt module. This is a standard Windows-specific extensions
in Python 1.5 and beyond. It defines a function kbhit() which checks
whether a keyboard hit is present; also getch() which gets one
character without echo. Plus a few other goodies.
<P>
(Search for "keypress" to find an answer for Unix as well.)
<P>
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<P>
<HR>
<H2><A NAME="8.3">8.3. $PYTHONPATH</A></H2>
In MS-DOS derived environments, a unix variable such as $PYTHONPATH is
set as PYTHONPATH, without the dollar sign. PYTHONPATH is useful for
specifying the location of library files.
<P>
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<P>
<HR>
<H2><A NAME="8.4">8.4. dedent syntax errors</A></H2>
The FAQ does not recommend using tabs, and Guido's Python Style Guide recommends 4 spaces for distributed Python code; this is also the Emacs python-mode default; see
<P>
<PRE>
<A HREF="http://www.python.org/doc/essays/styleguide.html">http://www.python.org/doc/essays/styleguide.html</A>
</PRE>
Under any editor mixing tabs and spaces is a bad idea. MSVC is no different in this respect, and is easily configured to use spaces: Take Tools -> Options -> Tabs, and for file type "Default" set "Tab size" and "Indent size" to 4, and select the "Insert spaces" radio button.
<P>
If you suspect mixed tabs and spaces are causing problems in leading whitespace, run Python with the -t switch or, run Tools/Scripts/tabnanny.py to check a directory tree in batch mode.
<P>
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<P>
<HR>
<H2><A NAME="8.5">8.5. How do I emulate os.kill() in Windows?</A></H2>
Use win32api:
<P>
<PRE>
def kill(pid):
"""kill function for Win32"""
import win32api
handle = win32api.OpenProcess(1, 0, pid)
return (0 != win32api.TerminateProcess(handle, 0))
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="8.6">8.6. Why does os.path.isdir() fail on NT shared directories?</A></H2>
The solution appears to be always append the "\\" on
the end of shared drives.
<P>
<PRE>
>>> import os
>>> os.path.isdir( '\\\\rorschach\\public')
0
>>> os.path.isdir( '\\\\rorschach\\public\\')
1
</PRE>
[Blake Winton responds:]
I've had the same problem doing "Start >> Run" and then a
directory on a shared drive. If I use "\\rorschach\public",
it will fail, but if I use "\\rorschach\public\", it will
work. For that matter, os.stat() does the same thing (well,
it gives an error for "\\\\rorschach\\public", but you get
the idea)...
<P>
I've got a theory about why this happens, but it's only
a theory. NT knows the difference between shared directories,
and regular directories. "\\rorschach\public" isn't a
directory, it's _really_ an IPC abstraction. This is sort
of lended credence to by the fact that when you're mapping
a network drive, you can't map "\\rorschach\public\utils",
but only "\\rorschach\public".
<P>
[Clarification by <A HREF="mailto:funkster@midwinter.com">funkster@midwinter.com</A>]
It's not actually a Python
question, as Python is working just fine; it's clearing up something
a bit muddled about Windows networked drives.
<P>
It helps to think of share points as being like drive letters.
Example:
<PRE>
k: is not a directory
k:\ is a directory
k:\media is a directory
k:\media\ is not a directory
</PRE>
The same rules apply if you substitute "k:" with "\\conky\foo":
<PRE>
\\conky\foo is not a directory
\\conky\foo\ is a directory
\\conky\foo\media is a directory
\\conky\foo\media\ is not a directory
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="8.7">8.7. PyRun_SimpleFile() crashes on Windows but not on Unix</A></H2>
I've seen a number of reports of PyRun_SimpleFile() failing
in a Windows port of an application embedding Python that worked
fine on Unix. PyRun_SimpleString() works fine on both platforms.
<P>
I think this happens because the application was compiled with a
different set of compiler flags than Python15.DLL. It seems that some
compiler flags affect the standard I/O library in such a way that
using different flags makes calls fail. You need to set it for
the non-debug multi-threaded DLL (/MD on the command line, or can be set via MSVC under Project Settings->C++/Code Generation then the "Use rum-time library" dropdown.)
<P>
Also note that you can not mix-and-match Debug and Release versions. If you wish to use the Debug Multithreaded DLL, then your module _must_ have an "_d" appended to the base name.
<P>
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<P>
<HR>
<H2><A NAME="8.8">8.8. Import of _tkinter fails on Windows 95/98</A></H2>
Sometimes, the import of _tkinter fails on Windows 95 or 98,
complaining with a message like the following:
<P>
<PRE>
ImportError: DLL load failed: One of the library files needed
to run this application cannot be found.
</PRE>
It could be that you haven't installed Tcl/Tk, but if you did
install Tcl/Tk, and the Wish application works correctly,
the problem may be that its installer didn't
manage to edit the autoexec.bat file correctly. It tries to add a
statement that changes the PATH environment variable to include
the Tcl/Tk 'bin' subdirectory, but sometimes this edit doesn't
quite work. Opening it with notepad usually reveals what the
problem is.
<P>
(One additional hint, noted by David Szafranski: you can't use
long filenames here; e.g. use C:\PROGRA~1\Tcl\bin instead of
C:\Program Files\Tcl\bin.)
<P>
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<P>
<HR>
<H2><A NAME="8.9">8.9. Can't extract the downloaded documentation on Windows</A></H2>
Sometimes, when you download the documentation package to a Windows
machine using a web browser, the file extension of the saved file
ends up being .EXE. This is a mistake; the extension should be .TGZ.
<P>
Simply rename the downloaded file to have the .TGZ extension, and
WinZip will be able to handle it. (If your copy of WinZip doesn't,
get a newer one from <A HREF="http://www.winzip.com">http://www.winzip.com</A>.)
<P>
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<P>
<HR>
<H2><A NAME="8.10">8.10. Can't get Py_RunSimpleFile() to work.</A></H2>
This is very sensitive to the compiler vendor, version and (perhaps)
even options. If the FILE* structure in your embedding program isn't
the same as is assumed by the Python interpreter it won't work.
<P>
The Python 1.5.* DLLs (python15.dll) are all compiled
with MS VC++ 5.0 and with multithreading-DLL options (/MD, I think).
<P>
If you can't change compilers or flags, try using Py_RunSimpleString().
A trick to get it to run an arbitrary file is to construct a call to
execfile() with the name of your file as argument.
<P>
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<P>
<HR>
<H2><A NAME="8.11">8.11. Where is Freeze for Windows?</A></H2>
("Freeze" is a program that allows you to ship a Python program
as a single stand-alone executable file. It is <I>not</I> a compiler,
your programs don't run any faster, but they are more easily
distributable (to platforms with the same OS and CPU). Read the
README file of the freeze program for more disclaimers.)
<P>
You can use freeze on Windows, but you must download the source
tree (see <A HREF="http://www.python.org/download/download_source.html">http://www.python.org/download/download_source.html</A>).
This is recommended for Python 1.5.2 (and betas thereof) only;
older versions don't quite work.
<P>
You need the Microsoft VC++ 5.0 compiler (maybe it works with
6.0 too). You probably need to build Python -- the project files
are all in the PCbuild directory.
<P>
The freeze program is in the Tools\freeze subdirectory of the source
tree.
<P>
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<P>
<HR>
<H2><A NAME="8.12">8.12. Is a *.pyd file the same as a DLL?</A></H2>
Yes, .pyd files are dll's. But there are a few differences. If you
have a DLL named foo.pyd, then it must have a function initfoo(). You
can then write Python "import foo", and Python will search for foo.pyd
(as well as foo.py, foo.pyc) and if it finds it, will attempt to call
initfoo() to initialize it. You do not link your .exe with foo.lib,
as that would cause Windows to require the DLL to be present.
<P>
Note that the search path for foo.pyd is PYTHONPATH, not the same as
the path that Windows uses to search for foo.dll. Also, foo.pyd need
not be present to run your program, whereas if you linked your program
with a dll, the dll is required. Of course, foo.pyd is required if
you want to say "import foo". In a dll, linkage is declared in the
source code with __declspec(dllexport). In a .pyd, linkage is defined
in a list of available functions.
<P>
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<P>
<HR>
<H2><A NAME="8.13">8.13. Missing cw3215mt.dll (or missing cw3215.dll)</A></H2>
Sometimes, when using Tkinter on Windows, you get an error that
cw3215mt.dll or cw3215.dll is missing.
<P>
Cause: you have an old Tcl/Tk DLL built with cygwin in your path
(probably C:\Windows). You must use the Tcl/Tk DLLs from the
standard Tcl/Tk installation (Python 1.5.2 comes with one).
<P>
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<P>
<HR>
<H2><A NAME="8.14">8.14. How to make python scripts executable:</A></H2>
[Blake Coverett]
<P>
Win2K:
<P>
The standard installer already associates the .py extension with a file type
(Python.File) and gives that file type an open command that runs the
interpreter (D:\Program Files\Python\python.exe "%1" %*). This is enough to
make scripts executable from the command prompt as 'foo.py'. If you'd
rather be able to execute the script by simple typing 'foo' with no
extension you need to add .py to the PATHEXT environment variable.
<P>
WinNT:
<P>
The steps taken by the installed as described above allow you do run a
script with 'foo.py', but a long time bug in the NT command processor
prevents you from redirecting the input or output of any script executed in
this way. This is often important.
<P>
An appropriate incantation for making a Python script executable under WinNT
is to give the file an extension of .cmd and add the following as the first
line:
<P>
<PRE>
@setlocal enableextensions & python -x %~f0 %* & goto :EOF
</PRE>
Win9x:
<P>
[Due to Bruce Eckel]
<P>
<PRE>
@echo off
rem = """
rem run python on this bat file. Needs the full path where
rem you keep your python files. The -x causes python to skip
rem the first line of the file:
python -x c:\aaa\Python\\"%0".bat %1 %2 %3 %4 %5 %6 %7 %8 %9
goto endofpython
rem """
</PRE>
<PRE>
# The python program goes here:
</PRE>
<PRE>
print "hello, Python"
</PRE>
<PRE>
# For the end of the batch file:
rem = """
:endofpython
rem """
</PRE>
<P>
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<P>
<HR>
<H2><A NAME="8.15">8.15. Warning about CTL3D32 version from installer</A></H2>
The Python installer issues a warning like this:
<P>
<PRE>
This version uses CTL3D32.DLL whitch is not the correct version.
This version is used for windows NT applications only.
</PRE>
[Tim Peters]
This is a Microsoft DLL, and a notorious
source of problems. The msg means what it says: you have the wrong version
of this DLL for your operating system. The Python installation did not
cause this -- something else you installed previous to this overwrote the
DLL that came with your OS (probably older shareware of some sort, but
there's no way to tell now). If you search for "CTL3D32" using any search
engine (AltaVista, for example), you'll find hundreds and hundreds of web
pages complaining about the same problem with all sorts of installation
programs. They'll point you to ways to get the correct version reinstalled
on your system (since Python doesn't cause this, we can't fix it).
<P>
David A Burton has written a little program to fix this. Go to
<A HREF="http://www.burtonsys.com/download.html">http://www.burtonsys.com/download.html</A> and click on "ctl3dfix.zip"
<P>
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<H2><A NAME="8.16">8.16. How can I embed Python into a Windows application?</A></H2>
Edward K. Ream <<A HREF="mailto:edream@tds.net">edream@tds.net</A>> writes
<P>
When '##' appears in a file name below, it is an abbreviated version number. For example, for Python 2.1.1, ## will be replaced by 21.
<P>
Embedding the Python interpreter in a Windows app can be summarized as
follows:
<P>
1. Do _not_ build Python into your .exe file directly. On Windows,
Python must be a DLL to handle importing modules that are themselves
DLL's. (This is the first key undocumented fact.) Instead, link to
python##.dll; it is typically installed in c:\Windows\System.
<P>
You can link to Python statically or dynamically. Linking statically
means linking against python##.lib The drawback is that your app won't
run if python##.dll does not exist on your system.
<P>
General note: python##.lib is the so-called "import lib" corresponding
to python.dll. It merely defines symbols for the linker.
<P>
Borland note: convert python##.lib to OMF format using Coff2Omf.exe
first.
<P>
Linking dynamically greatly simplifies link options; everything happens
at run time. Your code must load python##.dll using the Windows
LoadLibraryEx() routine. The code must also use access routines and
data in python##.dll (that is, Python's C API's) using pointers
obtained by the Windows GetProcAddress() routine. Macros can make
using these pointers transparent to any C code that calls routines in
Python's C API.
<P>
2. If you use SWIG, it is easy to create a Python "extension module"
that will make the app's data and methods available to Python. SWIG
will handle just about all the grungy details for you. The result is C
code that you link _into your .exe file_ (!) You do _not_ have to
create a DLL file, and this also simplifies linking.
<P>
3. SWIG will create an init function (a C function) whose name depends
on the name of the extension module. For example, if the name of the
module is leo, the init function will be called initleo(). If you use
SWIG shadow classes, as you should, the init function will be called
initleoc(). This initializes a mostly hidden helper class used by the
shadow class.
<P>
The reason you can link the C code in step 2 into your .exe file is that
calling the initialization function is equivalent to importing the
module into Python! (This is the second key undocumented fact.)
<P>
4. In short, you can use the following code to initialize the Python
interpreter with your extension module.
<P>
<PRE>
#include "python.h"
...
Py_Initialize(); // Initialize Python.
initmyAppc(); // Initialize (import) the helper class.
PyRun_SimpleString("import myApp") ; // Import the shadow class.
</PRE>
5. There are two problems with Python's C API which will become apparent
if you use a compiler other than MSVC, the compiler used to build
python##.dll.
<P>
Problem 1: The so-called "Very High Level" functions that take FILE *
arguments will not work in a multi-compiler environment; each compiler's
notion of a struct FILE will be different. From an implementation
standpoint these are very _low_ level functions.
<P>
Problem 2: SWIG generates the following code when generating wrappers to
void functions:
<P>
<PRE>
Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
</PRE>
Alas, Py_None is a macro that expands to a reference to a complex data
structure called _Py_NoneStruct inside python##.dll. Again, this code
will fail in a mult-compiler environment. Replace such code by:
<P>
<PRE>
return Py_BuildValue("");
</PRE>
It may be possible to use SWIG's %typemap command to make the change
automatically, though I have not been able to get this to work (I'm a
complete SWIG newbie).
<P>
6. Using a Python shell script to put up a Python interpreter window
from inside your Windows app is not a good idea; the resulting window
will be independent of your app's windowing system. Rather, you (or the
wxPythonWindow class) should create a "native" interpreter window. It
is easy to connect that window to the Python interpreter. You can
redirect Python's i/o to _any_ object that supports read and write, so
all you need is a Python object (defined in your extension module) that
contains read() and write() methods.
<P>
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/ Last changed on Thu Jan 31 16:29:34 2002 by
<A HREF="mailto:vkryukov@ufg.com">Victor Kryukov</A>
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<H2><A NAME="8.17">8.17. Setting up IIS 5 to use Python for CGI</A></H2>
In order to set up Internet Information Services 5 to use Python for CGI processing, please see the following links:
<P>
<A HREF="http://www.e-coli.net/pyiis_server.html">http://www.e-coli.net/pyiis_server.html</A> (for Win2k Server)
<A HREF="http://www.e-coli.net/pyiis.html">http://www.e-coli.net/pyiis.html</A> (for Win2k pro)
<P>
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/ Last changed on Fri Mar 22 22:05:51 2002 by
<A HREF="mailto:dsavitsk@e-coli.net">douglas savitsky</A>
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<H2><A NAME="8.18">8.18. How do I run a Python program under Windows?</A></H2>
This is not necessarily quite the straightforward question it appears
to be. If you are already familiar with running programs from the
Windows command line then everything will seem really easy and
obvious. If your computer experience is limited then you might need a
little more guidance. Also there are differences between Windows 95,
98, NT, ME, 2000 and XP which can add to the confusion. You might
think of this as "why I pay software support charges" if you have a
helpful and friendly administrator to help you set things up without
having to understand all this yourself. If so, then great! Show them
this page and it should be a done deal.
<P>
Unless you use some sort of integrated development environment (such
as PythonWin or IDLE, to name only two in a growing family) then you
will end up <I>typing</I> Windows commands into what is variously referred
to as a "DOS window" or "Command prompt window". Usually you can
create such a window from your Start menu (under Windows 2000 I use
"Start | Programs | Accessories | Command Prompt"). You should be
able to recognize when you have started such a window because you will
see a Windows "command prompt", which usually looks like this:
<P>
<PRE>
C:\>
</PRE>
The letter may be different, and there might be other things after it,
so you might just as easily see something like:
<P>
<PRE>
D:\Steve\Projects\Python>
</PRE>
depending on how your computer has been set up and what else you have
recently done with it. Once you have started such a window, you are
well on the way to running Python programs.
<P>
You need to realize that your Python scripts have to be processed by
another program, usually called the "Python interpreter". The
interpreter reads your script, "compiles" it into "Python bytecodes"
(which are instructions for an imaginary computer known as the "Python
Virtual Machine") and then executes the bytecodes to run your
program. So, how do you arrange for the interpreter to handle your
Python?
<P>
First, you need to make sure that your command window recognises the
word "python" as an instruction to start the interpreter. If you have
opened a command window, you should try entering the command:
<P>
<PRE>
python
</PRE>
and hitting return. If you then see something like:
<P>
<PRE>
Python 2.2 (#28, Dec 21 2001, 12:21:22) [MSC 32 bit (Intel)] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>>
</PRE>
then this part of the job has been correctly managed during Python's
installation process, and you have started the interpreter in
"interactive mode". That means you can enter Python statements or
expressions interactively and have them executed or evaluated while
you wait. This is one of Python's strongest features, but it takes a
little getting used to. Check it by entering a few expressions of your
choice and seeing the results...
<P>
<PRE>
>>> print "Hello"
Hello
>>> "Hello" * 3
HelloHelloHello
</PRE>
When you want to end your interactive Python session, enter a
terminator (hold the Ctrl key down while you enter a Z, then hit the
"Enter" key) to get back to your Windows command prompt. You may also
find that you have a Start-menu entry such as "Start | Programs |
Python 2.2 | Python (command line)" that results in you seeing the
">>>" prompt in a new window. If so, the window will disappear after
you enter the terminator -- Windows runs a single "python" command in
the window, which terminates when you terminate the interpreter.
<P>
If the "python" command, instead of displaying the interpreter prompt ">>>", gives you a message like
<P>
<PRE>
'python' is not recognized as an internal or external command,
operable program or batch file.
</PRE>
or
<P>
<PRE>
Bad command or filename
</PRE>
then you need to make sure that your computer knows where to find the
Python interpreter. To do this you will have to modify a setting
called the PATH, which is a just list of directories where Windows
will look for programs. Rather than just enter the right command every
time you create a command window, you should arrange for Python's
installation directory to be added to the PATH of every command window
as it starts. If you installed Python fairly recently then the command
<P>
<PRE>
dir C:\py*
</PRE>
will probably tell you where it is installed. Alternatively, perhaps
you made a note. Otherwise you will be reduced to a search of your
whole disk ... break out the Windows explorer and use "Tools | Find"
or hit the "Search" button and look for "python.exe". Suppose you
discover that Python is installed in the C:\Python22 directory (the
default at the time of writing) then you should make sure that
entering the command
<P>
<PRE>
c:\Python22\python
</PRE>
starts up the interpreter as above (and don't forget you'll need a
"CTRL-Z" and an "Enter" to get out of it). Once you have verified the
directory, you need to add it to the start-up routines your computer
goes through. For older versions of Windows the easiest way to do
this is to edit the C:\AUTOEXEC.BAT file. You would want to add a line
like the following to AUTOEXEC.BAT:
<P>
<PRE>
PATH C:\Python22;%PATH%
</PRE>
For Windows NT, 2000 and (I assume) XP, you will need to add a string
such as
<P>
<PRE>
;C:\Python22
</PRE>
to the current setting for the PATH environment variable, which you
will find in the properties window of "My Computer" under the
"Advanced" tab. Note that if you have sufficient privilege you might
get a choice of installing the settings either for the Current User or
for System. The latter is preferred if you want everybody to be able
to run Python on the machine.
<P>
If you aren't confident doing any of these manipulations yourself, ask
for help! At this stage you may or may not want to reboot your system
to make absolutely sure the new setting has "taken" (don't you love
the way Windows gives you these freqeuent coffee breaks). You probably
won't need to for Windows NT, XP or 2000. You can also avoid it in
earlier versions by editing the file C:\WINDOWS\COMMAND\CMDINIT.BAT
instead of AUTOEXEC.BAT.
<P>
You should now be able to start a new command window, enter
<P>
<PRE>
python
</PRE>
at the "C:>" (or whatever) prompt, and see the ">>>" prompt that
indicates the Python interpreter is reading interactive commands.
<P>
Let's suppose you have a program called "pytest.py" in directory
"C:\Steve\Projects\Python". A session to run that program might look
like this:
<P>
<PRE>
C:\> cd \Steve\Projects\Python
C:\Steve\Projects\Python> python pytest.py
</PRE>
Because you added a file name to the command to start the interpreter,
when it starts up it reads the Python script in the named file,
compiles it, executes it, and terminates (so you see another "C:\>"
prompt). You might also have entered
<P>
<PRE>
C:\> python \Steve\Projects\Python\pytest.py
</PRE>
if you hadn't wanted to change your current directory.
<P>
Under NT, 2000 and XP you may well find that the installation process
has also arranged that the command
<P>
<PRE>
pytest.py
</PRE>
(or, if the file isn't in the current directory)
<P>
<PRE>
C:\Steve\Projects\Python\pytest.py
</PRE>
will automatically recognize the ".py" extension and run the Python
interpreter on the named file. Using this feature is fine, but <I>some</I>
versions of Windows have bugs which mean that this form isn't exactly
equivalent to using the interpreter explicitly, so be careful. Easier
to remember, for now, that
<P>
<PRE>
python C:\Steve\Projects\Python\pytest.py
</PRE>
works pretty close to the same, and redirection will work (more)
reliably.
<P>
The important things to remember are:
<P>
1. Start Python from the Start Menu, or make sure the PATH is set
correctly so Windows can find the Python interpreter.
<P>
<PRE>
python
</PRE>
should give you a '>>>" prompt from the Python interpreter. Don't
forget the CTRL-Z and ENTER to terminate the interpreter (and, if you
started the window from the Start Menu, make the window disappear).
<P>
2. Once this works, you run programs with commands:
<P>
<PRE>
python {program-file}
</PRE>
3. When you know the commands to use you can build Windows shortcuts
to run the Python interpreter on any of your scripts, naming
particular working directories, and adding them to your menus, but
that's another lessFAQ. Take a look at
<P>
<PRE>
python --help
</PRE>
if your needs are complex.
<P>
4. Interactive mode (where you see the ">>>" prompt) is best used
<I>not</I> for running programs, which are better executed as in steps 2
and 3, but for checking that individual statements and expressions do
what you think they will, and for developing code by experiment.
<P>
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