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//
// MyDocument.m
// PythonLauncher
//
// Created by Jack Jansen on Fri Jul 19 2002.
// Copyright (c) 2002 __MyCompanyName__. All rights reserved.
//
#import "MyDocument.h"
#import "MyAppDelegate.h"
#import "doscript.h"
@implementation MyDocument
- (id)init
{
self = [super init];
if (self) {
// Add your subclass-specific initialization here.
// If an error occurs here, send a [self dealloc] message and return nil.
script = [@"<no script>.py" retain];
filetype = [@"Python Script" retain];
settings = NULL;
}
return self;
}
- (NSString *)windowNibName
{
// Override returning the nib file name of the document
// If you need to use a subclass of NSWindowController or if your document supports multiple NSWindowControllers, you should remove this method and override -makeWindowControllers instead.
return @"MyDocument";
}
- (void)close
{
NSApplication *app = [NSApplication sharedApplication];
[super close];
if ([(MyAppDelegate*)[app delegate] shouldTerminate])
[app terminate: self];
}
- (void)load_defaults
{
settings = [FileSettings newSettingsForFileType: filetype];
}
- (void)update_display
{
[interpreter setStringValue: [settings interpreter]];
[honourhashbang setState: [settings honourhashbang]];
[debug setState: [settings debug]];
[verbose setState: [settings verbose]];
[inspect setState: [settings inspect]];
[optimize setState: [settings optimize]];
[nosite setState: [settings nosite]];
[tabs setState: [settings tabs]];
[others setStringValue: [settings others]];
[scriptargs setStringValue: [settings scriptargs]];
[with_terminal setState: [settings with_terminal]];
[commandline setStringValue: [settings commandLineForScript: script]];
}
- (void)update_settings
{
[settings updateFromSource: self];
}
- (BOOL)run
{
const char *cmdline;
int sts;
cmdline = [[settings commandLineForScript: script] UTF8String];
if ([settings with_terminal]) {
sts = doscript(cmdline);
} else {
sts = system(cmdline);
}
if (sts) {
NSLog(@"Exit status: %d\n", sts);
return NO;
}
return YES;
}
- (void)windowControllerDidLoadNib:(NSWindowController *) aController
{
[super windowControllerDidLoadNib:aController];
// Add any code here that need to be executed once the windowController has loaded the document's window.
[self load_defaults];
[self update_display];
}
- (NSData *)dataRepresentationOfType:(NSString *)aType
{
// Insert code here to write your document from the given data. You can also choose to override -fileWrapperRepresentationOfType: or -writeToFile:ofType: instead.
return nil;
}
- (BOOL)readFromFile:(NSString *)fileName ofType:(NSString *)type;
{
// Insert code here to read your document from the given data. You can also choose to override -loadFileWrapperRepresentation:ofType: or -readFromFile:ofType: instead.
BOOL show_ui;
// ask the app delegate whether we should show the UI or not.
show_ui = [(MyAppDelegate*)[[NSApplication sharedApplication] delegate] shouldShowUI];
[script release];
script = [fileName retain];
[filetype release];
filetype = [type retain];
settings = [FileSettings newSettingsForFileType: filetype];
if (show_ui) {
[self update_display];
return YES;
} else {
[self run];
[self performSelector:@selector(close) withObject:nil afterDelay:0.0];
return YES;
}
}
- (IBAction)do_run:(id)sender
{
[self update_settings];
[self update_display];
if ([self run])
[self close];
}
- (IBAction)do_cancel:(id)sender
{
[self close];
}
- (IBAction)do_reset:(id)sender
{
[settings reset];
[self update_display];
}
- (IBAction)do_apply:(id)sender
{
[self update_settings];
[self update_display];
}
// FileSettingsSource protocol
- (NSString *) interpreter { return [interpreter stringValue];};
- (BOOL) honourhashbang { return [honourhashbang state];};
- (BOOL) debug { return [debug state];};
- (BOOL) verbose { return [verbose state];};
- (BOOL) inspect { return [inspect state];};
- (BOOL) optimize { return [optimize state];};
- (BOOL) nosite { return [nosite state];};
- (BOOL) tabs { return [tabs state];};
- (NSString *) others { return [others stringValue];};
- (NSString *) scriptargs { return [scriptargs stringValue];};
- (BOOL) with_terminal { return [with_terminal state];};
// Delegates
- (void)controlTextDidChange:(NSNotification *)aNotification
{
[self update_settings];
[self update_display];
};
@end
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