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// Boost Includes ==============================================================
#include <boost/python.hpp>
#include <boost/cstdint.hpp>
// Includes ====================================================================
#include <Magick++/Drawable.h>
// Using =======================================================================
using namespace boost::python;
// Declarations ================================================================
#include <Magick++.h>
namespace {
struct Magick_DrawablePushClipPath_Wrapper: Magick::DrawablePushClipPath
{
Magick_DrawablePushClipPath_Wrapper(PyObject* py_self_, const std::string& p0):
Magick::DrawablePushClipPath(p0), py_self(py_self_) {}
Magick_DrawablePushClipPath_Wrapper(PyObject* py_self_, const Magick::DrawablePushClipPath& p0):
Magick::DrawablePushClipPath(p0), py_self(py_self_) {}
PyObject* py_self;
};
}// namespace
// Module ======================================================================
void Export_pyste_src_DrawablePushClipPath()
{
class_< Magick::DrawablePushClipPath, Magick_DrawablePushClipPath_Wrapper >("DrawablePushClipPath", init< const std::string& >())
.def(init< const Magick::DrawablePushClipPath& >())
;
}
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