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// Boost Includes ==============================================================
#include <boost/python.hpp>
#include <boost/cstdint.hpp>
// Includes ====================================================================
#include <Magick++/Drawable.h>
// Declarations ================================================================
#include <Magick++.h>
// Using =======================================================================
using namespace boost::python;
namespace {
#if MagickLibVersion < 0x700
struct Magick_DrawableDashArray_Wrapper: Magick::DrawableDashArray
{
Magick_DrawableDashArray_Wrapper(PyObject* py_self_, const double* p0):
Magick::DrawableDashArray(p0), py_self(py_self_) {}
Magick_DrawableDashArray_Wrapper(PyObject* py_self_, const size_t* p0):
Magick::DrawableDashArray(p0), py_self(py_self_) {}
Magick_DrawableDashArray_Wrapper(PyObject* py_self_, const Magick::DrawableDashArray& p0):
Magick::DrawableDashArray(p0), py_self(py_self_) {}
PyObject* py_self;
};
}// namespace
// Module ======================================================================
void Export_pyste_src_DrawableDashArray()
{
class_< Magick::DrawableDashArray, Magick_DrawableDashArray_Wrapper >("DrawableDashArray", init< const double* >())
.def(init< const size_t* >())
.def(init< const Magick::DrawableDashArray& >())
;
implicitly_convertible<Magick::DrawableDashArray,Magick::Drawable>();
}
#else
struct Magick_DrawableStrokeDashArray_Wrapper: Magick::DrawableStrokeDashArray
{
Magick_DrawableStrokeDashArray_Wrapper(PyObject* py_self_, const double* p0):
Magick::DrawableStrokeDashArray(p0), py_self(py_self_) {}
Magick_DrawableStrokeDashArray_Wrapper(PyObject* py_self_, const Magick::DrawableStrokeDashArray& p0):
Magick::DrawableStrokeDashArray(p0), py_self(py_self_) {}
PyObject* py_self;
};
}// namespace
// Module ======================================================================
void Export_pyste_src_DrawableStrokeDashArray()
{
class_< Magick::DrawableStrokeDashArray, Magick_DrawableStrokeDashArray_Wrapper >("DrawableStrokeDashArray", init< const double* >())
.def(init< const Magick::DrawableStrokeDashArray& >())
;
implicitly_convertible<Magick::DrawableStrokeDashArray,Magick::Drawable>();
}
#endif
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