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#pragma once
#include <c10/core/CachingDeviceAllocator.h>
#include <c10/cuda/CUDAGraphsC10Utils.h>
#include <c10/cuda/CUDAMacros.h>
#include <c10/cuda/CUDAStream.h>
#include <c10/util/ApproximateClock.h>
#include <c10/util/Exception.h>
#include <c10/util/Registry.h>
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
#include <unordered_set>
#include <utility>
namespace c10 {
// Caching allocator will execute every registered callback if it unable to find
// block inside of already allocated area.
class C10_CUDA_API FreeMemoryCallback {
public:
virtual ~FreeMemoryCallback() = default;
virtual bool Execute() = 0;
};
C10_DECLARE_REGISTRY(FreeCudaMemoryCallbacksRegistry, FreeMemoryCallback);
#define REGISTER_FREE_MEMORY_CALLBACK(name, ...) \
C10_REGISTER_CLASS(FreeCudaMemoryCallbacksRegistry, name, __VA_ARGS__)
} // namespace c10
//
// TODO: Turn this into an honest to goodness class. I briefly attempted to do
// this, but it was a bit irritating to figure out how to also correctly
// apply pimpl pattern so I didn't have to leak any internal implementation
// details in the header (CUDACachingAllocator could be made a pimpl, but
// you also need to appropriately define a class which is a subclass
// of Allocator. Not impossible, but required a bit more surgery than
// I wanted to do at the time.)
//
// Why is this using a namespace rather than old-style THCCachingAllocator_
// prefix? Mostly because it made the HIPify rules easier to write; _ is
// not counted as a word boundary, so you would otherwise have to list each
// of these functions.
namespace c10::cuda::CUDACachingAllocator {
// Preserved only for BC reasons
// NOLINTNEXTLINE(misc-unused-using-decls)
using c10::CachingDeviceAllocator::DeviceStats;
extern const size_t kLargeBuffer;
typedef std::shared_ptr<GatheredContext> (*CreateContextFn)();
// Struct containing info of an allocation block (i.e. a fractional part of a
// cudaMalloc)..
struct BlockInfo {
size_t size = 0;
size_t requested_size = 0;
int32_t gc_counter = 0;
bool allocated = false;
bool active = false;
std::shared_ptr<GatheredContext>
context_when_allocated; // per-watcher context
};
// Struct containing info of a memory segment (i.e. one contiguous cudaMalloc).
struct SegmentInfo {
c10::DeviceIndex device = 0;
size_t address = 0;
size_t total_size = 0;
size_t requested_size = 0; // unrounded, actually requested size
size_t allocated_size = 0;
size_t active_size = 0;
cudaStream_t stream = nullptr;
bool is_large = false;
bool is_expandable = false;
MempoolId_t owner_private_pool_id = {0, 0};
std::vector<BlockInfo> blocks;
std::shared_ptr<GatheredContext> context_when_allocated;
};
struct AllocatorState {
virtual ~AllocatorState() = default;
};
union trace_time_ {
time_t t_;
approx_time_t approx_t_;
};
struct TraceEntry {
enum Action {
ALLOC, // API made to the caching allocator for new memory
FREE_REQUESTED, // API call made to the caching allocator to free memory
FREE_COMPLETED, // The allocator might have to delay a free because
// it is still in use on another stream via record_stream
// This event is generated when a free actually completes.
SEGMENT_ALLOC, // a call to cudaMalloc to get more memory from the OS
SEGMENT_FREE, // a call to cudaFree to return memory to the OS (e.g. to
// defragment or empty_caches)
SEGMENT_MAP, // a call to cuMemMap (used with expandable_segments)
SEGMENT_UNMAP, // unmap part of a segment (used with expandable segments)
SNAPSHOT, // a call to snapshot, used to correlate memory snapshots to trace
// events
OOM // the allocator threw an OutOfMemoryError (addr_ is the amount of free
// bytes reported by cuda)
};
TraceEntry(
Action action,
c10::DeviceIndex device,
size_t addr,
size_t size,
cudaStream_t stream,
approx_time_t time,
std::shared_ptr<GatheredContext> context = nullptr)
: action_(action),
device_(device),
addr_(addr),
context_(std::move(context)),
stream_(stream),
size_(size) {
time_.approx_t_ = time;
}
Action action_;
c10::DeviceIndex device_;
size_t addr_; // for OOM, this is the amount of free bytes reported by cuda
std::shared_ptr<GatheredContext> context_;
cudaStream_t stream_{};
size_t size_;
trace_time_ time_{};
};
// Calls made by record_function will save annotations
struct AnnotationEntry {
AnnotationEntry(c10::DeviceIndex device, approx_time_t time)
: device_(device) {
time_.approx_t_ = time;
}
void recordUserMetadata(const std::string& name, std::string value) {
metadata_[name] = std::move(value);
}
c10::DeviceIndex device_;
trace_time_ time_{};
std::unordered_map<std::string, std::string> metadata_;
};
struct AllocatorConfigInfo {
double garbage_collection_threshold;
size_t max_split_size;
size_t pinned_num_register_threads;
bool expandable_segments;
bool release_lock_on_malloc;
bool pinned_use_host_register;
std::string last_allocator_settings;
std::vector<size_t> roundup_power2_divisions;
};
struct SnapshotInfo {
std::vector<SegmentInfo> segments;
std::vector<std::vector<TraceEntry>> device_traces;
std::vector<AnnotationEntry> external_annotations;
AllocatorConfigInfo config_metadata;
};
// returns the pointers freed in the pool
// and the pointers allocated. Note: a pointer
// may appear in both freed and allocated
struct CheckpointDelta {
std::vector<void*> ptrs_freed;
std::vector<at::DataPtr> dataptrs_allocd;
};
enum struct RecordContext {
NEVER = 0,
STATE = 1, // only keep stacks for active allocations
ALLOC = 2, // additionally keep stacks for allocations in the trace history
ALL = 3, // additionally record stacks for when something is freed
};
using OutOfMemoryObserver = std::function<void(
int64_t device,
size_t allocated,
size_t device_total,
size_t device_free)>;
using AllocatorTraceTracker = std::function<void(const TraceEntry&)>;
struct ShareableHandle {
ptrdiff_t offset;
std::string handle;
};
class CUDAAllocator : public Allocator {
public:
virtual void* raw_alloc(size_t nbytes) = 0;
virtual void* raw_alloc_with_stream(size_t nbytes, cudaStream_t stream) = 0;
virtual void raw_delete(void* ptr) = 0;
virtual void init(int device_count) = 0;
virtual bool initialized() = 0;
virtual double getMemoryFraction(c10::DeviceIndex device) = 0;
virtual void setMemoryFraction(double fraction, c10::DeviceIndex device) = 0;
virtual void emptyCache() = 0;
virtual void enable(bool value) = 0;
virtual bool isEnabled() const = 0;
virtual void cacheInfo(c10::DeviceIndex device, size_t* largestBlock) = 0;
virtual void* getBaseAllocation(void* ptr, size_t* size) = 0;
virtual void recordStream(const DataPtr&, CUDAStream stream) = 0;
virtual c10::CachingDeviceAllocator::DeviceStats getDeviceStats(
c10::DeviceIndex device) = 0;
virtual void resetAccumulatedStats(c10::DeviceIndex device) = 0;
virtual void resetPeakStats(c10::DeviceIndex device) = 0;
virtual SnapshotInfo snapshot() = 0;
virtual void beginAllocateToPool(
c10::DeviceIndex device,
MempoolId_t mempool_id,
std::function<bool(cudaStream_t)> filter) = 0;
virtual void endAllocateToPool(
c10::DeviceIndex device,
MempoolId_t mempool_id) = 0;
virtual void releasePool(c10::DeviceIndex device, MempoolId_t mempool_id) = 0;
virtual int getPoolUseCount(c10::DeviceIndex device, MempoolId_t mempool_id) {
TORCH_CHECK(
false,
name(),
" does not yet support getPoolUseCount. "
"If you need it, please file an issue describing your use case.");
}
virtual void ensureExistsAndIncrefPool(
c10::DeviceIndex device,
MempoolId_t mempool_id) {
TORCH_CHECK(
false,
name(),
" does not yet support ensureExistsAndIncrefPool. "
"If you need it, please file an issue describing your use case.");
}
// returns true if the allocated blocks are equal to expected live allocations
virtual bool checkPoolLiveAllocations(
c10::DeviceIndex device,
MempoolId_t mempool_id,
const std::unordered_set<void*>& expected_live_allocations) {
TORCH_CHECK(
false,
name(),
" does not yet support checkPoolLiveAllocations. "
"If you need it, please file an issue describing your use case.");
}
virtual ShareableHandle shareIpcHandle(void* ptr) = 0;
virtual std::shared_ptr<void> getIpcDevPtr(std::string handle) = 0;
virtual bool isHistoryEnabled() {
TORCH_CHECK(
false,
name(),
" does not yet support recordHistory. "
"If you need it, please file an issue describing your use case.");
}
virtual void recordHistory(
bool enabled,
CreateContextFn context_recorder,
size_t alloc_trace_max_entries,
RecordContext when) = 0;
virtual void recordAnnotation(
const std::vector<std::pair<std::string, std::string>>& md) {}
virtual void attachOutOfMemoryObserver(OutOfMemoryObserver observer) = 0;
// Attached AllocatorTraceTracker callbacks will be called while the
// per-device allocator lock is held. Any additional locks taken from within
// the callback must be proven to always have the lock order that never
// triggers a deadlock. In particular, Python's GIL may be held when
// calling the allocator so it is unsafe to try to acquire the GIL in this
// callback.
virtual void attachAllocatorTraceTracker(AllocatorTraceTracker tracker) = 0;
virtual void enablePeerAccess(
c10::DeviceIndex dev,
c10::DeviceIndex dev_to_access) = 0;
// memory not allocated from cudaMalloc cannot be copied
// across devices using cudaMemcpyAsync if peer to peer access is disabled.
// instead it requires cudaMemcpyAsyncPeer
// with P2P Enabled, all combinations work
// with P2P Disabled:
// cudaMalloc cudaMallocAsync/cuMemMap
// cudaMemcpyAsyncPeer works works
// cudaMemcpyAsync works error
// This function performs chooses to use the Peer version of
// memcpy if required based on where the allocated put dst/src.
virtual cudaError_t memcpyAsync(
void* dst,
int dstDevice,
const void* src,
int srcDevice,
size_t count,
cudaStream_t stream,
bool p2p_enabled) = 0;
virtual std::shared_ptr<AllocatorState> getCheckpointState(
c10::DeviceIndex device,
MempoolId_t id) = 0;
virtual CheckpointDelta setCheckpointPoolState(
c10::DeviceIndex device,
std::shared_ptr<AllocatorState> pps) = 0;
virtual std::string name() = 0;
};
// Allocator object, statically initialized
// See BackendInitializer in CUDACachingAllocator.cpp.
// Atomic loads on x86 are just normal loads,
// (atomic stores are different), so reading this value
// is no different than loading a pointer.
C10_CUDA_API extern std::atomic<CUDAAllocator*> allocator;
inline CUDAAllocator* get() {
return allocator.load();
}
// Called directly by clients.
inline void* raw_alloc(size_t nbytes) {
return get()->raw_alloc(nbytes);
}
inline void* raw_alloc_with_stream(size_t nbytes, cudaStream_t stream) {
return get()->raw_alloc_with_stream(nbytes, stream);
}
inline void raw_delete(void* ptr) {
return get()->raw_delete(ptr);
}
inline void init(int device_count) {
return get()->init(device_count);
}
inline double getMemoryFraction(c10::DeviceIndex device) {
return get()->getMemoryFraction(device);
}
inline void setMemoryFraction(double fraction, c10::DeviceIndex device) {
return get()->setMemoryFraction(fraction, device);
}
inline void emptyCache() {
return get()->emptyCache();
}
inline void enable(bool value) {
return get()->enable(value);
}
inline bool isEnabled() {
return get()->isEnabled();
}
inline void cacheInfo(c10::DeviceIndex device, size_t* largestBlock) {
return get()->cacheInfo(device, largestBlock);
}
inline void* getBaseAllocation(void* ptr, size_t* size) {
return get()->getBaseAllocation(ptr, size);
}
inline void recordStream(const DataPtr& dataPtr, CUDAStream stream) {
return get()->recordStream(dataPtr, stream);
}
inline c10::CachingDeviceAllocator::DeviceStats getDeviceStats(
c10::DeviceIndex device) {
return get()->getDeviceStats(device);
}
inline void resetAccumulatedStats(c10::DeviceIndex device) {
return get()->resetAccumulatedStats(device);
}
inline void resetPeakStats(c10::DeviceIndex device) {
return get()->resetPeakStats(device);
}
inline SnapshotInfo snapshot() {
return get()->snapshot();
}
inline std::shared_ptr<AllocatorState> getCheckpointState(
c10::DeviceIndex device,
MempoolId_t id) {
return get()->getCheckpointState(device, id);
}
inline CheckpointDelta setCheckpointPoolState(
c10::DeviceIndex device,
std::shared_ptr<AllocatorState> pps) {
return get()->setCheckpointPoolState(device, std::move(pps));
}
// CUDAGraph interactions
inline void beginAllocateToPool(
c10::DeviceIndex device,
MempoolId_t mempool_id,
std::function<bool(cudaStream_t)> filter) {
get()->beginAllocateToPool(device, mempool_id, std::move(filter));
}
inline void endAllocateToPool(c10::DeviceIndex device, MempoolId_t mempool_id) {
get()->endAllocateToPool(device, mempool_id);
}
inline void recordHistory(
bool enabled,
CreateContextFn context_recorder,
size_t alloc_trace_max_entries,
RecordContext when) {
return get()->recordHistory(
enabled, context_recorder, alloc_trace_max_entries, when);
}
inline void recordAnnotation(
const std::vector<std::pair<std::string, std::string>>& md) {
return get()->recordAnnotation(md);
}
inline bool isHistoryEnabled() {
return get()->isHistoryEnabled();
}
inline bool checkPoolLiveAllocations(
c10::DeviceIndex device,
MempoolId_t mempool_id,
const std::unordered_set<void*>& expected_live_allocations) {
return get()->checkPoolLiveAllocations(
device, mempool_id, expected_live_allocations);
}
inline void attachOutOfMemoryObserver(OutOfMemoryObserver observer) {
return get()->attachOutOfMemoryObserver(std::move(observer));
}
inline void attachAllocatorTraceTracker(AllocatorTraceTracker tracker) {
return get()->attachAllocatorTraceTracker(std::move(tracker));
}
inline void releasePool(c10::DeviceIndex device, MempoolId_t mempool_id) {
return get()->releasePool(device, mempool_id);
}
inline void ensureExistsAndIncrefPool(
c10::DeviceIndex device,
MempoolId_t mempool_id) {
get()->ensureExistsAndIncrefPool(device, mempool_id);
}
inline int getPoolUseCount(c10::DeviceIndex device, MempoolId_t mempool_id) {
return get()->getPoolUseCount(device, mempool_id);
}
// Not part of CUDA_ALLOCATOR_BACKEND_INTERFACE
inline std::shared_ptr<void> getIpcDevPtr(std::string handle) {
return get()->getIpcDevPtr(std::move(handle));
}
inline ShareableHandle shareIpcHandle(void* ptr) {
return get()->shareIpcHandle(ptr);
}
inline std::string name() {
return get()->name();
}
inline cudaError_t memcpyAsync(
void* dst,
int dstDevice,
const void* src,
int srcDevice,
size_t count,
cudaStream_t stream,
bool p2p_enabled) {
return get()->memcpyAsync(
dst, dstDevice, src, srcDevice, count, stream, p2p_enabled);
}
inline void enablePeerAccess(
c10::DeviceIndex dev,
c10::DeviceIndex dev_to_access) {
return get()->enablePeerAccess(dev, dev_to_access);
}
} // namespace c10::cuda::CUDACachingAllocator
namespace c10::cuda {
// MemPool represents a pool of memory in a caching allocator. Currently,
// it's just the ID of the pool object maintained in the CUDACachingAllocator.
//
// An allocator pointer can be passed to the MemPool to define how the
// allocations should be done in the pool. For example: using a different
// system allocator such as ncclMemAlloc.
struct C10_CUDA_API MemPool {
MemPool(
CUDACachingAllocator::CUDAAllocator* allocator = nullptr,
bool is_user_created = true);
MemPool(const MemPool&) = delete;
MemPool(MemPool&&) = default;
MemPool& operator=(const MemPool&) = delete;
MemPool& operator=(MemPool&&) = default;
~MemPool();
MempoolId_t id();
CUDACachingAllocator::CUDAAllocator* allocator();
int use_count();
c10::DeviceIndex device();
static MempoolId_t graph_pool_handle(bool is_user_created = true);
private:
static std::atomic<CaptureId_t> uid_;
static std::atomic<CaptureId_t> uuid_;
CUDACachingAllocator::CUDAAllocator* allocator_;
bool is_user_created_;
MempoolId_t id_;
c10::DeviceIndex device_;
};
// MemPoolContext holds the currently active pool and stashes the previous
// pool. On deletion it makes the previous pool active.
struct C10_CUDA_API MemPoolContext {
MemPoolContext(MemPool* mempool);
~MemPoolContext();
// getActiveMemPool() can be used to get the currently active pool.
// For instance: in CUDACachingAllocator, we can route allocations
// to a user provided allocator, by doing:
//
// auto active_pool = MemPoolContext::getActiveMemPool();
// if (active_pool && active_pool->allocator()) {
// ptr = active_pool->allocator()->raw_alloc(size);
// }
//
static MemPool* getActiveMemPool();
private:
MemPool* prev_mempool_;
};
} // namespace c10::cuda
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