File: socket_fmt.h

package info (click to toggle)
pytorch-cuda 2.6.0%2Bdfsg-7
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid, trixie
  • size: 161,620 kB
  • sloc: python: 1,278,832; cpp: 900,322; ansic: 82,710; asm: 7,754; java: 3,363; sh: 2,811; javascript: 2,443; makefile: 597; ruby: 195; xml: 84; objc: 68
file content (30 lines) | stat: -rw-r--r-- 702 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
// (c) Meta Platforms, Inc. and affiliates.
// All rights reserved.
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.

#pragma once

/*
This file should not be included from other .h files and only used in cpp files
as it exposes the underlying platform specific socket headers.
*/

#include <string>

#ifdef _WIN32
#include <mutex>

#include <winsock2.h>
#include <ws2tcpip.h>
#else
#include <netinet/in.h>
#endif

namespace c10d::detail {

// Returns a human-readable representation of the given socket address.
std::string formatSockAddr(const struct ::sockaddr* addr, socklen_t len);

} // namespace c10d::detail