File: ir_metadata.h

package info (click to toggle)
pytorch-cuda 2.6.0%2Bdfsg-7
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid, trixie
  • size: 161,620 kB
  • sloc: python: 1,278,832; cpp: 900,322; ansic: 82,710; asm: 7,754; java: 3,363; sh: 2,811; javascript: 2,443; makefile: 597; ruby: 195; xml: 84; objc: 68
file content (51 lines) | stat: -rw-r--r-- 1,323 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
#pragma once

#include <c10/macros/Macros.h>

#include <string>
#include <vector>

namespace torch::lazy {
struct SourceLocation {
  std::string file;
  std::string function;
  int line = -1;
};

TORCH_API void EmitShortFrameInfo(
    std::ostream& stream,
    const std::vector<SourceLocation>& frames);

TORCH_API std::ostream& operator<<(
    std::ostream& stream,
    const std::vector<SourceLocation>& frames);

// The base class for user defined metadata which is possible to attach to IR
// nodes.
struct TORCH_API UserMetaData {
  virtual ~UserMetaData() = default;
};

struct TORCH_API MetaData {
  std::string scope;
  std::vector<SourceLocation> frame_info;
};

// TODO(whc) is this going to be used outside of in IR decompositions?
// RAII data structure to be used a stack variable to enter a new IR scope. IR
// scope names will appear in the IR and will help identifying the source of the
// single IR nodes.
struct TORCH_API ScopePusher {
  explicit ScopePusher(const std::string& name);
  ~ScopePusher();
  ScopePusher(ScopePusher&& other) = delete;
  ScopePusher(const ScopePusher&) = delete;
  ScopePusher& operator=(const ScopePusher&) = delete;
  ScopePusher& operator=(ScopePusher&&) = delete;

  static void ResetScopes();
};

TORCH_API MetaData GetMetaDataIfDebugging();

} // namespace torch::lazy