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#include <c10/util/Backtrace.h>
#include <c10/util/Optional.h>
#include <c10/util/Type.h>
#include <c10/util/irange.h>
#include <functional>
#include <memory>
#include <sstream>
#include <string>
#include <vector>
#ifdef _MSC_VER
#include <c10/util/win32-headers.h>
#include <iomanip>
#pragma comment(lib, "Dbghelp.lib")
#endif
#if SUPPORTS_BACKTRACE
#include <cxxabi.h>
#ifdef C10_ANDROID
#include <dlfcn.h>
#include <unwind.h>
#else
#include <execinfo.h>
#endif
#endif
#ifdef FBCODE_CAFFE2
#include <common/process/StackTrace.h>
#endif
namespace c10 {
#if SUPPORTS_BACKTRACE && defined(C10_ANDROID)
struct AndroidBacktraceState {
std::vector<void*> buffer;
};
_Unwind_Reason_Code android_unwind_callback(
struct _Unwind_Context* context,
void* arg) {
AndroidBacktraceState* state = (AndroidBacktraceState*)arg;
uintptr_t pc = _Unwind_GetIP(context);
if (pc) {
state->buffer.emplace_back(reinterpret_cast<void*>(pc));
}
return _URC_NO_REASON;
}
void dump_stack(
std::ostream& os,
size_t frames_to_skip,
size_t maximum_number_of_frames) {
AndroidBacktraceState state;
_Unwind_Backtrace(android_unwind_callback, &state);
int idx = 0;
char* demangled = nullptr;
size_t length = 0;
for (const void* addr : state.buffer) {
const char* symbol = "";
Dl_info info;
if (dladdr(addr, &info) && info.dli_sname) {
symbol = info.dli_sname;
}
int status = 0;
demangled = __cxxabiv1::__cxa_demangle(
/*mangled_name*/ symbol,
/*output_buffer*/ demangled,
/*length*/ &length,
/*status*/ &status);
os << " frame #" << idx++ << "\t"
<< ((demangled != NULL && status == 0) ? demangled : symbol) << "["
<< addr << "]\t" << std::endl;
}
free(demangled);
}
#endif /* SUPPORTS_BACKTRACE && defined(C10_ANDROID) */
#if SUPPORTS_BACKTRACE
namespace {
struct FrameInformation {
/// If available, the demangled name of the function at this frame, else
/// whatever (possibly mangled) name we got from `backtrace()`.
std::string function_name;
/// This is a number in hexadecimal form (e.g. "0xdead") representing the
/// offset into the function's machine code at which the function's body
/// starts, i.e. skipping the "prologue" that handles stack manipulation and
/// other calling convention things.
std::string offset_into_function;
/// NOTE: In debugger parlance, the "object file" refers to the ELF file that
/// the symbol originates from, i.e. either an executable or a library.
std::string object_file;
};
#ifndef C10_ANDROID
bool is_python_frame(const FrameInformation& frame) {
return frame.object_file == "python" || frame.object_file == "python3" ||
(frame.object_file.find("libpython") != std::string::npos);
}
c10::optional<FrameInformation> parse_frame_information(
const std::string& frame_string) {
FrameInformation frame;
// This is the function name in the CXX ABI mangled format, e.g. something
// like _Z1gv. Reference:
// https://itanium-cxx-abi.github.io/cxx-abi/abi.html#mangling
std::string mangled_function_name;
#if defined(__GLIBCXX__)
// In GLIBCXX, `frame_string` follows the pattern
// `<object-file>(<mangled-function-name>+<offset-into-function>)
// [<return-address>]`
auto function_name_start = frame_string.find("(");
if (function_name_start == std::string::npos) {
return c10::nullopt;
}
function_name_start += 1;
auto offset_start = frame_string.find('+', function_name_start);
if (offset_start == std::string::npos) {
return c10::nullopt;
}
offset_start += 1;
const auto offset_end = frame_string.find(')', offset_start);
if (offset_end == std::string::npos) {
return c10::nullopt;
}
frame.object_file = frame_string.substr(0, function_name_start - 1);
frame.offset_into_function =
frame_string.substr(offset_start, offset_end - offset_start);
// NOTE: We don't need to parse the return address because
// we already have it from the call to `backtrace()`.
mangled_function_name = frame_string.substr(
function_name_start, (offset_start - 1) - function_name_start);
#elif defined(_LIBCPP_VERSION)
// In LIBCXX, The pattern is
// `<frame number> <object-file> <return-address> <mangled-function-name> +
// <offset-into-function>`
std::string skip;
std::istringstream input_stream(frame_string);
// operator>>() does not fail -- if the input stream is corrupted, the
// strings will simply be empty.
input_stream >> skip >> frame.object_file >> skip >> mangled_function_name >>
skip >> frame.offset_into_function;
#else
#warning Unknown standard library, backtraces may have incomplete debug information
return c10::nullopt;
#endif // defined(__GLIBCXX__)
// Some system-level functions don't have sufficient debug information, so
// we'll display them as "<unknown function>". They'll still have a return
// address and other pieces of information.
if (mangled_function_name.empty()) {
frame.function_name = "<unknown function>";
return frame;
}
frame.function_name = demangle(mangled_function_name.c_str());
return frame;
}
#endif /* !defined(C10_ANDROID) */
} // anonymous namespace
#elif defined(_MSC_VER)
namespace {
const int max_name_len = 256;
std::string get_module_base_name(void* addr) {
HMODULE h_module;
char module[max_name_len];
strcpy(module, "");
GetModuleHandleEx(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(LPCTSTR)addr,
&h_module);
if (h_module != NULL) {
GetModuleFileNameA(h_module, module, max_name_len);
}
char* last_slash_pos = strrchr(module, '\\');
if (last_slash_pos) {
std::string module_base_name(last_slash_pos + 1);
return module_base_name;
} else {
std::string module_base_name(module);
return module_base_name;
}
}
class SymbolHelper {
public:
static SymbolHelper& getInstance() {
static SymbolHelper instance;
return instance;
}
bool inited = false;
HANDLE process;
private:
SymbolHelper() {
process = GetCurrentProcess();
DWORD flags = SymGetOptions();
SymSetOptions(flags | SYMOPT_DEFERRED_LOADS);
inited = SymInitialize(process, NULL, TRUE);
}
~SymbolHelper() {
if (inited) {
SymCleanup(process);
}
}
public:
SymbolHelper(SymbolHelper const&) = delete;
void operator=(SymbolHelper const&) = delete;
};
} // anonymous namespace
#endif // SUPPORTS_BACKTRACE
std::string get_backtrace(
size_t frames_to_skip,
size_t maximum_number_of_frames,
bool skip_python_frames) {
#ifdef FBCODE_CAFFE2
// For some reason, the stacktrace implementation in fbcode is
// better than ours, see https://github.com/pytorch/pytorch/issues/56399
// When it's available, just use that.
facebook::process::StackTrace st;
return st.toString();
#elif SUPPORTS_BACKTRACE && !defined(C10_ANDROID)
// We always skip this frame (backtrace).
frames_to_skip += 1;
std::vector<void*> callstack(
frames_to_skip + maximum_number_of_frames, nullptr);
// backtrace() gives us a list of return addresses in the current call stack.
// NOTE: As per man (3) backtrace it can never fail
// (http://man7.org/linux/man-pages/man3/backtrace.3.html).
auto number_of_frames =
::backtrace(callstack.data(), static_cast<int>(callstack.size()));
// Skip as many frames as requested. This is not efficient, but the sizes here
// are small and it makes the code nicer and safer.
for (; frames_to_skip > 0 && number_of_frames > 0;
--frames_to_skip, --number_of_frames) {
callstack.erase(callstack.begin());
}
// `number_of_frames` is strictly less than the current capacity of
// `callstack`, so this is just a pointer subtraction and makes the subsequent
// code safer.
callstack.resize(static_cast<size_t>(number_of_frames));
// `backtrace_symbols` takes the return addresses obtained from `backtrace()`
// and fetches string representations of each stack. Unfortunately it doesn't
// return a struct of individual pieces of information but a concatenated
// string, so we'll have to parse the string after. NOTE: The array returned
// by `backtrace_symbols` is malloc'd and must be manually freed, but not the
// strings inside the array.
std::unique_ptr<char*, std::function<void(char**)>> raw_symbols(
::backtrace_symbols(callstack.data(), static_cast<int>(callstack.size())),
/*deleter=*/free);
const std::vector<std::string> symbols(
raw_symbols.get(), raw_symbols.get() + callstack.size());
// The backtrace string goes into here.
std::ostringstream stream;
// Toggles to true after the first skipped python frame.
bool has_skipped_python_frames = false;
for (const auto frame_number : c10::irange(callstack.size())) {
const auto frame = parse_frame_information(symbols[frame_number]);
if (skip_python_frames && frame && is_python_frame(*frame)) {
if (!has_skipped_python_frames) {
stream << "<omitting python frames>\n";
has_skipped_python_frames = true;
}
continue;
}
// frame #<number>:
stream << "frame #" << frame_number << ": ";
if (frame) {
// <function_name> + <offset> (<return-address> in <object-file>)
stream << frame->function_name << " + " << frame->offset_into_function
<< " (" << callstack[frame_number] << " in " << frame->object_file
<< ")\n";
} else {
// In the edge-case where we couldn't parse the frame string, we can
// just use it directly (it may have a different format).
stream << symbols[frame_number] << "\n";
}
}
return stream.str();
#elif SUPPORTS_BACKTRACE && defined(C10_ANDROID)
std::ostringstream oss;
dump_stack(oss, frames_to_skip, maximum_number_of_frames);
return oss.str().c_str();
#elif defined(_MSC_VER) // !SUPPORTS_BACKTRACE
// This backtrace retrieval is implemented on Windows via the Windows
// API using `CaptureStackBackTrace`, `SymFromAddr` and
// `SymGetLineFromAddr64`.
// https://stackoverflow.com/questions/5693192/win32-backtrace-from-c-code
// https://stackoverflow.com/questions/26398064/counterpart-to-glibcs-backtrace-and-backtrace-symbols-on-windows
// https://docs.microsoft.com/en-us/windows/win32/debug/capturestackbacktrace
// https://docs.microsoft.com/en-us/windows/win32/api/dbghelp/nf-dbghelp-symfromaddr
// https://docs.microsoft.com/en-us/windows/win32/api/dbghelp/nf-dbghelp-symgetlinefromaddr64
// TODO: Support skipping python frames
// We always skip this frame (backtrace).
frames_to_skip += 1;
DWORD64 displacement;
DWORD disp;
std::unique_ptr<IMAGEHLP_LINE64> line;
char buffer[sizeof(SYMBOL_INFO) + MAX_SYM_NAME * sizeof(TCHAR)];
PSYMBOL_INFO p_symbol = (PSYMBOL_INFO)buffer;
std::unique_ptr<void*[]> back_trace(new void*[maximum_number_of_frames]);
bool with_symbol = false;
bool with_line = false;
// The backtrace string goes into here.
std::ostringstream stream;
// Get the frames
const USHORT n_frame = CaptureStackBackTrace(
static_cast<DWORD>(frames_to_skip),
static_cast<DWORD>(maximum_number_of_frames),
back_trace.get(),
NULL);
// Initialize symbols if necessary
SymbolHelper& sh = SymbolHelper::getInstance();
for (USHORT i_frame = 0; i_frame < n_frame; ++i_frame) {
// Get the address and the name of the symbol
if (sh.inited) {
p_symbol->SizeOfStruct = sizeof(SYMBOL_INFO);
p_symbol->MaxNameLen = MAX_SYM_NAME;
with_symbol = SymFromAddr(
sh.process, (ULONG64)back_trace[i_frame], &displacement, p_symbol);
}
// Get the line number and the module
if (sh.inited) {
line.reset(new IMAGEHLP_LINE64());
line->SizeOfStruct = sizeof(IMAGEHLP_LINE64);
with_line = SymGetLineFromAddr64(
sh.process, (ULONG64)back_trace[i_frame], &disp, line.get());
}
// Get the module basename
std::string module = get_module_base_name(back_trace[i_frame]);
// The pattern on Windows is
// `<return-address> <symbol-address>
// <module-name>!<demangled-function-name> [<file-name> @ <line-number>]
stream << std::setfill('0') << std::setw(16) << std::uppercase << std::hex
<< back_trace[i_frame] << std::dec;
if (with_symbol) {
stream << std::setfill('0') << std::setw(16) << std::uppercase << std::hex
<< p_symbol->Address << std::dec << " " << module << "!"
<< p_symbol->Name;
} else {
stream << " <unknown symbol address> " << module << "!<unknown symbol>";
}
stream << " [";
if (with_line) {
stream << line->FileName << " @ " << line->LineNumber;
} else {
stream << "<unknown file> @ <unknown line number>";
}
stream << "]" << std::endl;
}
return stream.str();
#else // !SUPPORTS_BACKTRACE && !_WIN32
return "(no backtrace available)";
#endif // SUPPORTS_BACKTRACE
}
} // namespace c10
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