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/*!
* Copyright (c) 2017 by Contributors
* \file dlpack.h
* \brief The common header of DLPack.
*/
#ifndef DLPACK_DLPACK_H_
#define DLPACK_DLPACK_H_
#ifdef __cplusplus
#define DLPACK_EXTERN_C extern "C"
#else
#define DLPACK_EXTERN_C
#endif
/*! \brief The current version of dlpack */
#define DLPACK_VERSION 60
/*! \brief DLPACK_DLL prefix for windows */
#ifdef _WIN32
#ifdef DLPACK_EXPORTS
#define DLPACK_DLL __declspec(dllexport)
#else
#define DLPACK_DLL __declspec(dllimport)
#endif
#else
#define DLPACK_DLL
#endif
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
/*!
* \brief The device type in DLDevice.
*/
typedef enum {
/*! \brief CPU device */
kDLCPU = 1,
/*! \brief CUDA GPU device */
kDLCUDA = 2,
/*!
* \brief Pinned CUDA CPU memory by cudaMallocHost
*/
kDLCUDAHost = 3,
/*! \brief OpenCL devices. */
kDLOpenCL = 4,
/*! \brief Vulkan buffer for next generation graphics. */
kDLVulkan = 7,
/*! \brief Metal for Apple GPU. */
kDLMetal = 8,
/*! \brief Verilog simulator buffer */
kDLVPI = 9,
/*! \brief ROCm GPUs for AMD GPUs */
kDLROCM = 10,
/*!
* \brief Pinned ROCm CPU memory allocated by hipMallocHost
*/
kDLROCMHost = 11,
/*!
* \brief Reserved extension device type,
* used for quickly test extension device
* The semantics can differ depending on the implementation.
*/
kDLExtDev = 12,
/*!
* \brief CUDA managed/unified memory allocated by cudaMallocManaged
*/
kDLCUDAManaged = 13,
} DLDeviceType;
/*!
* \brief A Device for Tensor and operator.
*/
typedef struct {
/*! \brief The device type used in the device. */
DLDeviceType device_type;
/*!
* \brief The device index.
* For vanilla CPU memory, pinned memory, or managed memory, this is set to 0.
*/
int device_id;
} DLDevice;
/*!
* \brief The type code options DLDataType.
*/
typedef enum {
/*! \brief signed integer */
kDLInt = 0U,
/*! \brief unsigned integer */
kDLUInt = 1U,
/*! \brief IEEE floating point */
kDLFloat = 2U,
/*!
* \brief Opaque handle type, reserved for testing purposes.
* Frameworks need to agree on the handle data type for the exchange to be
* well-defined.
*/
kDLOpaqueHandle = 3U,
/*! \brief bfloat16 */
kDLBfloat = 4U,
/*!
* \brief complex number
* (C/C++/Python layout: compact struct per complex number)
*/
kDLComplex = 5U,
} DLDataTypeCode;
/*!
* \brief The data type the tensor can hold.
*
* Examples
* - float: type_code = 2, bits = 32, lanes=1
* - float4(vectorized 4 float): type_code = 2, bits = 32, lanes=4
* - int8: type_code = 0, bits = 8, lanes=1
* - std::complex<float>: type_code = 5, bits = 64, lanes = 1
*/
typedef struct {
/*!
* \brief Type code of base types.
* We keep it uint8_t instead of DLDataTypeCode for minimal memory
* footprint, but the value should be one of DLDataTypeCode enum values.
* */
uint8_t code;
/*!
* \brief Number of bits, common choices are 8, 16, 32.
*/
uint8_t bits;
/*! \brief Number of lanes in the type, used for vector types. */
uint16_t lanes;
} DLDataType;
/*!
* \brief Plain C Tensor object, does not manage memory.
*/
typedef struct {
/*!
* \brief The opaque data pointer points to the allocated data. This will be
* CUDA device pointer or cl_mem handle in OpenCL. This pointer is always
* aligned to 256 bytes as in CUDA.
*
* For given DLTensor, the size of memory required to store the contents of
* data is calculated as follows:
*
* \code{.c}
* static inline size_t GetDataSize(const DLTensor* t) {
* size_t size = 1;
* for (tvm_index_t i = 0; i < t->ndim; ++i) {
* size *= t->shape[i];
* }
* size *= (t->dtype.bits * t->dtype.lanes + 7) / 8;
* return size;
* }
* \endcode
*/
void* data;
/*! \brief The device of the tensor */
DLDevice device;
/*! \brief Number of dimensions */
int ndim;
/*! \brief The data type of the pointer*/
DLDataType dtype;
/*! \brief The shape of the tensor */
int64_t* shape;
/*!
* \brief strides of the tensor (in number of elements, not bytes)
* can be NULL, indicating tensor is compact and row-majored.
*/
int64_t* strides;
/*! \brief The offset in bytes to the beginning pointer to data */
uint64_t byte_offset;
} DLTensor;
/*!
* \brief C Tensor object, manage memory of DLTensor. This data structure is
* intended to facilitate the borrowing of DLTensor by another framework. It is
* not meant to transfer the tensor. When the borrowing framework doesn't need
* the tensor, it should call the deleter to notify the host that the resource
* is no longer needed.
*/
typedef struct DLManagedTensor {
/*! \brief DLTensor which is being memory managed */
DLTensor dl_tensor;
/*! \brief the context of the original host framework of DLManagedTensor in
* which DLManagedTensor is used in the framework. It can also be NULL.
*/
void* manager_ctx;
/*! \brief Destructor signature void (*)(void*) - this should be called
* to destruct manager_ctx which holds the DLManagedTensor. It can be NULL
* if there is no way for the caller to provide a reasonable destructor.
* The destructors deletes the argument self as well.
*/
void (*deleter)(struct DLManagedTensor* self);
} DLManagedTensor;
#ifdef __cplusplus
} // DLPACK_EXTERN_C
#endif
#endif // DLPACK_DLPACK_H_
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