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#pragma once
#include <cstddef>
#include <cstdint>
#include <memory>
#include <torch/csrc/distributed/c10d/Store.hpp>
namespace c10d {
namespace detail {
class TCPServer;
class TCPClient;
class TCPCallbackClient;
struct SocketAddress {
std::string host{};
std::uint16_t port{};
};
} // namespace detail
struct TCPStoreOptions {
static constexpr std::uint16_t kDefaultPort = 29500;
std::uint16_t port = kDefaultPort;
bool isServer = false;
c10::optional<std::size_t> numWorkers = c10::nullopt;
bool waitWorkers = true;
std::chrono::milliseconds timeout = Store::kDefaultTimeout;
// A boolean value indicating whether multiple store instances can be
// initialized with the same host:port pair.
bool multiTenant = false;
};
class TORCH_API TCPStore : public Store {
public:
explicit TCPStore(std::string host, const TCPStoreOptions& opts = {});
[[deprecated("Use TCPStore(host, opts) instead.")]] explicit TCPStore(
const std::string& masterAddr,
std::uint16_t masterPort,
c10::optional<int> numWorkers = c10::nullopt,
bool isServer = false,
const std::chrono::milliseconds& timeout = kDefaultTimeout,
bool waitWorkers = true);
virtual ~TCPStore();
void set(const std::string& key, const std::vector<uint8_t>& value) override;
std::vector<uint8_t> compareSet(
const std::string& key,
const std::vector<uint8_t>& expectedValue,
const std::vector<uint8_t>& desiredValue) override;
std::vector<uint8_t> get(const std::string& key) override;
int64_t add(const std::string& key, int64_t value) override;
bool deleteKey(const std::string& key) override;
// NOTE: calling other TCPStore APIs inside the callback is NOT threadsafe
// watchKey() is a blocking operation. It will register the socket on
// TCPStoreMasterDaemon and the callback on TCPStoreWorkerDaemon. It will
// return once it has verified the callback is registered on both background
// threads. Only one thread can call watchKey() at a time.
void watchKey(const std::string& key, WatchKeyCallback callback) override;
bool check(const std::vector<std::string>& keys) override;
int64_t getNumKeys() override;
void wait(const std::vector<std::string>& keys) override;
void wait(
const std::vector<std::string>& keys,
const std::chrono::milliseconds& timeout) override;
// Waits for all workers to join.
void waitForWorkers();
// Returns the hostname used by the TCPStore.
const std::string& getHost() const noexcept {
return addr_.host;
}
// Returns the port used by the TCPStore.
std::uint16_t getPort() const noexcept {
return addr_.port;
}
private:
int64_t incrementValueBy(const std::string& key, int64_t delta);
std::vector<uint8_t> doGet(const std::string& key);
void doWait(
c10::ArrayRef<std::string> keys,
std::chrono::milliseconds timeout);
detail::SocketAddress addr_;
std::shared_ptr<detail::TCPServer> server_;
std::unique_ptr<detail::TCPClient> client_;
std::unique_ptr<detail::TCPCallbackClient> callbackClient_;
c10::optional<std::size_t> numWorkers_;
const std::string initKey_ = "init/";
const std::string keyPrefix_ = "/";
std::mutex activeOpLock_;
};
} // namespace c10d
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