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#pragma once
#include <c10/macros/Export.h>
#include <torch/csrc/jit/codegen/cuda/dispatch.h>
#include <torch/csrc/jit/codegen/cuda/ir_base_nodes.h>
#include <unordered_map>
namespace torch {
namespace jit {
namespace fuser {
namespace cuda {
/*
* Mutators are the mechanism used to modify IR nodes. Since most nodes are
* immutable or at least partially immutable changeing them can require creating
* a new node. Base mutator at the moment is a dumb sample mutator that takes
* any float of value 1.0 and converts it to 0.0; It is currently used as a
* dummy example, however, we should make it a simple instantiation of all the
* mutate functions on all node types so that people can inherit it, and only
* specialize those nodes which they want to have a particular transformation.
*/
} // namespace cuda
} // namespace fuser
} // namespace jit
} // namespace torch
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