File: object_ptr.h

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#pragma once

#include <torch/csrc/python_headers.h>

template <class T>
class THPPointer {
 public:
  THPPointer() : ptr(nullptr){};
  explicit THPPointer(T* ptr) noexcept : ptr(ptr){};
  THPPointer(THPPointer&& p) noexcept {
    free();
    ptr = p.ptr;
    p.ptr = nullptr;
  };

  ~THPPointer() {
    free();
  };
  T* get() {
    return ptr;
  }
  const T* get() const {
    return ptr;
  }
  T* release() {
    T* tmp = ptr;
    ptr = nullptr;
    return tmp;
  }
  operator T*() {
    return ptr;
  }
  THPPointer& operator=(T* new_ptr) noexcept {
    free();
    ptr = new_ptr;
    return *this;
  }
  THPPointer& operator=(THPPointer&& p) noexcept {
    free();
    ptr = p.ptr;
    p.ptr = nullptr;
    return *this;
  }
  T* operator->() {
    return ptr;
  }
  explicit operator bool() const {
    return ptr != nullptr;
  }

 private:
  void free();
  T* ptr = nullptr;
};

/**
 * An RAII-style, owning pointer to a PyObject.  You must protect
 * destruction of this object with the GIL.
 *
 * WARNING: Think twice before putting this as a field in a C++
 * struct.  This class does NOT take out the GIL on destruction,
 * so if you will need to ensure that the destructor of your struct
 * is either (a) always invoked when the GIL is taken or (b) takes
 * out the GIL itself.  Easiest way to avoid this problem is to
 * not use THPPointer in this situation.
 */
using THPObjectPtr = THPPointer<PyObject>;
using THPCodeObjectPtr = THPPointer<PyCodeObject>;
using THPFrameObjectPtr = THPPointer<PyFrameObject>;