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#pragma once
#include <ATen/core/ivalue.h>
//#include <aten/src/Aten/core/operator_name.h>
#include <vector>
namespace torch {
namespace jit {
using Stack = std::vector<c10::IValue>;
enum OpCode : uint8_t;
namespace mobile {
struct Code;
class Function {
public:
Function(c10::QualifiedName name);
bool run(Stack& stack) const;
c10::IValue operator()(Stack& stack);
const std::string& name() const;
const c10::QualifiedName& qualname() const;
void append_instruction(OpCode op, int X, int N);
bool append_operator(
const std::string& name,
const std::string& overload_name,
int64_t model_version);
void set_module_debug_info_list_size(size_t size);
void set_module_info(const std::string& module_info, size_t pc);
void append_constant(const c10::IValue& constant);
void append_type(const c10::TypePtr& type);
void set_register_size(size_t size);
std::string get_module_debug_info(size_t pc) const;
private:
c10::QualifiedName name_;
std::shared_ptr<Code> code_;
std::vector<std::string> pc_to_module_debug_info_;
};
} // namespace mobile
} // namespace jit
} // namespace torch
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