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/* -*-c++-*-
*
* $Id: Geometry.h,v 1.1.1.1 2003/02/08 00:42:21 dairiki Exp $
*
* Copyright (C) 2003 Geoffrey T. Dairiki
*
* This file is part of Pyxine, Python bindings for xine.
*
* Pyxine is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* Pyxine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#pragma interface
#ifndef _Geometry_H
#define _Geometry_H
#include "pxlib.h"
BEGIN_PXLIB_NAMESPACE
struct VideoGeometry
{
int width;
int height;
double pixel_aspect;
public:
VideoGeometry() : pixel_aspect(1.0) {}
VideoGeometry(int w, int h, double pa)
: width(w), height(h), pixel_aspect(pa)
{}
bool operator==(const VideoGeometry& that) const;
bool operator!=(const VideoGeometry& that) const { return ! (*this == that); }
};
inline bool
VideoGeometry::operator==(const VideoGeometry& that) const
{
return width == that.width
&& height == that.height
&& pixel_aspect == that.pixel_aspect;
}
////////////////////////////////////////////////////////////////
struct VideoOutputGeometry
{
int dest_x, dest_y;
int width;
int height;
double pixel_aspect;
int win_x, win_y;
public:
VideoOutputGeometry() : pixel_aspect(1.0) {}
bool operator==(const VideoOutputGeometry& that) const;
bool operator!=(const VideoOutputGeometry& that) const { return ! (*this == that); }
};
inline bool
VideoOutputGeometry::operator==(const VideoOutputGeometry& that) const
{
return dest_x == that.dest_x
&& dest_y == that.dest_y
&& width == that.width
&& height == that.height
&& pixel_aspect == that.pixel_aspect
&& win_x == that.win_x
&& win_y == that.win_y;
}
////////////////////////////////////////////////////////////////
struct WindowGeometry
{
int x0;
int y0;
int width;
int height;
double pixel_aspect;
public:
WindowGeometry() : pixel_aspect(1.0) {}
bool operator==(const WindowGeometry& that) const;
bool operator!=(const WindowGeometry& that) const { return ! (*this == that); }
};
inline bool
WindowGeometry::operator==(const WindowGeometry& that) const
{
return x0 == that.x0 && y0 == that.y0
&& width == that.width && height == that.height
&& pixel_aspect == that.pixel_aspect;
}
END_PXLIB_NAMESPACE
#endif // !Geometry_H
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