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/* -*-c++-*-
*
* $Id: XDisplay.h,v 1.1.1.1 2003/02/08 00:42:21 dairiki Exp $
*
* Copyright (C) 2003 Geoffrey T. Dairiki
*
* This file is part of Pyxine, Python bindings for xine.
*
* Pyxine is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* Pyxine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#pragma interface
#ifndef _XDisplay_H
#define _XDisplay_H
extern "C" {
# include <unistd.h>
# include <sys/types.h>
# include <X11/Xlib.h>
# include <X11/extensions/XShm.h>
extern int XShmGetEventBase(Display *);
}
#include <string>
#include "pxlib.h"
#include "Geometry.h"
BEGIN_PXLIB_NAMESPACE
extern "C" {
typedef Bool event_predicate_t (Display *, XEvent *, XPointer);
}
class WindowGeometry;
class XDisplay
{
std::string name;
Display * display;
static event_predicate_t pick_any_event;
bool get_event (XEvent * e);
public:
XDisplay (const char * display_name);
~XDisplay ();
operator Display * () { return display; }
const std::string& get_name () { return name; }
int get_screen_number_of_window (Window w);
double get_pixel_aspect(int screen);
void select_input (Window w, long event_mask);
WindowGeometry get_window_geometry (Window w);
WindowGeometry get_window_geometry (const XConfigureEvent& e);
int get_ShmCompletionEvent_type() const;
/**
* We implement our own version of XNextEvent, because
* the normal one doesn't appear to be completely thread safe.
* (If thread is cancelled while in XNextEvent, it seems
* the Display lock is still held... XCloseDisplay hangs)
*/
void next_event (XEvent * e);
};
END_PXLIB_NAMESPACE
#endif // !_XDisplay_H
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