File: monster.fbs

package info (click to toggle)
qbs 3.1.2-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 30,968 kB
  • sloc: cpp: 120,478; ansic: 72,055; javascript: 14,887; python: 5,882; asm: 1,742; sh: 1,059; java: 693; objc: 409; lex: 194; xml: 141; perl: 137; yacc: 86; makefile: 55; cs: 41
file content (32 lines) | stat: -rw-r--r-- 503 bytes parent folder | download | duplicates (10)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
// Example IDL file for our monster's schema.

namespace MyGame.Sample;

enum Color:byte { Red = 0, Green, Blue = 2 }

union Equipment { Weapon } // Optionally add more tables.

struct Vec3 {
  x:float;
  y:float;
  z:float;
}

table Monster {
  pos:Vec3;
  mana:short = 150;
  hp:short = 100;
  name:string;
  friendly:bool = false (deprecated);
  inventory:[ubyte];
  color:Color = Blue;
  weapons:[Weapon];
  equipped:Equipment;
}

table Weapon {
  name:string;
  damage:short;
}

root_type Monster;