1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta name="author" content="Emanuel Eichhammer" />
<meta name="copyright" content="(C) 2011-2016 Emanuel Eichhammer" />
<title>QCPPaintBufferGlFbo Class Reference</title>
<link href="qcp.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="top">
<a class="headerLink" href="index.html">Main Page</a> ·
<a class="headerLink" href="classoverview.html">Class Overview</a> ·
<a class="headerLink" href="hierarchy.html">Hierarchy</a> ·
<a class="headerLink" href="annotated.html">All Classes</a> ·
<a class="headerLink" href="pages.html">Special Pages</a>
<!-- Generated by Doxygen 1.8.12 -->
</div><!-- top -->
<div class="header">
<div class="summary">
<a href="#pub-methods">Public Functions</a> |
<a href="#pro-methods">Protected Functions</a> </div>
<div class="headertitle">
<div class="title">QCPPaintBufferGlFbo Class Reference</div> </div>
</div><!--header-->
<div class="contents">
<p>A paint buffer based on OpenGL frame buffers objects, using hardware accelerated rendering.
<a href="classQCPPaintBufferGlFbo.html#details">More...</a></p>
<div class="dynheader">
Inheritance diagram for QCPPaintBufferGlFbo:</div>
<div class="dyncontent">
<div class="center"><img src="classQCPPaintBufferGlFbo__inherit__graph.png" border="0" usemap="#QCPPaintBufferGlFbo_inherit__map" alt="Inheritance graph"/></div>
<map name="QCPPaintBufferGlFbo_inherit__map" id="QCPPaintBufferGlFbo_inherit__map">
<area shape="rect" id="node2" href="classQCPAbstractPaintBuffer.html" title="The abstract base class for paint buffers, which define the rendering backend. " alt="" coords="4,5,157,29"/>
</map>
</div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Functions</h2></td></tr>
<tr class="memitem:af38531a341082feeeb22ed86922601cb"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPPaintBufferGlFbo.html#af38531a341082feeeb22ed86922601cb">QCPPaintBufferGlFbo</a> (const QSize &size, double devicePixelRatio, QWeakPointer< QOpenGLContext > glContext, QWeakPointer< QOpenGLPaintDevice > glPaintDevice)</td></tr>
<tr class="separator:af38531a341082feeeb22ed86922601cb"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a26a67e7d30770513626e1fa56ce7e92a"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classQCPPainter.html">QCPPainter</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPPaintBufferGlFbo.html#a26a67e7d30770513626e1fa56ce7e92a">startPainting</a> ()</td></tr>
<tr class="separator:a26a67e7d30770513626e1fa56ce7e92a"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ae7f157a529e63e375be2c32950ad5a9c"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPPaintBufferGlFbo.html#ae7f157a529e63e375be2c32950ad5a9c">donePainting</a> ()</td></tr>
<tr class="separator:ae7f157a529e63e375be2c32950ad5a9c"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:abea347b90aa4ccaa8e754f7ea5446779"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPPaintBufferGlFbo.html#abea347b90aa4ccaa8e754f7ea5446779">draw</a> (<a class="el" href="classQCPPainter.html">QCPPainter</a> *painter) const</td></tr>
<tr class="separator:abea347b90aa4ccaa8e754f7ea5446779"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a15399ce6ffd20d9d01e2f09b7c232143"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPPaintBufferGlFbo.html#a15399ce6ffd20d9d01e2f09b7c232143">clear</a> (const QColor &color)</td></tr>
<tr class="separator:a15399ce6ffd20d9d01e2f09b7c232143"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="inherit_header pub_methods_classQCPAbstractPaintBuffer"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classQCPAbstractPaintBuffer')"><img src="closed.png" alt="-"/> Public Functions inherited from <a class="el" href="classQCPAbstractPaintBuffer.html">QCPAbstractPaintBuffer</a></td></tr>
<tr class="memitem:a3ce532c12f10b81697108835755641e2 inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPAbstractPaintBuffer.html#a3ce532c12f10b81697108835755641e2">QCPAbstractPaintBuffer</a> (const QSize &size, double devicePixelRatio)</td></tr>
<tr class="separator:a3ce532c12f10b81697108835755641e2 inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a3ea8284e547985c5d263f26a6adfa11f inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memItemLeft" align="right" valign="top"><a id="a3ea8284e547985c5d263f26a6adfa11f"></a>
QSize </td><td class="memItemRight" valign="bottom"><b>size</b> () const</td></tr>
<tr class="separator:a3ea8284e547985c5d263f26a6adfa11f inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a76bf771cda945a6c602cf9b7d365d92b inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memItemLeft" align="right" valign="top"><a id="a76bf771cda945a6c602cf9b7d365d92b"></a>
bool </td><td class="memItemRight" valign="bottom"><b>invalidated</b> () const</td></tr>
<tr class="separator:a76bf771cda945a6c602cf9b7d365d92b inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aac1b981f8c1744036610ff1a6b9461f9 inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memItemLeft" align="right" valign="top"><a id="aac1b981f8c1744036610ff1a6b9461f9"></a>
double </td><td class="memItemRight" valign="bottom"><b>devicePixelRatio</b> () const</td></tr>
<tr class="separator:aac1b981f8c1744036610ff1a6b9461f9 inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a8b68c3cd36533f1a4a23b5ce8cd66f01 inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPAbstractPaintBuffer.html#a8b68c3cd36533f1a4a23b5ce8cd66f01">setSize</a> (const QSize &size)</td></tr>
<tr class="separator:a8b68c3cd36533f1a4a23b5ce8cd66f01 inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ae4c7dc70dfc66be2879ce297b2b3d67f inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPAbstractPaintBuffer.html#ae4c7dc70dfc66be2879ce297b2b3d67f">setInvalidated</a> (bool invalidated=true)</td></tr>
<tr class="separator:ae4c7dc70dfc66be2879ce297b2b3d67f inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a555eaad5d5c806420ff35602a1bb68fa inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPAbstractPaintBuffer.html#a555eaad5d5c806420ff35602a1bb68fa">setDevicePixelRatio</a> (double ratio)</td></tr>
<tr class="separator:a555eaad5d5c806420ff35602a1bb68fa inherit pub_methods_classQCPAbstractPaintBuffer"><td class="memSeparator" colspan="2"> </td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-methods"></a>
Protected Functions</h2></td></tr>
<tr class="memitem:a116e73dfc70ff70f8d196ecdb5256ce5"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classQCPPaintBufferGlFbo.html#a116e73dfc70ff70f8d196ecdb5256ce5">reallocateBuffer</a> ()</td></tr>
<tr class="separator:a116e73dfc70ff70f8d196ecdb5256ce5"><td class="memSeparator" colspan="2"> </td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>A paint buffer based on OpenGL frame buffers objects, using hardware accelerated rendering. </p>
<p>This paint buffer is one of the OpenGL paint buffers which facilitate hardware accelerated plot rendering. It is based on OpenGL frame buffer objects (fbo) and is used in Qt versions 5.0 and higher. (See <a class="el" href="classQCPPaintBufferGlPbuffer.html">QCPPaintBufferGlPbuffer</a> used in older Qt versions.)</p>
<p>The OpenGL paint buffers are used if <a class="el" href="classQCustomPlot.html#a7db1adc09016329f3aef7c60da935789">QCustomPlot::setOpenGl</a> is set to true, and if they are supported by the system. </p>
</div><h2 class="groupheader">Constructor & Destructor Documentation</h2>
<a id="af38531a341082feeeb22ed86922601cb"></a>
<h2 class="memtitle"><span class="permalink"><a href="#af38531a341082feeeb22ed86922601cb">§ </a></span>QCPPaintBufferGlFbo()</h2>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">QCPPaintBufferGlFbo::QCPPaintBufferGlFbo </td>
<td>(</td>
<td class="paramtype">const QSize & </td>
<td class="paramname"><em>size</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">double </td>
<td class="paramname"><em>devicePixelRatio</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">QWeakPointer< QOpenGLContext > </td>
<td class="paramname"><em>glContext</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">QWeakPointer< QOpenGLPaintDevice > </td>
<td class="paramname"><em>glPaintDevice</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">explicit</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>Creates a <a class="el" href="classQCPPaintBufferGlFbo.html">QCPPaintBufferGlFbo</a> instance with the specified <em>size</em> and <em>devicePixelRatio</em>, if applicable.</p>
<p>All frame buffer objects shall share one OpenGL context and paint device, which need to be set up externally and passed via <em>glContext</em> and <em>glPaintDevice</em>. The set-up is done in <a class="el" href="classQCustomPlot.html#a8954c4667c51070ff4e9b02d858fd190">QCustomPlot::setupOpenGl</a> and the context and paint device are managed by the parent <a class="el" href="classQCustomPlot.html" title="The central class of the library. This is the QWidget which displays the plot and interacts with the ...">QCustomPlot</a> instance. </p>
</div>
</div>
<h2 class="groupheader">Member Function Documentation</h2>
<a id="a26a67e7d30770513626e1fa56ce7e92a"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a26a67e7d30770513626e1fa56ce7e92a">§ </a></span>startPainting()</h2>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="classQCPPainter.html">QCPPainter</a> * QCPPaintBufferGlFbo::startPainting </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns a <a class="el" href="classQCPPainter.html">QCPPainter</a> which is ready to draw to this buffer. The ownership and thus the responsibility to delete the painter after the painting operations are complete is given to the caller of this method.</p>
<p>Once you are done using the painter, delete the painter and call <a class="el" href="classQCPPaintBufferGlFbo.html#ae7f157a529e63e375be2c32950ad5a9c">donePainting</a>.</p>
<p>While a painter generated with this method is active, you must not call <a class="el" href="classQCPAbstractPaintBuffer.html#a8b68c3cd36533f1a4a23b5ce8cd66f01">setSize</a>, <a class="el" href="classQCPAbstractPaintBuffer.html#a555eaad5d5c806420ff35602a1bb68fa">setDevicePixelRatio</a> or <a class="el" href="classQCPPaintBufferGlFbo.html#a15399ce6ffd20d9d01e2f09b7c232143">clear</a>.</p>
<p>This method may return 0, if a painter couldn't be activated on the buffer. This usually indicates a problem with the respective painting backend. </p>
<p>Implements <a class="el" href="classQCPAbstractPaintBuffer.html#a9e9f29b19c033cf02fb96f1a148463f3">QCPAbstractPaintBuffer</a>.</p>
</div>
</div>
<a id="ae7f157a529e63e375be2c32950ad5a9c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ae7f157a529e63e375be2c32950ad5a9c">§ </a></span>donePainting()</h2>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void QCPPaintBufferGlFbo::donePainting </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>If you have acquired a <a class="el" href="classQCPPainter.html">QCPPainter</a> to paint onto this paint buffer via <a class="el" href="classQCPPaintBufferGlFbo.html#a26a67e7d30770513626e1fa56ce7e92a">startPainting</a>, call this method as soon as you are done with the painting operations and have deleted the painter.</p>
<p>paint buffer subclasses may use this method to perform any type of cleanup that is necessary. The default implementation does nothing. </p>
<p>Reimplemented from <a class="el" href="classQCPAbstractPaintBuffer.html#a41b0dc6e7744f19fae09f8532c207dc1">QCPAbstractPaintBuffer</a>.</p>
</div>
</div>
<a id="abea347b90aa4ccaa8e754f7ea5446779"></a>
<h2 class="memtitle"><span class="permalink"><a href="#abea347b90aa4ccaa8e754f7ea5446779">§ </a></span>draw()</h2>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void QCPPaintBufferGlFbo::draw </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classQCPPainter.html">QCPPainter</a> * </td>
<td class="paramname"><em>painter</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>Draws the contents of this buffer with the provided <em>painter</em>. This is the method that is used to finally join all paint buffers and draw them onto the screen. </p>
<p>Implements <a class="el" href="classQCPAbstractPaintBuffer.html#afb998c7525e3ae37d9d2d46c7aaf461a">QCPAbstractPaintBuffer</a>.</p>
</div>
</div>
<a id="a15399ce6ffd20d9d01e2f09b7c232143"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a15399ce6ffd20d9d01e2f09b7c232143">§ </a></span>clear()</h2>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void QCPPaintBufferGlFbo::clear </td>
<td>(</td>
<td class="paramtype">const QColor & </td>
<td class="paramname"><em>color</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>Fills the entire buffer with the provided <em>color</em>. To have an empty transparent buffer, use the named color <code>Qt::transparent</code>.</p>
<p>This method must not be called if there is currently a painter (acquired with <a class="el" href="classQCPPaintBufferGlFbo.html#a26a67e7d30770513626e1fa56ce7e92a">startPainting</a>) active. </p>
<p>Implements <a class="el" href="classQCPAbstractPaintBuffer.html#a9e253f4541dfc01992b77e8830bd7722">QCPAbstractPaintBuffer</a>.</p>
</div>
</div>
<a id="a116e73dfc70ff70f8d196ecdb5256ce5"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a116e73dfc70ff70f8d196ecdb5256ce5">§ </a></span>reallocateBuffer()</h2>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
<tr>
<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void QCPPaintBufferGlFbo::reallocateBuffer </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>Reallocates the internal buffer with the currently configured size (<a class="el" href="classQCPAbstractPaintBuffer.html#a8b68c3cd36533f1a4a23b5ce8cd66f01">setSize</a>) and device pixel ratio, if applicable (<a class="el" href="classQCPAbstractPaintBuffer.html#a555eaad5d5c806420ff35602a1bb68fa">setDevicePixelRatio</a>). It is called as soon as any of those properties are changed on this paint buffer.</p>
<dl class="section note"><dt>Note</dt><dd>Subclasses of <a class="el" href="classQCPAbstractPaintBuffer.html">QCPAbstractPaintBuffer</a> must call their reimplementation of this method in their constructor, to perform the first allocation (this can not be done by the base class because calling pure virtual methods in base class constructors is not possible). </dd></dl>
<p>Implements <a class="el" href="classQCPAbstractPaintBuffer.html#aee7506a52bd7e5a07c2af27935eb13e7">QCPAbstractPaintBuffer</a>.</p>
</div>
</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li>src/paintbuffer.h</li>
<li>src/paintbuffer.cpp</li>
</ul>
</div><!-- contents -->
</body>
</html>
|