1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485
|
/*
* General purpose implementation of a simple periodic countdown timer.
*
* Copyright (c) 2007 CodeSourcery.
*
* This code is licensed under the GNU LGPL.
*/
#include "qemu/osdep.h"
#include "hw/ptimer.h"
#include "migration/vmstate.h"
#include "qemu/host-utils.h"
#include "sysemu/replay.h"
#include "sysemu/cpu-timers.h"
#include "sysemu/qtest.h"
#include "block/aio.h"
#include "hw/clock.h"
#define DELTA_ADJUST 1
#define DELTA_NO_ADJUST -1
struct ptimer_state
{
uint8_t enabled; /* 0 = disabled, 1 = periodic, 2 = oneshot. */
uint64_t limit;
uint64_t delta;
uint32_t period_frac;
int64_t period;
int64_t last_event;
int64_t next_event;
uint8_t policy_mask;
QEMUTimer *timer;
ptimer_cb callback;
void *callback_opaque;
/*
* These track whether we're in a transaction block, and if we
* need to do a timer reload when the block finishes. They don't
* need to be migrated because migration can never happen in the
* middle of a transaction block.
*/
bool in_transaction;
bool need_reload;
};
/* Use a bottom-half routine to avoid reentrancy issues. */
static void ptimer_trigger(ptimer_state *s)
{
s->callback(s->callback_opaque);
}
static void ptimer_reload(ptimer_state *s, int delta_adjust)
{
uint32_t period_frac;
uint64_t period;
uint64_t delta;
bool suppress_trigger = false;
/*
* Note that if delta_adjust is 0 then we must be here because of
* a count register write or timer start, not because of timer expiry.
* In that case the policy might require us to suppress the timer trigger
* that we would otherwise generate for a zero delta.
*/
if (delta_adjust == 0 &&
(s->policy_mask & PTIMER_POLICY_TRIGGER_ONLY_ON_DECREMENT)) {
suppress_trigger = true;
}
if (s->delta == 0 && !(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)
&& !suppress_trigger) {
ptimer_trigger(s);
}
/*
* Note that ptimer_trigger() might call the device callback function,
* which can then modify timer state, so we must not cache any fields
* from ptimer_state until after we have called it.
*/
delta = s->delta;
period = s->period;
period_frac = s->period_frac;
if (delta == 0 && !(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_RELOAD)) {
delta = s->delta = s->limit;
}
if (s->period == 0 && s->period_frac == 0) {
if (!qtest_enabled()) {
fprintf(stderr, "Timer with period zero, disabling\n");
}
timer_del(s->timer);
s->enabled = 0;
return;
}
if (s->policy_mask & PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD) {
if (delta_adjust != DELTA_NO_ADJUST) {
delta += delta_adjust;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_CONTINUOUS_TRIGGER)) {
if (s->enabled == 1 && s->limit == 0) {
delta = 1;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)) {
if (delta_adjust != DELTA_NO_ADJUST) {
delta = 1;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_RELOAD)) {
if (s->enabled == 1 && s->limit != 0) {
delta = 1;
}
}
if (delta == 0) {
if (s->enabled == 0) {
/* trigger callback disabled the timer already */
return;
}
if (!qtest_enabled()) {
fprintf(stderr, "Timer with delta zero, disabling\n");
}
timer_del(s->timer);
s->enabled = 0;
return;
}
/*
* Artificially limit timeout rate to something
* achievable under QEMU. Otherwise, QEMU spends all
* its time generating timer interrupts, and there
* is no forward progress.
* About ten microseconds is the fastest that really works
* on the current generation of host machines.
*/
if (s->enabled == 1 && (delta * period < 10000) &&
!icount_enabled() && !qtest_enabled()) {
period = 10000 / delta;
period_frac = 0;
}
s->last_event = s->next_event;
s->next_event = s->last_event + delta * period;
if (period_frac) {
s->next_event += ((int64_t)period_frac * delta) >> 32;
}
timer_mod(s->timer, s->next_event);
}
static void ptimer_tick(void *opaque)
{
ptimer_state *s = (ptimer_state *)opaque;
bool trigger = true;
/*
* We perform all the tick actions within a begin/commit block
* because the callback function that ptimer_trigger() calls
* might make calls into the ptimer APIs that provoke another
* trigger, and we want that to cause the callback function
* to be called iteratively, not recursively.
*/
ptimer_transaction_begin(s);
if (s->enabled == 2) {
s->delta = 0;
s->enabled = 0;
} else {
int delta_adjust = DELTA_ADJUST;
if (s->delta == 0 || s->limit == 0) {
/* If a "continuous trigger" policy is not used and limit == 0,
we should error out. delta == 0 means that this tick is
caused by a "no immediate reload" policy, so it shouldn't
be adjusted. */
delta_adjust = DELTA_NO_ADJUST;
}
if (!(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)) {
/* Avoid re-trigger on deferred reload if "no immediate trigger"
policy isn't used. */
trigger = (delta_adjust == DELTA_ADJUST);
}
s->delta = s->limit;
ptimer_reload(s, delta_adjust);
}
if (trigger) {
ptimer_trigger(s);
}
ptimer_transaction_commit(s);
}
uint64_t ptimer_get_count(ptimer_state *s)
{
uint64_t counter;
if (s->enabled && s->delta != 0) {
int64_t now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
int64_t next = s->next_event;
int64_t last = s->last_event;
bool expired = (now - next >= 0);
bool oneshot = (s->enabled == 2);
/* Figure out the current counter value. */
if (expired) {
/* Prevent timer underflowing if it should already have
triggered. */
counter = 0;
} else {
uint64_t rem;
uint64_t div;
int clz1, clz2;
int shift;
uint32_t period_frac = s->period_frac;
uint64_t period = s->period;
if (!oneshot && (s->delta * period < 10000) &&
!icount_enabled() && !qtest_enabled()) {
period = 10000 / s->delta;
period_frac = 0;
}
/* We need to divide time by period, where time is stored in
rem (64-bit integer) and period is stored in period/period_frac
(64.32 fixed point).
Doing full precision division is hard, so scale values and
do a 64-bit division. The result should be rounded down,
so that the rounding error never causes the timer to go
backwards.
*/
rem = next - now;
div = period;
clz1 = clz64(rem);
clz2 = clz64(div);
shift = clz1 < clz2 ? clz1 : clz2;
rem <<= shift;
div <<= shift;
if (shift >= 32) {
div |= ((uint64_t)period_frac << (shift - 32));
} else {
if (shift != 0)
div |= (period_frac >> (32 - shift));
/* Look at remaining bits of period_frac and round div up if
necessary. */
if ((uint32_t)(period_frac << shift))
div += 1;
}
counter = rem / div;
if (s->policy_mask & PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD) {
/* Before wrapping around, timer should stay with counter = 0
for a one period. */
if (!oneshot && s->delta == s->limit) {
if (now == last) {
/* Counter == delta here, check whether it was
adjusted and if it was, then right now it is
that "one period". */
if (counter == s->limit + DELTA_ADJUST) {
return 0;
}
} else if (counter == s->limit) {
/* Since the counter is rounded down and now != last,
the counter == limit means that delta was adjusted
by +1 and right now it is that adjusted period. */
return 0;
}
}
}
}
if (s->policy_mask & PTIMER_POLICY_NO_COUNTER_ROUND_DOWN) {
/* If now == last then delta == limit, i.e. the counter already
represents the correct value. It would be rounded down a 1ns
later. */
if (now != last) {
counter += 1;
}
}
} else {
counter = s->delta;
}
return counter;
}
void ptimer_set_count(ptimer_state *s, uint64_t count)
{
assert(s->in_transaction);
s->delta = count;
if (s->enabled) {
s->need_reload = true;
}
}
void ptimer_run(ptimer_state *s, int oneshot)
{
bool was_disabled = !s->enabled;
assert(s->in_transaction);
if (was_disabled && s->period == 0 && s->period_frac == 0) {
if (!qtest_enabled()) {
fprintf(stderr, "Timer with period zero, disabling\n");
}
return;
}
s->enabled = oneshot ? 2 : 1;
if (was_disabled) {
s->need_reload = true;
}
}
/* Pause a timer. Note that this may cause it to "lose" time, even if it
is immediately restarted. */
void ptimer_stop(ptimer_state *s)
{
assert(s->in_transaction);
if (!s->enabled)
return;
s->delta = ptimer_get_count(s);
timer_del(s->timer);
s->enabled = 0;
s->need_reload = false;
}
/* Set counter increment interval in nanoseconds. */
void ptimer_set_period(ptimer_state *s, int64_t period)
{
assert(s->in_transaction);
s->delta = ptimer_get_count(s);
s->period = period;
s->period_frac = 0;
if (s->enabled) {
s->need_reload = true;
}
}
/* Set counter increment interval from a Clock */
void ptimer_set_period_from_clock(ptimer_state *s, const Clock *clk,
unsigned int divisor)
{
/*
* The raw clock period is a 64-bit value in units of 2^-32 ns;
* put another way it's a 32.32 fixed-point ns value. Our internal
* representation of the period is 64.32 fixed point ns, so
* the conversion is simple.
*/
uint64_t raw_period = clock_get(clk);
uint64_t period_frac;
assert(s->in_transaction);
s->delta = ptimer_get_count(s);
s->period = extract64(raw_period, 32, 32);
period_frac = extract64(raw_period, 0, 32);
/*
* divisor specifies a possible frequency divisor between the
* clock and the timer, so it is a multiplier on the period.
* We do the multiply after splitting the raw period out into
* period and frac to avoid having to do a 32*64->96 multiply.
*/
s->period *= divisor;
period_frac *= divisor;
s->period += extract64(period_frac, 32, 32);
s->period_frac = (uint32_t)period_frac;
if (s->enabled) {
s->need_reload = true;
}
}
/* Set counter frequency in Hz. */
void ptimer_set_freq(ptimer_state *s, uint32_t freq)
{
assert(s->in_transaction);
s->delta = ptimer_get_count(s);
s->period = 1000000000ll / freq;
s->period_frac = (1000000000ll << 32) / freq;
if (s->enabled) {
s->need_reload = true;
}
}
/* Set the initial countdown value. If reload is nonzero then also set
count = limit. */
void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload)
{
assert(s->in_transaction);
s->limit = limit;
if (reload)
s->delta = limit;
if (s->enabled && reload) {
s->need_reload = true;
}
}
uint64_t ptimer_get_limit(ptimer_state *s)
{
return s->limit;
}
void ptimer_transaction_begin(ptimer_state *s)
{
assert(!s->in_transaction);
s->in_transaction = true;
s->need_reload = false;
}
void ptimer_transaction_commit(ptimer_state *s)
{
assert(s->in_transaction);
/*
* We must loop here because ptimer_reload() can call the callback
* function, which might then update ptimer state in a way that
* means we need to do another reload and possibly another callback.
* A disabled timer never needs reloading (and if we don't check
* this then we loop forever if ptimer_reload() disables the timer).
*/
while (s->need_reload && s->enabled) {
s->need_reload = false;
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
ptimer_reload(s, 0);
}
/* Now we've finished reload we can leave the transaction block. */
s->in_transaction = false;
}
const VMStateDescription vmstate_ptimer = {
.name = "ptimer",
.version_id = 1,
.minimum_version_id = 1,
.fields = (VMStateField[]) {
VMSTATE_UINT8(enabled, ptimer_state),
VMSTATE_UINT64(limit, ptimer_state),
VMSTATE_UINT64(delta, ptimer_state),
VMSTATE_UINT32(period_frac, ptimer_state),
VMSTATE_INT64(period, ptimer_state),
VMSTATE_INT64(last_event, ptimer_state),
VMSTATE_INT64(next_event, ptimer_state),
VMSTATE_TIMER_PTR(timer, ptimer_state),
VMSTATE_END_OF_LIST()
}
};
ptimer_state *ptimer_init(ptimer_cb callback, void *callback_opaque,
uint8_t policy_mask)
{
ptimer_state *s;
/* The callback function is mandatory. */
assert(callback);
s = g_new0(ptimer_state, 1);
s->timer = timer_new_ns(QEMU_CLOCK_VIRTUAL, ptimer_tick, s);
s->policy_mask = policy_mask;
s->callback = callback;
s->callback_opaque = callback_opaque;
/*
* These two policies are incompatible -- trigger-on-decrement implies
* a timer trigger when the count becomes 0, but no-immediate-trigger
* implies a trigger when the count stops being 0.
*/
assert(!((policy_mask & PTIMER_POLICY_TRIGGER_ONLY_ON_DECREMENT) &&
(policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)));
return s;
}
void ptimer_free(ptimer_state *s)
{
timer_free(s->timer);
g_free(s);
}
|