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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.15
import QtQuick.Controls 2.15
import QtQuick.Controls.impl 2.15
import QtQuick.Templates 2.15 as T
import Theme 1.0
import Primitives 1.0
T.TabButton {
id: control
property var foregroundColor: ColorSet {
normal: Theme.color.lightorange2
hover: Theme.color.lightorange1
down: Theme.color.darkorange1
disabled: Theme.color.mediumorange1
}
property var backgroundColor: ColorSet {
normal: Theme.color.darkorange1
hover: Theme.color.mediumorange2
down: Theme.color.lightorange2
disabled: Theme.color.darkorange2
}
property var strokeColor: ColorSet {
normal: Theme.color.lightorange2
hover: Theme.color.lightorange1
down: Theme.color.lightorange2
disabled: Theme.color.mediumorange1
}
property alias radius: bg.radius
property alias borderWidth: bg.border.width
radius: 4
borderWidth: 2
implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset,
implicitContentWidth + leftPadding + rightPadding)
implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset,
implicitContentHeight + topPadding + bottomPadding)
padding: 6
spacing: 6
icon.color: !control.enabled ? foregroundColor.disabled : control.down || control.checked ? foregroundColor.down :
control.hovered ? foregroundColor.hover : foregroundColor.normal
contentItem: IconLabel {
spacing: control.spacing
mirrored: control.mirrored
display: control.display
icon: control.icon
text: control.text
font: control.font
color: !control.enabled ? foregroundColor.disabled : control.down || control.checked ? foregroundColor.down :
control.hovered ? foregroundColor.hover : foregroundColor.normal
}
background: Rectangle {
id: bg
implicitWidth: 47
implicitHeight: 41
color: !control.enabled ? backgroundColor.disabled : control.down || control.checked ? backgroundColor.down :
control.hovered ? backgroundColor.hover : backgroundColor.normal
border.color: !control.enabled ? strokeColor.disabled : control.down || control.checked ? strokeColor.down :
control.hovered ? strokeColor.hover : strokeColor.normal
Item {
clip: true
height: control.radius
anchors.bottom: bg.bottom
anchors.right: bg.right
anchors.left: bg.left
Rectangle {
height: parent.height + bg.border.width
color: bg.color
border.color: bg.border.color
border.width: bg.border.width
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.left: parent.left
}
}
Behavior on color {
ColorAnimation {
duration: 150
easing.type: Easing.OutQuad
}
}
}
}
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