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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/effects/qgsshadoweffect.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.py again *
************************************************************************/
class QgsShadowEffect : QgsPaintEffect /NoDefaultCtors/
{
%Docstring(signature="appended")
Base class for paint effects which offset, blurred shadows
%End
%TypeHeaderCode
#include "qgsshadoweffect.h"
%End
public:
QgsShadowEffect();
virtual QVariantMap properties() const;
virtual void readProperties( const QVariantMap &props );
void setBlurLevel( const double level );
%Docstring
Sets blur level (radius) for the shadow.
:param level: blur level. values indicating greater blur strength.
.. seealso:: :py:func:`blurLevel`
.. seealso:: :py:func:`setBlurUnit`
.. seealso:: :py:func:`setBlurMapUnitScale`
%End
double blurLevel() const;
%Docstring
Returns the blur level (radius) for the shadow.
:return: blur level. values indicating greater blur strength.
.. seealso:: :py:func:`setBlurLevel`
.. seealso:: :py:func:`blurUnit`
.. seealso:: :py:func:`blurMapUnitScale`
%End
void setBlurUnit( const Qgis::RenderUnit unit );
%Docstring
Sets the units used for the shadow blur level (radius).
:param unit: units for blur level
.. seealso:: :py:func:`blurUnit`
.. seealso:: :py:func:`setBlurLevel`
.. seealso:: :py:func:`setBlurMapUnitScale`
.. versionadded:: 3.4.9
%End
Qgis::RenderUnit blurUnit() const;
%Docstring
Returns the units used for the shadow blur level (radius).
:return: units for blur level
.. seealso:: :py:func:`setBlurUnit`
.. seealso:: :py:func:`blurLevel`
.. seealso:: :py:func:`blurMapUnitScale`
.. versionadded:: 3.4.9
%End
void setBlurMapUnitScale( const QgsMapUnitScale &scale );
%Docstring
Sets the map unit scale used for the shadow blur strength (radius).
:param scale: map unit scale for blur strength
.. seealso:: :py:func:`blurMapUnitScale`
.. seealso:: :py:func:`setBlurLevel`
.. seealso:: :py:func:`setBlurUnit`
.. versionadded:: 3.4.9
%End
const QgsMapUnitScale &blurMapUnitScale() const;
%Docstring
Returns the map unit scale used for the shadow blur strength (radius).
:return: map unit scale for blur strength
.. seealso:: :py:func:`setBlurMapUnitScale`
.. seealso:: :py:func:`blurLevel`
.. seealso:: :py:func:`blurUnit`
.. versionadded:: 3.4.9
%End
void setOffsetAngle( const int angle );
%Docstring
Sets the angle for offsetting the shadow.
:param angle: offset angle in degrees clockwise from North
.. seealso:: :py:func:`offsetAngle`
.. seealso:: :py:func:`setOffsetDistance`
%End
int offsetAngle() const;
%Docstring
Returns the angle used for offsetting the shadow.
:return: offset angle in degrees clockwise from North
.. seealso:: :py:func:`setOffsetAngle`
.. seealso:: :py:func:`offsetDistance`
%End
void setOffsetDistance( const double distance );
%Docstring
Sets the distance for offsetting the shadow.
:param distance: offset distance. Units are specified via
:py:func:`~QgsShadowEffect.setOffsetUnit`
.. seealso:: :py:func:`offsetDistance`
.. seealso:: :py:func:`setOffsetUnit`
.. seealso:: :py:func:`setOffsetMapUnitScale`
%End
double offsetDistance() const;
%Docstring
Returns the distance used for offsetting the shadow.
:return: offset distance. Distance units are retrieved via
:py:func:`~QgsShadowEffect.offsetUnit`
.. seealso:: :py:func:`setOffsetDistance`
.. seealso:: :py:func:`offsetUnit`
.. seealso:: :py:func:`offsetMapUnitScale`
%End
void setOffsetUnit( const Qgis::RenderUnit unit );
%Docstring
Sets the units used for the shadow offset distance.
:param unit: units for offset distance
.. seealso:: :py:func:`offsetUnit`
.. seealso:: :py:func:`setOffsetDistance`
.. seealso:: :py:func:`setOffsetMapUnitScale`
%End
Qgis::RenderUnit offsetUnit() const;
%Docstring
Returns the units used for the shadow offset distance.
:return: units for offset distance
.. seealso:: :py:func:`setOffsetUnit`
.. seealso:: :py:func:`offsetDistance`
.. seealso:: :py:func:`offsetMapUnitScale`
%End
void setOffsetMapUnitScale( const QgsMapUnitScale &scale );
%Docstring
Sets the map unit scale used for the shadow offset distance.
:param scale: map unit scale for offset distance
.. seealso:: :py:func:`offsetMapUnitScale`
.. seealso:: :py:func:`setOffsetDistance`
.. seealso:: :py:func:`setOffsetUnit`
%End
const QgsMapUnitScale &offsetMapUnitScale() const;
%Docstring
Returns the map unit scale used for the shadow offset distance.
:return: map unit scale for offset distance
.. seealso:: :py:func:`setOffsetMapUnitScale`
.. seealso:: :py:func:`offsetDistance`
.. seealso:: :py:func:`offsetUnit`
%End
void setColor( const QColor &color );
%Docstring
Sets the color for the shadow.
:param color: shadow color
.. seealso:: :py:func:`color`
%End
QColor color() const;
%Docstring
Returns the color used for the shadow.
:return: shadow color
.. seealso:: :py:func:`setColor`
%End
void setOpacity( const double opacity );
%Docstring
Sets the ``opacity`` for the effect.
:param opacity: double between 0 and 1 inclusive, where 0 is fully
transparent and 1 is fully opaque
.. seealso:: :py:func:`opacity`
%End
double opacity() const;
%Docstring
Returns the opacity for the effect.
:return: opacity value between 0 and 1 inclusive, where 0 is fully
transparent and 1 is fully opaque
.. seealso:: :py:func:`setOpacity`
%End
void setBlendMode( const QPainter::CompositionMode mode );
%Docstring
Sets the blend mode for the effect
:param mode: blend mode used for drawing the effect on to a destination
paint device
.. seealso:: :py:func:`blendMode`
%End
QPainter::CompositionMode blendMode() const;
%Docstring
Returns the blend mode for the effect
:return: blend mode used for drawing the effect on to a destination
paint device
.. seealso:: :py:func:`setBlendMode`
%End
protected:
virtual QRectF boundingRect( const QRectF &rect, const QgsRenderContext &context ) const;
virtual void draw( QgsRenderContext &context );
virtual bool exteriorShadow() const = 0;
%Docstring
Specifies whether the shadow is drawn outside the picture or within the
picture.
:return: ``True`` if shadow is to be drawn outside the picture, or
``False`` to draw shadow within the picture
%End
};
class QgsDropShadowEffect : QgsShadowEffect /NoDefaultCtors/
{
%Docstring(signature="appended")
A paint effect which draws an offset and optionally blurred drop shadow
%End
%TypeHeaderCode
#include "qgsshadoweffect.h"
%End
public:
static QgsPaintEffect *create( const QVariantMap &map ) /Factory/;
%Docstring
Creates a new QgsDropShadowEffect effect from a properties string map.
:param map: encoded properties string map
:return: new QgsDropShadowEffect
%End
QgsDropShadowEffect();
virtual QString type() const;
virtual QgsDropShadowEffect *clone() const /Factory/;
protected:
virtual bool exteriorShadow() const;
};
class QgsInnerShadowEffect : QgsShadowEffect /NoDefaultCtors/
{
%Docstring(signature="appended")
A paint effect which draws an offset and optionally blurred drop shadow
within a picture.
%End
%TypeHeaderCode
#include "qgsshadoweffect.h"
%End
public:
static QgsPaintEffect *create( const QVariantMap &map ) /Factory/;
%Docstring
Creates a new QgsInnerShadowEffect effect from a properties string map.
:param map: encoded properties string map
:return: new QgsInnerShadowEffect
%End
QgsInnerShadowEffect();
virtual QString type() const;
virtual QgsInnerShadowEffect *clone() const /Factory/;
protected:
virtual bool exteriorShadow() const;
};
/************************************************************************
* This file has been generated automatically from *
* *
* src/core/effects/qgsshadoweffect.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.py again *
************************************************************************/
|