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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/layertree/qgslayertreegroup.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.py again *
************************************************************************/
class QgsLayerTreeGroup : QgsLayerTreeNode
{
%Docstring(signature="appended")
Layer tree group node serves as a container for layers and further
groups.
Group names do not need to be unique within one tree nor within one
parent.
While a layer tree group is typically used for hierarchical organisation
of a :py:class:`QgsProject`, they can optionally be associated with a
:py:class:`QgsGroupLayer` for map rendering purposes.
%End
%TypeHeaderCode
#include "qgslayertreegroup.h"
%End
public:
QgsLayerTreeGroup( const QString &name = QString(), bool checked = true );
%Docstring
Constructor
%End
SIP_PYOBJECT __repr__();
%MethodCode
QString str = QStringLiteral( "<QgsLayerTreeGroup: %1>" ).arg( sipCpp->name() );
sipRes = PyUnicode_FromString( str.toUtf8().constData() );
%End
virtual QString name() const;
%Docstring
Returns the group's name.
%End
virtual void setName( const QString &n );
%Docstring
Sets the group's name.
%End
QgsLayerTreeGroup *insertGroup( int index, const QString &name );
%Docstring
Insert a new group node with given name at specified position. The newly
created node is owned by this group.
%End
QgsLayerTreeGroup *addGroup( const QString &name );
%Docstring
Append a new group node with given name. Newly created node is owned by
this group.
%End
QgsLayerTreeLayer *insertLayer( int index, QgsMapLayer *layer );
%Docstring
Insert a new layer node for given map layer at specified position. The
newly created node is owned by this group.
%End
QgsLayerTreeLayer *addLayer( QgsMapLayer *layer );
%Docstring
Append a new layer node for given map layer. The newly created node is
owned by this group.
%End
void insertChildNodes( int index, const QList<QgsLayerTreeNode *> &nodes /Transfer/ );
%Docstring
Insert existing nodes at specified position. The nodes must not have a
parent yet. The nodes will be owned by this group.
%End
void insertChildNode( int index, QgsLayerTreeNode *node /Transfer/ );
%Docstring
Insert existing node at specified position. The node must not have a
parent yet. The node will be owned by this group.
%End
void addChildNode( QgsLayerTreeNode *node /Transfer/ );
%Docstring
Append an existing node. The node must not have a parent yet. The node
will be owned by this group.
%End
void removeChildNode( QgsLayerTreeNode *node );
%Docstring
Remove a child node from this group. The node will be deleted.
%End
void removeLayer( QgsMapLayer *layer );
%Docstring
Remove map layer's node from this group. The node will be deleted.
%End
void removeChildren( int from, int count );
%Docstring
Remove child nodes from index "from". The nodes will be deleted.
%End
void removeChildrenGroupWithoutLayers();
%Docstring
Remove all child group nodes without layers. The groupnodes will be
deleted.
%End
void removeAllChildren();
%Docstring
Remove all child nodes. The nodes will be deleted.
%End
QgsLayerTreeLayer *findLayer( QgsMapLayer *layer ) const;
%Docstring
Find layer node representing the map layer. Searches recursively the
whole sub-tree.
%End
QgsLayerTreeLayer *findLayer( const QString &layerId ) const;
%Docstring
Find layer node representing the map layer specified by its ID. Searches
recursively the whole sub-tree.
%End
QList<QgsLayerTreeLayer *> findLayers() const;
%Docstring
Find all layer nodes. Searches recursively the whole sub-tree.
%End
void reorderGroupLayers( const QList< QgsMapLayer * > &order );
%Docstring
Reorders layers in the group to match the order specified by ``order``.
Only layers which are direct children of this group will be reordered,
other layers will be ignored.
.. note::
This method does not recursively reorder child groups.
.. note::
Matching layers will be moved to the start of the group, with any existing
non-matching layers and group nodes moved to sit after the re-ordered matching layers.
.. versionadded:: 3.30
%End
QStringList findLayerIds() const;
%Docstring
Find layer IDs used in all layer nodes. Searches recursively the whole
sub-tree.
%End
QgsLayerTreeGroup *findGroup( const QString &name );
%Docstring
Find group node with specified name. Searches recursively the whole
sub-tree.
%End
QList<QgsLayerTreeGroup *> findGroups( bool recursive = false ) const;
%Docstring
Find group layer nodes. Searches recursively the whole sub-tree, if
recursive is set.
%End
static QgsLayerTreeGroup *readXml( QDomElement &element, const QgsReadWriteContext &context ) /Factory/;
%Docstring
Read group (tree) from XML element <layer-tree-group> and return the
newly created group (or ``None`` on error). Does not resolve textual
references to layers. Call
:py:func:`~QgsLayerTreeGroup.resolveReferences` afterwards to do it.
%End
static QgsLayerTreeGroup *readXml( QDomElement &element, const QgsProject *project, const QgsReadWriteContext &context ) /Factory/;
%Docstring
Read group (tree) from XML element <layer-tree-group> and return the
newly created group (or ``None`` on error). Also resolves textual
references to layers from the project (calls
:py:func:`~QgsLayerTreeGroup.resolveReferences` internally).
%End
virtual void writeXml( QDomElement &parentElement, const QgsReadWriteContext &context );
%Docstring
Write group (tree) as XML element <layer-tree-group> and add it to the
given parent element
%End
void readChildrenFromXml( QDomElement &element, const QgsReadWriteContext &context );
%Docstring
Read children from XML and append them to the group. Does not resolve
textual references to layers. Call
:py:func:`~QgsLayerTreeGroup.resolveReferences` afterwards to do it.
%End
virtual QString dump() const;
%Docstring
Returns text representation of the tree. For debugging purposes only.
%End
virtual QgsLayerTreeGroup *clone() const /Factory/;
%Docstring
Returns a clone of the group. The children are cloned too.
%End
virtual void resolveReferences( const QgsProject *project, bool looseMatching = false );
%Docstring
Calls :py:func:`~QgsLayerTreeGroup.resolveReferences` on child tree
nodes
%End
virtual void setItemVisibilityCheckedRecursive( bool checked );
%Docstring
Check or uncheck a node and all its children (taking into account
exclusion rules)
%End
bool isMutuallyExclusive() const;
%Docstring
Returns whether the group is mutually exclusive (only one child can be
checked at a time)
%End
void setIsMutuallyExclusive( bool enabled, int initialChildIndex = -1 );
%Docstring
Set whether the group is mutually exclusive (only one child can be
checked at a time). The initial child index determines which child
should be initially checked. The default value of -1 will determine
automatically (either first one currently checked or none)
%End
QgsGroupLayer *groupLayer();
%Docstring
Returns a reference to the associated group layer, if the layer tree
group will be treated as group layer during map rendering.
.. seealso:: :py:func:`setGroupLayer`
.. seealso:: :py:func:`convertToGroupLayer`
.. versionadded:: 3.24
%End
void setGroupLayer( QgsGroupLayer *layer );
%Docstring
Sets the associated group ``layer``, if the layer tree group will be
treated as group layer during map rendering.
This method does not take ownership of the group layer, and only a weak
reference to the layer is stored.
.. seealso:: :py:func:`groupLayer`
.. seealso:: :py:func:`convertToGroupLayer`
.. versionadded:: 3.24
%End
QgsGroupLayer *convertToGroupLayer( const QgsGroupLayer::LayerOptions &options ) /Factory/;
%Docstring
Converts the group to a :py:class:`QgsGroupLayer`.
This method will convert the layer tree group to an equivalent
:py:class:`QgsGroupLayer`, and return the result. The caller takes
ownership of the returned layer, and it is the caller's responsibility
to add the layer to the associated :py:class:`QgsProject`.
If the group is already associated with a group layer (see
:py:func:`~QgsLayerTreeGroup.groupLayer`), ``None`` will be returned.
.. seealso:: :py:func:`groupLayer`
.. seealso:: :py:func:`setGroupLayer`
.. versionadded:: 3.24
%End
protected slots:
void nodeVisibilityChanged( QgsLayerTreeNode *node );
protected:
void updateChildVisibilityMutuallyExclusive();
%Docstring
Set check state of children - if mutually exclusive
%End
private:
QgsLayerTreeGroup( const QgsLayerTreeGroup &other );
%Docstring
Copies are not allowed
%End
};
/************************************************************************
* This file has been generated automatically from *
* *
* src/core/layertree/qgslayertreegroup.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.py again *
************************************************************************/
|