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/*
Q Light Controller Plus - Fixture Definition Editor
addchannelsdialog.h
Copyright (C) Massimo Callegari
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0.txt
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef ADDCHANNELSDIALOG_H
#define ADDCHANNELSDIALOG_H
#include <QDialog>
#include "ui_addchannelsdialog.h"
class QLCChannel;
/** @addtogroup fixtureeditor Fixture Editor
* @{
*/
class AddChannelsDialog : public QDialog, public Ui_AddChannelsDialog
{
Q_OBJECT
public:
explicit AddChannelsDialog(QList<QLCChannel*> allList, QVector<QLCChannel*> modeList, QWidget *parent = 0);
~AddChannelsDialog();
QList<QLCChannel*> getModeChannelsList();
private:
void fillChannelsTrees(QList<QLCChannel*> allList, QVector<QLCChannel*> modeList);
private slots:
void slotAddChannel();
void slotRemoveChannel();
private:
QList<QLCChannel*> m_channelsList;
};
/** @} */
#endif // ADDCHANNELSDIALOG_H
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