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//===-- qlogo/editorwindow.cpp - EditorWindow class implementation ---*- C++ -*-===//
//
// Copyright 2017-2024 Jason Sikes
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted under the conditions specified in the
// license found in the LICENSE file in the project root.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// This file contains the implementation of the EditorWindow class, which is
/// the editor window portion of the user interface.
///
//===----------------------------------------------------------------------===//
#include "gui/editorwindow.h"
#include "QDebug"
#include "ui_editorwindow.h"
#include <QTimer>
/// @brief The key sequence for reverting changes.
const QKeySequence::StandardKey revertChangesKey = QKeySequence::Close;
/// @brief The key sequence for saving changes.
const QKeySequence::StandardKey saveChangesKey = QKeySequence::Save;
EditorWindow::EditorWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::EditorWindow)
{
ui->setupUi(this);
Qt::WindowFlags flags = windowFlags();
Qt::WindowFlags closeFlag = Qt::WindowCloseButtonHint;
flags = flags & (~closeFlag);
setWindowFlags(flags);
connect(ui->acceptButton, SIGNAL(clicked(bool)), this, SLOT(acceptChanges()));
connect(ui->revertButton, SIGNAL(clicked(bool)), this, SLOT(revertChanges()));
ui->plainTextEdit->installEventFilter(this);
}
EditorWindow::~EditorWindow()
{
delete ui;
}
void EditorWindow::setContents(const QString startingText)
{
ui->plainTextEdit->setPlainText(startingText);
}
void EditorWindow::setTextFormat(const QTextCharFormat &qtcf)
{
ui->plainTextEdit->setFont(qtcf.font());
QPalette palette = ui->plainTextEdit->palette();
palette.setBrush(QPalette::Text, qtcf.foreground());
palette.setBrush(QPalette::Base, qtcf.background());
ui->plainTextEdit->setPalette(palette);
}
void EditorWindow::show()
{
QMainWindow::show();
QTimer::singleShot(0, ui->plainTextEdit, SLOT(setFocus()));
}
void EditorWindow::acceptChanges()
{
QString text = ui->plainTextEdit->toPlainText();
emit editingHasEndedSignal(text);
close();
}
void EditorWindow::revertChanges()
{
emit editingHasEndedSignal("");
close();
}
bool EditorWindow::eventFilter(QObject *watched, QEvent *event)
{
if (event->type() == QEvent::KeyPress)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
if (keyEvent->matches(saveChangesKey))
{
acceptChanges();
return true;
}
if (keyEvent->matches(revertChangesKey))
{
revertChanges();
return true;
}
return false;
}
else
{
// standard event processing
return QObject::eventFilter(watched, event);
}
}
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